Dungeon Crawl Stone Soup version 0.31.0-32-g396128a36d (webtiles) character file. Game seed: 15732117650214372361 1 infcreate the Conjurer (level 1, 10/10 HPs) Began as a Deep Elf Conjurer on Mar 25, 2024. Quit the game on level 1 of the Dungeon. The game lasted 00:00:23 (118 turns). infcreate the Conjurer (Deep Elf Conjurer) Turns: 118, Time: 00:00:24 Health: 10/10 AC: 2 Str: 4 XL: 1 Next: 16% Magic: 6/6 EV: 12 Int: 22 God: Gold: 19 SH: 0 Dex: 13 Spells: 5/6 levels left rFire . . . (no weapon) rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.21/turn (no ring) MPRegen 0.10/turn %: no passive effects @: no status effects A: no striking features a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 19 gold pieces. Inventory: Armour a - a +0 robe (worn) Potions b - a potion of magic Skills: + Level 2.4 Dodging - Level 2.4 Stealth + Level 3.0 Spellcasting * Level 4.4 Conjurations You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 88% 1d7 1% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 44% 2d6 3% 2 Fulminant Prism Conj/Alch 6% 3d7 45% 4 Iskenderun's Mystic Bla Conj/Tloc 13% 2d5 45% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Message History Press ? for a list of commands and other information. Found a staircase leading out of the dungeon. You now have 19 gold pieces. As you open the door, it creaks loudly! There is an open door here. As you open the door, it creaks loudly! You hear a shout! Found a club. A goblin comes into view. It is wielding a +0 dagger. The goblin shouts! There is an open door here. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line, f - goblin Aim: a goblin, wielding a +0 dagger (100% to hit) The magic dart hits the goblin. The goblin is moderately wounded. Unknown command. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line, f/p - goblin Aim: a goblin, wielding a +0 dagger (moderately wounded, 100% to hit) The magic dart hits the goblin. The goblin is severely wounded. Unknown command. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line, f/p - goblin Aim: a goblin, wielding a +0 dagger (severely wounded, 100% to hit) The magic dart hits the goblin. You kill the goblin! Unknown command. Magic restored. You see here a +0 club. You open the door. There is an open door here. You see here a +1 mace of holy wrath. Found a leather armour. Found a stone staircase leading down. You see here a +1 mace of holy wrath. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line, f - you Okay, then. Search for what [? for help]? weapon Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) ########## ......... #.#...>..[. #.#.# #. #.#.#######.# ..###.#.........# .......@.#####... .........# #.### .##.....## #... ........# #..# .##.##..# #..# .##.##..######..## .................# .........####....### #.#.###..# #......# There were no monsters in sight! Vanquished Creatures A goblin (D:1) 1 creature vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | infcreate the Deep Elf Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 118 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: amcnicky_arrival_feature_with_door, layout_loops_ring, kennysheep_small_spiral, minmay_misc_feat_room, minmay_misc_feat_x Action || total ---------------------------++------- Cast: Magic Dart || 3