gnacko Level 1 of the Dungeon (6, 0, D:1) a +0 leather armour (8, 23, D:1) 2 tomahawks (10, -2, D:1) a +0 short sword (23, 10, D:1) 18 arrows (23, 18, D:1) a +0 spear (41, 18, D:1) a +0 robe (49, 5, D:1) a +0 dagger (49, 26, D:1) 16 sling bullets (49, 37, D:1) a +0 whip (62, 32, D:1) a +0 hand axe (62, 36, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) a +0 club (1, 2, D:2) a +0 club (6, 9, D:2) 22 sling bullets (8, -2, D:2) 16 arrows (10, 15, D:2) a +0 club (16, 3, D:2) a +0 dagger (30, 32, D:2) a +0 leather armour (32, 1, D:2) a +0 club (37, 39, D:2) a +0 chain mail (45, 38, D:2) a +0 leather armour (61, 24, D:2) a +0 club Level 3 of the Dungeon (0, 0, D:3) a +0 hunting sling (4, -11, D:3) a +0 robe (4, -10, D:3) a +0 leather armour a +0 hand axe (6, -10, D:3) a cursed -2 club (8, -10, D:3) a +0 battleaxe (17, -30, D:3) a +0 leather armour (20, 1, D:3) a +0 chain mail (22, -13, D:3) a +0 spear (27, -23, D:3) a +0 leather armour a cursed -3 dagger (32, -13, D:3) a +0 robe (33, -41, D:3) a +0 short sword (34, -38, D:3) 19 arrows (36, -12, D:3) 18 sling bullets (36, 6, D:3) a +0 dagger (39, -7, D:3) 20 bolts (43, -6, D:3) a +0 short sword (46, -35, D:3) a +2 buckler (51, -24, D:3) a +0 club (52, 9, D:3) 12 bolts Level 4 of the Dungeon (0, 0, D:4) a +0 ring mail (4, -16, D:4) a +0 ring mail (6, 16, D:4) a +1 short sword of venom (8, -8, D:4) 12 arrows (12, -12, D:4) a +0 leather armour (17, -5, D:4) a +0 scale mail (19, 12, D:4) a +0 battleaxe (24, 13, D:4) a +0 whip a +0 whip (24, 14, D:4) a +1 halberd of flaming (26, 15, D:4) a +0 halberd Level 5 of the Dungeon (0, 0, D:5) a +0 flail (13, 30, D:5) a +0 ring mail (19, 35, D:5) a +3 quarterstaff of chaos (20, 32, D:5) a +0 mace (24, 8, D:5) a +0 ring mail (24, 26, D:5) a +0 falchion (38, 27, D:5) a +0 flail (49, -11, D:5) a +0 long sword (52, -8, D:5) an uncursed staff of cold (58, 39, D:5) a +0 robe Level 6 of the Dungeon [Shop] Baymeoc's Gadget Emporium a phial of floods (520 gold) a wand of polymorph (7) (117 gold) a wand of paralysis (9) (143 gold) a crystal ball of energy (260 gold) a phantom mirror (390 gold) a wand of iceblast (6) (130 gold) a phantom mirror (390 gold) a wand of paralysis (7) (117 gold) a crystal ball of energy (260 gold) a wand of polymorph (5) (91 gold) a wand of disintegration (12) (208 gold) (0, 0, D:6) a +4 hand axe a +0 robe (0, 15, D:6) a +0 war axe (1, 0, D:6) a +5 spear a +0 robe (2, 15, D:6) a +0 war axe a +0 dagger a +0 robe (3, 0, D:6) a +3 short sword a +0 robe a cursed +4 scimitar of freezing a +0 robe (3, 16, D:6) a +0 club (6, 0, D:6) a cursed -1 battleaxe a +0 robe (9, 8, D:6) a +0 giant spiked club (9, 46, D:6) a +0 giant club (14, 0, D:6) 5 large rocks (14, 30, D:6) 26 bolts (23, 34, D:6) a +0 hand axe a +0 scale mail (46, 25, D:6) a +0 robe (55, 20, D:6) a +0 chain mail a +0 dagger (58, 22, D:6) a +0 rapier a +1 leather armour of cold resistance Level 7 of the Dungeon (11, -41, D:7) 24 bolts (11, -39, D:7) a +0 giant club (11, -37, D:7) a +0 giant club a cursed -3 giant club (11, -8, D:7) a cursed +0 cloak (13, -13, D:7) an uncursed staff of power (18, -26, D:7) a +0 leather armour (28, -20, D:7) a +0 robe (29, -35, D:7) a +0 club (40, -34, D:7) a +0 flail a cursed -1 flail a +0 leather armour (41, -34, D:7) a +0 flail a +0 short sword a +0 hand axe (42, -34, D:7) 3 tomahawks (42, -33, D:7) a +0 whip a +0 leather armour a +0 war axe (42, -30, D:7) a +0 robe (43, -46, D:7) a +0 giant spiked club (43, -34, D:7) a cursed +0 robe a +0 dagger a +0 dagger a +0 robe (43, -26, D:7) 28 arrows (45, -34, D:7) a tomahawk (49, -37, D:7) the +9 whip of Gallantry {flame, rN+ SInv} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It protects you from negative energy. It lets you see invisible. Level 8 of the Dungeon (3, 15, D:8) a +0 giant club (3, 19, D:8) a +0 spear (11, -8, D:8) a +0 robe (14, 28, D:8) an arrow (15, 6, D:8) a +0 dagger (15, 28, D:8) an arrow a +0 shortbow (16, 26, D:8) an arrow (18, 25, D:8) an arrow (19, 25, D:8) an arrow (20, 24, D:8) an arrow (22, -16, D:8) a tomahawk (23, -15, D:8) a tomahawk (24, -15, D:8) a tomahawk (24, 4, D:8) a +0 leather armour (29, -16, D:8) a tomahawk (35, 0, D:8) 10 arrows (36, -15, D:8) 18 bolts (40, -1, D:8) a +0 ring mail (45, -6, D:8) a +0 flail a tomahawk (46, -6, D:8) a +0 flail a +0 leather armour (48, -2, D:8) a +0 spear Level 9 of the Dungeon (8, 28, D:9) 2 poisoned tomahawks (15, 35, D:9) a +0 dagger a +0 blowgun (16, 35, D:9) a +0 short sword (16, 36, D:9) 2 poisoned needles a poisoned tomahawk (17, 36, D:9) a poisoned tomahawk (32, 31, D:9) a +2 dagger of chaos a +0 robe (37, 7, D:9) a +0 quarterstaff (42, 36, D:9) a tomahawk (42, 37, D:9) a tomahawk (42, 38, D:9) a tomahawk (42, 42, D:9) a +0 dagger a +0 robe (42, 43, D:9) a +0 club a +0 whip a tomahawk the Ecumenical Temple Level 1 of the Lair of Beasts (0, 0, Lair:1) a +0 leather armour (3, -19, Lair:1) a +0 chain mail (11, 1, Lair:1) a potion of curing (14, -3, Lair:1) a water moccasin corpse (22, -3, Lair:1) a spiny frog corpse (skeletalised by now) (24, -3, Lair:1) a +0 scale mail