Dungeon Crawl Stone Soup version 0.26.0-16-gc1dbca0489 (webtiles) character file. Game seed: 12205463529006933461 0 happy the Conjurer (level 1, 0/13 HPs) Began as a Formicid Conjurer on Jan 20, 2021. Slain by a hobgoblin ... wielding a +0 club (4 damage) ... on level 1 of the Dungeon. The game lasted 00:00:22 (50 turns). happy the Conjurer (Formicid Conjurer) Turns: 50, Time: 00:00:22 Health: 0/13 AC: 2 Str: 11 XL: 1 Next: 0% Magic: 2/3 EV: 12 Int: 17 God: Gold: 0 SH: 0 Dex: 9 Spells: 3/4 levels left rFire . . . SeeInvis + (no weapon) rCold . . . Faith . (no shield) rNeg . . . Spirit . a - +0 robe rPois . Reflect . (helmet unavailable) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.04/turn (no ring) MPRegen 0.08/turn (no ring) @: no status effects A: permanent stasis, dig shafts and tunnels, four strong arms, antennae 3 a: Dig, Shaft Self You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Armour a - a +0 robe (worn) Skills: + Level 0.0 Fighting + Level 1.7 Dodging - Level 2.4 Stealth - Level 2.1 Spellcasting - Level 3.6 Conjurations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Failure Level a - Magic Dart Conj 56% 4% 1 Your spell library contained the following spells: Spells Type Power Failure Level Searing Ray Conj 28% 7% 2 Dazzling Flash Conj/Hex 14% 26% 3 Fulminant Prism Conj/Hex 3% 65% 4 Iskenderun's Mystic Bla Conj/Tloc 7% 65% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You cannot be hasted, slowed, berserked, paralysed or teleported. You can dig through walls and to a lower floor. Your four strong arms can wield two-handed weapons with a shield. You have a pair of large antennae on your head. (SInv) Message History Welcome, happy the Formicid Conjurer. Will you prevail where others failed? Will you find the Orb of Zot? Found a robe. Found a staircase leading out of the dungeon. Unknown command. You see here a robe. You open the door. There is an open door here. There is an open door here. You see here a robe. There is an open door here. You sense a monster nearby. A hobgoblin comes into view. It is wielding a +0 club. The hobgoblin shouts! Casting: Magic Dart (safe; 4% risk of failure) Aiming: Magic Dart (safe; 4% risk of failure) Aim: a hobgoblin, wielding a +0 club (0% to evade) The magic dart hits the hobgoblin. Casting: Magic Dart (safe; 4% risk of failure) Aiming: Magic Dart (safe; 4% risk of failure) Aim: a hobgoblin, wielding a +0 club (heavily wounded, 0% to evade) The magic dart hits the hobgoblin but does no damage. Casting: Magic Dart (safe; 4% risk of failure) Aiming: Magic Dart (safe; 4% risk of failure) Aim: a hobgoblin, wielding a +0 club (heavily wounded, 0% to evade) The magic dart hits the hobgoblin but does no damage. Casting: Magic Dart (safe; 4% risk of failure) You don't have enough magic to cast that spell. You barely miss the hobgoblin. You hit the hobgoblin but do no damage. The hobgoblin misses you. You hit the hobgoblin but do no damage. The hobgoblin hits you but does no damage. You hit the hobgoblin but do no damage. The hobgoblin hits you but does no damage. You barely miss the hobgoblin. The hobgoblin hits you with a +0 club. You hit the hobgoblin but do no damage. The hobgoblin hits you with a +0 club! Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * The hobgoblin hits you with a +0 club. * * * LOW HITPOINT WARNING * * * The hobgoblin hits you but does no damage. The hobgoblin hits you with a +0 club. You die... #... .# { #....## .# +..... .## ###### ....#######..# ...... ##.##........# #.....##...#....#...# #...........##....# #.......####g..## ###...### #.@..# ##.## ##....# ###'### #.....# . ##..[..###.....#.... #.......##.......... #...<...####......#. ##.....## ###....# #.....# ##..# +#####+ ### You could see a hobgoblin. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | happy the Formicid Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 50 | D:1 | Slain by a hobgoblin Illustrated notes Levels and vault maps discovered: D:1: onia_arrival_pentagram, layout_basic Action || total -------------------------++------- Melee: Unarmed || 6 Cast: Magic Dart || 3 Armor: Robe || 1 Dodge: Dodged || 1