jur Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (6, 0, D:1) a +0 club (20, -36, D:1) a +0 hand axe (21, -35, D:1) a +0 scale mail (22, 6, D:1) 2 stones a +0 whip (24, -23, D:1) a +0 robe (32, -26, D:1) 7 stones Level 2 of the Dungeon (0, 0, D:2) a +0 leather armour (0, 1, D:2) a +0 robe (4, 16, D:2) a +0 dagger (17, 12, D:2) 2 poisoned darts (18, 0, D:2) a stone (20, 4, D:2) a +0 dagger (24, 23, D:2) a bat corpse (skeletalised by now) (26, 10, D:2) a +1 vampiric halberd a +0 spear (27, 13, D:2) a +0 spear (30, 25, D:2) a jackal corpse (skeletalised by now) (37, 5, D:2) a bat corpse (skeletalised by now) (38, 3, D:2) a +0 broad axe (38, 16, D:2) a +0 dagger a stone a kobold corpse (skeletalised by now) a ball python corpse (skeletalised by now) (44, 31, D:2) a +0 short sword