Dungeon Crawl Stone Soup version 0.23-a0-690-g0a1fc62c7c (webtiles) character file. 15 hemabe the Charlatan (level 2, 0/21 HPs) Began as a Human Artificer on Jan 10, 2019. Slain by a gnoll ... wielding a +0 flail (9 damage) ... on level 1 of the Dungeon. The game lasted 00:01:13 (508 turns). hemabe the Charlatan (Human Artificer) Turns: 508, Time: 00:01:13 Health: 0/21 AC: 3 Str: 12 XL: 2 Next: 65% Magic: 4/4 EV: 11 Int: 11 God: Gold: 37 SH: 5 Dex: 13 Spells: 1/1 levels left rFire . . . SeeInvis . a - +0 short sword rCold . . . Gourm . j - +2 buckler rNeg . . . Faith . b - +0 leather armour rPois . Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.07/turn (no ring) MPRegen 0.09/turn (no ring) @: no status effects A: no striking features a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 37 gold pieces. Inventory: Hand Weapons a - a +0 short sword (weapon) Missiles h - 6 javelins (quivered) i - 10 sling bullets Armour b - a +0 leather armour (worn) j - a +2 buckler (worn) (You found it on level 1 of the Dungeon) Wands c - a wand of flame (15) d - a wand of enslavement (15) e - a wand of random effects (15) Potions g - a potion of heal wounds {unknown} Comestibles f - a ration Skills: + Level 1.3 Fighting + Level 1.3 Short Blades + Level 2.2 Dodging + Level 1.4 Stealth + Level 3.1 Evocations You had one spell level left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Message History No target in view! No target in view! No target in view! No target in view! h - 6 javelins (gained 1) You see here a stone. A bat comes into view. Throwing (i - inventory) h - 6 javelins (quivered) Aim: a bat (resting) You throw a javelin. The javelin hits the bat! You kill the bat! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! h - 6 javelins (gained 1) Found a stone staircase leading down. No target in view! No target in view! No target in view! You now have 37 gold pieces (gained 5). Found a shiny buckler. No target in view! No target in view! No target in view! You see here a shiny buckler. j - a shiny buckler Wear which item? (? for menu, Esc to quit) You start putting on your armour. You continue putting on your shiny buckler. x4 You finish putting on your +2 buckler. Unknown command. You see here a buckler. An ooze comes into view. Throwing (i - inventory) h - 6 javelins (quivered) Aim: an ooze (resting) You throw a javelin. The javelin hits the ooze. The ooze quivers. Throwing (i - inventory) h - 5 javelins (quivered) Aim: an ooze (lightly wounded) You throw a javelin. The javelin hits the ooze. Throwing (i - inventory) h - 4 javelins (quivered) Aim: an ooze (lightly wounded) You throw a javelin. The javelin hits the ooze. You hit the ooze. The ooze hits you but does no damage. You hit the ooze. The ooze hits you. x2 You take 7 damage, and have 14/21 hp. MASSIVE DAMAGE!! You hit the ooze. You kill the ooze! h - 4 javelins (gained 1) h - 5 javelins (gained 1) h - 6 javelins (gained 1) A ball python and a rat come into view. Throwing (i - inventory) h - 6 javelins (quivered) Aim: a rat (resting) You throw a javelin. The javelin hits the rat but does no damage. Throwing (i - inventory) h - 5 javelins (quivered) Aim: a rat You throw a javelin. The javelin hits the rat. You kill the rat! Throwing (i - inventory) h - 4 javelins (quivered) Aim: a ball python You throw a javelin. The javelin closely misses the ball python. You closely miss the ball python. The ball python closely misses you. The ball python grabs you. The ball python constricts you. You take 1 damage, and have 14/21 hp. You hit the ball python. The ball python bites you. The ball python constricts you. You take 1 damage, and have 13/21 hp. You completely miss the ball python. The ball python bites you but does no damage. The ball python constricts you. You hit the ball python. You kill the ball python! A gnoll comes into view. It is wielding a +0 flail. You see here a ball python corpse. The gnoll shouts! h - 5 javelins (gained 2) You see here a javelin. h - 6 javelins (gained 1) You hit the gnoll. The gnoll hits you with a +0 flail. You take 1 damage, and have 12/21 hp. You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You hit the gnoll. The gnoll hits you with a +0 flail. You take 3 damage, and have 9/21 hp. You are too injured to fight recklessly! You hit the gnoll. The gnoll closely misses you. You hit the gnoll. The gnoll hits you with a +0 flail! You die... ......#.# ......#.# .....#.# #......#### #.##.....# ##..#.†##.# ...#..##.#### ###.#..##....# #...@g.#####.# #.##.#.#.....# #.#.#.##### ....#.# .#.#.#.# .#.#.#.#### # #...#....# #.. ####.# ####.# You could see a gnoll. Vanquished Creatures An ooze (D:1) A leopard gecko (D:1) A ball python (D:1) A goblin (D:1) A kobold (D:1) 3 bats (D:1) A frilled lizard (D:1) 2 rats (D:1) 11 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | hemabe the Human Artificer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 3/3 259 | D:1 | Reached XP level 2. HP: 21/21 MP: 4/4 508 | D:1 | Slain by a gnoll Vault maps used: D:1: arrival_zaba_pyramid Action || total -------------------------++------- Melee: Short sword || 30 Throw: Javelin || 8 Armor: Leather armour || 3 Dodge: Dodged || 14 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 22 | 0 | 0.0 | 11 | 0 | 0.0 +---------+---------+-------+---------+---------+------- D:1 | 22 | 0 | 0.0 | 11 | 0 | 0.0 +---------+---------+-------+---------+---------+------- Vault maps used: D:1: arrival_zaba_pyramid Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.0 | 26.4 | 53.0 | 508.0 Dungeon | 100.0 | 100.0 | 0.0 | 26.4 | 53.0 | 508.0 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 22.0 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 22.0 +-------+-------+-------+-------+-------+----------------------