itabs500 Level 1 of the Dungeon (6, 21, D:1) a +0 pair of gloves a +0 club (10, 20, D:1) 5 stones (16, 0, D:1) a stone (19, 10, D:1) a staff of poison (27, 9, D:1) a +0 sling (28, 28, D:1) a +0 whip (33, 19, D:1) 3 javelins (42, 6, D:1) 4 stones (44, 5, D:1) a +0 ring mail (44, 14, D:1) a +0 whip 3 stones (49, 9, D:1) a +0 short sword Level 2 of the Dungeon (0, 0, D:2) an adder skeleton (0, 1, D:2) a ball python skeleton (20, 20, D:2) 8 gold pieces (22, 16, D:2) a +0 dagger 5 stones a kobold corpse (22, 17, D:2) a +0 dagger (26, 14, D:2) the +4 spear "itabs500's Curse" {spect, Str+7 Int-2 Dex+3 SInv} (still there?) When its wielder attacks, the weapon's spirit leaps out and strikes again. The spirit shares a part of any damage it takes with its wielder. Str: It affects your strength (+7). Int: It affects your intelligence (-2). Dex: It affects your dexterity (+3). SInv: It lets you see invisible. 3 stones (still there?) a scroll of identify (still there?)