hackum Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (31, 13, D:1) 20 arrows (-1, 18, D:1) a +0 dagger (3, 18, D:1) a +0 robe (15, 39, D:1) a +0 scale mail Level 2 of the Dungeon (0, 0, D:2) a +0 hand axe (-31, 1, D:2) a +0 scale mail (-44, 19, D:2) a +0 long sword of protection (-12, 35, D:2) 25 stones (-53, 36, D:2) 8 poisoned arrows (-33, 38, D:2) a +0 club (-9, 39, D:2) 15 stones (-33, 41, D:2) a stone (-33, 42, D:2) a stone (-33, 44, D:2) a stone (-14, 47, D:2) a +0 robe (6, 47, D:2) a +0 short sword Level 3 of the Dungeon (0, 0, D:3) a +0 dagger a +0 robe of the Archmagi (12, 2, D:3) a stone (12, 3, D:3) a +0 scale mail a +0 dagger a +0 dagger (7, 4, D:3) a +0 scale mail (12, 4, D:3) 4 stones a +0 short sword (19, 9, D:3) a cursed -1 whip a +0 leather armour (23, 16, D:3) a +0 dagger 3 stones (2, 17, D:3) a +0 club (-13, 18, D:3) a +0 scale mail (-14, 25, D:3) a +0 club (-16, 26, D:3) a +0 hand axe a +0 leather armour (-15, 26, D:3) a +0 whip a +0 flail a +0 scale mail (-2, 44, D:3) a +0 trident (7, 49, D:3) 22 stones Level 4 of the Dungeon (0, 0, D:4) a +0 giant club (9, 5, D:4) 22 stones (-3, 12, D:4) 20 stones a +0 hunting sling (7, 15, D:4) a +0 club (12, 22, D:4) a +0 dagger (-4, 26, D:4) a +0 ring mail (-30, 27, D:4) a +0 giant spiked club (10, 27, D:4) 21 stones (-27, 30, D:4) a +0 dagger (8, 30, D:4) a +0 short sword a +0 leather armour (-17, 31, D:4) a +0 club (-21, 34, D:4) a cursed +0 flail (-33, 35, D:4) a +0 war axe (-18, 35, D:4) 9 stones (17, 35, D:4) a scroll of immolation (-5, 40, D:4) a +0 robe (-22, 44, D:4) a +0 scythe a cursed +0 robe (13, 48, D:4) a potion of degeneration (0, 50, D:4) a potion of poison a potion of degeneration Level 5 of the Dungeon (0, 0, D:5) a +0 ring mail (25, 2, D:5) a +0 chain mail (30, 9, D:5) a +0 robe (46, 9, D:5) a cursed +0 leather armour (41, 14, D:5) a +0 flail a +0 leather armour a cursed +0 hand axe a +0 ring mail a +0 short sword a +0 leather armour a +0 dagger a +0 robe a +0 chain mail a tomahawk a +0 scale mail (41, 15, D:5) a tomahawk (36, 18, D:5) a +0 leather armour (39, 18, D:5) 12 sling bullets of frost (39, 19, D:5) a tomahawk (4, 23, D:5) a +0 mace (28, 27, D:5) 11 poisoned arrows (-4, 30, D:5) 22 bolts (13, 33, D:5) a cursed +0 ring mail (2, 42, D:5) a +0 battleaxe of flaming a +0 robe (29, 43, D:5) a +0 flail a +0 club (30, 43, D:5) a +0 spear (-8, 45, D:5) a +0 giant spiked club (47, 46, D:5) a potion of poison (57, 46, D:5) 21 sling bullets (40, 47, D:5) a potion of mutation (41, 50, D:5) 20 stones Level 6 of the Dungeon [Shop] Ogguem's Antique Armour Shop a +0 ring mail (104 gold) the +1 ring mail "Kamomahu" {rF+ rC+ rCorr Stlth+} (234 gold) It protects you from fire. It protects you from cold. It protects you from acid and corrosion. It makes you more stealthy. a +0 robe (18 gold) a +0 robe (18 gold) a +0 ring mail (104 gold) a +0 scale mail (104 gold) a +0 leather armour of poison resistance (52 gold) a cursed +0 chain mail (117 gold) the +7 chain mail "Zuminom" {MR+} (247 gold) It affects your resistance to hostile enchantments. (0, 0, D:6) a +0 whip (3, 1, D:6) a +0 plate armour (-13, 2, D:6) a stone (-12, 2, D:6) a stone (-10, 2, D:6) a stone (3, 2, D:6) a scroll of immolation (18, 10, D:6) 4 stones (14, 14, D:6) a cursed -1 club (10, 19, D:6) a cursed +3 flail a +0 robe a +0 dagger a cursed +0 robe a +3 morningstar a +0 robe (11, 19, D:6) a cursed +0 flail a +0 robe (-7, 21, D:6) 16 bolts (-11, 28, D:6) a +0 giant club (-9, 29, D:6) a +0 spear a +0 robe (13, 31, D:6) a +0 hand axe a +0 robe (13, 32, D:6) a +2 dire flail of freezing a +0 robe (14, 32, D:6) a +0 battleaxe a +0 robe (6, 41, D:6) a +0 hunting sling Level 7 of the Dungeon (0, 0, D:7) a +0 giant club (-9, 1, D:7) a +0 hand axe a +0 chain mail (-11, 2, D:7) a +0 short sword a +0 plate armour (20, 6, D:7) a +0 dagger of venom (33, 6, D:7) a +0 leather armour (22, 7, D:7) a +0 dagger (26, 7, D:7) 24 bolts (11, 11, D:7) a +0 ring mail (16, 14, D:7) a +0 chain mail (10, 18, D:7) a +0 club (19, 30, D:7) a +0 club (17, 39, D:7) 14 bolts of penetration (39, 43, D:7) a scroll of random uselessness (36, 44, D:7) a cursed -1 giant club Level 8 of the Dungeon (0, 0, D:8) a cursed +0 ring mail (-1, 6, D:8) a +0 mace (-1, 8, D:8) a +0 giant club a +0 dire flail (-9, 10, D:8) a +0 dagger (-8, 10, D:8) a +2 short sword of draining a +0 dagger a +0 ring mail (-7, 10, D:8) a +0 dagger a +0 club (-6, 10, D:8) a +0 dagger a +0 robe a +0 dagger (-5, 10, D:8) 3 stones a +0 short sword (-11, 11, D:8) a stone (-50, 18, D:8) a +1 helmet (-46, 18, D:8) a +3 trident a cursed +0 robe (-38, 19, D:8) a cursed +0 dagger (-22, 19, D:8) a stone (-21, 19, D:8) a stone (-47, 20, D:8) a cursed +0 mace a +0 robe (-20, 20, D:8) a stone (-21, 21, D:8) a +0 shortbow (-41, 22, D:8) 13 poisoned needles (-16, 22, D:8) a cursed -1 short sword (-39, 23, D:8) a +0 club (-46, 24, D:8) a +1 spear a +0 robe (-39, 24, D:8) a +0 ring mail (-39, 25, D:8) a +5 dire flail a +0 chain mail (-16, 25, D:8) a +0 robe (-29, 29, D:8) a stone (-27, 30, D:8) a +0 spear (-42, 31, D:8) a +0 leather armour (-28, 31, D:8) a cursed +0 whip a +0 robe (-45, 32, D:8) a cursed +0 chain mail (-41, 33, D:8) a +0 trident (-27, 33, D:8) 22 stones a +0 robe (-26, 33, D:8) a +0 ring mail (-44, 34, D:8) a +0 leather armour a +0 club (-28, 34, D:8) a +0 spear Level 9 of the Dungeon (0, 0, D:9) a stone (-7, 1, D:9) a stone (-6, 1, D:9) an arrow of flame (-8, 2, D:9) a +0 shortbow 14 arrows of flame (3, 2, D:9) a +0 plate armour (-8, 3, D:9) an arrow of flame (12, 10, D:9) a cursed -2 mace a +0 robe (-26, 15, D:9) a +0 battleaxe a +0 chain mail a +0 flail of protection (-26, 17, D:9) a +0 trident (-16, 17, D:9) a +0 halberd (-18, 19, D:9) a +0 spear (32, 20, D:9) a +0 mace of crushing a +2 robe of cold resistance (-28, 21, D:9) 13 stones (-21, 21, D:9) 14 stones (6, 22, D:9) 6 arrows a +0 shortbow (5, 24, D:9) an arrow (2, 29, D:9) 3 arrows (-2, 38, D:9) a +0 robe (5, 47, D:9) a +0 short sword a +0 robe Level 10 of the Dungeon (0, 0, D:10) a cursed -2 dire flail a +0 plate armour (8, 7, D:10) a +0 helmet (-38, 10, D:10) a +0 morningstar (-8, 10, D:10) a +0 falchion (-8, 11, D:10) a +0 chain mail (-8, 12, D:10) a +0 vampiric short sword (10, 14, D:10) a scroll of noise (7, 22, D:10) a +0 short sword 2 stones (3, 24, D:10) a stone (-5, 27, D:10) an uncursed staff of energy (-39, 28, D:10) the +5 flail "Tiquwoje" {crush, *Contam Int+8 SInv} It inflicts extra damage upon your enemies. It affects your intelligence (+8). It lets you see invisible. It causes magical contamination when unequipped. (-17, 30, D:10) a cursed +0 chain mail (7, 31, D:10) a +0 giant club (-35, 38, D:10) a +0 dire flail a +0 robe a cursed +0 battleaxe a +0 robe (-34, 38, D:10) a +1 halberd a +0 robe Level 11 of the Dungeon [Shop] Gerroo's Jewellery Boutique the ring of Robustness {AC+8} (1920 gold) [ring of protection] It affects your AC (+8). a +4 ring of strength (405 gold) the ring of Jafimairif {Fire rN+} (543 gold) [ring of fire] It enhances your fire magic, and weakens your ice magic. It protects you from fire. It makes you vulnerable to cold. It protects you from negative energy. an uncursed amulet of resist mutation (600 gold) the ring of the Catamount {rC+ Int+2} (543 gold) [ring of protection from cold] It affects your intelligence (+2). It protects you from cold. the amulet "Roufuv" {Clar +Blink +Inv rC- rN+} (573 gold) [amulet of clarity] It provides mental clarity. It makes you vulnerable to cold. It protects you from negative energy. It lets you turn invisible. It lets you blink. an uncursed amulet of regeneration (450 gold) a +4 ring of evasion (540 gold) a cursed amulet of regeneration (405 gold) (0, 0, D:11) 16 sling bullets of flame (-18, 6, D:11) a +0 flail a +0 chain mail (-17, 6, D:11) a +0 morningstar a +0 leather armour (-16, 6, D:11) a +0 flail a +0 chain mail (-18, 7, D:11) a +0 hand axe (-7, 14, D:11) a +0 spear (-30, 15, D:11) a +0 shortbow 7 arrows (-6, 16, D:11) a +2 dagger of draining (-29, 17, D:11) an arrow (-31, 18, D:11) 12 bolts (-29, 18, D:11) an arrow (-14, 18, D:11) a +0 mace a +0 leather armour (-31, 19, D:11) a +0 broad axe a cursed +0 chain mail (-15, 19, D:11) a +0 dagger a +0 leather armour (-31, 20, D:11) a +0 trident a +0 chain mail (-28, 20, D:11) an arrow (-16, 21, D:11) a +0 scale mail (-15, 21, D:11) a cursed -1 giant club (-23, 24, D:11) a +0 club a +0 club a +0 mace a +0 plate armour (-7, 27, D:11) a +0 dagger a +2 robe of positive energy (-7, 28, D:11) a +0 giant club (18, 31, D:11) a +0 hand axe a +0 animal skin (18, 35, D:11) a +0 quarterstaff (-16, 48, D:11) a cursed +0 leather armour (-32, 52, D:11) a +0 giant club Level 12 of the Dungeon [Shop] Birafeasch's Assorted Antiques a potion of ambrosia (25 gold) the +2 war axe of the Sun {drain, rElec rF+ Int+3} (238 gold) A truly terrible weapon, it drains the life of those it strikes. It affects your intelligence (+3). It protects you from fire. It insulates you from electricity. a wand of cold (7) (112 gold) the cursed +0 robe "Hassij" {MP+9 Int+5} (159 gold) It affects your intelligence (+5). It affects your magic capacity (+9). It has a curse placed upon it. a scroll of random uselessness (28 gold) an ornate deck of changes (560 gold) a scroll of recharging (28 gold) a scroll of vulnerability (28 gold) a box of beasts (560 gold) a scroll of enchant armour (210 gold) a +0 flail of holy wrath (98 gold) (0, 0, D:12) 14 gold pieces (2, 6, D:12) 26 stones (2, 13, D:12) a +0 chain mail (-18, 23, D:12) 14 gold pieces (30, 25, D:12) 26 gold pieces the Ecumenical Temple