grothendieck Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (29, 11, D:1) a potion of cancellation (33, -3, D:1) a potion of attraction (34, 14, D:1) a +0 dagger (43, -3, D:1) a +0 dagger (55, 3, D:1) a +0 rapier (61, 21, D:1) a +0 whip Level 2 of the Dungeon (0, 0, D:2) a +0 dagger (0, 2, D:2) a +0 dagger a +0 sling (1, 2, D:2) a +0 club a +0 animal skin a +0 helmet a potion of curing (22, -21, D:2) a +0 robe (26, -21, D:2) a +0 robe (26, -18, D:2) a +0 dagger of venom (32, -30, D:2) a +0 dagger (32, -5, D:2) a potion of heal wounds (34, 9, D:2) a potion of curing (35, -26, D:2) a +0 dagger (36, -35, D:2) a +0 club a +0 dagger (38, -35, D:2) a +0 dagger (42, -37, D:2) a +0 dagger (43, -3, D:2) a +0 rapier (51, -36, D:2) a +0 dagger a +0 dagger a +0 dagger (52, -2, D:2) a +0 short sword (53, -27, D:2) 2 potions of curing Level 3 of the Dungeon (0, 0, D:3) a +0 trident a +0 long sword (6, -14, D:3) a +0 long sword (6, -10, D:3) a potion of resistance (8, -16, D:3) a +0 club (8, -10, D:3) a +0 leather armour (28, 0, D:3) 2 potions of might (51, -14, D:3) a potion of ambrosia Level 4 of the Dungeon [Shop] Oreplowe's Weapon Shoppe a +0 war axe (45 gold) a +1 shortbow of draining (161 gold) a +0 trident (45 gold) a +0 hand axe (39 gold) 4 stones (5 gold) the +9 falchion of Kismet {heavy, *Slow rPois Will+ Stlth+} (837 gold) rPois: It protects you from poison. *Slow: It may slow you when you take damage. Will: It increases your willpower. Stlth: It makes you more stealthy. a +0 rapier (52 gold) a +0 war axe (45 gold) the +9 whip of Responsibility {freeze, Str+4} (843 gold) Str: It affects your strength (+4). 5 stones (6 gold) (0, 0, D:4) a +0 quarterstaff (0, 8, D:4) a +0 short sword (9, 25, D:4) a +0 leather armour (11, 15, D:4) a potion of curing (22, -28, D:4) a +0 short sword (22, -12, D:4) a potion of attraction (28, -2, D:4) a +0 hand axe (30, 17, D:4) 2 potions of might (32, 23, D:4) a potion of attraction Level 5 of the Dungeon (1, -13, D:5) a +0 scale mail a +0 short sword (2, -13, D:5) a +0 club a +0 club a +0 robe a +0 dagger (3, -12, D:5) a +1 rapier of venom a +0 leather armour a +0 club a +2 dagger of protection a +0 whip of venom (4, -8, D:5) a +0 robe a +0 dagger (4, -5, D:5) a potion of mutation (7, -8, D:5) a +0 leather armour a +0 club (15, -32, D:5) a +0 club (31, -39, D:5) a +0 leather armour (46, -13, D:5) a +0 quarterstaff (55, -9, D:5) a +0 dagger Level 6 of the Dungeon (0, 0, D:6) a +0 dagger (5, 2, D:6) a +0 dagger (6, 6, D:6) a +0 whip a +0 leather armour a +0 hand axe a +0 robe (9, 5, D:6) a potion of ambrosia (11, 13, D:6) a +1 whip of venom (22, 21, D:6) a +0 mace a +0 mace a +0 hand axe (23, 0, D:6) a +0 ring mail a +0 flail (25, -2, D:6) a +0 spear (25, 12, D:6) a +0 animal skin a +0 war axe (30, 3, D:6) a +0 leather armour a +0 club (32, 8, D:6) a +0 hand axe (33, 10, D:6) a +0 hand axe (33, 11, D:6) a +0 dagger (34, 11, D:6) a +0 chain mail a +0 dagger (35, 10, D:6) a +0 flail (36, 19, D:6) a +0 flail Level 7 of the Dungeon (0, 0, D:7) a +0 hand axe a +0 ring mail a +0 leather armour a +0 war axe (0, 2, D:7) a +0 dagger (1, -2, D:7) a +0 shortbow (7, -13, D:7) a +0 leather armour (8, -16, D:7) a +0 ring mail (8, -13, D:7) a +0 robe (9, -14, D:7) a +0 dagger (9, -13, D:7) a +0 short sword (10, -13, D:7) a +0 club (16, 13, D:7) a +0 scale mail a +0 hand axe a +0 war axe a +0 short sword a +0 short sword (17, 12, D:7) a +0 robe a +1 dagger of holy wrath (28, 14, D:7) a +0 halberd (28, 15, D:7) a +0 spear a +0 robe a +0 dagger (29, 16, D:7) a +0 ring mail a +0 trident a +0 robe a +0 dagger (30, 20, D:7) a +0 club (47, 2, D:7) a +0 rapier (57, -17, D:7) a +0 shortbow Level 8 of the Dungeon (0, 0, D:8) a +0 shortbow (11, -14, D:8) a +0 shortbow (11, 26, D:8) a +0 spear (17, -13, D:8) a +0 mace (21, 23, D:8) a potion of might (23, 15, D:8) a +0 club a +0 whip (27, -4, D:8) 3 large rocks (41, 19, D:8) a +0 robe a +0 dagger (42, 19, D:8) a +0 ring mail (46, 16, D:8) the +0 leather armour of Xom {rF+ Dex+3} Dex: It affects your dexterity (+3). rF: It protects you from fire. (unseen) Level 9 of the Dungeon (0, 0, D:9) a +0 short sword (1, -19, D:9) a potion of haste (1, -10, D:9) a potion of cancellation (16, 21, D:9) a +0 ring mail (16, 25, D:9) a +0 shortbow (31, 3, D:9) a +0 shortbow (32, -28, D:9) 2 potions of mutation (34, 3, D:9) a +0 chain mail (57, 12, D:9) a +0 scimitar (60, 3, D:9) a potion of might Level 10 of the Dungeon (0, 0, D:10) a potion of degeneration (1, 49, D:10) a +0 club a +5 flail of protection (2, 49, D:10) a +0 dagger a +0 robe (3, 46, D:10) a +0 robe (6, 4, D:10) a +0 robe a +0 dagger a +0 club a +0 robe a +0 dagger (10, 2, D:10) a potion of curing (11, -1, D:10) a +0 robe a +3 mace (23, 23, D:10) a +0 mace (26, -2, D:10) a potion of curing (26, 34, D:10) a +0 pair of gloves (27, 16, D:10) a potion of mutation (27, 36, D:10) a +0 dagger a +0 robe 2 potions of berserk rage (29, 36, D:10) a potion of heal wounds (30, 18, D:10) a potion of flight (31, 2, D:10) a +0 dagger (40, 7, D:10) a +0 ring mail (40, 33, D:10) a +0 plate armour (41, 36, D:10) a potion of brilliance (44, 10, D:10) a +0 shortbow (44, 37, D:10) a +0 robe a +3 flail a +0 robe a +2 short sword (46, 38, D:10) a +0 halberd a +0 sling a +0 chain mail Level 11 of the Dungeon (0, 0, D:11) a +0 robe a +0 dagger (2, 18, D:11) 2 potions of mutation (4, -12, D:11) a +0 dagger (10, -1, D:11) a potion of heal wounds (16, 17, D:11) 5 large rocks (20, -10, D:11) 2 large rocks (22, -13, D:11) a +0 heavy quarterstaff (27, 12, D:11) a +0 leather armour a +0 club (30, -2, D:11) a +0 morningstar a +0 ring mail (34, -1, D:11) a +0 dagger a +0 robe (44, -6, D:11) a ring of positive energy (45, 18, D:11) a +0 trident a +0 plate armour a +0 dagger a +0 robe (46, 18, D:11) a +0 club (47, 18, D:11) a +0 hand axe a +0 ring mail (47, 19, D:11) a +0 falchion a +0 chain mail (50, 20, D:11) a +0 shortbow (62, -6, D:11) a potion of might Level 12 of the Dungeon (0, 0, D:12) 5 large rocks (11, -1, D:12) a +0 war axe the Ecumenical Temple Level 1 of the Lair of Beasts (0, 0, Lair:1) 2 potions of flight (2, 49, Lair:1) Great Wizards, Vol. VII a potion of curing 32 gold pieces a scroll of amnesia 6 stones a scroll of teleportation a +0 ring mail (6, 39, Lair:1) a potion of cancellation (11, 29, Lair:1) a +0 ring mail (27, -1, Lair:1) a potion of curing (29, 10, Lair:1) a +0 long sword (32, 47, Lair:1) a +0 hand axe (47, 39, Lair:1) a +0 chain mail (58, 11, Lair:1) a potion of lignification Level 2 of the Lair of Beasts (0, 0, Lair:2) the +1 quarterstaff "Uneij" {holy, Fly Str+4} Str: It affects your strength (+4). Fly: It grants you flight. (unseen) (6, 9, Lair:2) a +0 robe (15, 11, Lair:2) a +0 falchion (23, -1, Lair:2) a +0 leather armour (25, 13, Lair:2) a scroll of fear (30, 22, Lair:2) 4 poisoned darts (37, 13, Lair:2) 5 gold pieces (38, -2, Lair:2) a +0 chain mail Level 3 of the Lair of Beasts (5, 37, Lair:3) a potion of resistance (8, 10, Lair:3) a +0 quarterstaff (11, 6, Lair:3) a +0 robe (21, 22, Lair:3) a +0 scale mail (24, 34, Lair:3) 17 gold pieces (27, 21, Lair:3) a +0 whip of freezing (unseen) (27, 39, Lair:3) a potion of flight (34, 41, Lair:3) a +0 spear (45, 28, Lair:3) 21 gold pieces Level 4 of the Lair of Beasts (6, -24, Lair:4) a potion of curing (11, -10, Lair:4) a +0 plate armour (15, -3, Lair:4) a +0 chain mail (19, 9, Lair:4) a +0 flail