Dungeon Crawl Stone Soup version 0.28.0-43-g3370ac3207 (webtiles) character file. Game seed: 5250127142100732893 11 glosham the Magician (level 2, -2/21 HPs) Began as a Djinni Hedge Wizard on Mar 3, 2022. Slain by a jackal (3 damage) ... on level 2 of the Dungeon. The game lasted 00:07:14 (349 turns). glosham the Magician (Djinni Hedge Wizard) Turns: 349, Time: 00:07:15 Health: -2/21 AC: 2 Str: 9 XL: 2 Next: 40% Gold: 0 EV: 12 Int: 15 God: SH: 0 Dex: 12 rFire + + . SeeInvis . a - +0 dagger rCold x . . Faith . (no shield) rNeg . . . Spirit . b - +0 robe rPois ∞ Reflect . c - +0 hat rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (boots unavailable) Stlth ++........ (no amulet) HPRegen 0.07/turn (no ring) MPRegen 0.00/turn (no ring) @: flying, invisible A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. Inventory: Hand Weapons a - a +0 dagger (weapon) Missiles e - 25 stones g - 13 arrows Armour b - a +0 robe (worn) c - a +0 hat (worn) Scrolls d - 3 scrolls of amnesia {unknown} Skills: - Level 2.1 Dodging - Level 1.5 Stealth * Level 2.9 Spellcasting You couldn't memorise any spells. You knew the following spells: Your Spells Type Power Damage Failure Level b - Blink Tloc 22% N/A 9% 2 f - Conjure Flame Conj/Fire 11% 6-21 19% 3 i - Call Imp Summ 11% N/A 9% 2 m - Mephitic Cloud Conj/Pois/Air 11% N/A 19% 3 s - Slow Hex 44% N/A 6% 1 x - Magic Dart Conj 44% 1d5 6% 1 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History Found 9 gold pieces. Unknown command. 2 jackals come into view. Casting: Magic Dart (safe; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 6% risk of failure) Press: ? - help, Shift-Dir - straight line, f - jackal Aim: a jackal (100% to hit) The magic dart hits the jackal. The jackal is lightly wounded. * * * LOW HITPOINT WARNING * * * Casting: Magic Dart (safe; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 6% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - jackal Aim: a jackal (100% to hit) The magic dart hits the jackal. The jackal is lightly wounded. * * * LOW HITPOINT WARNING * * * The jackal bites you. * * * LOW HITPOINT WARNING * * * Casting: Magic Dart (safe; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough health to cast this spell. Unknown command. Unknown command. Unknown command. It was a potion of invisibility. You fade into invisibility! The jackal closely misses you. x2 You closely miss the jackal. The jackal is lightly wounded. The jackal barely misses you. You barely miss the jackal. The jackal is lightly wounded. The jackal misses you. The jackal barely misses you. You hit the jackal but do no damage. The jackal is lightly wounded. The jackal bites you. You die... ####### #..##### #.....# #..# # #.###.#########..### # #.###.##........)..### ####.......#.#.#.#.#.#... #...........#........†.## #.##...#.#.###.......#†.. #........#.##.....>...### #.###...@..###.......## #...###..h.##.........# #....S###....#.......## #....r.$###...........# #....B###...##.#.#.#.## #...### ...h####.....# #.### ###.# ....... #.. .. .........## .h ... ..J.>+. You could see a jackal. Vanquished Creatures 3 ball pythons (D:1) An endoplasm (D:1) A goblin (D:2) 2 hobgoblins (D:1) 2 bats (D:2) 3 rats 12 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | glosham the Djinni Hedge Wizard began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 83 | D:1 | Reached XP level 2. HP: 1/21 MP: 0/0 345 | D:2 | HP: 1/21 [jackal (2)] 349 | D:2 | Slain by a jackal Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_three_same_balls, layout_basic, dreamdust_ecumenical_altar_angels_and_demons, minmay_distorted D:2: layout_loops_corners, st_stairs_4, minivault_5, minmay_unequal Action || total -------------------------++------- Melee: Dagger || 3 Cast: Magic Dart || 30 Use: Potion || 1 Dodge: Dodged || 5 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 348 | 348 | 0 | 0 | 0 | 2 | 174.0 | Dungeon | 348 | 348 | 0 | 0 | 0 | 2 | 174.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 223 daAuts D:2: 125 daAuts Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 8.5 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 8.5 +-------+-------+-------+-------+-------+----------------------