Dungeon Crawl Stone Soup version 0.25-a0-699-g25a338df49 (webtiles) character file. Game seed: 17058269602969413393, levelgen mode: deterministic 7 iamserjio the Skirmisher (level 2, -1/21 HPs) Began as an Octopode Chaos Knight on Apr 2, 2020. Was a Plaything of Xom. Slain by a kobold ... wielding a +0 short sword (2 damage) ... on level 1 of the Dungeon. The game lasted 00:00:30 (277 turns). iamserjio the Skirmisher (Octopode Chaos Knight) Turns: 277, Time: 00:00:30 Health: -1/21 AC: 1 Str: 11 XL: 2 Next: 4% Magic: 2/2 EV: 13 Int: 14 God: Xom [.*....] Gold: 27 SH: 0 Dex: 11 Spells: 1/1 levels left rFire . . . SeeInvis . e - +0 dagger (elec) rCold . . . Gourm . (no shield) rNeg . . . Faith . (helmet restricted) rPois . Spirit . (no amulet) rElec . Reflect . (no ring) rCorr . Harm . (no ring) MR ..... (no ring) Stlth ++........ (no ring) HPRegen 0.07/turn (no ring) MPRegen 0.08/turn (no ring) (no ring) (no ring) @: no status effects A: almost no armour, stealthy swim, amphibious, 8 rings, constrict 8, camouflage 1, gelatinous body 1 a: Renounce Religion You were on level 1 of the Dungeon. You worshipped Xom. You were a plaything of Xom. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 27 gold pieces. Inventory: Hand Weapons a - a +0 falchion of chaos e - a +0 dagger of electrocution (weapon) Missiles f - 3 atropa-tipped darts (quivered) Jewellery h - an uncursed ring of wizardry {unknown} Scrolls c - a scroll of enchant armour {unknown} d - a scroll of fear {unknown} Potions i - a potion of stabbing {unknown} Comestibles b - 2 rations g - 5 chunks of flesh Skills: * Level 3.3 Fighting - Level 3.0 Long Blades + Level 2.5 Dodging You had one spell level left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are very stealthy in the water. (Stealth+) You are amphibious. You can wear up to eight rings at the same time. You can use your tentacles to constrict eight enemies at once. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) Message History You start resting. A kobold comes into view. It is wielding a +0 short sword. You open the door. The kobold shouts! There is an open door here. You close the door. You start resting. A kobold opens the door. It is wielding a +0 short sword. You hit the kobold but do no damage. Your grab misses the kobold. The kobold hits you but does no damage. You closely miss the kobold. Your grab misses the kobold. The kobold barely misses you. You barely miss the kobold. Your grab misses the kobold. Your squeeze misses the kobold. The kobold hits you with a +0 short sword. * * * LOW HITPOINT WARNING * * * You hit the kobold. Your grab misses the kobold. The kobold hits you with a +0 short sword. You die... "It's all fun and games until someone loses an eye." #.#.# ##...## #.######.#.###.....## #........#.##.......## ####...##.#.........# ...........'.........+ #####...##.#.........# ##.###.##.......# ## #.###.....## #.# ##@.)## ..# ##K## ### #)# #.# #.# ... ... #...# ##.## You could see a kobold. Vanquished Creatures A giant cockroach (D:1) 3 goblins (D:1) A hobgoblin (D:1) A rat (D:1) 6 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | iamserjio the Octopode Chaos Knight began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 136 | D:1 | XOM: harmless Summ miscast 244 | D:1 | Reached XP level 2. HP: 4/21 MP: 2/2 276 | D:1 | HP: 1/21 [kobold/+0 short sword (5)] 277 | D:1 | Slain by a kobold Levels and vault maps discovered: D:1: dpeg_arrival_pits, layout_loops_corners, minivault_23 Action || total -------------------------++------- Melee: Dagger || 14 Constrict || 2 Falchion || 1 Tentacles || 1 Armor: Skin || 1 Dodge: Dodged || 5 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 11 | 0 | 0.0 | 6 | 0 | 0.0 +---------+---------+-------+---------+---------+------- D:1 | 11 | 0 | 0.0 | 6 | 0 | 0.0 +---------+---------+-------+---------+---------+-------