Dungeon Crawl Stone Soup version 0.29.0-11-gd7f09526c8 (webtiles) character file. Game seed: 15773188345037638312 464 happy the Trooper (level 6, 0/53 HPs) Began as a Palentonga Ice Elementalist on Sept 4, 2022. Was an Initiate of Ashenzari. Slain by an ogre ... wielding a +0 giant club (14 damage) ... on level 5 of the Dungeon. The game lasted 00:15:46 (3984 turns). happy the Trooper (Palentonga Ice Elementalist) Turns: 3984, Time: 00:15:46 Health: 0/53 AC: 5 Str: 15 XL: 6 Next: 80% Magic: 3/9 EV: 11 Int: 15 God: Ashenzari [......] Gold: 250 SH: 0 Dex: 11 Spells: 8/9 levels left rFire + . . SeeInvis + d - +0 dagger rCold . . . Faith . (no shield) rNeg . . . Spirit . a - +1 robe rPois . Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no barding) Stlth ++........ (no amulet) HPRegen 0.17/turn s - ring of flight MPRegen 0.11/turn i - ring of protection from fire @: flying, very slightly contaminated A: large, rugged brown scales 3, see invisible, deformed body, roll 1, armoured tail a: Rolling Charge, Renounce Religion You were on level 5 of the Dungeon. You worshipped Ashenzari. Ashenzari was noncommittal. You visited 1 branch of the dungeon, and saw 5 of its levels. You collected 250 gold pieces. Inventory: Hand Weapons d - a +0 dagger (weapon) (You took it off a goblin on level 1 of the Dungeon) r - a +0 hand axe of flaming (You found it on level 2 of the Dungeon) Armour a - a +1 robe (worn) l - a +0 leather armour (You found it on level 4 of the Dungeon) p - a +0 ring mail (You found it on level 2 of the Dungeon) q - a +2 kite shield (You found it on level 4 of the Dungeon) Jewellery g - a ring of fire (You found it on level 1 of the Dungeon) i - a ring of protection from fire (right hand) (You found it on level 3 of the Dungeon) s - a ring of flight (left hand) (You found it on level 3 of the Dungeon) z - a ring of protection from fire (You found it on level 3 of the Dungeon) Wands u - a wand of paralysis (5) (You found it on level 2 of the Dungeon) Scrolls e - a scroll of immolation {unknown} j - a scroll of teleportation {@r4} t - a scroll of fear w - a scroll of enchant armour x - a scroll of poison {unknown} Potions b - 3 potions of magic c - a potion of haste {unknown} f - a potion of cancellation h - a potion of mutation {!q} k - 5 potions of curing {@q1} m - a potion of invisibility n - a potion of resistance o - 2 potions of brilliance v - a potion of ambrosia {unknown} Skills: + Level 4.8 Fighting + Level 4.4 Dodging - Level 1.2 Stealth - Level 2.0 Spellcasting - Level 3.2 Ice Magic You had 8 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Freeze Ice 44% 1d6 6% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Ensorcelled Hibernation Hex/Ice 12% N/A 17% 2 Frozen Ramparts Ice 22% 1d4 17% 3 Ozocubu's Armour Ice 11% N/A 17% 3 Passwall Tmut/Erth 0% N/A 32% 2 Swiftness Air 1% N/A 54% 3 Hailstorm Conj/Ice 6% 3d4 75% 4 Dungeon Overview and Level Annotations Branches: Dungeon (5/15) Temple (0/1) D:5 Altars: Ashenzari Kikubaaqudgha Sif Muna Zin The Shining One Shops: D:1 ==*: Innate Abilities, Weirdness & Mutations You are completely covered in rugged brown scales. (AC +3, +7% HP) You have supernaturally acute eyesight. (SInv) Armour fits poorly on your strangely shaped body. You can roll at nearby foes to attack. You have a long armoured tail. Message History Casting: Freeze (safe; 6% risk of failure) Aiming: Freeze (safe; 6% risk of failure) Aim: a quokka You freeze the quokka. You kill the quokka! Magic restored. You now have 238 gold pieces (gained 8). Found a potion of curing. Found a short sword. Found a staircase to the Ecumenical Temple. Found 19 gold pieces. There is a fountain of clear blue water here. k - 5 potions of curing {@q1} (gained 1) You now have 250 gold pieces (gained 12). Found a ring mail and a helmet. An ogre comes into view. It is wielding a +0 giant club. The ogre shouts! Roll where? Aim: an ogre, wielding a +0 giant club You roll forward with a clatter of scales! You hit the ogre. The ogre hits you with a +0 giant club!! Casting: Freeze (safe; 6% risk of failure) Aiming: Freeze (safe; 6% risk of failure) Aim: an ogre, wielding a +0 giant club (lightly wounded) You miscast Freeze. You are very lightly contaminated with residual magic. Nothing appears to happen. Casting: Freeze (safe; 6% risk of failure) Aiming: Freeze (safe; 6% risk of failure) Aim: an ogre, wielding a +0 giant club (lightly wounded) You freeze the ogre. The ogre hits you with a +0 giant club! Casting: Freeze (safe; 6% risk of failure) Aiming: Freeze (safe; 6% risk of failure) Aim: an ogre, wielding a +0 giant club (moderately wounded) You freeze the ogre. The ogre barely misses you. Casting: Freeze (safe; 6% risk of failure) Aiming: Freeze (safe; 6% risk of failure) Aim: an ogre, wielding a +0 giant club (heavily wounded) You freeze the ogre. Casting: Freeze (safe; 6% risk of failure) Aiming: Freeze (safe; 6% risk of failure) Aim: an ogre, wielding a +0 giant club (heavily wounded) You freeze the ogre. The ogre hits you with a +0 giant club. * * * LOW HITPOINT WARNING * * * Casting: Freeze (safe; 6% risk of failure) Aiming: Freeze (safe; 6% risk of failure) Aim: an ogre, wielding a +0 giant club (severely wounded) You freeze the ogre. The ogre hits you with a +0 giant club! You die... .#### . ##..... ... #.∩ ##..# .#.#.†... .... #x###...###$##..... ....####.......###...... ........................ .....[.................. .............##...#..... ............###...#..... ......O@....# #......... ...........###..#....8.8 .....[...#.....###...⌠.⌠ ###..#####..... #...... #.# ..##..##......> #.. .####.#........ ... .# ....####.. .. ....# ##. .##. . You could see an ogre and a small abomination. Vanquished Creatures Grinder (D:3) A necrophage (D:5) A jelly (D:4) 5 adders 2 worms 5 dart slugs 7 ball pythons 9 bats 5 endoplasms 5 giant cockroaches 11 goblins 9 hobgoblins 10 jackals 11 kobolds A quokka (D:5) 5 frilled lizards 6 rats A rat zombie (D:3) 95 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | happy the Palentonga Ice Elementalist began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 169 | D:1 | Reached skill level 1 in Fighting 237 | D:1 | Found Fohienif's Jewellery Emporium. 238 | D:1 | Reached XP level 2. HP: 22/22 MP: 5/5 262 | D:1 | Found Wusojirr's General Store. 469 | D:1 | Found Puah Une's Book Shop. 557 | D:1 | Found Utriloaf's Jewellery Emporium. 561 | D:1 | Reached XP level 3. HP: 28/28 MP: 1/6 1136 | D:2 | Found a glowing silver altar of Zin. 1300 | D:2 | Found a faded altar of an unknown god. 1807 | D:3 | Reached XP level 4. HP: 32/36 MP: 3/7 2023 | D:3 | Found a glowing golden altar of the Shining One. 2137 | D:3 | Found a shimmering blue altar of Sif Muna. 2414 | D:3 | Noticed Grinder 2438 | D:3 | Killed Grinder 2439 | D:3 | Reached XP level 5. HP: 42/44 MP: 6/8 2439 | D:3 | Reached XP level 6. HP: 49/51 MP: 6/9 2643 | D:3 | Found an ancient bone altar of Kikubaaqudgha. 3736 | D:4 | Found a broken altar of Ashenzari. 3741 | D:4 | Became a worshipper of Ashenzari the Shackled 3868 | D:5 | Entered Level 5 of the Dungeon 3956 | D:5 | Found a staircase to the Ecumenical Temple. 3977 | D:5 | Noticed a small abomination 3984 | D:5 | Slain by an ogre Illustrated notes Levels and vault maps discovered: D:1: heliophobic_arrival_enchanted_forest, layout_rooms, serial_shops, shop, shop, nicolae_shop_waterfront, nicolae_diamond_shop, grunt_decor_junction D:2: layout_basic, basic_altar, hellmonk_ecumenical_altar_zigzags D:3: layout_rooms, overflow_temple_1_default, mainiacjoe_overflow_brackets, lemuel_zombie_altar_kikubaaqudgha, uniq_grinder D:4: layout_loops_ring, kennysheep_little_box, roderic_nine_men_s_morris, minmay_unequal D:5: layout_layer_cave, vehumet_statue, minmay_temple_entry_drinking_statues, gammafunk_ghost_abyssal_escape Skill XL: | 1 2 3 4 | ---------------+-------------+----- Fighting | 1 2 4 | 4.8 Dodging | 2 4 | 4.4 Stealth | | 1.2 Spellcasting | | 2.0 Ice Magic | | 3.2 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Unarmed | 10 | || 10 Dagger | 42 | 61 || 103 Tailslap | 8 | 16 || 24 Punch | 1 | 2 || 3 Cast: Freeze | 60 | 73 || 133 Abil: Rolling Charge | 28 | 28 || 56 Evoke: Wand | | 2 || 2 Use: Scroll | | 12 || 12 Stab: Paralysed | | 5 || 5 Armor: Robe | 30 | 42 || 72 Dodge: Dodged | 62 | 58 || 120