Dungeon Crawl Stone Soup version 0.26-a0-28-gc929df5585 (webtiles) character file. Game seed: 871101826202852673, levelgen mode: deterministic 296 iamserjio the Skirmisher (level 6, 0/43 HPs) Began as an Octopode Wanderer on May 28, 2020. Slain by a water moccasin skeleton (4 damage) ... on level 5 of the Dungeon. The game lasted 00:05:25 (4390 turns). iamserjio the Skirmisher (Octopode Wanderer) Turns: 4390, Time: 00:05:25 Health: 0/43 AC: 5 Str: 11 XL: 6 Next: 35% Magic: 9/9 EV: 12 Int: 17 God: Gold: 165 SH: 0 Dex: 11 Spells: 2/10 levels left rFire . . . SeeInvis . g - +2 dagger (vamp) rCold + . . Gourm . (no shield) rNeg . . . Faith . (helmet restricted) rPois . Spirit . t - amulet of magic regeneration rElec . Reflect . r - +4 ring of protection rCorr . Harm . w - ring of protection from cold MR ..... (no ring) Stlth +++....... (no ring) HPRegen 0.14/turn (no ring) MPRegen 0.36/turn (no ring) (no ring) (no ring) @: no status effects A: almost no armour, stealthy swim, amphibious, 8 rings, constrict 8, camouflage 1, gelatinous body 1 a: no special abilities You were on level 5 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 5 of its levels. You collected 165 gold pieces. Inventory: Hand Weapons a - a +0 dagger c - a +0 short sword g - a +2 vampiric dagger (weapon) o - a +0 trident Missiles p - 4 boomerangs (quivered) Jewellery r - a +4 ring of protection (left tentacle) t - an amulet of magic regeneration (around mantle) w - a ring of protection from cold (right tentacle) Scrolls e - 2 scrolls of teleportation {unknown} h - 2 scrolls of fog i - 2 scrolls of remove curse {unknown} k - a scroll of amnesia {unknown} u - a scroll of magic mapping {unknown} v - a scroll of random uselessness {unknown} Potions b - 2 potions of curing {@q1} f - a potion of berserk rage j - 2 potions of invisibility l - a potion of degeneration m - a potion of magic {unknown} n - a potion of flight {unknown} q - 2 potions of heal wounds {unknown} Comestibles d - 6 rations Skills: - Level 4.0 Fighting Level 1.0 Bows - Level 2.6 Stealth - Level 2.5 Spellcasting - Level 1.0 Conjurations + Level 2.5 Summonings + Level 1.9 Translocations Level 3.0 Transmutations * Level 2.0 Air Magic + Level 1.5 Poison Magic You had 2 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Magic Dart Conj #... 12% 1 #...... b - Call Imp Summ ##...... 10% 2 ##..... c - Blink Tloc N/A 13% 2 ##..... d - Mephitic Cloud Conj/Pois/Air #....... 30% 3 ###.... Your spell library contained the following spells: Spells Type Power Failure Level Hunger Beastly Appendage Tmut ##.... 5% 1 #...... Slow Hex #....... 28% 2 ##..... Ignite Poison Fire/Tmut/Pois #....... 30% 3 ###.... Conjure Flame Conj/Fire #....... 41% 3 ###.... Dungeon Overview and Level Annotations Branches: Dungeon (5/15) Temple: D:4-7 Altars: Annotations: D:3 1 runed translucent door, Essalna's ghost, amateur GrEE Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are very stealthy in the water. (Stealth+) You are amphibious. You can wear up to eight rings at the same time. You can use your tentacles to constrict eight enemies at once. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) Message History The water moccasin skeleton closely misses you. You hit the water moccasin skeleton. You constrict the water moccasin skeleton. The water moccasin skeleton closely misses you. You hit the water moccasin skeleton. You constrict the water moccasin skeleton. The water moccasin skeleton completely misses you. The water moccasin skeleton bites you but does no damage. You hit the water moccasin skeleton. You constrict the water moccasin skeleton. The water moccasin skeleton bites you. * * * LOW HITPOINT WARNING * * * You barely miss the water moccasin skeleton. You constrict the water moccasin skeleton. The water moccasin skeleton bites you. * * * LOW HITPOINT WARNING * * * You completely miss the water moccasin skeleton. You constrict the water moccasin skeleton. The water moccasin skeleton bites you. You die... ##........... .......#.... #...#.#... #.......^ #.....#.#### #.....#.... #.......###### .##....@........ .......Z..#.###. #####.#.#.# ..........# #####.#.### ...... ..# #.. #.. #..# #. #..# You could see a water moccasin skeleton. Vanquished Creatures A phantom (D:3) A worker ant (D:4) 2 adders 3 worms 2 dart slugs 6 leopard geckos 7 orcs 8 giant cockroaches 4 goblins 6 hobgoblins 5 jackals 4 kobolds 4 quokkas 2 ball pythons 8 bats 8 frilled lizards A quokka skeleton (D:5) 8 rats 80 creatures vanquished. Vanquished Creatures (collateral kills) An ogre (D:4) An orc wizard (D:3) 2 adders (D:3) 2 orcs (D:3) A jackal (D:3) 7 creatures vanquished. Grand Total: 87 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | iamserjio the Octopode Wanderer began the quest for the | Orb. 0 | D:1 | iamserjio set off with the following items: a +0 dagger, a | ration; and the following spells available to memorise: | Beastly Appendage, Magic Dart, Blink, Call Imp, Slow, | Ignite Poison, Conjure Flame, Mephitic Cloud 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 2 | D:1 | Learned a level 1 spell: Magic Dart 261 | D:1 | Reached XP level 2. HP: 20/20 MP: 5/5 617 | D:1 | Reached skill level 3 in Fighting 942 | D:1 | Reached XP level 3. HP: 26/26 MP: 6/6 1385 | D:2 | Reached skill level 4 in Fighting 1393 | D:2 | Learned a level 2 spell: Call Imp 1396 | D:2 | Learned a level 2 spell: Blink 1845 | D:2 | Reached XP level 4. HP: 33/33 MP: 7/7 2619 | D:3 | Reached skill level 1 in Summonings 3143 | D:3 | Reached skill level 1 in Translocations 3222 | D:3 | Found a runed translucent door. 3223 | D:3 | Noticed Essalna's ghost (amateur GrEE) 3260 | D:3 | Reached XP level 5. HP: 35/37 MP: 8/8 3633 | D:3 | Learned a level 3 spell: Mephitic Cloud 3644 | D:4 | Noticed a phantom 3976 | D:3 | Killed a phantom 3976 | D:3 | Reached skill level 1 in Air Magic 3976 | D:3 | Reached skill level 1 in Poison Magic 4142 | D:4 | Reached skill level 1 in Conjurations 4142 | D:4 | Reached XP level 6. HP: 35/43 MP: 9/9 4329 | D:5 | Entered Level 5 of the Dungeon 4390 | D:5 | Slain by a water moccasin skeleton Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_another_circle, layout_basic, minmay_worlds_worst_comb D:2: layout_rooms D:3: layout_basic, gammafunk_ghost_grave, first_ration D:4: layout_loops_ring, eat_drink_and_be_merry_uskayaw, minmay_temple_entry_offerings, lexackson_kobold_supper, uniq_pikel D:5: layout_basic, kennysheep_little_box, uniq_prince_ribbit1, uniq_crazy_yiuf_cottage, uniq_grinder Skill XL: | 1 2 3 4 5 6 | ---------------+-------------------+----- Fighting | 3 4 | 4.0 Summonings | 1 2 | 2.5 Translocations | 1 | 1.9 Air Magic | 1 2 | 2.0 Poison Magic | 1 | 1.5 Conjurations | 1 | 1.0 Bows | | 1.0 Stealth | | 2.6 Spellcasting | | 2.5 Transmutations | | 3.0 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Dagger | 73 | 131 || 204 Constrict | 21 | 25 || 46 Tentacles | 11 | 24 || 35 Cast: Magic Dart | 3 | 2 || 5 Call Imp | | 19 || 19 Use: Scroll | | 5 || 5 Stab: Sleeping | 13 | 8 || 21 Eat: Chunk | 2 | 10 || 12 Armor: Skin | 12 | 31 || 43 Dodge: Dodged | 31 | 67 || 98 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 418 | 6 | 1.4 | 84 | 3 | 3.4 +---------+---------+-------+---------+---------+------- D:1 | 33 | 6 | 15.4 | 17 | 3 | 15.0 D:2 | 62 | 0 | 0.0 | 27 | 0 | 0.0 D:3 | 211 | 0 | 0.0 | 31 | 0 | 0.0 D:4 | 107 | 0 | 0.0 | 6 | 0 | 0.0 D:5 | 5 | 0 | 0.0 | 3 | 0 | 0.0 +---------+---------+-------+---------+---------+-------