jur Level 1 of the Dungeon (16, 19, D:1) a +0 dagger a goblin corpse (skeletalised by now) (22, -8, D:1) a +1 whip of venom (32, 2, D:1) a +0 hand axe (34, 37, D:1) a +0 dagger a +0 dagger a +0 club 9 stones (35, 38, D:1) a +0 dagger a +0 club (38, 24, D:1) a staff of conjuration (38, 32, D:1) a +0 club (41, 41, D:1) a +0 short sword (51, 12, D:1) a +0 ring mail Level 2 of the Dungeon (0, 0, D:2) a ball python corpse (1, 10, D:2) a +0 ring mail (2, -3, D:2) a rat corpse (5, -5, D:2) a worm corpse (7, -19, D:2) a +0 spear (20, 13, D:2) 6 stones (28, 2, D:2) a jackal corpse (skeletalised by now) (32, -25, D:2) a +0 dagger (32, 5, D:2) a +2 mace of venom (34, -25, D:2) a +0 dagger a +0 dagger (39, -5, D:2) a +0 spear (42, -9, D:2) a +0 club (42, -8, D:2) a +0 whip (44, -20, D:2) 6 stones