Dungeon Crawl Stone Soup version 0.24.0-41-g2ae2f7f1be (webtiles) character file. Game seed: 10819103996647802543, levelgen mode: deterministic 0 happy the Skirmisher (level 1, 16/16 HPs) Began as a Merfolk Wanderer on Dec 12, 2019. Quit the game on level 1 of the Dungeon. The game lasted 00:00:05 (0 turns). happy the Skirmisher (Merfolk Wanderer) Turns: 0, Time: 00:00:05 Health: 16/16 AC: 2 Str: 11 XL: 1 Next: 0% Magic: 1/1 EV: 9 Int: 10 God: Gold: 0 SH: 8 Dex: 15 Spells: 0/0 levels left rFire . . . SeeInvis . a - +0 dagger rCold . . . Gourm . f - +0 shield rNeg . . . Faith . d - +0 robe rPois . Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.05/turn (no ring) MPRegen 0.07/turn (no ring) @: no status effects A: change form in water, swift swim, stealthy swim a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +0 dagger (weapon) Armour d - a +0 robe (worn) f - a +0 shield (worn) Potions c - a potion of lignification {!q} Comestibles e - a ration {!d} Skills: + Level 2.1 Fighting + Level 1.2 Short Blades + Level 1.3 Dodging + Level 1.1 Stealth + Level 2.0 Shields Level 1.3 Fire Magic Level 1.0 Earth Magic You couldn't memorise any spells. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Summon Butterflies Summ #....... 90% 1 ##..... Your spell library contained the following spells: Spells Type Power Failure Level Hunger Summon Guardian Golem Hex/Summ #....... 99% 3 ####... Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Message History e - a ration; f - a +0 shield (worn) Welcome, happy the Merfolk Wanderer. It is said that the Orb of Zot exists deep within this dungeon. Found a staircase leading out of the dungeon. You begin with the following items: a +0 dagger, a potion of lignification {!q}, a +0 robe, a ration {!d}, a +0 shield; and the following spell memorised: Summon Butterflies; and the following spells available to memorise: Summon Guardian Golem. ###### 8.#.# #..# #.@# #..# 8.#.# ###### There were no monsters in sight! Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | happy the Merfolk Wanderer began the quest for the Orb. 0 | D:1 | happy set off with the following items: a +0 dagger, a | potion of lignification {!q}, a +0 robe, a ration {!d}, a | +0 shield; and the following spell memorised: Summon | Butterflies; and the following spells available to | memorise: Summon Guardian Golem 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 0 | D:1 | Quit the game Levels and vault maps discovered: D:1: saegor_arrival_simple_c, layout_loops_ring, chequers_serial_rivers_marsh