Dungeon Crawl Stone Soup version 0.24-a0-170-gd8427f5388 (webtiles) character file. Game seed: 5152652451168937588 34 hemabe the Charlatan (level 3, 0/26 HPs) Began as a Human Artificer on Mar 11, 2019. Slain by a worm (8 damage) ... on level 2 of the Dungeon. The game lasted 00:02:21 (1635 turns). hemabe the Charlatan (Human Artificer) Turns: 1635, Time: 00:02:21 Health: 0/26 AC: 6 Str: 13 XL: 3 Next: 50% Magic: 5/5 EV: 6 Int: 11 God: Gold: 37 SH: 7 Dex: 13 Spells: 2/2 levels left rFire . . . SeeInvis . o - +0 whip rCold . . . Gourm . q - +0 shield rNeg . . . Faith . p - +0 scale mail rPois . Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth .......... (no amulet) HPRegen 0.08/turn (no ring) MPRegen 0.09/turn (no ring) @: lethally poisoned (0 -> -3) A: no striking features a: no special abilities You were on level 2 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 37 gold pieces. Inventory: Hand Weapons a - a +0 short sword o - a +0 whip (weapon) (You took it off a kobold on level 1 of the Dungeon) Missiles m - 9 sling bullets Armour p - a +0 scale mail (worn) (You found it on level 1 of the Dungeon) q - a +0 shield (worn) (You found it on level 2 of the Dungeon) Wands c - a wand of flame (15) d - a wand of enslavement (15) e - a wand of random effects (15) Scrolls g - 3 scrolls of magic mapping {unknown} h - a scroll of fear {unknown} l - a scroll of enchant weapon {unknown} n - a scroll of identify {unknown} Potions i - a potion of agility {unknown} j - 2 potions of curing {unknown} k - a potion of magic {unknown} Comestibles b - 3 chunks of flesh {@w0} f - 3 rations Skills: + Level 1.5 Fighting - Level 1.4 Short Blades + Level 0.2 Maces & Flails + Level 2.4 Dodging + Level 1.6 Stealth + Level 3.2 Evocations You had 2 spell levels left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Message History Your scale mail prevents you from hitting the bat. The bat closely misses you. You hit the bat. You kill the bat! The ball python barely misses you. x2 You hit the ball python. You kill the ball python! There is a stone staircase leading up here. Things that are here: a ball python corpse; a bat corpse There is a stone staircase leading up here. Things that are here: a ball python corpse; a bat corpse You butcher the ball python corpse. b - 2 chunks of flesh {@w0} There is a stone staircase leading up here. Things that are here: a ball python skeleton; a bat corpse You butcher the bat corpse. b - 3 chunks of flesh {@w0} (gained 1) There is a stone staircase leading up here. Things that are here: a ball python skeleton; a bat skeleton There isn't anything to butcher here. There isn't anything to butcher here. You see here a shield. q - a shield Wear which item? (? for menu, Esc to quit) You start putting on your armour. You continue putting on your shield. x4 You finish putting on your +0 shield. Unknown command. You start resting. Health restored: 26 Unknown command. Found a stone staircase leading up. No target in view! No target in view! No target in view! No target in view! No target in view! A rat comes into view. You see here a ration. An adder and a worm come into view. The adder hisses angrily. An adder comes into view. Your shield and scale mail prevent you from hitting the rat. You block the rat's attack. You hit the adder. The adder bites you but does no damage. You block the rat's attack. The adder bites you. The rat bites you but does no damage. You take 1 damage, and have 25/26 hp. You closely miss the adder. The adder barely misses you. The rat barely misses you. You block the adder's attack. You closely miss the adder. The adder bites you. The rat bites you but does no damage. You take 3 damage, and have 22/26 hp. You miss the adder. The adder bites you but does no damage. You block the rat's attack. You block the adder's attack. You hit the adder. The rat bites you but does no damage. The adder bites you but does no damage. You closely miss the adder. The adder bites you but does no damage. The rat barely misses you. The adder bites you but does no damage. The rat bites you but does no damage. The worm bites the plant but does no damage. You closely miss the adder. The adder bites you. You are poisoned. The adder poisons you! You block the rat's attack. The adder bites you. You take 2 damage, and have 21/26 hp. You feel sick. Something bites the plant. You take 1 damage, and have 20/26 hp. You closely miss the rat. You feel sick. You block the rat's attack. You take 1 damage, and have 19/26 hp. You hit the rat. You kill the rat! The adder bites you. You take 1 damage, and have 18/26 hp. Your shield and scale mail prevent you from hitting the adder. You feel sick. The adder barely misses you. You take 1 damage, and have 17/26 hp. Unknown command. You closely miss the adder. You block the adder's attack. The adder bites you but does no damage. You hit the adder but do no damage. You feel sick. The adder bites you but does no damage. You take 1 damage, and have 16/26 hp. You closely miss the adder. The adder bites you. You block the adder's attack. You take 3 damage, and have 13/26 hp. You closely miss the adder. You block the adder's attack. You closely miss the adder. You feel sick. The adder bites you. The adder bites you but does no damage. You take 4 damage, and have 9/26 hp. You miss the adder. You block the adder's attack. You barely miss the adder. The adder bites you but does no damage. You block the adder's attack. You hit the adder. You kill the adder! You feel sick. You take 1 damage, and have 8/26 hp. You hit the worm. The worm bites you! You die... .### # .... ......# ..#.# ....≈♣. .... ..... ...≈.P. .... .... ...≈≈≈. ##.#.# ..... ...≈PP.#####..#.# .. ... .......w@....##.#.# #.# .......##%#..<....# #.# ....... #....#.#### #.# ....... #..##..# #.# #......##..#..### #<# §###.#..........######.# #§####.......#......# .. #................# ..#########......# You could see a worm. Vanquished Creatures An adder (D:2) An adder zombie (D:1) A leopard gecko (D:1) A giant cockroach (D:1) 3 goblins (D:1) A hobgoblin (D:1) 3 kobolds (D:1) 2 ball pythons 2 bats A frilled lizard (D:1) A quokka zombie (D:1) 5 rats 22 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | hemabe the Human Artificer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 3/3 225 | D:1 | Reached XP level 2. HP: 18/21 MP: 4/4 952 | D:1 | Reached XP level 3. HP: 19/26 MP: 5/5 1635 | D:2 | Slain by a worm Levels and vault maps discovered: D:1: saegor_arrival_fortress, layout_loops_ring, chequers_arboretum D:2: layout_rooms, grunt_dithmenos_smoke_and_mirrors, old_standard_altar, serial_bayou, serial_bayou_ford_a, serial_bayou_pond_a, serial_bayou_pond_d, serial_bayou_pond_e, st_stairs_5 Action || total -------------------------++------- Melee: Short sword || 72 Whip || 28 Stab: Sleeping || 3 Eat: Ration || 1 Armor: Leather armour || 18 Scale mail || 23 Dodge: Dodged || 66 Block: Shield || 12 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 42 | 7 | 14.3 | 20 | 2 | 9.1 +---------+---------+-------+---------+---------+------- D:1 | 24 | 7 | 22.6 | 16 | 2 | 11.1 D:2 | 18 | 0 | 0.0 | 4 | 0 | 0.0 +---------+---------+-------+---------+---------+------- Levels and vault maps discovered: D:1: saegor_arrival_fortress, layout_loops_ring, chequers_arboretum D:2: layout_rooms, grunt_dithmenos_smoke_and_mirrors, old_standard_altar, serial_bayou, serial_bayou_ford_a, serial_bayou_pond_a, serial_bayou_pond_d, serial_bayou_pond_e, st_stairs_5 Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 4.0 | 36.8 | 45.1 | 784.5 Dungeon | 100.0 | 100.0 | 4.0 | 36.8 | 45.1 | 784.5 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 24.5 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 24.5 +-------+-------+-------+-------+-------+----------------------