glosham Level 1 of the Dungeon (0, 0, D:1) a +0 dagger a +0 club (5, 9, D:1) a +0 club (7, -7, D:1) a +0 mace (19, 16, D:1) a book of Rime (21, -29, D:1) a +0 club (21, -28, D:1) a +0 whip (24, -12, D:1) a +0 club (27, -28, D:1) a +0 dagger Level 2 of the Dungeon [Shop] Huast's Antique Armour Boutique a +0 helmet (112 gold) a +0 ring mail (100 gold) a +0 leather armour (50 gold) a +0 leather armour (50 gold) the +2 hat of the Bear Spirit {Spirit, *Rage Will++} (732 gold) Going berserk makes the wearer tougher, and they're slowed less afterward. *Rage: It berserks you when you make melee attacks (+20% chance). Will: It greatly increases your willpower. a +0 leather armour (50 gold) a +0 ring mail (100 gold) (0, 0, D:2) a book of Pain (0, 6, D:2) a hobgoblin corpse (skeletalised by now) Level 3 of the Dungeon (0, 0, D:3) a datura-tipped dart (12, -9, D:3) a +0 robe (13, 1, D:3) 16 gold pieces (14, 4, D:3) 15 stones (19, 4, D:3) a book of Spatial Translocations