gudaz Level 1 of the Dungeon (0, 0, D:1) a +0 whip (6, 39, D:1) a +0 short sword 3 stones (11, -7, D:1) 15 sling bullets (20, -1, D:1) 2 stones a +0 club (21, 25, D:1) a +0 spear (25, 1, D:1) a +0 dagger (31, 18, D:1) a +0 leather armour (32, 16, D:1) a +0 club (41, -12, D:1) a +0 club (42, 13, D:1) a +0 dagger (47, 25, D:1) a +0 dagger (51, 28, D:1) a +0 club Level 2 of the Dungeon (5, -14, D:2) a +0 robe (6, 0, D:2) 25 bolts (7, -23, D:2) a +0 dagger (16, 6, D:2) a +0 dagger a +0 robe (23, 1, D:2) a +0 ring mail (33, -30, D:2) 22 stones (33, 1, D:2) a +0 ring mail (34, 1, D:2) a +0 falchion (39, -9, D:2) a +0 short sword 5 stones Level 3 of the Dungeon (5, -11, D:3) a staff of death (8, 24, D:3) a +0 quarterstaff (14, 21, D:3) a +0 scale mail (43, 8, D:3) a +0 club (50, -18, D:3) a +0 flail (50, -13, D:3) a +0 battleaxe (51, -18, D:3) a +2 whip of draining (52, -17, D:3) 13 stones (54, -14, D:3) a +0 whip (55, -18, D:3) a +0 quarterstaff Level 4 of the Dungeon [Shop] Pimoryu's Jewellery Shop an amulet of faith (560 gold) a ring of wizardry (420 gold) the ring of the Thieving Hero {rF+ rC+ Will- Dex+6} (1054 gold) [ring of dexterity] Dex: It affects your dexterity (+6). rF: It protects you from fire. rC: It protects you from cold. Will: It decreases your willpower. a ring of positive energy (280 gold) an amulet of faith (560 gold) a ring of resist corrosion (280 gold) a ring of positive energy (280 gold) a ring of willpower (350 gold) a ring of see invisible (210 gold) a ring of positive energy (280 gold) a ring of fire (350 gold) a ring of flight (245 gold) (0, 0, D:4) a +0 dagger (7, 4, D:4) a +0 scale mail (15, 6, D:4) a +0 plate armour (16, 11, D:4) a +0 hand axe a +0 short sword a +0 leather armour (19, -18, D:4) a +0 robe (26, -4, D:4) a +0 ring mail (27, 5, D:4) a +0 short sword (27, 6, D:4) a +0 club (28, 17, D:4) a +0 leather armour (30, -13, D:4) 22 bolts (30, -2, D:4) a +0 hand axe (33, -22, D:4) a +0 ring mail (33, -19, D:4) a +0 whip (43, -9, D:4) a +0 short sword (47, -2, D:4) a +0 ring mail (47, 0, D:4) a +0 whip of flaming a +0 robe (50, -9, D:4) a +0 buckler (51, -9, D:4) 24 stones (56, 1, D:4) 22 stones Level 5 of the Dungeon (2, -15, D:5) a +0 chain mail 2 boomerangs (4, -19, D:5) a +0 halberd (11, -16, D:5) a +0 spear (13, -22, D:5) a +0 club (15, -14, D:5) a +2 trident of freezing (26, -11, D:5) a +0 scythe a +0 robe (26, 6, D:5) a staff of fire (27, -8, D:5) a +0 club (32, -4, D:5) a +0 flail a +0 club a +0 leather armour a +0 dagger a +0 robe a +0 club a +0 dagger a +0 robe (33, -38, D:5) a +0 ring mail (35, -11, D:5) a +0 club a +1 ring mail of cold resistance (36, -9, D:5) a +0 war axe a +0 leather armour (39, -13, D:5) a +0 halberd (39, -11, D:5) an amulet of reflection (39, -9, D:5) a +0 club (40, -11, D:5) a +0 club (40, -10, D:5) a +0 spear (48, -19, D:5) a +0 whip (53, -14, D:5) a +0 dagger a +0 leather armour (54, -11, D:5) 16 sling bullets Level 6 of the Dungeon (0, 0, D:6) a +0 rapier (0, 4, D:6) 15 arrows (2, -5, D:6) 21 sling bullets (7, -10, D:6) a +0 war axe (20, 10, D:6) 2 javelins (21, 13, D:6) 13 stones (30, -5, D:6) a +0 hunting sling (31, 17, D:6) 21 stones (33, 23, D:6) a staff of death (37, -5, D:6) a +0 trident (40, 2, D:6) a +0 quarterstaff (45, -8, D:6) a +0 robe (46, -2, D:6) a +0 spear (46, 12, D:6) a potion of lignification Level 7 of the Dungeon (0, 0, D:7) 28 arrows (1, 4, D:7) 28 arrows (2, -37, D:7) a +0 ring mail (4, -21, D:7) a +0 dire flail a +0 robe a +0 robe (5, -6, D:7) a +0 giant club (6, -21, D:7) a +0 robe a +0 robe a +0 robe (9, -18, D:7) 22 stones (18, -21, D:7) a +0 long sword (21, 13, D:7) 20 poisoned darts (22, 1, D:7) a +0 club 6 poisoned darts (23, 1, D:7) a +0 short sword 5 stones a +0 whip 3 poisoned darts (23, 2, D:7) a +0 short sword 3 stones (25, -21, D:7) a +0 mace (27, -15, D:7) a +0 robe a +0 robe a +0 flail (28, -21, D:7) a +5 spear (28, -16, D:7) a +5 great sword of freezing (35, 13, D:7) a +0 flail of holy wrath (40, 1, D:7) a +1 flail of protection a +0 whip a +0 leather armour (41, 2, D:7) a +0 club a +0 spear a +0 flail (45, -21, D:7) a +0 robe (45, -3, D:7) a +0 mace (45, 11, D:7) a +0 short sword (46, 15, D:7) a +1 hand axe of freezing (49, 13, D:7) a +0 hand axe (50, 13, D:7) a +0 short sword a +0 plate armour (52, -11, D:7) the +0 helmet of Somewhere Else {Harm rN+} rN: It protects you from negative energy. Harm: It increases damage dealt and taken. Level 8 of the Dungeon (0, 0, D:8) a +0 short sword (6, 25, D:8) a +0 quarterstaff (11, 13, D:8) a +0 short sword (13, 15, D:8) the +0 pair of boots "Hataunul" {rCorr Int+5 Dex-4 Stlth+} Int: It affects your intelligence (+5). Dex: It affects your dexterity (-4). rCorr: It protects you from acid and corrosion. Stlth: It makes you more stealthy. (15, 5, D:8) 23 arrows (16, 33, D:8) 27 stones (20, 11, D:8) a +0 whip (21, 6, D:8) a +0 leather armour (22, 22, D:8) a +0 giant spiked club (22, 23, D:8) a +0 giant club (24, 11, D:8) 8 arrows (30, 4, D:8) a +0 mace (32, 2, D:8) 3 gold pieces (38, 5, D:8) a +0 scimitar (38, 9, D:8) 14 arrows a +0 shortbow (39, 0, D:8) a +0 short sword (39, 1, D:8) a +0 dagger 2 stones (41, 33, D:8) a +0 spear (45, -15, D:8) 15 arrows (46, -14, D:8) a +0 dagger a stone (46, -12, D:8) 25 bolts (47, -14, D:8) a +0 whip 7 poisoned darts (58, 16, D:8) a +0 hand axe (58, 29, D:8) a +0 club (59, 16, D:8) a +0 flail (59, 25, D:8) a +0 dagger a +0 whip a +0 leather armour (59, 26, D:8) a +0 chain mail (60, 17, D:8) a +0 hand axe a +0 hand axe 3 silver boomerangs a +0 dagger (60, 26, D:8) a +0 club a +0 mace (60, 37, D:8) a +0 falchion Level 9 of the Dungeon (0, 0, D:9) a +0 dagger a +0 hand axe a +0 dire flail a +0 plate armour a +0 club (1, 3, D:9) a +0 vorpal mace (2, -16, D:9) 18 sling bullets (2, -5, D:9) a +0 flail (5, -38, D:9) a +0 cloak (7, -29, D:9) a +0 hand axe a +0 leather armour a +0 hand axe a +0 hand axe a +0 leather armour a +0 club a +0 robe a +0 dagger a +0 robe a +0 whip (11, -28, D:9) a +0 plate armour a +1 vorpal long sword (12, -24, D:9) a +0 arbalest (13, -29, D:9) a +0 lajatang (14, -30, D:9) 6 boomerangs (18, -18, D:9) a +3 short sword (19, -22, D:9) a +3 hand axe a +0 morningstar (20, -21, D:9) a +0 robe a +0 robe a +0 robe (21, -21, D:9) a +0 robe (22, -34, D:9) a +0 robe a +0 flail (22, -16, D:9) a +0 war axe (24, -32, D:9) a +0 dagger (24, -30, D:9) a +0 robe a +0 dagger a +0 chain mail (24, -29, D:9) a +2 whip of electrocution (25, -35, D:9) a +0 ring mail a +0 flail (28, -31, D:9) a +0 robe (34, -31, D:9) a +0 hand axe (still there?) a +0 dagger (still there?) (34, -30, D:9) a +0 war axe (35, -31, D:9) a +0 scale mail (still there?) a +0 club (still there?) (38, -26, D:9) a +0 dagger (51, -27, D:9) a staff of conjuration Level 10 of the Dungeon (0, 0, D:10) a potion of magic (9, -6, D:10) a staff of poison Level 11 of the Dungeon (0, 0, D:11) 19 sling bullets (3, -1, D:11) a potion of magic (4, 3, D:11) a scroll of fear (4, 26, D:11) a +0 scale mail (38, 3, D:11) an amulet of reflection Level 12 of the Dungeon (1, 7, D:12) 18 gold pieces (2, 8, D:12) a scroll of fear (3, 8, D:12) a scroll of teleportation (4, 8, D:12) a lightning rod (4/4) (9, -7, D:12) a +0 giant club a +0 giant club (20, 5, D:12) a +1 demon whip of electrocution the Ecumenical Temple