hornqvist Level 1 of the Dungeon (0, 0, D:1) a +4 ring mail (-20, 3, D:1) a +0 club (-27, 4, D:1) a +0 scale mail (-12, 4, D:1) a +0 club (-41, 7, D:1) a stone (-19, 17, D:1) 14 bolts (-47, 24, D:1) 7 stones (-3, 32, D:1) a stone (-3, 35, D:1) a +0 club (-49, 37, D:1) a +0 hand axe (0, 41, D:1) 22 stones (-8, 45, D:1) 24 stones (-25, 48, D:1) a +0 whip (-5, 50, D:1) a +0 club (-13, 53, D:1) 22 bolts Level 2 of the Dungeon (0, 0, D:2) a +0 dagger (-6, 2, D:2) a +0 hand axe (22, 2, D:2) a +0 leather armour (3, 3, D:2) a +0 club (2, 4, D:2) a +0 short sword a +0 scale mail (-21, 5, D:2) a stone (-19, 5, D:2) a stone (-20, 6, D:2) a stone (-21, 7, D:2) a stone (-25, 8, D:2) a +0 hunting sling 21 stones (-22, 8, D:2) a stone (20, 9, D:2) 24 stones (-22, 11, D:2) a +0 buckler (-23, 15, D:2) a cursed +0 scale mail (-22, 23, D:2) 22 stones (-24, 25, D:2) a +0 spear (-15, 29, D:2) a +0 dagger (-10, 33, D:2) a +0 helmet (-30, 38, D:2) a +0 hunting sling (-18, 40, D:2) a +0 short sword (-2, 42, D:2) a +0 leather armour Level 3 of the Dungeon (0, 0, D:3) a +0 club (-40, 3, D:3) a stone (-39, 3, D:3) a stone (-38, 3, D:3) a stone (-35, 3, D:3) a +0 club a stone (-15, 3, D:3) a cursed +0 short sword a +0 blowgun 7 poisoned needles (3, 3, D:3) a +0 mace (-41, 4, D:3) a stone (-14, 8, D:3) a +0 spear (-1, 13, D:3) a +1 whip of electrocution (-29, 19, D:3) a +0 scale mail (-31, 22, D:3) a +0 dagger (-45, 32, D:3) a +0 club 4 stones (-46, 36, D:3) a stone (-32, 38, D:3) a +0 spear (22, 45, D:3) a +0 robe (23, 45, D:3) a +0 robe (1, 49, D:3) a +1 dagger of venom 5 tomahawks (0, 53, D:3) a +0 robe Level 4 of the Dungeon [Shop] Umnut's Antique Weapon Emporium a +0 hand axe (87 gold) a +0 flail (101 gold) a +0 whip (72 gold) a +0 giant spiked club (55 gold) a +0 shortbow (87 gold) a +0 trident (101 gold) the +7 great mace "Firestarter" {flame, inner flame, rF++} (2064 gold) It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It greatly protects you from fire. a cursed +0 dagger (58 gold) a +1 mace of protection (87 gold) a +1 short sword of draining (87 gold) a +0 mace (87 gold) a +0 flail (101 gold) a +0 long sword (101 gold) (0, 0, D:4) a +0 club (0, 3, D:4) a +0 trident a +0 leather armour (-2, 4, D:4) a +0 ring mail (-1, 4, D:4) a +0 dagger a +0 robe (-2, 7, D:4) a tomahawk (-2, 8, D:4) 3 tomahawks (-12, 17, D:4) a +0 club (8, 17, D:4) 15 bolts (4, 18, D:4) a +0 leather armour (10, 19, D:4) a plain deck of summoning (4, 20, D:4) a +0 falchion (-11, 22, D:4) a +0 trident (17, 27, D:4) a +0 club (15, 28, D:4) a +0 whip (-5, 32, D:4) a +0 club a +0 hunting sling 21 stones (-3, 33, D:4) a stone (0, 33, D:4) 2 stones (1, 34, D:4) 3 stones (3, 34, D:4) 3 large rocks (3, 35, D:4) a +0 halberd (22, 35, D:4) a +0 flail (21, 36, D:4) a +0 whip Level 5 of the Dungeon (0, 6, D:5) Sif Muna's Tome of Curses Spells Type Level a - Corona Hexes 1 (-5, 9, D:5) a +0 chain mail (3, 13, D:5) a +0 chain mail (4, 13, D:5) 9 gold pieces (2, 14, D:5) a +0 mace (unseen) (11, 29, D:5) 15 stones (-15, 30, D:5) a cursed +0 spear (-15, 32, D:5) a +0 hand axe (17, 32, D:5) 14 stones (7, 38, D:5) 17 sling bullets (-6, 40, D:5) a +0 dagger a +0 robe (-12, 45, D:5) a +2 vampiric dagger a +0 chain mail a cursed -1 dagger a +0 leather armour (-9, 45, D:5) a +0 hand axe a +0 ring mail Level 6 of the Dungeon (0, 0, D:6) a cursed -1 flail (-2, 12, D:6) a +0 dagger (19, 14, D:6) a potion of haste (36, 20, D:6) a +0 club (unseen) (24, 24, D:6) 17 arrows of frost (25, 28, D:6) a +0 scale mail the Ecumenical Temple