jehirs Level 1 of the Dungeon (0, 0, D:1) 7 stones (2, -2, D:1) a +0 club 5 stones (3, -13, D:1) 3 stones (12, -15, D:1) 9 stones (13, 11, D:1) a +0 short sword 2 stones (13, 12, D:1) a +0 dagger 5 stones (15, 11, D:1) a +0 short sword (22, -28, D:1) a +0 dagger (25, -11, D:1) a +0 spear (31, 5, D:1) a +0 leather armour (36, -7, D:1) a +0 club (42, -24, D:1) a +0 buckler Level 2 of the Dungeon (0, 0, D:2) 7 stones (1, 39, D:2) a +0 club (7, 14, D:2) 4 stones (7, 17, D:2) a +0 dagger (24, 38, D:2) a +0 leather armour (43, 28, D:2) a +0 mace (45, 26, D:2) a +0 scale mail (52, 25, D:2) a +0 dagger (56, 26, D:2) a +0 scale mail Level 3 of the Dungeon (0, 0, D:3) a +0 club 4 stones (10, -31, D:3) a +0 sling (12, -29, D:3) a +0 whip (29, -5, D:3) 3 boomerangs (32, -4, D:3) a +0 scale mail (34, -4, D:3) a +0 dagger (37, -12, D:3) a +0 halberd (37, -11, D:3) a +0 club a +0 club (37, -7, D:3) a +0 ring mail (38, -11, D:3) a +0 halberd (41, 6, D:3) a +0 dagger Level 4 of the Dungeon [Shop] Cus Zyat's Assorted Antiques a scroll of blinking (210 gold) the +9 quarterstaff "Ogre's Death Toll" {antimagic, Dex+3} (1968 gold) It reduces the magical energy of the wielder, and disrupts the spells and magical abilities of those it strikes. Natural abilities and divine invocations are not affected. Dex: It affects your dexterity (+3). a +1 scale mail of fire resistance (448 gold) a potion of might (112 gold) a +0 giant spiked club (53 gold) a wand of roots (4) (268 gold) a potion of cancellation (224 gold) a scroll of enchant weapon (210 gold) (2, 0, D:4) 5 stones (10, 16, D:4) a +0 dagger (18, 16, D:4) a +0 club a +0 spear a +0 whip (19, 14, D:4) a +0 whip (23, 26, D:4) a scroll of noise (25, -8, D:4) a +0 leather armour (25, 19, D:4) a +0 whip (27, -4, D:4) 2 poisoned darts (34, 4, D:4) a +0 chain mail (46, 26, D:4) the +7 falchion "Syot" {vamp, Stlth+} It occasionally heals its wielder for a portion of the damage dealt when it wounds a living foe. Stlth: It makes you more stealthy. (48, 0, D:4) a +0 shortbow (48, 1, D:4) a +0 ring mail (50, 1, D:4) a +0 club (52, 14, D:4) a +0 mace a +0 ring mail a +0 club a +0 leather armour Level 5 of the Dungeon (10, -10, D:5) a +0 long sword (11, -10, D:5) 16 gold pieces (14, -9, D:5) a wand of digging (4) (14, 27, D:5) a +0 war axe (15, 5, D:5) 6 stones (16, 2, D:5) a +0 spear (21, 20, D:5) a +0 robe (25, 28, D:5) a +0 leather armour (27, 14, D:5) a +0 short sword (28, 0, D:5) a +0 short sword (28, 1, D:5) a +0 dagger a +0 falchion a +0 club (29, -21, D:5) a +2 quarterstaff of chaos (30, -24, D:5) a +0 hammer (32, 8, D:5) a +0 flail (34, 30, D:5) a +0 quarterstaff (35, 23, D:5) a +1 vorpal morningstar (39, 24, D:5) a +0 scythe a +0 robe (41, -21, D:5) a +0 short sword a +0 scale mail (41, -20, D:5) a +0 short sword a +0 ring mail a +0 mace a +0 chain mail (49, 5, D:5) a +0 giant club (50, -5, D:5) a +0 flail a +0 leather armour (54, 25, D:5) a +0 plate armour Level 6 of the Dungeon [Shop] Zeus's Dragon-Slaying Spoils +2 steam dragon scales (520 gold) +0 acid dragon scales (400 gold) +0 swamp dragon scales (500 gold) +0 fire dragon scales (600 gold) +0 ice dragon scales (600 gold) +0 pearl dragon scales (1000 gold) +0 shadow dragon scales (800 gold) +0 storm dragon scales (800 gold) the +10 gold dragon scales "Eveb" {+Blink rPois rF+ rC+ rN+} (1311 gold) rF: It protects you from fire. rC: It protects you from cold. rPois: It protects you from poison. rN: It protects you from negative energy. +Blink: It lets you blink. quicksilver dragon scales (600 gold) [Shop] Jilama's Antique Weapon Boutique (Shop contents are unknown) (0, 0, D:6) a staff of death (6, -18, D:6) a +0 scale mail (7, 5, D:6) a +0 giant spiked club (11, -20, D:6) a +0 shortbow (12, -6, D:6) a +0 dagger (16, -26, D:6) a +0 scimitar a +0 robe (16, -25, D:6) a +0 battleaxe a +0 robe (16, -24, D:6) a +0 short sword a +0 robe (19, -34, D:6) 7 stones (26, -11, D:6) a scroll of noise (27, 0, D:6) a +0 whip a +0 whip (28, -16, D:6) a +0 long sword (28, 1, D:6) a +0 whip a +0 spear (29, -19, D:6) a +0 club (36, -27, D:6) a +0 mace a +0 dagger a +0 leather armour (36, -25, D:6) a +0 giant club (37, -27, D:6) a +0 dagger (37, -26, D:6) a +0 scimitar a +0 arbalest a +0 plate armour a +0 hand axe (46, -26, D:6) a +0 spear Level 7 of the Dungeon (0, 0, D:7) 7 stones (1, 0, D:7) a +4 rapier (5, -40, D:7) a +0 shortbow (13, -31, D:7) a +3 war axe a +0 robe (13, -10, D:7) 2 javelins (13, 4, D:7) a +0 dagger (13, 7, D:7) a +0 war axe a +0 leather armour (14, -32, D:7) a +0 trident a +0 robe (14, -30, D:7) a +0 long sword a +0 robe (14, 3, D:7) a +0 flail (15, -32, D:7) a +0 dagger a +0 robe (15, -29, D:7) a +5 falchion a +0 robe (16, -43, D:7) a +1 leather armour of cold resistance (17, 9, D:7) a +0 hand axe (18, -13, D:7) a +0 spear (23, -29, D:7) a +0 flail (28, 9, D:7) a +0 spear (28, 10, D:7) a +0 flail a +0 whip a +0 robe (28, 11, D:7) a +2 flail of protection a +0 spear (28, 12, D:7) a +0 spear (36, 6, D:7) a +0 short sword (36, 8, D:7) a +0 dagger 8 poisoned darts (36, 9, D:7) a +0 whip a stone (36, 10, D:7) a +0 dagger (38, 3, D:7) a +0 dagger (41, 3, D:7) a +0 whip (44, 4, D:7) a +0 club (47, -32, D:7) a +0 cloak (48, -31, D:7) a +0 dagger (49, 2, D:7) a +0 long sword (53, -33, D:7) a +2 war axe of flaming +2 acid dragon scales (58, -37, D:7) 5 stones (60, -41, D:7) a +1 ring mail of poison resistance (62, -21, D:7) a scroll of poison Level 8 of the Dungeon (3, -7, D:8) 4 poisoned darts (8, -58, D:8) a +0 mace a +0 falchion a +0 leather armour (8, -57, D:8) a +0 club a +0 leather armour a +0 club (9, -58, D:8) a +0 flail (9, -50, D:8) a +1 whip of venom a +0 leather armour a +0 club a +0 whip a boomerang (16, -36, D:8) a +0 giant club a +0 giant spiked club (18, -58, D:8) a +1 whip of venom (18, -57, D:8) a +0 trident (19, -57, D:8) a +0 club a +2 ring mail of cold resistance (22, -53, D:8) 7 stones (25, -31, D:8) a +0 ring mail (27, -31, D:8) 6 stones (38, -38, D:8) a +0 robe (38, -10, D:8) 5 stones (40, -4, D:8) a +0 robe (44, -34, D:8) a +2 spear of venom (55, -23, D:8) a +0 spear a +0 animal skin (55, -20, D:8) a +2 trident of freezing a +0 falchion a +0 dagger a +0 robe (56, -20, D:8) a +0 glaive a +0 plate armour a +1 morningstar of flaming (62, -45, D:8) a +0 sling (64, -33, D:8) a scroll of noise Level 9 of the Dungeon (0, 0, D:9) 5 poisoned darts (0, 6, D:9) a +0 dagger (11, 12, D:9) a scroll of poison (16, 1, D:9) a +0 club (24, -5, D:9) a +0 hand axe a +0 ring mail (25, -6, D:9) a +0 dagger (25, -5, D:9) a +0 flail (25, 5, D:9) 7 stones (25, 28, D:9) a +0 flail (25, 29, D:9) a +2 whip of venom a +0 halberd (26, -4, D:9) a +0 club a +0 leather armour (26, -3, D:9) a +0 war axe a +0 arbalest a +0 plate armour (26, 28, D:9) a +2 dagger of holy wrath a +0 leather armour (26, 30, D:9) a +0 club a +0 leather armour (27, -15, D:9) a +0 halberd a +0 chain mail (27, 29, D:9) a +0 whip (28, 27, D:9) a +0 dagger a +0 robe (28, 28, D:9) a +0 hand axe a +0 club a +0 ring mail (28, 29, D:9) a +2 short sword of speed (30, -15, D:9) a +0 dagger a +0 robe (33, 23, D:9) 6 stones (34, -15, D:9) a +0 dagger a +0 battleaxe a +0 plate armour (34, -14, D:9) a +0 falchion a +0 scale mail (35, -15, D:9) a +0 flail a +0 flail (35, -14, D:9) a +0 hand axe a +0 chain mail (36, -15, D:9) a +0 club a +1 hand axe of flaming (36, -14, D:9) a +0 falchion a +0 ring mail Level 10 of the Dungeon (0, 0, D:10) a +2 vampiric dagger a +0 robe (0, 36, D:10) a +0 ring mail (3, 2, D:10) 5 stones (5, 15, D:10) a +3 rapier (7, 15, D:10) a +0 giant club a +0 giant club (34, -15, D:10) 6 silver javelins (36, 3, D:10) a +0 dagger (37, -4, D:10) a +0 dagger a +0 robe (38, -4, D:10) the +3 hat of Pondering {ponderous, Will+ MP+10 Int+5} Int: It affects your intelligence (+5). MP: It affects your magic capacity (+10). Will: It increases your willpower. (39, -5, D:10) a +0 dagger a boomerang a +0 chain mail a +0 dagger a +0 robe a +0 short sword (43, 0, D:10) a +0 cloak (46, 19, D:10) a +0 shortbow (49, 18, D:10) +0 steam dragon scales (54, 18, D:10) a +1 war axe a +0 hand axe of flaming Level 11 of the Dungeon (0, 0, D:11) a book of the Hunter (2, -2, D:11) a +0 shortbow (9, -27, D:11) a +0 troll leather armour a +0 flail (10, -27, D:11) a +0 giant club a +0 giant spiked club (11, -21, D:11) 5 curare-tipped darts (11, 10, D:11) 6 stones (14, -31, D:11) a +0 giant club a +0 giant spiked club (15, -26, D:11) 8 stones (18, -13, D:11) a +0 dagger (19, -1, D:11) a scroll of vulnerability (20, -1, D:11) a scroll of teleportation (29, 12, D:11) a +0 leather armour (36, -32, D:11) a +0 club (36, -31, D:11) a +0 flail (36, -30, D:11) a +0 giant club a +0 giant club (37, -31, D:11) a +0 buckler a +2 flail of protection a +0 scale mail (37, -30, D:11) a +0 dagger a +0 robe (38, -33, D:11) a +0 spear (38, -32, D:11) a +1 whip of draining a +0 flail (38, -31, D:11) a +0 spear a +0 trident (39, -34, D:11) a +0 falchion (39, -32, D:11) a +0 dagger a +0 robe (39, -11, D:11) 5 stones (42, -33, D:11) a +0 spear of flaming Level 12 of the Dungeon (0, 0, D:12) an amulet of faith (2, 27, D:12) 4 stones (11, -16, D:12) 22 gold pieces (16, 35, D:12) a +0 pair of gloves