Dungeon Crawl Stone Soup version 0.28.0-53-g5a82cb258f (webtiles) character file. Game seed: 12176809631333786935 4 glosham the Skirmisher (level 1, -2/20 HPs) Began as a Djinni Cinder Acolyte on May 26, 2022. Was a High Priest of Ignis. Slain by a water moccasin zombie (4 damage) ... on level 6 of the Dungeon. The game lasted 00:05:33 (218 turns). glosham the Skirmisher (Djinni Cinder Acolyte) Turns: 218, Time: 00:05:34 Health: -2/20 AC: 2 Str: 13 XL: 1 Next: 77% Gold: 19 EV: 15 Int: 15 God: Ignis [*****.] SH: 0 Dex: 8 rFire + + + SeeInvis . a - -1 short sword (flame) rCold x . . Faith . (no shield) rNeg . . . Spirit . b - +0 robe rPois ∞ Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (boots unavailable) Stlth +......... (no amulet) HPRegen 0.06/turn A - +4 ring of evasion MPRegen 0.00/turn (no ring) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: Renounce Religion, Fiery Armour, Foxfire Swarm, Rising Flame You were on level 6 of the Dungeon. You worshipped Ignis. Ignis was extremely pleased with you. You visited 1 branch of the dungeon, and saw 6 of its levels. You collected 19 gold pieces. Inventory: Hand Weapons a - a -1 short sword of flaming (weapon) Missiles c - 17 stones Armour b - a +0 robe (worn) Jewellery A - a +4 ring of evasion (left hand) Scrolls e - a scroll of magic mapping Skills: - Level 3.0 Fighting - Level 2.6 Short Blades * Level 2.6 Spellcasting You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level z - Scorch Fire 20% 2d6 11% 2 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (6/15) Temple: D:4-7 Altars: Qazlal Annotations: D:3 Natasha Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History A phantom comes into view. The phantom moves out of view. There is a stone staircase leading down here. You fly downwards. There is a stone staircase leading up here. As you read the scroll labelled AFUNAPH CAIMUPT, it crumbles to dust. It is a scroll of identify. e - a scroll of magic mapping As you read the scroll labelled WIGAESIVET, it crumbles to dust. You assume a fearsome visage. The water moccasin zombie is unaffected. It was a scroll of fear. You barely miss the water moccasin zombie. The water moccasin zombie bites you. You barely miss the water moccasin zombie. The water moccasin zombie bites you. You closely miss the water moccasin zombie. The water moccasin zombie bites you. * * * LOW HITPOINT WARNING * * * The water moccasin zombie completely misses you. You hit the water moccasin zombie. You burn the water moccasin zombie. The water moccasin zombie is lightly damaged. The water moccasin zombie bites you. * * * LOW HITPOINT WARNING * * * You hit the water moccasin zombie but do no damage. The water moccasin zombie is lightly damaged. The water moccasin zombie misses you. You closely miss the water moccasin zombie. The water moccasin zombie is lightly damaged. The water moccasin zombie barely misses you. You barely miss the water moccasin zombie. The water moccasin zombie is lightly damaged. The water moccasin zombie barely misses you. You hit the water moccasin zombie. You burn the water moccasin zombie. The water moccasin zombie is lightly damaged. The water moccasin zombie barely misses you. You hit the water moccasin zombie but do no damage. The water moccasin zombie is lightly damaged. The water moccasin zombie bites you. You die... ..#.# .... #... #... ### #... ... #... .. .###...##.##.#. .......@....... .......Z.....#. ............... .#.#...#.###.## # #... .. # .... .## .#... .# #.#... .# You could see a water moccasin zombie. Vanquished Creatures An endoplasm (D:4) 2 giant cockroaches A ball python (D:4) 4 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | glosham the Djinni Cinder Acolyte began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 20/20 MP: 0/0 65 | D:2 | Found a stormy altar of Qazlal. 115 | D:3 | Noticed Natasha 154 | D:5 | Entered Level 5 of the Dungeon 196 | D:5 | Noticed a black bear 204 | D:5 | Noticed a phantom 207 | D:6 | Noticed a water moccasin zombie 213 | D:6 | HP: 2/20 [water moccasin zombie (3)] 218 | D:6 | Slain by a water moccasin zombie Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_rooms_a, layout_loops_cross, serial_shops, shop, nicolae_ecumenical_lake_church D:2: layout_basic, basic_altar D:3: cheibrodos_thug_alley, layout_rooms, serial_shops, shop, uniq_natasha, uniq_crazy_yiuf_cottage D:4: layout_rooms, hangedman_decor_growths D:5: layout_basic, amcnicky_altar_gilded, serial_shops, nicolae_shop_temple_entry_statues_fountains D:6: layout_loops_cross Action || total -------------------------++------- Melee: Short sword || 29 Use: Scroll || 2 Armor: Robe || 1 Dodge: Dodged || 22 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 215 | 215 | 0 | 0 | 0 | 6 | 35.8 | Dungeon | 215 | 215 | 0 | 0 | 0 | 6 | 35.8 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 63 daAuts D:5: 52 daAuts D:2: 50 daAuts D:4: 35 daAuts D:6: 10 daAuts D:3: 2 daAuts Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 1.2 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 1.2 +-------+-------+-------+-------+-------+----------------------