Dungeon Crawl Stone Soup version 0.27.0-1-g7a089689b8 (webtiles) character file. Game seed: 10769744958743820533 119 happy the Sneak (level 5, 0/33 HPs) Began as an Octopode Wanderer on Aug 3, 2021. Was an Initiate of Vehumet. Slain by a centaur zombie (5 damage) ... on level 4 of the Dungeon. The game lasted 00:17:05 (4120 turns). happy the Sneak (Octopode Wanderer) Turns: 4120, Time: 00:17:05 Health: 0/33 AC: 1 Str: 11 XL: 5 Next: 3% Magic: 5/8 EV: 13 Int: 12 God: Vehumet [......] Gold: 156 SH: 0 Dex: 15 Spells: 3/8 levels left rFire . . . SeeInvis + b - +0 dagger rCold . . . Faith . (no shield) rNeg . . . Spirit . (helmet restricted) rPois + Reflect . (no amulet) rElec . Harm . h - ring of poison resistance rCorr . Rampage . z - ring of see invisible Will ..... (no ring) Stlth ++++...... (no ring) HPRegen 0.11/turn (no ring) MPRegen 0.11/turn (no ring) (no ring) (no ring) @: no status effects A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: Renounce Religion You were on level 4 of the Dungeon. You worshipped Vehumet. Vehumet was noncommittal. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 156 gold pieces. Inventory: Hand Weapons a - a +0 shortbow b - a +0 dagger (weapon) Missiles c - 25 arrows l - 70 stones (quivered) Jewellery h - a ring of poison resistance (left tentacle) (You found it on level 2 of the Dungeon) z - a ring of see invisible (right tentacle) (You took it off a hobgoblin on level 3 of the Dungeon) Scrolls f - a scroll of teleportation {@r4} Potions d - 2 potions of heal wounds {@q2} i - 2 potions of cancellation j - a potion of invisibility {unknown} m - a potion of flight {unknown} Skills: - Level 1.0 Fighting - Level 0.9 Short Blades - Level 2.0 Bows - Level 1.2 Dodging - Level 4.7 Stealth + Level 2.3 Spellcasting - Level 4.0 Summonings - Level 1.0 Fire Magic * Level 0.4 Air Magic * Level 0.6 Poison Magic You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Poisonous Vapours Pois/Air 4% N/A 32% 2 b - Shock Conj/Air 4% 1d3 24% 1 c - Call Imp Summ 10% N/A 8% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Foxfire Conj/Fire 8% 2x1d4 22% 1 Magic Dart Conj 4% 1d3 26% 1 Corpse Rot Necr/Air N/A N/A 36% 2 Blink Tloc N/A N/A 38% 2 Searing Ray Conj 2% 3d3 38% 2 Slow Hex 1% N/A 38% 2 Conjure Flame Conj/Fire 2% 6-21 54% 3 Ignite Poison Fire/Tmut/Pois 2% N/A 54% 3 Swiftness Air 2% N/A 54% 3 Mephitic Cloud Conj/Pois/Air 2% N/A 56% 3 Dazzling Flash Conj/Hex 2% N/A 63% 3 Airstrike Air 1% N/A 91% 4 Fulminant Prism Conj/Hex 0% 3d6 95% 4 Agony Necr 1% N/A 100% 5 Freezing Cloud Conj/Ice/Air 0% 6-21 100% 5 Silence Hex/Air 0% N/A 100% 5 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Qazlal Vehumet Shops: D:1 ( Annotations: D:2 exclusions: adder, frilled lizard and 2 gnolls, Terence D:3 exclusions: sky beast and steam dragon Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged near water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History The centaur zombie barely misses you. The centaur zombie closely misses you. Casting: Call Imp (safe; 8% risk of failure) A beastly little devil appears in a puff of flame. The centaur zombie hits you. The centaur zombie kicks you. Your crimson imp hits the centaur zombie but does no damage. Your crimson imp hits the centaur zombie but does no damage. Your crimson imp hits the centaur zombie but does no damage. Casting: Call Imp (safe; 8% risk of failure) A beastly little devil appears in a puff of flame. The centaur zombie hits you but does no damage. The centaur zombie kicks you. The centaur zombie hits you. The centaur zombie barely misses you. Your crimson imp hits the centaur zombie. x2 Your crimson imp hits the centaur zombie but does no damage. Your crimson imp blinks! There is an open door here. The centaur zombie closely misses you. The centaur zombie kicks you. Your crimson imp blinks! Your crimson imp blinks! The centaur zombie misses you. The centaur zombie closely misses you. Your crimson imp disappears in a puff of smoke! The centaur zombie misses you. The centaur zombie kicks you. There is an open door here. Your crimson imp disappears in a puff of smoke! The centaur zombie hits you. * * * LOW HITPOINT WARNING * * * The centaur zombie misses you. Unknown command. Casting: Call Imp (safe; 8% risk of failure) Aiming: Shock (safe; 24% risk of failure) The zap hits the centaur zombie. x2; The centaur zombie hits you. * * * LOW HITPOINT WARNING * * * The centaur zombie barely misses you. The centaur zombie barely misses you. The centaur zombie completely misses you. There is an open door here. The centaur zombie misses you. The centaur zombie closely misses you. Your crimson imp disappears in a puff of smoke! The centaur zombie hits you. * * * LOW HITPOINT WARNING * * * The centaur zombie kicks you. * * * LOW HITPOINT WARNING * * * The centaur zombie hits you. * * * LOW HITPOINT WARNING * * * The centaur zombie kicks you but does no damage. Unknown command. Unknown command. The centaur zombie closely misses you. x2 The centaur zombie hits you. You die... #...#............#Z.....# #...#............#......# #...#............#......# #...#............#......# ##'######..##...##......# ........#..######......## ........#.......#......# ........#.......#......# .....)..+.>....Z@......# ........#.......#......# ........#.......#......# ........#Z......#.....## ........#.......#.....+ ........#########.....# ...#'#### ......# Z..#... ......# ...#.... ......# You could see a scorpion zombie and a centaur zombie. Vanquished Creatures A hound zombie (D:4) A hound skeleton (D:2) 3 worms 2 dart slugs 2 bats (D:1) 4 endoplasms 9 goblins 10 hobgoblins 8 jackals 3 kobolds 8 ball pythons 5 frilled lizards 4 rats 60 creatures vanquished. Vanquished Creatures (collateral kills) An adder (D:2) A worm (D:3) 2 goblins A hobgoblin (D:2) A jackal (D:1) A kobold (D:1) 7 creatures vanquished. Vanquished Creatures (others) A withered plant (D:4) 1 creature vanquished. Grand Total: 68 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | happy the Octopode Wanderer began the quest for the Orb. 0 | D:1 | happy set off with the following items: a +0 shortbow, 25 | arrows, a +0 dagger; and the following spells available to | memorise: Call Imp, Foxfire, Magic Dart, Blink, Slow, | Conjure Flame, Ignite Poison, Mephitic Cloud 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 1/1 434 | D:1 | Reached XP level 2. HP: 18/18 MP: 3/3 480 | D:1 | Reached skill level 1 in Spellcasting 609 | D:1 | Learned a level 2 spell: Call Imp 649 | D:1 | Found Raxiqeis's Weapon Shop. 794 | D:1 | Reached XP level 3. HP: 20/23 MP: 5/5 1534 | D:2 | Found a faded altar of an unknown god. 1749 | D:2 | Reached XP level 4. HP: 25/28 MP: 0/7 1899 | D:2 | Noticed Terence 2326 | D:3 | Reached skill level 1 in Dodging 2356 | D:3 | Found a radiant altar of Vehumet. 2379 | D:3 | Noticed a steam dragon 2925 | D:3 | Noticed a sky beast 2989 | D:3 | Learned a level 2 spell: Poisonous Vapours 3052 | D:3 | Found a stormy altar of Qazlal. 3698 | D:3 | Became a worshipper of Vehumet 3730 | D:4 | Learned a level 1 spell: Shock 3932 | D:4 | Reached XP level 5. HP: 24/33 MP: 0/8 4120 | D:4 | Slain by a centaur zombie Illustrated notes Levels and vault maps discovered: D:1: eino_arrival_cavern_d, layout_loops_ring, serial_shops, nicolae_shop_trees, grunt_decor_fettered, st_stairs_1 D:2: layout_loops_cross, basic_ecumenical_altar, uniq_terence D:3: minmay_chambers_of_twos, layout_basic, mainiacjoe_overflow_boulevard, grunt_qazlal_clouds D:4: layout_gridville, serial_undead, serial_undead_a, serial_undead_c, serial_undead_e, serial_undead_a, serial_undead_f Skill XL: | 1 2 3 4 | ---------------+-------------+----- Stealth | 3 4 | 4.7 Spellcasting | 1 2 | 2.3 Dodging | 1 | 1.2 Fighting | | 1.0 Short Blades | | 0.9 Bows | | 2.0 Summonings | | 4.0 Fire Magic | | 1.0 Air Magic | | 0.4 Poison Magic | | 0.6 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Dagger | 73 | 53 || 126 Tentacles | 13 | 12 || 25 Constrict | 16 | 16 || 32 Fire: Shortbow | 1 | || 1 Cast: Call Imp | 8 | 6 || 14 Shock | | 6 || 6 Use: Scroll | | 5 || 5 Stab: Sleeping | 7 | 11 || 18 Armor: Skin | 6 | 7 || 13 Dodge: Dodged | 48 | 48 || 96