Version: Dungeon Crawl Stone Soup 0.15-b1-129-g6fffc38 Platform: unix Bits: 64 Game mode: normal Tiles: online Command line: /usr/games/crawl-0.15 -name hcnick -rc /dgldir/rcfiles/crawl-0.15/hcnick.rc -macro /dgldir/rcfiles/crawl-0.15/hcnick.macro -morgue /dgldir/morgue/hcnick/ -webtiles-socket /crawl-master/webserver/sockets/hcnick:2014-08-28.11:14:58.sock -await-connection RC options: restart_after_game = false Crash caused by signal #13: Broken pipe Obtained 15 stack frames. /usr/games/crawl-0.15(_Z17write_stack_traceP8_IO_FILEi+0x23) [0x602353]: write_stack_trace(_IO_FILE*, int) /usr/games/crawl-0.15(_Z13do_crash_dumpv+0x2d7) [0x609037]: do_crash_dump() /usr/games/crawl-0.15(_Z20crash_signal_handleri+0x74) [0x6025c4]: crash_signal_handler(int) /lib/x86_64-linux-gnu/libc.so.6(+0x324f0) [0x7f14602434f0]: /lib/x86_64-linux-gnu/libc.so.6(__write+0x10) [0x7f14602dfaf0]: /lib/x86_64-linux-gnu/libc.so.6(_IO_file_write+0x43) [0x7f1460283e53]: /lib/x86_64-linux-gnu/libc.so.6(+0x72aca) [0x7f1460283aca]: /lib/x86_64-linux-gnu/libc.so.6(_IO_file_xsputn+0x1fe) [0x7f1460283dbe]: /lib/x86_64-linux-gnu/libc.so.6(fputs+0x9c) [0x7f1460279a0c]: /usr/games/crawl-0.15(_Z3endibPKcz+0x20b) [0x69996b]: end(int, bool, char const*, ...) /usr/games/crawl-0.15(_Z9save_gamebPKc+0x1b5) [0x6af445]: save_game(bool, char const*) /usr/games/crawl-0.15() [0x7c772d] /usr/games/crawl-0.15(main+0x5f5) [0x4fdb25]: /lib/x86_64-linux-gnu/libc.so.6(__libc_start_main+0xfd) [0x7f146022fead]: /usr/games/crawl-0.15() [0x570409] GDB not installed. Compilation info: <<<<<<<<<<< Compiled with GCC 4.7.2 on Aug 27 2014 at 20:05:20 Build platform: x86_64-linux-gnu Platform: x86_64-linux-gnu CFLAGS: -O2 -pipe -Wall -Wformat-security -Wmissing-declarations -Wredundant-decls -DUSE_TILE -DUSE_TILE_WEB -Wundef -Wno-array-bounds -Wno-format-zero-length -Wno-parentheses -Wno-unused-parameter -Wwrite-strings -Wshadow -Wuninitialized -Iutil -I. -isystem /usr/include/lua5.1 -Irltiles -isystem /usr/include/ncursesw -g -DWIZARD -DASSERTS -DREGEX_PCRE -DCLUA_BINDINGS -DDGAMELAUNCH -DSAVE_DIR_PATH="/crawl-master/crawl-0.15/saves" -DDATA_DIR_PATH="/crawl-master/crawl-0.15/data/" -DWEB_DIR_PATH="/crawl-master/crawl-0.15/data/web/" LDFLAGS: -rdynamic -O2 >>>>>>>>>>> Place info: branch = 25, depth = 1 Level id: Lab Level build method = labyrinth, level layout type = labyrinth, absdepth0 = 15 Markers: <<<<<<<<<<<<<<<<<<<<<< Marker 1 at (53, 51): feature (enter_labyrinth) >>>>>>>>>>>>>>>>>>>>>> Messages: <<<<<<<<<<<<<<<<<<<<<< You can't see any susceptible monsters within range! (Use Z to cast anyway.) Casting: Magic Dart Confirm with . or Enter, or press ? or * to list all spells. Aiming: Bolt of Draining Press: ? - help, Shift-Dir - straight line, f/p - basilisk Aim: a basilisk The bolt of negative energy hits the basilisk. The basilisk is drained! The basilisk is almost dead. Casting: Bolt of Draining Confirm with . or Enter, or press ? or * to list all spells. Aiming: Bolt of Fire Press: ? - help, Shift-Dir - straight line, f/p - basilisk Aim: a basilisk (almost dead, lightly drained) The bolt of fire hits the basilisk. You kill the basilisk! w - 8 scrolls of teleportation (gained 1) You open the door. A spiny frog comes into view. There is an open door here. Casting: Bolt of Fire Confirm with . or Enter, or press ? or * to list all spells. Aiming: Bolt of Fire Press: ? - help, Shift-Dir - straight line, f - spiny frog Aim: a spiny frog (resting) You miscast Bolt of Fire. Sif Muna protects you from the effects of your miscast! Casting: Bolt of Fire Confirm with . or Enter, or press ? or * to list all spells. Aiming: Bolt of Fire Press: ? - help, Shift-Dir - straight line, f/p - spiny frog Aim: a spiny frog (resting) The bolt of fire hits the spiny frog. The spiny frog is severely wounded. The spiny frog gives a loud, deep croak! Casting: Bolt of Fire Confirm with . or Enter, or press ? or * to list all spells. Aiming: Bolt of Fire Press: ? - help, Shift-Dir - straight line, f/p - spiny frog Aim: a spiny frog (severely wounded) The bolt of fire hits the spiny frog. You kill the spiny frog! Casting: Bolt of Fire Confirm with . or Enter, or press ? or * to list all spells. Okay, then. Casting: Bolt of Fire Confirm with . or Enter, or press ? or * to list all spells. You feel magically charged. You start resting. You smell something rotten. (slot D) You start resting. You are feeling hungry. You start resting. Magic restored. Casting: Delayed Fireball Confirm with . or Enter, or press ? or * to list all spells. You call on the dead to rise... The dead are hopping! You swap places. Magic restored. You open the door. A quokka comes into view. There is an open door here. The quokka misses you. The quokka closely misses you. You closely miss the quokka. The quokka completely misses you. Your hound zombie closely misses the quokka. You closely miss the quokka. The quokka misses you. Your hound zombie bites the quokka. The quokka misses you. Casting: Animate Dead Confirm with . or Enter, or press ? or * to list all spells. Aiming: Bolt of Draining Press: ? - help, Shift-Dir - straight line, f - quokka Aim: a quokka (moderately wounded) The bolt of negative energy hits the quokka. The quokka is drained! You kill the quokka! You see here a quokka corpse. You start butchering the quokka corpse. You continue butchering the corpse. You continue butchering the corpse. x2 You finish butchering the quokka corpse. L - a chunk of quokka flesh Eat a chunk of quokka flesh? (ye/n/q/i?) This raw flesh tastes terrible. You continue eating. x2 Casting: Bolt of Draining Confirm with . or Enter, or press ? or * to list all spells. You feel protected from missiles. You swap places. You open the door. There is an open door here. Magic restored. There is an open door here. You open the door. There is an open door here. You open the door. Found 24 stones. There is an open door here. You see here 24 stones. You open the door. There is an open door here. You now have 93 gold pieces (gained 9). A giant frog comes into view. The giant frog croaks. Casting: Repel Missiles Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart Press: ? - help, Shift-Dir - straight line, f - giant frog Aim: a giant frog The magic dart hits the giant frog. The giant frog is moderately wounded. Casting: Magic Dart Confirm with . or Enter, or press ? or * to list all spells. Aiming: Bolt of Draining Press: ? - help, Shift-Dir - straight line, f/p - giant frog Aim: a giant frog (moderately wounded) The bolt of negative energy hits the giant frog. The giant frog is drained! You kill the giant frog! You open the door. Found a knobbly smoking staff. There is an open door here. Casting: Bolt of Draining Confirm with . or Enter, or press ? or * to list all spells. Aiming: Bolt of Fire Press: ? - help, Shift-Dir - straight line, f - hound Aim: a hound The bolt of fire misses the hound. Casting: Bolt of Fire Confirm with . or Enter, or press ? or * to list all spells. Aiming: Bolt of Fire Press: ? - help, Shift-Dir - straight line, f/p - hound Aim: a hound You miscast Bolt of Fire. Sif Muna protects you from the effects of your miscast! All of the chunks of flesh in your inventory have rotted away. Casting: Bolt of Fire Confirm with . or Enter, or press ? or * to list all spells. Aiming: Bolt of Fire Press: ? - help, Shift-Dir - straight line, f/p - hound Aim: a hound The bolt of fire hits the hound. You kill the hound! You see here a knobbly smoking staff. D - a knobbly smoking staff Wear which item? (? for menu, Esc to quit) Okay, then. Wield which item (- for none, * to show all)? (? for menu, Esc to quit) D - an uncursed staff of wizardry (weapon) Casting: Bolt of Fire Confirm with . or Enter, or press ? or * to list all spells. Okay, then. Wield which item (- for none, * to show all)? (? for menu, Esc to quit) y - an uncursed staff of energy (weapon) Casting: Bolt of Fire Confirm with . or Enter, or press ? or * to list all spells. Okay, then. Search for what [? for help]? book You start resting. Magic restored. You swap places. You open the door. There is an open door here. You see here a club. A hippogriff comes into view. You see here 26 arrows. Casting: Bolt of Fire Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Casting: Bolt of Fire Confirm with . or Enter, or press ? or * to list all spells. Aiming: Bolt of Draining Press: ? - help, Shift-Dir - straight line, f - hippogriff Aim: a hippogriff The bolt of negative energy hits the hippogriff. The hippogriff is drained! The hippogriff is severely wounded. Casting: Bolt of Draining Confirm with . or Enter, or press ? or * to list all spells. Aiming: Bolt of Draining Press: ? - help, Shift-Dir - straight line, f/p - hippogriff Aim: a hippogriff (severely wounded, lightly drained) The bolt of negative energy hits the hippogriff. The hippogriff is drained! You kill the hippogriff! Casting: Bolt of Draining Confirm with . or Enter, or press ? or * to list all spells. You call on the dead to rise... The dead are flying! You open the door. There is an open door here. You are feeling hungry. You open the door. A water moccasin comes into view. Eat which item? (? for menu, Esc to quit) Okay, then. Casting: Animate Dead Confirm with . or Enter, or press ? or * to list all spells. Aiming: Bolt of Draining Press: ? - help, Shift-Dir - straight line, f - water moccasin Aim: a water moccasin (resting) The bolt of negative energy hits the water moccasin. The water moccasin is drained! You kill the water moccasin! There is an open door here. L - a thin filigree amulet You swap places. You swap places. You swap places. A spiny frog comes into view. Put on which piece of jewellery? (? for menu, Esc to quit) Okay, then. Casting: Bolt of Draining Confirm with . or Enter, or press ? or * to list all spells. Aiming: Bolt of Draining Press: ? - help, Shift-Dir - straight line, f - spiny frog Aim: a spiny frog (resting) The bolt of negative energy hits the spiny frog. The spiny frog is drained! The spiny frog is almost dead. The spiny frog gives a loud, deep croak! Casting: Bolt of Draining Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart Press: ? - help, Shift-Dir - straight line, f/p - spiny frog Aim: a spiny frog (almost dead, lightly drained) The magic dart hits the spiny frog. The spiny frog is almost dead. An iguana comes into view. Casting: Magic Dart Confirm with . or Enter, or press ? or * to list all spells. Aiming: Bolt of Draining Press: ? - help, Shift-Dir - straight line, f/p - spiny frog Aim: a spiny frog (almost dead, lightly drained) The bolt of negative energy hits the spiny frog. The spiny frog is drained! You kill the spiny frog! Casting: Bolt of Draining Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Unknown command. Casting: Bolt of Draining Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart Press: ? - help, Shift-Dir - straight line, f - iguana Aim: an iguana The magic dart hits the iguana. The iguana is moderately wounded. Casting: Magic Dart Confirm with . or Enter, or press ? or * to list all spells. Aiming: Bolt of Draining Press: ? - help, Shift-Dir - straight line, f/p - iguana Aim: an iguana (moderately wounded) The bolt of negative energy hits the iguana. The iguana is drained! You kill the iguana! You start resting. Magic restored. Found 14 sling bullets. Found an escape hatch in the floor. You see here an iguana corpse. You start butchering the iguana corpse. You continue butchering the corpse. You continue butchering the corpse. x2 You finish butchering the iguana corpse. P - 2 chunks of iguana flesh You see here an iguana skeleton. Eat one of 2 chunks of iguana flesh? (ye/n/q/i?) This raw flesh tastes terrible. You continue eating. x2 A quokka comes into view. Found a potion of confusion. A quokka is nearby! The quokka closely misses you. Casting: Bolt of Draining Confirm with . or Enter, or press ? or * to list all spells. Aiming: Bolt of Draining Press: ? - help, Shift-Dir - straight line, f - quokka Aim: a quokka The bolt of negative energy hits the quokka. The quokka is drained! You kill the quokka! A giant frog comes into view. A giant frog is nearby! Casting: Bolt of Draining Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart Press: ? - help, Shift-Dir - straight line, f - giant frog Aim: a giant frog (resting) The magic dart hits the giant frog. The giant frog is lightly wounded. The giant frog gives a loud, deep croak! Casting: Magic Dart Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart Press: ? - help, Shift-Dir - straight line, f/p - giant frog Aim: a giant frog (lightly wounded) The magic dart hits the giant frog. The giant frog is moderately wounded. Casting: Magic Dart Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart Press: ? - help, Shift-Dir - straight line, f/p - giant frog Aim: a giant frog (moderately wounded) The magic dart hits the giant frog. The giant frog is heavily wounded. Casting: Magic Dart Confirm with . or Enter, or press ? or * to list all spells. Aiming: Bolt of Draining Press: ? - help, Shift-Dir - straight line, f/p - giant frog Aim: a giant frog (heavily wounded) The bolt of negative energy hits the giant frog. The giant frog is drained! You kill the giant frog! You see here a potion of confusion. You see here a giant frog corpse. A - 3 meat rations (gained 1) You swap places. You swap places. You swap places. Magic restored. You see here a giant frog corpse. You see here a potion of confusion. You open the door. There is an open door here. Found a stone staircase leading down. An adder and a water moccasin come into view. Casting: Bolt of Draining Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart Press: ? - help, Shift-Dir - straight line, f - adder Aim: an adder (resting) The magic dart hits the adder. The adder is almost dead. Casting: Magic Dart Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart Press: ? - help, Shift-Dir - straight line, f/p - adder Aim: an adder (almost dead) The magic dart hits the adder. You kill the adder! Casting: Magic Dart Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart Press: ? - help, Shift-Dir - straight line, f - water moccasin Aim: a water moccasin (resting) The magic dart hits the water moccasin. The water moccasin is lightly wounded. The water moccasin hisses angrily. Casting: Magic Dart Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart Press: ? - help, Shift-Dir - straight line, f/p - water moccasin Aim: a water moccasin (lightly wounded) The magic dart hits the water moccasin. The water moccasin is moderately wounded. Casting: Magic Dart Confirm with . or Enter, or press ? or * to list all spells. Aiming: Bolt of Draining Press: ? - help, Shift-Dir - straight line, f/p - water moccasin Aim: a water moccasin (moderately wounded) The bolt of negative energy misses the water moccasin. The water moccasin barely misses you. The water moccasin is too close now for your liking. Casting: Bolt of Draining Confirm with . or Enter, or press ? or * to list all spells. Aiming: Bolt of Draining Press: ? - help, Shift-Dir - straight line, f/p - water moccasin Aim: a water moccasin (lightly wounded) The bolt of negative energy misses the water moccasin. The water moccasin bites you but does no damage. Casting: Bolt of Draining Confirm with . or Enter, or press ? or * to list all spells. Aiming: Bolt of Draining Press: ? - help, Shift-Dir - straight line, f/p - water moccasin Aim: a water moccasin (lightly wounded) The bolt of negative energy misses the water moccasin. The water moccasin closely misses you. Your hound zombie closely misses the water moccasin. Casting: Bolt of Draining Confirm with . or Enter, or press ? or * to list all spells. Aiming: Bolt of Draining Press: ? - help, Shift-Dir - straight line, f/p - water moccasin Aim: a water moccasin (lightly wounded) The bolt of negative energy hits the water moccasin. The water moccasin is drained! You kill the water moccasin! You see here a water moccasin corpse. You start butchering the water moccasin corpse. You continue butchering the corpse. x3 You finish butchering the water moccasin corpse. R - a chunk of water moccasin flesh You swap places. You swap places. You swap places. A crocodile comes into view. The crocodile moves out of view. Found a stone staircase leading down. The crocodile is too close now for your liking. A crocodile is nearby! Casting: Bolt of Draining Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Unknown command. You swap places. Casting: Bolt of Draining Confirm with . or Enter, or press ? or * to list all spells. Aiming: Bolt of Draining Press: ? - help, Shift-Dir - straight line, f - crocodile Aim: a crocodile The bolt of negative energy misses the crocodile. Casting: Bolt of Draining Confirm with . or Enter, or press ? or * to list all spells. Aiming: Bolt of Draining Press: ? - help, Shift-Dir - straight line, f/p - crocodile Aim: a crocodile The bolt of negative energy hits the crocodile. The crocodile is drained! You kill the crocodile! You smell decay. Yuck! (slot P) You start resting. You are feeling hungry. Eat a chunk of water moccasin flesh? (ye/n/q/i?) This raw flesh tastes terrible. You continue eating. x2 A yak comes into view. You see here a crocodile corpse. You start butchering the crocodile corpse. You continue butchering the corpse. The yak bellows! The yak moves out of view. You continue butchering the corpse. You stop butchering the corpse. Casting: Bolt of Draining Confirm with . or Enter, or press ? or * to list all spells. Aiming: Bolt of Draining Press: ? - help, Shift-Dir - straight line, f - yak Aim: a yak The bolt of negative energy hits the yak. The yak is drained! The yak is almost dead. Casting: Bolt of Draining Confirm with . or Enter, or press ? or * to list all spells. Aiming: Bolt of Draining Press: ? - help, Shift-Dir - straight line, f/p - yak Aim: a yak (almost dead, lightly drained) The bolt of negative energy hits the yak. The yak is drained! You kill the yak! A yak comes into view. Casting: Bolt of Draining Confirm with . or Enter, or press ? or * to list all spells. Aiming: Bolt of Draining Press: ? - help, Shift-Dir - straight line, f - yak Aim: a yak The bolt of negative energy hits the yak. The yak is drained! The yak is heavily wounded. Casting: Bolt of Draining Confirm with . or Enter, or press ? or * to list all spells. Aiming: Bolt of Draining Press: ? - help, Shift-Dir - straight line, f/p - yak Aim: a yak (heavily wounded, lightly drained) The bolt of negative energy hits the yak. The yak is drained! You kill the yak! You start resting. A yak comes into view. Casting: Bolt of Draining Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Casting: Bolt of Draining Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart Press: ? - help, Shift-Dir - straight line, f - yak Aim: a yak The magic dart hits the yak. The yak is lightly wounded. Casting: Magic Dart Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart Press: ? - help, Shift-Dir - straight line, f/p - yak Aim: a yak (lightly wounded) The magic dart hits the yak. The yak is lightly wounded. Casting: Magic Dart Confirm with . or Enter, or press ? or * to list all spells. Aiming: Bolt of Draining Press: ? - help, Shift-Dir - straight line, f/p - yak Aim: a yak (lightly wounded) The bolt of negative energy misses the yak. Casting: Bolt of Draining Confirm with . or Enter, or press ? or * to list all spells. Aiming: Bolt of Draining Press: ? - help, Shift-Dir - straight line, f/p - yak Aim: a yak (lightly wounded) The bolt of negative energy hits the yak. The yak is drained! You kill the yak! You start resting. All of the chunks of flesh in your inventory have rotted away. Found a glaive. P - a scroll labeled PUCLICHETS Magic restored. Found a stone staircase leading down. You now have enough gold to buy a scroll of enchant weapon on D:12, or buy a scroll of enchant armour on D:12. You can access your shopping list by pressing '$'. You now have 106 gold pieces (gained 13). You see here a robe. You swap places. You swap places. u - 4 scrolls of fear (gained 1) You swap places. You swap places. You open the door. There is an open door here. You now have enough gold to buy a scroll of remove curse on D:7. You can access your shopping list by pressing '$'. You now have 117 gold pieces (gained 11). There is a fountain of clear blue water here. Things that are here: a yak corpse x2 You open the door. There is an open door here. There is an open door here. You open the door. There is an open door here. You swap places. There is an open door here. There is an open door here. There is an open door here. You open the door. There is an open door here. You swap places. You swap places. A blink frog comes into view. x2 The blink frog croaks. A blink frog comes into view. The blink frog gives a loud, deep croak! The blink frog blinks! 2 blink frogs come into view. Casting: Bolt of Draining Confirm with . or Enter, or press ? or * to list all spells. Aiming: Bolt of Fire Press: ? - help, Shift-Dir - straight line, f - blink frog Aim: a blink frog The bolt of fire hits the blink frog. You kill the blink frog! The bolt of fire hits the blink frog. You kill the blink frog! The blink frog blinks! Casting: Bolt of Fire Confirm with . or Enter, or press ? or * to list all spells. Aiming: Bolt of Fire Press: ? - help, Shift-Dir - straight line, f - blink frog Aim: a blink frog The bolt of fire misses the blink frog. The bolt of fire hits the blink frog. The blink frog is severely wounded. The blink frog misses you. The blink frog barely misses you. Casting: Bolt of Fire Confirm with . or Enter, or press ? or * to list all spells. Aiming: Bolt of Fire Press: ? - help, Shift-Dir - straight line, f/p - blink frog Aim: a blink frog The bolt of fire misses the blink frog. The bolt of fire hits the blink frog. You kill the blink frog! Your Necromancy skill increases to level 9! Unknown command. Casting: Bolt of Fire Confirm with . or Enter, or press ? or * to list all spells. Aiming: Bolt of Fire Press: ? - help, Shift-Dir - straight line, f/p - blink frog Aim: a blink frog The bolt of fire hits the blink frog. The blink frog is severely wounded. The bolt of fire hits the blink frog. The blink frog is severely wounded. The blink frog blinks! x2 Casting: Bolt of Fire Confirm with . or Enter, or press ? or * to list all spells. Aiming: Bolt of Fire Press: ? - help, Shift-Dir - straight line, f/p - blink frog Aim: a blink frog (severely wounded) The blink frog momentarily phases out as the bolt of fire passes through it. Casting: Bolt of Fire Confirm with . or Enter, or press ? or * to list all spells. Aiming: Bolt of Fire Press: ? - help, Shift-Dir - straight line, f/p - blink frog Aim: a blink frog (severely wounded) The bolt of fire hits the blink frog. You kill the blink frog! Casting: Bolt of Fire Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast that spell. Unknown command. Casting: Bolt of Fire Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart Press: ? - help, Shift-Dir - straight line, f - blink frog Aim: a blink frog (severely wounded) The magic dart hits the blink frog. The blink frog is severely wounded. Casting: Magic Dart Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast that spell. Casting: Magic Dart Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast that spell. Unknown command. Use which ability? (? or * to list) You channel some magical energy. You are feeling hungry. The blink frog hits you. Casting: Magic Dart Confirm with . or Enter, or press ? or * to list all spells. Aiming: Bolt of Draining Press: ? - help, Shift-Dir - straight line, f/p - blink frog Aim: a blink frog (severely wounded) The bolt of negative energy hits the blink frog. The blink frog is drained! You kill the blink frog! Eat which item? (? for menu, Esc to quit) Okay, then. There is an open door here. You see here a blink frog corpse. You start butchering the blink frog corpse. You continue butchering the corpse. x3 You finish butchering the blink frog corpse. R - 2 chunks of blink frog flesh There is an open door, spattered with blood here. Eat one of 2 chunks of blink frog flesh? (ye/n/q/i?) This raw flesh tastes terrible. You continue eating. x2 You see here a blink frog corpse. You start resting. HP restored. You start resting. You start resting. Magic restored. Wield which item (- for none, * to show all)? (? for menu, Esc to quit) Okay, then. You open the door. There is an open door here. You open the door. There is an open door here. You swap places. There is an open door here. You open the door. There is an open door here. There is an open door here. There is an open door here. You see here a robe. There is an open door here. Done exploring. Done exploring. You swap places. Ugh! There is something really disgusting in your inventory. (slot R) You swap places. There is an open door here. You swap places. There is a stone staircase leading down here. You climb downwards. Your mindless thralls stay behind. You hear a distant snort. Hark! There is an entrance to a minotaur's labyrinth on this level. Find the entrance quickly before the gate is sealed! 4 yaks come into view. The yak bellows! Found an escape hatch in the floor. There is a stone staircase leading up here. Casting: Bolt of Draining Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fireball Press: ? - help, Shift-Dir - straight line, f - yak Aim: a yak (hasn't noticed you) The fireball explodes! The fireball engulfs the yak. The yak is severely wounded. The fireball engulfs the yak. The yak is heavily wounded. Casting: Fireball Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fireball Press: ? - help, Shift-Dir - straight line, f/p - yak Aim: a yak (severely wounded) The fireball explodes! The fireball engulfs the yak. You kill the yak! The fireball engulfs the yak. The yak is heavily wounded. The fireball engulfs the yak. The yak is heavily wounded. Casting: Fireball Confirm with . or Enter, or press ? or * to list all spells. Aiming: Bolt of Fire Press: ? - help, Shift-Dir - straight line, f - yak Aim: a yak (heavily wounded) The bolt of fire hits the yak. You kill the yak! The bolt of fire misses the yak. Casting: Bolt of Fire Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fireball Press: ? - help, Shift-Dir - straight line, f - yak Aim: a yak (heavily wounded) The fireball explodes! The fireball engulfs the yak. You kill the yak! The fireball engulfs the yak. The yak is heavily wounded. Casting: Fireball Confirm with . or Enter, or press ? or * to list all spells. Aiming: Bolt of Fire Press: ? - help, Shift-Dir - straight line, f - yak Aim: a yak (heavily wounded) The bolt of fire hits the yak. You kill the yak! A hippogriff comes into view. There is a stone staircase leading up here. Casting: Bolt of Fire Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart Press: ? - help, Shift-Dir - straight line, f - hippogriff Aim: a hippogriff (hasn't noticed you) The magic dart hits the hippogriff. The hippogriff is lightly wounded. Casting: Magic Dart Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Casting: Magic Dart Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart Press: ? - help, Shift-Dir - straight line, f/p - hippogriff Aim: a hippogriff (lightly wounded) The magic dart hits the hippogriff. The hippogriff is lightly wounded. Casting: Magic Dart Confirm with . or Enter, or press ? or * to list all spells. Aiming: Bolt of Draining Press: ? - help, Shift-Dir - straight line, f/p - hippogriff Aim: a hippogriff (lightly wounded) The bolt of negative energy hits the hippogriff. The hippogriff is drained! You kill the hippogriff! Casting: Bolt of Draining Confirm with . or Enter, or press ? or * to list all spells. You call on the dead to rise... The dead are walking and flying! You climb upwards. There is a stone staircase leading down here. You start resting. You are feeling hungry. You start resting. Magic restored. Eat which item? (? for menu, Esc to quit) Okay, then. You climb downwards. Your mindless thralls stay behind. You hear a distant snort. Hark! There is an entrance to a minotaur's labyrinth on this level. Find the entrance quickly before the gate is sealed! You hear the ticking of a clock, a long way away. There is a stone staircase leading up here. You swap places. You hit the plant but do no damage. Your yak zombie gores the plant but does no damage. Your hippogriff zombie bites the plant. Your hippogriff zombie pecks the plant but does no damage. Your hippogriff zombie claws the plant. Your yak zombie gores the plant. Your hippogriff zombie bites the plant but does no damage. Your hippogriff zombie pecks the plant but does no damage. Your hippogriff zombie claws the plant. Your yak zombie gores the plant! Your yak zombie gores the plant. Your hippogriff zombie bites the plant but does no damage. Your hippogriff zombie pecks the plant but does no damage. Your hippogriff zombie claws the plant but does no damage. Your yak zombie gores the plant. Your yak zombie gores the plant but does no damage. Your hippogriff zombie bites the plant but does no damage. Your hippogriff zombie pecks the plant but does no damage. Your hippogriff zombie claws the plant but does no damage. Your yak zombie gores the plant! Something gores the plant but does no damage. Your hippogriff zombie bites the plant. Your hippogriff zombie pecks the plant but does no damage. Your hippogriff zombie claws the plant but does no damage. Your yak zombie gores the plant. Found a great mace and 9 gold pieces. Your hippogriff zombie bites something but does no damage. Your hippogriff zombie pecks something but does no damage. Your hippogriff zombie claws something. Found a scroll of identify. Found a stone staircase leading up. You now have enough gold to buy a scroll of holy word on D:8. You can access your shopping list by pressing '$'. You now have 126 gold pieces (gained 9). There are no items here. q - 2 scrolls of identify (gained 1) There is a stone staircase leading up here. A quokka and a porcupine come into view. All of the chunks of flesh in your inventory have rotted away. Found a glowing war axe. The porcupine barely misses you. The porcupine misses you. You hear the brisk ticking of a clock, a long way away. The porcupine bites you but does no damage. The quokka barely misses you. The porcupine closely misses you. You see here a glowing war axe. A crocodile comes into view. A spiny frog comes into view. The porcupine barely misses you. Found 10 bolts of flame. The crocodile completely misses you. Found a meat ration. The porcupine bites you but does no damage. Found a stone staircase leading up. Found a war axe. The porcupine misses you. Found 9 gold pieces. Found a slice of pizza. The porcupine bites you but does no damage. A seven-headed hydra comes into view. You are feeling very hungry. The seven-headed hydra roars! The porcupine misses you. Found a ring mail. The seven-headed hydra completely misses you. The seven-headed hydra misses you. The seven-headed hydra bites you but does no damage. The seven-headed hydra barely misses you. The seven-headed hydra misses you. The seven-headed hydra bites you! The seven-headed hydra misses you. The porcupine misses you. You hear the brisk ticking of a clock, a long way away. An adder and a water moccasin come into view. The water moccasin hisses angrily. Found a scroll of enchant weapon. The water moccasin barely misses you. The water moccasin misses you. Found a marble ring. The water moccasin barely misses you. The water moccasin completely misses you. The water moccasin closely misses you. Found a battleaxe. You see here a scroll of enchant weapon. The water moccasin completely misses you. Found a plate armour. The porcupine misses you. Read which item? (? for menu, Esc to quit) As you read the scroll of magic mapping, it crumbles to dust. You feel aware of your surroundings. You sensed 1 shop/portal. The water moccasin closely misses you. The porcupine completely misses you. The water moccasin misses you. The porcupine misses you. The water moccasin completely misses you. The water moccasin misses you. The porcupine closely misses you. A hound comes into view. The hound barks! The water moccasin misses you. The water moccasin completely misses you. The hound bites you but does no damage. The hound closely misses you. The hound misses you. The porcupine twitches its whiskers. The quokka bites the fungus. The water moccasin misses you. The hound pauses to sniff the ground. The hound closely misses you. Found a labyrinth entrance. Casting: Animate Dead Confirm with . or Enter, or press ? or * to list all spells. Aiming: Bolt of Fire Press: ? - help, Shift-Dir - straight line, f - hound Aim: a hound The bolt of fire hits the hound. You kill the hound! The bolt of fire hits the seven-headed hydra. The seven-headed hydra is moderately wounded. The bolt of fire hits the porcupine. You kill the porcupine! The bolt of fire hits the quokka. You kill the quokka! You hear the brisk ticking of a clock. The water moccasin misses you. The water moccasin bites you. Casting: Bolt of Fire Confirm with . or Enter, or press ? or * to list all spells. Aiming: Bolt of Fire Press: ? - help, Shift-Dir - straight line, f - seven-headed hydra Aim: a seven-headed hydra (moderately wounded) The bolt of fire hits the seven-headed hydra. The seven-headed hydra is almost dead. The bolt of fire hits the crocodile. The crocodile is almost dead. The water moccasin completely misses you. The seven-headed hydra barely misses you. The seven-headed hydra bites you. The seven-headed hydra closely misses you. x2 The seven-headed hydra completely misses you. The seven-headed hydra misses you. The seven-headed hydra bites you but does no damage. Casting: Bolt of Fire Confirm with . or Enter, or press ? or * to list all spells. Aiming: Bolt of Fire Press: ? - help, Shift-Dir - straight line, f/p - seven-headed hydra Aim: a seven-headed hydra (almost dead) You miscast Bolt of Fire. Sif Muna protects you from the effects of your miscast! The water moccasin misses you. The seven-headed hydra bites you. The seven-headed hydra completely misses you. The seven-headed hydra closely misses you. The seven-headed hydra bites you. The seven-headed hydra closely misses you. The seven-headed hydra bites you! The seven-headed hydra misses you. Casting: Bolt of Fire Confirm with . or Enter, or press ? or * to list all spells. Aiming: Bolt of Fire Press: ? - help, Shift-Dir - straight line, f/p - seven-headed hydra Aim: a seven-headed hydra (almost dead) The bolt of fire hits the seven-headed hydra. You kill the seven-headed hydra! The bolt of fire hits the crocodile. You kill the crocodile! The water moccasin misses you. The water moccasin closely misses you. Casting: Bolt of Fire Confirm with . or Enter, or press ? or * to list all spells. Aiming: Bolt of Draining Press: ? - help, Shift-Dir - straight line, f - water moccasin Aim: a water moccasin The bolt of negative energy misses the water moccasin. The water moccasin bites you. Casting: Bolt of Draining Confirm with . or Enter, or press ? or * to list all spells. Aiming: Bolt of Draining Press: ? - help, Shift-Dir - straight line, f/p - water moccasin Aim: a water moccasin The bolt of negative energy hits the water moccasin. The water moccasin is drained! You kill the water moccasin! Things that are here: a hydra corpse; a hound corpse Butcher a hydra corpse? [(y)es/(c)hop/(n)o/(a)ll/(q)uit/?] Butcher a hound corpse? [(y)es/(c)hop/(n)o/(a)ll/(q)uit/?] You start butchering the hound corpse. You continue butchering the corpse. You continue butchering the corpse. x2 You finish butchering the hound corpse. R - 2 chunks of hound flesh Things that are here: a hydra corpse; a hound skeleton Eat one of 2 chunks of hound flesh? (ye/n/q/i?) This raw flesh tastes terrible. You continue eating. x2 Casting: Bolt of Draining Confirm with . or Enter, or press ? or * to list all spells. You call on the dead to rise... The dead are walking! There is a labyrinth entrance here. Beware, for starvation awaits! You start resting. You hear the urgent ticking of a clock. As you enter the labyrinth, previously moving walls settle noisily into place. You hear the metallic echo of a distant snort before it fades into the rock. You sense a powerful magical force warping space. You start resting. The floor suddenly vibrates beneath you! You start resting. You are feeling hungry. You start resting. HP restored. A gargoyle comes into view. It is wielding a morningstar. Found a hand axe. Casting: Animate Dead Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Unknown command. Casting: Animate Dead Confirm with . or Enter, or press ? or * to list all spells. Aiming: Bolt of Fire Press: ? - help, Shift-Dir - straight line, f - gargoyle Aim: a gargoyle, wielding a morningstar (resting) The bolt of fire hits the gargoyle. You destroy the gargoyle! You start resting. You smell something rotten. (slot R) A minotaur skeleton comes into view. Found 17 gold pieces. Casting: Bolt of Fire Confirm with . or Enter, or press ? or * to list all spells. Aiming: Bolt of Fire Press: ? - help, Shift-Dir - straight line, f - minotaur skeleton Aim: a minotaur skeleton The bolt of fire hits the minotaur skeleton. The minotaur skeleton hits you! The minotaur skeleton barely misses you. Casting: Bolt of Fire Confirm with . or Enter, or press ? or * to list all spells. Aiming: Bolt of Fire Press: ? - help, Shift-Dir - straight line, f/p - minotaur skeleton Aim: a minotaur skeleton The bolt of fire hits the minotaur skeleton. Casting: Bolt of Fire Confirm with . or Enter, or press ? or * to list all spells. Aiming: Bolt of Fire Press: ? - help, Shift-Dir - straight line, f/p - minotaur skeleton Aim: a minotaur skeleton The bolt of fire hits the minotaur skeleton. You destroy the minotaur skeleton! You start resting. You are feeling very hungry. You now have 143 gold pieces (gained 17). You hear the creaking of ancient gears! A basilisk comes into view. A basilisk comes into view. The basilisk hisses angrily. Found a cutlass. >>>>>>>>>>>>>>>>>>>>>> Game state: mouse_enabled: 0, waiting_for_command: 1, terminal_resized: 0 io_inited: 0, need_save: 1, saving_game: 1, updating_scores: 0: seen_hups: 1, map_stat_gen: 0, type: 1, arena_suspended: 0 prev_cmd = CMD_MOVE_DOWN repeat_cmd = CMD_NO_CMD Player: {{{{{{{{{{{ Name: [hcnick] Species: Deep Elf Job: Wizard class_name: Wizard HP: 63/63; mods: 0/0 MP: 39/39; mod: 0 Stats: 7 (7) 25 (25) 17 (17) Position: (21, 44), god: Sif Muna (9), turn_is_over: 0, banished: 0 Standing on/in/over feature: floor Skills (mode: manual) Name | can_train | train | training | level | points | progress Fighting | X | 0 | 0 | 0 | 0 | 0/70 Short Blades | X | 0 | 0 | 0 | 0 | 0/50 Long Blades | | 0 | 0 | 0 | 0 | 0/59 Axes | | 0 | 0 | 0 | 0 | 0/70 Maces & Flails | | 0 | 0 | 0 | 0 | 0/84 Polearms | | 0 | 0 | 0 | 0 | 0/84 Staves | X | 0 | 0 | 0 | 0 | 0/50 Slings | | 0 | 0 | 0 | 0 | 0/70 Bows | | 0 | 0 | 0 | 0 | 0/42 Crossbows | | 0 | 0 | 0 | 0 | 0/59 Throwing | X | 0 | 0 | 0 | 0 | 0/42 Armour | X | 0 | 0 | 0 | 0 | 0/70 Dodging | X | 1 | 25 | 14 | 4541 | 299/743 Stealth | X | 0 | 0 | 2 | 137 | 48/89 Stabbing | | 0 | 0 | 0 | 0 | 0/1410790144 Shields | X | 0 | 0 | 0 | 0 | 0/70 Traps | | 0 | 0 | 0 | 0 | 0/1410790144 Unarmed Combat | X | 0 | 0 | 0 | 0 | 0/70 Spellcasting | X | 1 | 25 | 18 | 7137 | 716/892 Conjurations | X | 0 | 0 | 10 | 2711 | 357/547 Hexes | | 0 | 0 | 0 | 0 | 0/29 Charms | X | 0 | 0 | 0 | 0 | 0/25 Summonings | X | 0 | 0 | 1 | 51 | 9/84 Necromancy | X | 1 | 25 | 9 | 1730 | 140/389 Translocations | X | 0 | 0 | 1 | 51 | 9/84 Transmutations | | 0 | 0 | 0 | 0 | 0/42 Fire Magic | X | 1 | 25 | 8 | 1740 | 227/379 Ice Magic | | 0 | 0 | 0 | 0 | 0/42 Air Magic | X | 0 | 0 | 0 | 0 | 0/50 Earth Magic | | 0 | 0 | 0 | 0 | 0/42 Poison Magic | X | 0 | 0 | 0 | 0 | 0/42 Invocations | X | 0 | 0 | 0 | 0 | 0/42 Evocations | X | 0 | 0 | 0 | 0 | 0/35 Spell bugs: Durations: Attributes: #5: 1 #12: 2394 #13: 2251 #23: 26749 #24: -1176958861 #27: 62430 #43: 1 #49: 2725 Mutations: Inventory bugs: Equipment: eq slot #0, inv slot #24: staff of energy eq slot #1, inv slot #39: +0 cloak eq slot #2, inv slot #50: +0 helmet eq slot #3, inv slot #38: +2 pair of gloves of strength eq slot #6, inv slot #13: +2 leather armour of poison resistance eq slot #7, inv slot #51: ring of wizardry eq slot #8, inv slot #44: +3 ring of evasion eq slot #9, inv slot #31: macabre finger necklace {Ward rN+} eq slot #18, inv slot #36: ring of protection from cold }}}}}}}}}}} Webtiles message buffer: Webtiles JSON stack: Screenshot: ASSERT(element_colours[element]) in 'colour.cc' at line 679 failed. Recursive crash.