Dungeon Crawl Stone Soup version 0.31-a0-851-g7ff8af7976 (webtiles) character file. Game seed: 6982941613192382894 18 glosham the Changeling (level 2, 0/16 HPs) Began as a Deep Elf Shapeshifter on Oct 7, 2023. Slain by a quokka (2 damage) ... on level 2 of the Dungeon. The game lasted 00:04:19 (189 turns). glosham the Changeling (Deep Elf Shapeshifter) Turns: 189, Time: 00:04:19 Health: 0/16 AC: 2 Str: 11 XL: 2 Next: 51% Magic: 8/8 EV: 12 Int: 14 God: Gold: 35 SH: 0 Dex: 14 Spells: 7/7 levels left rFire . . . - Unarmed rCold . . . (no shield) rNeg . . . a - +0 animal skin rPois . (helmet currently unavailable) rElec . (cloak currently unavailable) rCorr . (gloves currently unavailable) SInv . (boots currently unavailable) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.11/turn %: no passive effects @: beast-form A: beast (slay +1) a: Begin Untransformation You were on level 2 of the Dungeon. You were a hulking beast. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 35 gold pieces. Inventory: Hand Weapons b - a +0 sling Missiles e - 4 poisoned darts (quivered) Armour a - a +0 animal skin (worn) U - a +1 pair of gloves Talismans c - a beast talisman (active) d - a flux talisman Scrolls f - a scroll of identify {unknown} g - a scroll of enchant weapon {unknown} Skills: - Level 0.7 Fighting - Level 2.4 Dodging - Level 2.4 Unarmed Combat * Level 3.1 Spellcasting - Level 3.2 Shapeshifting You had 7 spell levels left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Shops: D:2 [ Message History a +0 club; a +0 sling Autopickup is now on. b - a +0 sling A quokka comes into view. Found Coenkiw's Armour Boutique. Found an escape hatch in the ceiling. The quokka bites you but does no damage. The quokka closely misses you. You barely miss the quokka. The quokka bites you. You closely miss the quokka. The quokka closely misses you. You hit the quokka. The quokka is lightly wounded. The quokka bites you. You barely miss the quokka. The quokka is lightly wounded. The quokka bites you. You hit the quokka. The quokka is heavily wounded. The quokka bites you. You hit the quokka but do no damage. The quokka is heavily wounded. The quokka misses you. The quokka bites you but does no damage. You barely miss the quokka. The quokka is moderately wounded. The quokka bites you. You barely miss the quokka. The quokka is moderately wounded. The quokka bites you. You hit the quokka. The quokka is almost dead. The quokka bites you. * * * LOW HITPOINT WARNING * * * You closely miss the quokka. The quokka is almost dead. The quokka misses you. You closely miss the quokka. The quokka is almost dead. The quokka bites you. You die... #..........# .. #..........# ### #..........#### #.............. #...........### ##.........## ##.........# #..........# #...h......# #...r......# #............ #..∩........#. ##........#.. ##.....<###. ######## You could see a quokka. Vanquished Creatures An adder (D:2) 2 ball pythons 2 endoplasms (D:2) A goblin (D:2) A hobgoblin (D:2) A kobold (D:1) A rat (D:2) 9 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | glosham the Deep Elf Shapeshifter began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 67 | D:1 | Reached skill level 1 in Spellcasting 136 | D:2 | Reached XP level 2. HP: 16/16 MP: 4/7 164 | D:2 | Reached skill level 3 in Spellcasting 174 | D:2 | Found Coenkiw's Armour Boutique. 189 | D:2 | Slain by a quokka Illustrated notes Levels and vault maps discovered: D:1: sevenhm_arrival_forest_fort_small_4, layout_basic, serial_bayou_ford_a D:2: layout_rooms, serial_shops, shop Skill XL: | 1 2 | ---------------+-------+----- Spellcasting | 2 3 | 3.1 Fighting | | 0.7 Dodging | | 2.4 Unarmed Combat | | 2.4 Shapeshifting | | 3.2 Action || total ---------------------------++------- Melee: Unarmed || 38 Punch || 1 Use: Potion || 1 Armour: Skin || 31 Animal skin || 15 Dodge: Dodged || 21 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 187 | 187 | 0 | 0 | 0 | 2 | 93.5 | Dungeon | 187 | 187 | 0 | 0 | 0 | 2 | 93.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 116 daAuts D:2: 70 daAuts Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 187 | 187 | 0 | 0 | 0 | 2 | 93.5 | Dungeon | 187 | 187 | 0 | 0 | 0 | 2 | 93.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 116 daAuts D:2: 70 daAuts Table legend: A = Kills in this place as a percentage of kills in the entire game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 13.5 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 13.5 +-------+-------+-------+-------+-------+---------------------- Levels and vault maps discovered: D:1: sevenhm_arrival_forest_fort_small_4, layout_basic, serial_bayou_ford_a D:2: layout_rooms, serial_shops, shop