iamserjio Level 1 of the Dungeon (0, 0, D:1) a +0 whip (1, -22, D:1) a +0 club (5, -32, D:1) a stone (7, -33, D:1) a +0 ring mail (14, -15, D:1) 23 stones (17, 8, D:1) a +0 dagger (31, 13, D:1) a +0 short sword 2 stones (31, 15, D:1) a stone (32, 13, D:1) a +0 dagger a stone (35, -5, D:1) a +0 club (38, -18, D:1) a +0 ring mail (39, 7, D:1) a +0 short sword (42, -31, D:1) a +0 club (64, 5, D:1) 11 stones (67, -20, D:1) a +0 ring mail Level 2 of the Dungeon (0, 0, D:2) 16 stones (2, -4, D:2) a +0 robe (31, -28, D:2) a +0 club (37, 4, D:2) a +0 mace (40, -13, D:2) 12 stones (42, -10, D:2) 2 stones (44, -12, D:2) a stone (45, -13, D:2) a stone (48, -3, D:2) 25 sling bullets (52, -15, D:2) 10 stones Level 3 of the Dungeon (0, 0, D:3) a +0 dagger 4 stones (0, 4, D:3) a stone (15, 24, D:3) a +0 club (17, 14, D:3) a +0 whip a +0 club a +0 scale mail (22, 32, D:3) a cursed +0 ring mail (33, -4, D:3) 27 arrows (33, 26, D:3) 18 stones (37, 18, D:3) a cursed +0 robe a +0 dagger (37, 19, D:3) a +0 dagger (37, 20, D:3) a +0 club (37, 22, D:3) a +2 ring mail of poison resistance (38, 20, D:3) a cursed +0 chain mail a +0 dagger (39, 21, D:3) a stone (40, 12, D:3) a +0 whip (40, 19, D:3) a +0 club (40, 23, D:3) a stone (41, 9, D:3) 13 arrows (44, 20, D:3) a +0 dagger of speed a cursed +0 robe (45, 20, D:3) a +0 whip (46, 9, D:3) a +0 mace a +0 mace a +0 scale mail a +0 leather armour (48, 19, D:3) a +0 club Level 4 of the Dungeon (0, 0, D:4) 11 stones (21, -22, D:4) a +0 hand axe (24, 2, D:4) a +0 dagger a +0 robe (26, -12, D:4) 13 stones (28, -7, D:4) 13 bolts a +0 dagger (29, 4, D:4) a +0 leather armour (32, 7, D:4) a +0 short sword (36, -8, D:4) a +0 leather armour (40, -24, D:4) a +0 ring mail (42, -10, D:4) a cursed +0 ring mail (42, -4, D:4) 7 poisoned needles (43, -17, D:4) a cursed +0 robe (46, -20, D:4) a cursed -1 club a +0 leather armour (47, -12, D:4) a +0 war axe a +0 ring mail a +0 hand axe (47, -11, D:4) a +0 war axe a +0 robe Level 5 of the Dungeon [Shop] Soq Zus's General Store 33 stones (39 gold) a +0 scale mail (48 gold) 21 arrows (50 gold) 11 sling bullets (66 gold) (0, 0, D:5) a cursed -3 club a +0 ring mail a +0 hand axe a +0 leather armour a +0 mace a +0 ring mail (1, 1, D:5) a +0 hand axe (12, 39, D:5) a +0 club (13, 25, D:5) a +0 cloak (20, 1, D:5) a +0 scale mail (23, 13, D:5) a +0 dagger a +0 flail a +0 chain mail a +0 dagger a +0 chain mail a +0 club (29, -12, D:5) 2 arrows (29, 15, D:5) a +0 robe (31, -12, D:5) 8 arrows a +0 shortbow (32, 40, D:5) a +0 short sword a +0 leather armour (33, 18, D:5) a +0 animal skin a +0 animal skin (37, 18, D:5) 4 stones (46, -14, D:5) a +0 short sword (46, 21, D:5) a +0 animal skin (51, -5, D:5) a +0 animal skin (52, 2, D:5) a +0 leather armour (65, 4, D:5) 23 arrows Level 6 of the Dungeon [Shop] Odut's Distillery a potion of degeneration (12 gold) (0, 0, D:6) 18 stones (6, 46, D:6) 12 stones (7, 0, D:6) a +0 dagger a +1 dagger of flaming a +0 robe (10, -14, D:6) a +0 club (16, 1, D:6) 17 arrows a +0 shortbow (16, 2, D:6) a +0 dagger (16, 3, D:6) an arrow (33, 30, D:6) a +0 spear (42, -6, D:6) a +0 hand axe a +0 robe (43, 31, D:6) a +0 dagger (46, -1, D:6) a +0 dire flail a +0 plate armour (48, -7, D:6) a +0 dagger a +0 robe (53, 28, D:6) 18 arrows (55, 1, D:6) a +0 giant spiked club (59, 44, D:6) a +0 leather armour Level 7 of the Dungeon (0, 0, D:7) a +0 robe (8, 22, D:7) a cursed -2 war axe (10, 15, D:7) a cursed -1 dagger a +0 robe (11, 5, D:7) 23 stones (15, 19, D:7) 18 arrows a +0 shortbow (15, 22, D:7) a cursed -1 giant club (15, 25, D:7) 21 poisoned needles (18, 4, D:7) a +0 flail (19, 3, D:7) a cursed -3 whip a +0 chain mail (19, 4, D:7) a +0 flail (19, 24, D:7) 25 stones (33, 11, D:7) a +0 hand axe (36, 9, D:7) a +0 morningstar (40, 31, D:7) a +0 glaive Level 8 of the Dungeon (0, 0, D:8) 18 arrows (1, -38, D:8) a +0 whip a +0 leather armour a +0 hand axe a +0 leather armour (3, -39, D:8) a +0 mace a +0 leather armour (8, -31, D:8) 10 stones (8, -4, D:8) a +0 plate armour (12, -3, D:8) a +1 halberd a +0 animal skin (14, -36, D:8) 17 stones (15, -15, D:8) a tomahawk (17, -17, D:8) a +0 trident (18, -16, D:8) a +0 dagger a +0 robe a +0 war axe a tomahawk a +0 plate armour (19, -16, D:8) a +0 dagger a +0 robe a +0 mace a +0 leather armour (20, -15, D:8) 3 tomahawks (21, -21, D:8) a +0 hand axe (21, -15, D:8) a tomahawk (22, -23, D:8) a +2 pair of gloves (23, -26, D:8) a +0 whip (50, -35, D:8) a +0 falchion (50, -34, D:8) a +0 robe a cursed -1 dagger (51, -35, D:8) a +0 flail (51, -34, D:8) a +0 robe a +1 dagger of speed (54, -48, D:8) a +0 shortbow Level 9 of the Dungeon (0, 0, D:9) 5 needles of confusion (7, 15, D:9) 2 arrows (12, 13, D:9) 12 arrows a +2 shortbow of velocity (14, -12, D:9) 27 arrows (14, -10, D:9) a +0 quarterstaff (16, 11, D:9) 17 bolts (17, 21, D:9) 12 stones (17, 27, D:9) a +0 leather armour (23, 2, D:9) 23 stones (24, 7, D:9) a +0 rapier (24, 33, D:9) 30 bolts (26, -13, D:9) 17 arrows (26, -3, D:9) a +0 hand axe (29, 1, D:9) 26 stones (32, -16, D:9) 15 stones (45, 27, D:9) 2 javelins (53, 28, D:9) 15 stones (55, 20, D:9) a +0 glaive (59, 31, D:9) a +0 whip (60, -4, D:9) a cursed -1 cloak (60, 30, D:9) a cursed -3 dagger a +0 robe a +0 club (60, 31, D:9) a +0 whip a +0 scale mail Level 10 of the Dungeon (0, 0, D:10) a +3 quarterstaff a +0 helmet (1, -34, D:10) 8 poisoned needles (1, -24, D:10) a +0 shortbow 23 arrows (2, -26, D:10) an arrow (13, 7, D:10) a +0 giant spiked club (23, 4, D:10) a +0 arbalest (34, 10, D:10) a +0 blowgun (36, -27, D:10) a +0 chain mail (52, -5, D:10) 18 stones (53, -20, D:10) a +0 mace (59, -46, D:10) a +0 robe Level 11 of the Dungeon (6, 26, D:11) a +0 robe a +0 giant spiked club (20, 38, D:11) +0 acid dragon scales (22, 42, D:11) a +3 dagger a +0 robe a +0 dagger a +2 robe of magic resistance (22, 43, D:11) a +0 ring mail (23, 43, D:11) a tomahawk a +0 chain mail (24, 17, D:11) an uncursed amulet of magic regeneration a wand of polymorph (4) a wand of flame (29) 4 potions of degeneration a +1 flail of protection a +1 whip of flaming a +0 antimagic dagger a +0 trident a +0 war axe a +0 buckler a scroll of noise a wand of digging (6) a +0 short sword of freezing a +0 halberd a +3 short sword of draining a +0 mace (25, 37, D:11) a +0 dagger a +0 chain mail a +0 flail a +0 chain mail a +0 club (25, 38, D:11) a +0 hand axe a +0 scale mail (25, 41, D:11) a tomahawk (27, 36, D:11) a +0 leather armour (36, 12, D:11) a +0 ring mail (38, -3, D:11) a +0 spear a +0 ring mail (39, -3, D:11) a +0 spear (39, -2, D:11) a +0 flail (39, -1, D:11) a +0 club (45, 7, D:11) a +0 giant spiked club (45, 36, D:11) a +0 dagger of draining 2 stones (46, 36, D:11) a +0 dagger (47, 36, D:11) a +0 whip (49, 30, D:11) a stone Level 12 of the Dungeon (0, 0, D:12) 27 stones (3, 2, D:12) a book of Minor Magic (9, -14, D:12) a +0 dagger (9, -13, D:12) a +0 leather armour a cursed -1 trident (10, -21, D:12) 11 sling bullets (14, -13, D:12) 6 javelins a +0 dagger (15, -15, D:12) a +0 spear (18, -15, D:12) a +0 halberd a +0 plate armour (21, -15, D:12) 4 tomahawks (21, -5, D:12) a cursed +0 flail (22, -16, D:12) a +0 club (22, -14, D:12) a +0 dagger a +0 robe (24, 6, D:12) a +0 hunting sling (36, -11, D:12) a +0 giant club (36, -10, D:12) a +0 shield (37, -13, D:12) a +0 chain mail (40, 12, D:12) a wand of polymorph (9) Level 13 of the Dungeon (0, 0, D:13) a +4 morningstar (6, 8, D:13) a poisoned needle (8, 8, D:13) a stone (9, -21, D:13) a +0 falchion (10, -19, D:13) a +0 dagger a cursed +0 robe (10, 7, D:13) 4 stones (10, 8, D:13) a +1 short sword of electrocution 4 stones a +5 dagger a +0 blowgun 14 poisoned needles (10, 9, D:13) a +0 short sword 4 stones (10, 10, D:13) a +0 short sword a stone (20, -11, D:13) a cursed -1 dagger a +0 robe (24, -25, D:13) 26 stones (25, -18, D:13) a +1 great mace of crushing a +0 plate armour a +0 short sword a +0 shortbow 18 arrows a +0 leather armour (26, -9, D:13) a +0 rapier (29, -5, D:13) a +0 dire flail (30, -14, D:13) a bolt (35, -17, D:13) a bolt (36, -24, D:13) a +0 flail a cursed -1 robe (36, -23, D:13) a +0 glaive a cursed +0 chain mail (36, -18, D:13) a +0 long sword a +0 chain mail (37, -24, D:13) a +0 dagger a +0 arbalest 10 bolts a +0 ring mail (37, -23, D:13) a +2 spear of flaming a +0 robe (37, -22, D:13) a +2 battleaxe a +0 chain mail a +0 war axe a +0 plate armour (37, -19, D:13) a +0 ring mail (37, -18, D:13) a +0 dagger a +0 arbalest 8 bolts a +0 ring mail (38, -25, D:13) a +0 lajatang (39, -4, D:13) a +0 mace (44, -8, D:13) a +0 flail (45, -8, D:13) a +0 robe a +0 dagger (47, -10, D:13) a +0 robe a +0 dagger (47, -4, D:13) a +0 club (52, 2, D:13) 25 arrows Level 14 of the Dungeon (0, 0, D:14) a +1 ring mail of cold resistance (5, -23, D:14) a +0 dire flail a +0 giant club (10, -15, D:14) 8 needles of confusion (14, -24, D:14) a +0 ring mail (14, -4, D:14) a +3 quarterstaff (15, 5, D:14) 25 stones (22, -20, D:14) a +0 leather armour (31, -6, D:14) 9 arrows a +0 shortbow of flaming (32, -5, D:14) 12 poisoned needles a +0 short sword a +0 blowgun (33, -6, D:14) a stone (33, -5, D:14) 3 stones (34, -8, D:14) a +2 dagger of venom (34, -7, D:14) a poisoned needle a stone (34, -5, D:14) 3 stones (35, -8, D:14) a stone a +0 giant club a +0 giant club (38, -14, D:14) 30 arrows a +0 longbow (38, -12, D:14) a +0 mace (38, -11, D:14) an arrow (38, -10, D:14) an arrow (39, -12, D:14) a poisoned needle (40, -4, D:14) 10 arrows Level 15 of the Dungeon (0, 0, D:15) 19 bolts (1, 12, D:15) a +0 short sword (7, 54, D:15) 3 large rocks (9, 54, D:15) a large rock (11, 3, D:15) an arrow (12, 4, D:15) an arrow (12, 54, D:15) a large rock (13, 4, D:15) 2 arrows (16, 4, D:15) a +0 shortbow 20 arrows (20, 51, D:15) a +0 long sword a +0 robe (20, 52, D:15) a +6 hand axe a +0 robe (20, 54, D:15) a +2 trident a cursed +0 robe (20, 59, D:15) a +0 robe (23, 1, D:15) a +3 scimitar of flaming (23, 38, D:15) the +8 Wrath of Trog {antimagic, *Rage} It reduces the magical energy of the wielder, and disrupts the spells and magical abilities of those hit. Natural abilities and divine invocations are not affected. It may make you go berserk in combat. a scroll of torment an uncursed ring of ice 2 scrolls of immolation the +1 falchion of Heti {flame, Str+2} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It affects your strength (+2). (25, 5, D:15) a +0 whip a wand of acid (12) (25, 6, D:15) a +0 scimitar of flaming (27, 4, D:15) a +0 flail (28, 5, D:15) a +0 dagger a +0 robe (37, 44, D:15) a lightning rod (4/4) (39, 47, D:15) a potion of degeneration (44, 46, D:15) a +0 scimitar of flaming (46, 54, D:15) a +2 helmet (56, 50, D:15) 22 stones (62, 42, D:15) a wand of digging (4) the Ecumenical Temple Level 1 of the Orcish Mines (6, 20, Orc:1) the +3 glaive of Descent {distort, rElec rPois Stlth+} It warps and distorts space around it. Unwielding it can cause banishment or high damage. It insulates you from electricity. It protects you from poison. It makes you more stealthy. (8, 20, Orc:1) a bolt (13, 7, Orc:1) a +0 ring mail a +0 club (13, 8, Orc:1) a large rock (13, 11, Orc:1) a +0 flail (13, 21, Orc:1) 12 sling bullets (14, 9, Orc:1) a +0 mace (14, 11, Orc:1) a +0 giant spiked club (14, 20, Orc:1) a manual of Armour (14, 21, Orc:1) an uncursed staff of air (14, 39, Orc:1) a +0 club (15, 4, Orc:1) a +0 robe a +0 dagger (15, 10, Orc:1) a large rock (15, 20, Orc:1) a +2 arbalest 18 bolts a +2 plate armour (15, 39, Orc:1) a +0 dagger a +2 robe of cold resistance a +0 scimitar a +0 ring mail a +0 mace a +0 chain mail (16, 3, Orc:1) a +2 dagger of venom (16, 4, Orc:1) a large rock (16, 13, Orc:1) a +0 club (16, 21, Orc:1) a +0 scimitar a +0 chain mail (16, 39, Orc:1) a +0 hand axe a +0 plate armour (17, 19, Orc:1) a +3 arbalest 21 bolts a +2 plate armour (17, 20, Orc:1) a +0 giant club a +0 giant club (17, 21, Orc:1) a +0 giant club a +0 giant club (18, 1, Orc:1) a +0 short sword (18, 20, Orc:1) a +0 giant club a cursed -3 giant spiked club (19, 1, Orc:1) a +0 ring mail a +0 war axe a +1 robe of resistance a +0 dagger (19, 25, Orc:1) a +0 robe a +0 dagger (20, 1, Orc:1) a +0 mace (21, 1, Orc:1) a +0 mace (21, 22, Orc:1) a +0 leather armour (21, 23, Orc:1) a +0 plate armour a +0 trident (22, 1, Orc:1) a +0 robe a +0 dagger a +0 giant spiked club (22, 3, Orc:1) a +0 robe a +0 dagger (23, 19, Orc:1) a +0 flail (32, 1, Orc:1) a +0 plate armour a +1 long sword (34, 5, Orc:1) a +0 giant club (36, 6, Orc:1) a +0 giant club (37, 40, Orc:1) a +2 dagger of electrocution a +0 robe (37, 41, Orc:1) a +0 halberd a +0 chain mail a +0 whip (37, 42, Orc:1) a +0 trident a +0 plate armour of magic resistance (38, 41, Orc:1) a +0 flail a +0 dagger a +0 robe a +0 dagger a +0 robe a +0 leather armour a +1 war axe of chopping a +0 plate armour a +0 scale mail a +0 flail a +0 chain mail a +0 dagger a +0 short sword a +0 hand axe a +0 leather armour Level 2 of the Orcish Mines [Shop] Qivagh's General Store a wand of flame (20) (165 gold) 21 stones (31 gold) a scroll of amnesia (52 gold) a scroll of amnesia (52 gold) 9 poisoned needles (54 gold) 10 arrows (30 gold) a scroll of remove curse (45 gold) 15 bolts (45 gold) a +0 chain mail (67 gold) 25 bolts (75 gold) [Shop] Orowki's Antique Weapon Shoppe a +3 short sword of holy wrath (761 gold) a +0 long sword of holy wrath (282 gold) a +2 hand axe of chopping (561 gold) a +0 hunting sling (51 gold) the +0 short sword "Epokomm" {pain, rF+} (731 gold) In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. It protects you from fire. a +1 scimitar of draining (482 gold) a +1 hunting sling of velocity (312 gold) a +0 hand crossbow (119 gold) a +0 halberd (136 gold) a +0 scimitar (136 gold) a +0 hand crossbow (119 gold) a +1 mace of protection (360 gold) [Shop] Yczunas's Antique Armour Emporium a +0 plate armour (736 gold) the +3 robe of Clouds {+Thunder rCloud rElec} (950 gold) It insulates you from electricity. a +0 chain mail (144 gold) a +2 chain mail of fire resistance (688 gold) a +3 scale mail of magic resistance (832 gold) a +0 plate armour (736 gold) a +0 chain mail (144 gold) the +6 acid dragon scales of the World {+Blink rN+++ rCorr Dex-3 SInv} (3264 gold) It affects your dexterity (-3). It renders you almost immune to negative energy. It lets you see invisible. It lets you blink. It provides partial protection from all sources of acid and corrosion. a +2 plate armour of fire resistance (1280 gold) [Shop] Xoaziof's Book Emporium the Handbook of Twisted Good Luck (1054 gold) Spells Type Level a - Regeneration Charms/Necromancy 3 b - Spectral Weapon Hexes/Charms 3 c - Teleport Other Translocation 3 d - Force Lance Conjuration/Translocation 4 e - Iskenderun's Battlesphere Conjuration/Charms 5 a book of Cantrips (340 gold) a book of Geomancy (595 gold) a book of Party Tricks (850 gold) a book of Misfortune (340 gold) a book of the Earth (1105 gold) a book of Burglary (1275 gold) a book of Transfigurations (935 gold) the Compendium of a Million Beds (867 gold) Spells Type Level a - Infusion Charms 1 b - Spectral Weapon Hexes/Charms 3 c - Petrify Transmutation/Earth 4 d - Yara's Violent Unravelling Hexes/Transmutation 5 e - Statue Form Transmutation/Earth 6 a book of Ice (1105 gold) a book of Minor Magic (340 gold) a book of Air (595 gold) a book of Summonings (1190 gold) (0, 0, Orc:2) a +0 whip a +0 leather armour (0, 2, Orc:2) a +0 dagger a +0 robe (0, 4, Orc:2) a +0 flail a +0 chain mail (1, 1, Orc:2) a +0 dagger a +0 robe (1, 7, Orc:2) a +0 hand axe a +0 plate armour (2, 3, Orc:2) a +0 club (2, 4, Orc:2) a +0 mace a +0 plate armour (4, 4, Orc:2) a +0 battleaxe a +0 plate armour (6, 5, Orc:2) a +0 dagger a +0 robe (6, 6, Orc:2) a +0 battleaxe a +0 chain mail (11, 11, Orc:2) a +0 plate armour a +0 trident (15, 10, Orc:2) a +0 plate armour a +1 great sword of protection (15, 12, Orc:2) a +0 plate armour a +0 war axe (30, 19, Orc:2) a +0 giant club (30, 28, Orc:2) a +0 plate armour a +0 great sword (32, 30, Orc:2) a +0 robe a +0 dagger (34, 30, Orc:2) a +0 giant club (35, 20, Orc:2) a +0 plate armour a +0 battleaxe (35, 21, Orc:2) a +0 chain mail a +1 mace of holy wrath (35, 28, Orc:2) a +0 chain mail a +0 halberd (35, 31, Orc:2) a +0 plate armour a +0 dire flail (35, 32, Orc:2) a +0 chain mail a +0 scimitar a +0 plate armour a +0 short sword (36, 21, Orc:2) a +0 plate armour a +0 mace (36, 23, Orc:2) a +3 chain mail of fire resistance a +1 great sword (36, 29, Orc:2) a +0 giant club a +0 dagger a +0 robe (37, 28, Orc:2) a +0 robe a +0 dagger (38, 30, Orc:2) a +0 chain mail a +0 war axe (39, 25, Orc:2) a +0 robe a +0 dagger (39, 29, Orc:2) a +0 giant spiked club Level 1 of the Elven Halls (0, 0, Elf:1) a +0 long sword a cursed +0 chain mail (2, 6, Elf:1) a +3 hand axe of freezing (7, -34, Elf:1) a +0 scimitar a +2 buckler of fire resistance a +0 long sword a +0 shortbow 20 arrows a +0 leather armour (8, -34, Elf:1) a +0 leather armour a +0 scimitar of holy wrath a +0 buckler a +0 rapier a +0 leather armour (10, -35, Elf:1) a +0 long sword (10, -34, Elf:1) a +0 long sword a +0 leather armour (10, -10, Elf:1) a +1 scimitar of protection (11, -10, Elf:1) a cursed -2 long sword (11, -9, Elf:1) a +0 chain mail a +0 rapier (12, -10, Elf:1) a cursed -2 leather armour a +0 rapier (13, -31, Elf:1) a +0 rapier a +0 leather armour (13, 6, Elf:1) a +0 long sword of holy wrath (14, -33, Elf:1) a cursed -1 spear (14, -11, Elf:1) a +0 leather armour a +0 long sword (15, -12, Elf:1) a +0 leather armour a +0 rapier (15, -5, Elf:1) a +0 dagger of protection (16, -36, Elf:1) a cursed ring of teleportation (16, -13, Elf:1) an arrow (17, -14, Elf:1) an arrow a +4 scale mail a +0 rapier (18, -22, Elf:1) 11 arrows (19, -16, Elf:1) a +3 leather armour 21 arrows a +0 scimitar a +0 shortbow (20, -17, Elf:1) a +0 ring mail a +0 long sword a +0 leather armour a +0 long sword (23, -38, Elf:1) a +0 long sword (23, 4, Elf:1) a +0 dagger a +0 short sword (23, 6, Elf:1) a +0 rapier a +0 leather armour (24, -38, Elf:1) a +0 scale mail a +0 long sword (24, 2, Elf:1) a +0 scale mail (24, 10, Elf:1) a +4 antimagic morningstar (25, -38, Elf:1) a +0 chain mail a +0 dagger (25, -25, Elf:1) a +0 leather armour (30, 6, Elf:1) a +0 hunting sling (31, 8, Elf:1) 16 stones (34, -23, Elf:1) a cursed +0 dagger (36, -5, Elf:1) a +0 dagger (38, -32, Elf:1) a +2 short sword of protection a +0 leather armour (39, 1, Elf:1) a +4 dire flail of protection (40, -5, Elf:1) a +2 dagger of speed a +0 long sword (40, -1, Elf:1) a +0 long sword a +0 ring mail (41, -4, Elf:1) a cursed -2 long sword a +0 leather armour a +0 short sword a +0 shield a wand of acid (8) (41, -3, Elf:1) a +4 long sword a +0 short sword a +0 ring mail (41, -2, Elf:1) a +3 halberd of freezing (41, -1, Elf:1) a +0 long sword a +0 scale mail (42, -1, Elf:1) a +0 rapier a +0 ring mail (43, -12, Elf:1) a +1 battleaxe of distortion (43, -2, Elf:1) a +0 rapier a +0 ring mail a +1 battleaxe of flaming (44, -3, Elf:1) a +0 long sword a +0 leather armour (45, -4, Elf:1) a +3 vampiric short sword a +2 hand axe of draining (46, -5, Elf:1) a +0 scimitar a +1 leather armour of fire resistance (48, -17, Elf:1) 2 arrows (49, -18, Elf:1) a +0 short sword a +0 scimitar a +0 shortbow a +0 leather armour a +0 long sword a +0 leather armour a +0 shortbow 20 arrows a +0 long sword a +0 buckler Level 2 of the Elven Halls [Shop] Gadezoz's General Store a +4 short sword (425 gold) a ration (85 gold) a scroll of immolation (59 gold) 11 bolts (37 gold) a scroll of teleportation (51 gold) a scroll of enchant armour (127 gold) 17 stones (28 gold) 7 needles of sleeping (59 gold) (0, 0, Elf:2) a +0 hand axe of flaming (0, 38, Elf:2) a +0 longbow (2, 26, Elf:2) a +0 long sword (5, -10, Elf:2) a +0 club (11, -3, Elf:2) a +0 scimitar (11, 23, Elf:2) a +0 short sword (12, -13, Elf:2) a cursed -1 great sword (12, 23, Elf:2) a +0 long sword (13, -19, Elf:2) an arrow (13, -17, Elf:2) a +0 dagger (13, 35, Elf:2) a +0 long sword (14, -22, Elf:2) a +0 ring mail (14, 35, Elf:2) an arrow (14, 36, Elf:2) an arrow (15, -19, Elf:2) an arrow (15, -11, Elf:2) a +1 flail of protection (15, 36, Elf:2) a +0 short sword a +0 longbow 12 arrows a +0 leather armour (16, 35, Elf:2) a +0 long sword a +0 long sword a +0 leather armour a +0 rapier (17, -18, Elf:2) a +0 dagger a +0 shortbow a +0 leather armour 8 arrows (17, -17, Elf:2) a +0 long sword (18, -18, Elf:2) a +0 scimitar a +0 buckler (18, -17, Elf:2) a +0 long sword (18, -5, Elf:2) 17 arrows (18, 36, Elf:2) a +0 long sword (19, -18, Elf:2) a +0 short sword a +0 shortbow 11 arrows a +0 leather armour (19, -17, Elf:2) a +0 rapier a +1 short sword of holy wrath a +0 rapier a +0 scale mail (20, -16, Elf:2) a +0 dagger (21, -21, Elf:2) a +0 short sword (21, -19, Elf:2) an arrow (23, 22, Elf:2) a +0 long sword a +0 leather armour (24, -18, Elf:2) 10 stones (28, 5, Elf:2) a +5 dagger a +0 bardiche a +0 robe (28, 6, Elf:2) a +4 dagger (29, 7, Elf:2) a +0 long sword (31, 5, Elf:2) a +0 dagger (31, 6, Elf:2) a cursed -1 mace (31, 11, Elf:2) a cursed +0 mace (32, 7, Elf:2) a +0 scimitar (33, -22, Elf:2) a +0 falchion (33, 6, Elf:2) a +0 morningstar (34, -16, Elf:2) a +0 great mace (34, 7, Elf:2) a +0 short sword (34, 11, Elf:2) a +0 mace (35, 9, Elf:2) a +1 scimitar of holy wrath (35, 34, Elf:2) the +8 mace "Zeixez" {distort, MR++} It warps and distorts space around it. Unwielding it can cause banishment or high damage. It affects your resistance to hostile enchantments. (36, 31, Elf:2) a +4 rapier a +0 leather armour Level 3 of the Elven Halls (0, 0, Elf:3) the ring "Xiung" {MP+9 Str+4 Dex-5} [ring of magical power] It affects your strength (+4). It affects your dexterity (-5). It affects your magic capacity (+9). an uncursed ring of protection from magic (1, -3, Elf:3) 16 sling bullets (3, -47, Elf:3) a +1 war axe of chopping (3, -24, Elf:3) a +1 hand axe of chopping (5, -37, Elf:3) a +0 short sword (7, -25, Elf:3) a +0 leather armour (8, -36, Elf:3) 16 stones (16, -27, Elf:3) a +0 short sword of venom the +1 robe of Zaip {Str+2} It affects your strength (+2). (19, -52, Elf:3) a +0 short sword (21, -51, Elf:3) a +0 long sword (22, -53, Elf:3) a +6 battleaxe of electrocution (22, -52, Elf:3) a +0 scimitar a +0 long sword (23, -53, Elf:3) a +0 long sword (23, -52, Elf:3) a +0 buckler a +0 short sword (28, -15, Elf:3) a +0 ring mail a +0 short sword (32, -24, Elf:3) a +0 rapier (34, -37, Elf:3) 17 arrows (36, -51, Elf:3) a book of Callings (36, -50, Elf:3) 12 arrows (36, -37, Elf:3) a +0 leather armour a +0 rapier (37, -42, Elf:3) a +0 scale mail a scroll of torment (38, -59, Elf:3) an uncursed staff of summoning (38, -56, Elf:3) a +0 short sword (38, -52, Elf:3) an uncursed staff of death (38, -35, Elf:3) a +5 dire flail of protection (40, -58, Elf:3) a box of beasts (41, -48, Elf:3) a wand of clouds (4) (41, -40, Elf:3) an arrow (41, -39, Elf:3) an uncursed ring of protection from magic the cursed +0 whip of Xidythri {freeze, rN+} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It protects you from negative energy. It has a curse placed upon it. the +10 war axe of Wedo {flame, rC+ Stlth+} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It protects you from cold. It makes you more stealthy. 8 steel javelins (41, -38, Elf:3) a +1 hand axe of flaming a +0 ring mail (42, -58, Elf:3) a +0 shortbow a +2 hand axe of flaming 14 arrows a +2 robe of cold resistance (42, -57, Elf:3) an arrow (43, -39, Elf:3) a +0 shortbow 22 arrows a +0 leather armour (44, -61, Elf:3) a +1 falchion of holy wrath (45, -60, Elf:3) a +0 long sword (45, -59, Elf:3) 7 needles of sleeping (45, -39, Elf:3) an arrow (46, -39, Elf:3) an arrow (47, -62, Elf:3) a +0 long sword (47, -61, Elf:3) 6 needles of sleeping (47, -60, Elf:3) a +0 short sword (47, -57, Elf:3) a +0 long sword of slicing (47, -56, Elf:3) a +0 short sword a +0 short sword a cursed +0 scale mail an uncursed amulet of faith (48, -60, Elf:3) a +0 short sword (48, -40, Elf:3) a +3 long sword a +0 leather armour (49, -60, Elf:3) a crystal ball of energy (49, -55, Elf:3) a +0 long sword a +0 leather armour (49, -46, Elf:3) a +0 chain mail a +0 short sword a +0 ring mail a +0 rapier (49, -41, Elf:3) a +0 scimitar a +0 chain mail (49, -6, Elf:3) a +0 plate armour a +0 mace (50, -60, Elf:3) a +0 dagger (50, -57, Elf:3) the +10 trident of Exyarely {vamp, rPois Str-3 Int+8} It inflicts no extra harm, but heals its wielder when it wounds a living foe. It affects your strength (-3). It affects your intelligence (+8). It protects you from poison. an uncursed staff of poison the +6 hand crossbow of the Establishment {flame, rC+++ rN+ Str-2 Dex-3} It causes projectiles fired from it to burn those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your strength (-2). It affects your dexterity (-3). It renders you almost immune to cold. It protects you from negative energy. (50, -47, Elf:3) a +0 ring mail a +2 trident of venom (50, -45, Elf:3) a +0 leather armour 20 arrows a +0 longbow a +0 long sword a +0 leather armour a +0 scale mail a +1 dire flail of crushing (50, -44, Elf:3) a cursed -2 leather armour a cursed +0 long sword an arrow (50, -43, Elf:3) a +0 rapier a +1 rapier of flaming a +0 leather armour a +1 rapier of flaming a +0 rapier (50, -42, Elf:3) 52 arrows a +0 longbow a +1 plate armour of cold resistance (50, -8, Elf:3) a +0 mace a +0 falchion (50, -7, Elf:3) a +0 robe a +0 dagger (50, -6, Elf:3) a cursed -3 mace a +0 battleaxe a cursed +0 leather armour (51, -61, Elf:3) a wand of random effects (9) (51, -60, Elf:3) a +0 short sword (51, -46, Elf:3) a +0 dagger (51, -44, Elf:3) a +0 leather armour a +0 long sword a +0 leather armour a +5 quarterstaff of draining (51, -42, Elf:3) an arrow (51, -41, Elf:3) a +0 shield a +0 leather armour a +3 long sword of holy wrath (51, -40, Elf:3) a +0 rapier (51, -39, Elf:3) a +0 longbow 36 arrows a +0 leather armour (52, -61, Elf:3) a +0 short sword (53, -60, Elf:3) a +0 short sword (53, -39, Elf:3) a +0 robe a +2 war axe of venom (53, -37, Elf:3) a +0 short sword a +0 leather armour a +0 rapier (53, -36, Elf:3) a +0 rapier (53, -18, Elf:3) a +2 battleaxe of electrocution (53, -14, Elf:3) 7 poisoned needles (53, -12, Elf:3) a +2 short sword of draining (53, -5, Elf:3) 19 stones (55, -61, Elf:3) 26 stones (55, -60, Elf:3) a +2 longbow of freezing (61, -59, Elf:3) a phial of floods (61, -54, Elf:3) 25 stones (62, -59, Elf:3) a +0 robe of fire resistance (62, -52, Elf:3) a +0 dagger (63, -55, Elf:3) 7 stones (63, -50, Elf:3) a +2 short sword of freezing (64, -51, Elf:3) 8 steel tomahawks (64, -50, Elf:3) a +8 flail of venom Level 1 of the Lair of Beasts (0, 0, Lair:1) 25 stones (8, 6, Lair:1) an uncursed ring of teleportation {@r3} an uncursed amulet of harm (27, -23, Lair:1) a +0 leather armour of cold resistance (34, -1, Lair:1) a +0 short sword (36, -28, Lair:1) a wand of polymorph (9) (49, -15, Lair:1) 25 stones (50, 16, Lair:1) a wand of paralysis (9) Level 2 of the Lair of Beasts (0, 0, Lair:2) a +2 trident of piercing (1, 16, Lair:2) a +0 robe (2, 19, Lair:2) 25 arrows (11, -10, Lair:2) 9 stones (11, 1, Lair:2) a +0 robe (19, -14, Lair:2) 14 gold pieces (26, -13, Lair:2) a +0 club (31, 12, Lair:2) a +0 flail (47, 19, Lair:2) 29 stones (53, 1, Lair:2) a +0 centaur barding (53, 27, Lair:2) 18 stones Level 3 of the Lair of Beasts (0, 0, Lair:3) 14 bolts (4, -13, Lair:3) 15 stones (5, 25, Lair:3) a +0 bardiche (6, 18, Lair:3) 30 bolts (8, 11, Lair:3) a +0 trident (27, -22, Lair:3) 2 tomahawks (35, -5, Lair:3) 17 stones (49, -8, Lair:3) a +2 dagger of electrocution a +0 robe (53, -8, Lair:3) a +0 leather armour Level 4 of the Lair of Beasts (0, 0, Lair:4) a javelin (1, -2, Lair:4) a +0 ring mail (1, -1, Lair:4) a +2 eveningstar of holy wrath 5 javelins a +0 scale mail a wand of acid (7) (5, 2, Lair:4) a +0 war axe (6, -18, Lair:4) a wand of enslavement (11) (7, 7, Lair:4) an uncursed amulet of harm (10, 0, Lair:4) 18 sling bullets (15, 2, Lair:4) 18 bolts (17, 13, Lair:4) 25 stones (18, -30, Lair:4) a cursed staff of poison (19, -11, Lair:4) a +0 flail (23, -26, Lair:4) 14 arrows (30, -22, Lair:4) the +0 helmet "Fudugu" {rElec Int+7 Slay-6} It affects your intelligence (+7). It affects your accuracy and damage with ranged weapons and melee attacks (-6). It insulates you from electricity. (30, -4, Lair:4) a +0 chain mail (36, -28, Lair:4) a +0 shortbow (38, -35, Lair:4) a +0 robe (47, -26, Lair:4) a +1 great sword of slicing (52, -21, Lair:4) a wand of enslavement (11) (52, -19, Lair:4) 23 sling bullets (52, -7, Lair:4) 15 sling bullets Level 5 of the Lair of Beasts (0, 0, Lair:5) 11 stones (2, -5, Lair:5) a +0 ring mail (15, 12, Lair:5) 28 arrows (22, 18, Lair:5) a +0 chain mail (31, 16, Lair:5) a +0 flail (31, 18, Lair:5) 24 stones (35, 16, Lair:5) a +0 pair of boots (40, -17, Lair:5) a +0 falchion Level 6 of the Lair of Beasts (0, 0, Lair:6) 16 arrows (5, 42, Lair:6) 21 stones (15, 18, Lair:6) a +0 shortbow (21, 51, Lair:6) a +0 leather armour (32, 61, Lair:6) a +0 great sword (33, 29, Lair:6) a wand of iceblast (11) (37, 26, Lair:6) a +0 leather armour (43, -1, Lair:6) a potion of degeneration (53, 30, Lair:6) 31 stones (64, 58, Lair:6) a wand of iceblast (11) (65, 35, Lair:6) a +0 rapier (65, 48, Lair:6) a +0 war axe (67, 31, Lair:6) a +0 flail (67, 32, Lair:6) a +1 war axe of flaming (69, 31, Lair:6) a +0 great mace (70, 6, Lair:6) a lamp of fire Level 1 of the Shoals (0, 0, Shoals:1) 14 arrows (2, -11, Shoals:1) a +0 hand axe of flaming (2, -8, Shoals:1) a +3 spear of flaming (2, -1, Shoals:1) 18 poisoned needles (4, -5, Shoals:1) a +0 war axe a +0 robe (5, -17, Shoals:1) 18 poisoned needles (5, -11, Shoals:1) a +0 quarterstaff (8, -10, Shoals:1) a +2 trident of flaming a +2 robe of fire resistance a +1 buckler of fire resistance (8, -7, Shoals:1) a +0 spear of flaming a +2 robe of fire resistance (9, -7, Shoals:1) a +0 robe a +2 buckler of fire resistance (10, -8, Shoals:1) a +0 trident of flaming a +0 robe (11, -12, Shoals:1) a +1 trident of flaming a +0 robe (12, -24, Shoals:1) a +0 shield (12, -17, Shoals:1) 14 bolts (12, -12, Shoals:1) a +1 trident of flaming a +0 robe a +0 buckler (12, 7, Shoals:1) a cursed -1 mace (13, -17, Shoals:1) a large rock (14, 1, Shoals:1) a scroll of immolation (15, -15, Shoals:1) a large rock (15, -10, Shoals:1) a +2 trident of venom (16, -16, Shoals:1) a +0 rapier a +0 robe (16, -9, Shoals:1) a +2 rapier of draining a +0 robe (17, -20, Shoals:1) a +0 war axe (17, -15, Shoals:1) a +1 rapier of venom a +0 robe (17, -9, Shoals:1) a +0 trident (18, 0, Shoals:1) a +0 spear (20, 0, Shoals:1) a +0 scale mail (21, 9, Shoals:1) a +0 buckler (23, 12, Shoals:1) +0 fire dragon scales (26, 14, Shoals:1) a +0 scale mail (36, 13, Shoals:1) a +0 ring mail (38, 2, Shoals:1) a +0 spear (38, 13, Shoals:1) a +0 buckler of reflection (39, -21, Shoals:1) a +0 trident (50, 5, Shoals:1) a +0 rapier a +0 fustibalus a wand of enslavement (7) a +0 robe (51, -14, Shoals:1) a +0 ring mail (53, 8, Shoals:1) a +8 morningstar of venom a +1 chain mail of poison resistance (54, 2, Shoals:1) a wand of flame (12) (55, 10, Shoals:1) 21 stones Level 2 of the Shoals (0, 0, Shoals:2) a snapping turtle corpse (5, -26, Shoals:2) a +3 vampiric trident a +0 leather armour (9, -29, Shoals:2) a poisoned tomahawk (11, -28, Shoals:2) a poisoned tomahawk (11, -27, Shoals:2) a +0 trident (13, -22, Shoals:2) 16 poisoned needles (13, 4, Shoals:2) a +1 trident of freezing a merfolk corpse (14, -27, Shoals:2) a +0 trident 6 poisoned tomahawks (14, -26, Shoals:2) a +0 trident (15, 2, Shoals:2) a +0 trident (16, 8, Shoals:2) a tomahawk (17, 6, Shoals:2) a steel javelin (17, 7, Shoals:2) a tomahawk (18, 6, Shoals:2) a tomahawk (19, 6, Shoals:2) a steel javelin 3 tomahawks (20, 4, Shoals:2) a +0 trident (unseen) (20, 6, Shoals:2) a tomahawk a +3 spear of venom 17 steel javelins a +0 leather armour (20, 15, Shoals:2) a potion of agility (21, 4, Shoals:2) a +0 trident (unseen) (22, 4, Shoals:2) a +0 trident (unseen) (23, 4, Shoals:2) a +0 trident (unseen) (25, -39, Shoals:2) a +0 glaive (25, 13, Shoals:2) a potion of mutation (27, 6, Shoals:2) a wand of iceblast (8) (30, 3, Shoals:2) a tomahawk (35, -32, Shoals:2) a +0 trident a merfolk skeleton (37, -11, Shoals:2) 3 curare-tipped needles (38, -31, Shoals:2) a +0 buckler (40, -14, Shoals:2) a sea snake corpse (43, -18, Shoals:2) 11 sling bullets (44, -24, Shoals:2) a +0 club (48, -19, Shoals:2) a javelin of penetration (48, -15, Shoals:2) a javelin (49, -23, Shoals:2) a tomahawk (49, -22, Shoals:2) a javelin of penetration (still there?) a tomahawk (still there?) (49, -21, Shoals:2) a tomahawk (50, -21, Shoals:2) a tomahawk (50, -17, Shoals:2) 3 javelins (50, -15, Shoals:2) a +0 trident (unseen) (51, -20, Shoals:2) a tomahawk (51, -15, Shoals:2) a throwing net 3 javelins (52, -20, Shoals:2) a tomahawk (52, -15, Shoals:2) a javelin (54, -17, Shoals:2) a +0 trident 5 tomahawks a merfolk corpse (55, -19, Shoals:2) a +6 spear (unseen) (55, -18, Shoals:2) a +0 trident (still there?) a tomahawk (still there?) (55, -17, Shoals:2) a +0 trident (unseen)