Dungeon Crawl Stone Soup version 0.28.0-53-g5a82cb258f (webtiles) character file. Game seed: 10764528315203774306 875 infcreate the Sneak (level 7, -5/36 HPs) Began as a Vampire Enchanter on June 4, 2022. Slain by a centaur warrior zombie (8 damage) ... on level 5 of the Dungeon. The game lasted 00:10:37 (4540 turns). infcreate the Sneak (Vampire Enchanter) Turns: 4540, Time: 00:10:38 Health: -5/36 AC: 3 Str: 7 XL: 7 Next: 74% Magic: 19/22 EV: 15 Int: 18 God: Gold: 174 SH: 0 Dex: 22 Spells: 3/14 levels left rFire . . . SeeInvis + a - +1 dagger rCold + + . Faith . (no shield) rNeg + + + Spirit . b - +0 robe rPois ∞ Reflect . k - +0 helmet rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth ++++++.... (no amulet) HPRegen 0.00/turn M - ring of magical power MPRegen 0.18/turn D - +6 ring of dexterity @: bloodless, inhibited regen A: bloodless, fangs 3, see invisible, vampiric 2 a: Bat Form, Revivify You were on level 5 of the Dungeon. You visited 1 branch of the dungeon, and saw 5 of its levels. You collected 174 gold pieces. Innate Abilities, Weirdness & Mutations You do not regenerate when monsters are visible. You are frail without blood (-20% HP). You can heal yourself when you bite living creatures. You are immune to poison. You have razor-sharp teeth. You have supernaturally acute eyesight. (SInv) You are afflicted with vampirism and can become a bat while bloodless. Skills: + Level 4.2 Short Blades + Level 4.7 Dodging + Level 7.6 Stealth + Level 4.0 Spellcasting + Level 7.1 Hexes You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level c - Confusing Touch Hex 29% N/A 2% 3 d - Tukima's Dance Hex 29% N/A 2% 3 e - Ensorcelled Hibernat Hex/Ice 32% N/A 4% 2 f - Dazzling Flash Conj/Hex 32% N/A 10% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Animate Skeleton Necr 6% N/A 14% 1 Freeze Ice 12% 1d4 14% 1 Magic Dart Conj 12% 1d3 14% 1 Pain Necr 12% 1d4 14% 1 Searing Ray Conj 6% 2d4 22% 2 Frozen Ramparts Ice 6% 1d2 41% 3 Vampiric Draining Necr 3% 2d6 41% 3 Fulminant Prism Conj/Hex 8% 3d7 32% 4 Hailstorm Conj/Ice 3% 3d3 82% 4 Inventory: Hand Weapons a - a +1 dagger (weapon) Missiles n - a throwing net (quivered) {=f} Armour b - a +0 robe (worn) k - a +0 helmet (worn) Magical Staves s - a staff of conjuration {!a} Jewellery D - a +6 ring of dexterity (right hand) F - a ring of protection from fire M - a ring of magical power (left hand) R - a ring of resist corrosion Wands o - a wand of iceblast (8) q - a wand of paralysis (8) x - a wand of flame (33) Scrolls f - 2 scrolls of blinking g - 2 scrolls of amnesia l - 2 scrolls of teleportation {@r2} m - 2 scrolls of summoning {unknown} r - a scroll of immolation {unknown} y - a scroll of silence {unknown} Potions c - 2 potions of invisibility d - 2 potions of curing {unknown} e - 2 potions of mutation h - a potion of haste {unknown} i - 2 potions of lignification {unknown} j - 2 potions of attraction {unknown} p - a potion of magic {unknown} t - 3 potions of resistance u - a potion of cancellation {unknown} v - 2 potions of brilliance {unknown} w - 2 potions of heal wounds {unknown} Dungeon Overview and Level Annotations Branches: Dungeon (5/15) Temple: D:4-7 Altars: Hepliaklqana Okawaru Ru Sif Muna Vehumet Zin #..#.....###+##...# #..##.(..##..##...# #..##....##..##..## #........'........# '........#........# #..##....##..##..###### #..##....##..######...## #........##..##..#.....# #........##..##.@#.....# #### ...##....##...#Z.#.....# ##... #..##....##...#..'.....# #.... ..# .. #..######.##########..# #..##..##.###..#..##... #.......†.†............ #...................... #.................##'## #.................##..# You could see a centaur warrior zombie (confused). Message History A centaur warrior zombie comes into view. There is an open door here. The helpless centaur warrior zombie fails to defend itself. You stick the centaur warrior zombie like a pincushion!!! The centaur warrior zombie is heavily damaged. The centaur warrior zombie closely misses you. The centaur warrior zombie kicks you. Casting: Ensorcelled Hibernation (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Your hands begin to glow red. The centaur warrior zombie hits you! The centaur warrior zombie kicks you. You hit the centaur warrior zombie but do no damage. You bite the centaur warrior zombie. The centaur warrior zombie is severely damaged. The centaur warrior zombie hits you! * * * LOW HITPOINT WARNING * * * The centaur warrior zombie kicks you but does no damage. You hit the centaur warrior zombie but do no damage. The centaur warrior zombie appears confused. The centaur warrior zombie is severely damaged. You hit the centaur warrior zombie. The centaur warrior zombie is severely damaged. The centaur warrior zombie hits you! * * * LOW HITPOINT WARNING * * * The centaur warrior zombie completely misses you. You catch the helpless centaur warrior zombie completely off-guard! You impale the centaur warrior zombie!! The centaur warrior zombie is almost destroyed. The centaur warrior zombie hits you! You die... Skill XL: | 1 2 3 4 5 6 7 | ---------------+----------------------+----- Stealth | 5 6 7 | 7.6 Hexes | 5 6 7 | 7.1 Short Blades | 2 3 4 | 4.2 Dodging | 3 4 | 4.7 Spellcasting | 3 4 | 4.0 Action | 1- 3 | 4- 6 | 7- 9 || total -------------------------+-------+-------+-------++------- Melee: Dagger | 57 | 125 | 45 || 227 Punch | 2 | 3 | 1 || 6 Bite | 1 | 13 | 4 || 18 Cast: Ensorcelled Hiber | 23 | 25 | 4 || 52 Confusing Touch | 1 | 10 | 7 || 18 Tukima's Dance | | 3 | 1 || 4 Abil: Exsanguinate | 1 | | || 1 Use: Scroll | | 4 | 1 || 5 Stab: Sleeping | 32 | 49 | 6 || 87 Confused | | 7 | 9 || 16 Armor: Robe | 13 | 7 | 4 || 24 Dodge: Dodged | 31 | 50 | 12 || 93 Levels and vault maps discovered: D:1: minmay_arrival_up_and_down, layout_rooms D:2: layout_rooms, minmay_snake_closets D:3: layout_basic, okawaru_ov_weapons_minmay, nicolae_overflow_hidden_temple, uniq_robin, uniq_ijyb, uniq_terence D:4: layout_basic, chequers_temple_overflow_minitemple D:5: layout_gridville, serial_shops, shop Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | infcreate the Vampire Enchanter began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 497 | D:1 | Reached XP level 2. HP: 15/15 MP: 5/5 500 | D:1 | Learned a level 2 spell: Ensorcelled Hibernation 853 | D:1 | Gained mutation: You are afflicted with vampirism and can | become a bat while bloodless. [Vampire growth] 853 | D:1 | Reached XP level 3. HP: 19/19 MP: 6/6 857 | D:1 | Learned a level 3 spell: Confusing Touch 1007 | D:1 | Reached skill level 5 in Stealth 1123 | D:2 | Reached skill level 5 in Hexes 1130 | D:2 | Reached skill level 2 in Short Blades 1213 | D:2 | Reached XP level 4. HP: 24/24 MP: 7/7 1217 | D:2 | Learned a level 3 spell: Tukima's Dance 1353 | D:2 | Reached skill level 3 in Dodging 1705 | D:2 | Reached XP level 5. HP: 28/28 MP: 9/9 1898 | D:3 | Found an iron altar of Okawaru. 2066 | D:3 | Noticed Ijyb 2074 | D:3 | Killed Ijyb 2075 | D:3 | Reached skill level 3 in Spellcasting 2340 | D:3 | Noticed Robin 2352 | D:3 | Reached skill level 6 in Stealth 2413 | D:3 | Killed Robin 2495 | D:3 | Noticed Terence 2502 | D:3 | Killed Terence 2503 | D:3 | Reached XP level 6. HP: 32/32 MP: 10/10 2594 | D:3 | Learned a level 3 spell: Dazzling Flash 2655 | D:3 | Found a radiant altar of Vehumet. 2896 | D:4 | Identified 2 potions of resistance 2918 | D:4 | Reached skill level 3 in Short Blades 3120 | D:4 | Reached skill level 6 in Hexes 3476 | D:4 | Reached skill level 4 in Dodging 3838 | D:4 | Found a hazy altar of Hepliaklqana. 3846 | D:4 | Found a sacrificial altar of Ru. 3848 | D:4 | Found a shimmering blue altar of Sif Muna. 3850 | D:4 | Found a faded altar of an unknown god. 4031 | D:4 | Reached XP level 7. HP: 36/36 MP: 12/12 4146 | D:5 | Entered Level 5 of the Dungeon 4209 | D:5 | Reached skill level 7 in Stealth 4277 | D:5 | Reached skill level 4 in Short Blades 4406 | D:5 | Reached skill level 7 in Hexes 4409 | D:5 | Reached skill level 4 in Spellcasting 4539 | D:5 | HP: 3/36 [centaur warrior zombie (10)] 4540 | D:5 | Slain by a centaur warrior zombie Vanquished Creatures 2 ogres A necrophage (D:5) 3 water moccasin skeletons 4 hounds Terence (D:3) Ijyb (D:3) 3 iguanas A hound zombie (D:5) Robin (D:3) 11 adders An ufetubus (D:3) 2 adder skeletons (D:4) A worm (D:3) A dart slug (D:5) 7 orcs 12 ball pythons 4 bats 7 endoplasms 3 giant cockroaches 16 goblins 6 hobgoblins 15 jackals 3 kobolds 2 quokkas 5 frilled lizards 4 rats 117 creatures vanquished. Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 4508 | 4378 | 130 | 41 | 3341 | 5 | 901.6 | Dungeon | 4508 | 4378 | 130 | 41 | 3341 | 5 | 901.6 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:4: 1250 daAuts D:1: 1036 daAuts D:3: 1022 daAuts D:2: 813 daAuts D:5: 385 daAuts Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 1069 | 182 | 14.5 | 98 | 19 | 16.2 +---------+---------+-------+---------+---------+------- D:1 | 46 | 0 | 0.0 | 28 | 0 | 0.0 D:2 | 113 | 86 | 43.2 | 25 | 10 | 28.6 D:3 | 44 | 96 | 68.6 | 13 | 9 | 40.9 D:4 | 390 | 0 | 0.0 | 22 | 0 | 0.0 D:5 | 476 | 0 | 0.0 | 10 | 0 | 0.0 +---------+---------+-------+---------+---------+-------