kalagan Level 1 of the Dungeon [Shop] Gonnin's General Store a scroll of immolation (35 gold) 17 stones (17 gold) a +0 scale mail (40 gold) a potion of flight (30 gold) 15 arrows (30 gold) a +0 ring mail (40 gold) 3 scrolls of enchant armour (225 gold) 16 stones (16 gold) [Shop] Peclie's Weapon Boutique a +6 war axe of venom (506 gold) a +0 hand axe (42 gold) a +0 hand axe (42 gold) 26 bolts (72 gold) 16 arrows (44 gold) a +4 hunting sling of flaming (345 gold) a +0 mace (42 gold) a +0 hunting sling (21 gold) 14 stones (19 gold) the +1 whip "Nocw" {flame, rElec rN+ Str+2} (446 gold) It burns those it strikes, dealing additional fire damage. Str: It affects your strength (+2). rElec: It insulates you from electricity. rN: It protects you from negative energy. a +0 club (14 gold) a +1 hand crossbow of flaming (186 gold) (0, 0, D:1) a +0 leather armour (10, -1, D:1) a +0 leather armour (10, 4, D:1) 4 potions of attraction a potion of degeneration (27, -12, D:1) a +0 whip (28, 2, D:1) a +0 scale mail (31, 1, D:1) a +0 robe Level 2 of the Dungeon (7, -31, D:2) a +0 short sword (12, -6, D:2) a +0 club (15, -8, D:2) a +0 hand axe of distortion (24, -47, D:2) a +0 club (33, -39, D:2) a +0 flail (34, -39, D:2) a +0 spear (35, -39, D:2) a +0 spear (36, -39, D:2) a +0 spear (36, -30, D:2) a +0 club (56, 9, D:2) a +0 scale mail Level 3 of the Dungeon (0, 0, D:3) a +0 whip (1, -5, D:3) a +0 dagger a +0 robe (2, -8, D:3) 33 bolts (2, -4, D:3) a +0 halberd a +0 robe a +0 halberd a +2 vorpal hand axe a +0 short sword (5, 18, D:3) a +0 leather armour (7, -10, D:3) 7 javelins (9, -7, D:3) a +0 war axe (28, 0, D:3) a +0 leather armour a +0 club Level 4 of the Dungeon (7, -11, D:4) a +0 club (10, -28, D:4) a +0 dagger 5 poisoned darts a +0 ring mail (10, -22, D:4) a +0 helmet (22, 7, D:4) a +0 short sword (25, -4, D:4) a +0 long sword (27, -2, D:4) a +0 war axe (28, -30, D:4) a +0 dagger (28, 2, D:4) a +0 short sword (29, -27, D:4) a +0 ring mail (38, -18, D:4) a wand of polymorph (6) (39, -29, D:4) a +0 club Level 5 of the Dungeon (0, 0, D:5) a +0 mace (0, 1, D:5) a +0 club a +0 scale mail (1, -2, D:5) a +0 dagger a +0 leather armour a +0 dagger a +0 robe (10, 14, D:5) a +0 robe a +1 vorpal flail a +0 hand axe a +0 hunting sling a +0 ring mail (11, -3, D:5) a +0 robe (17, 0, D:5) a +2 vorpal hand axe (20, 2, D:5) 3 boomerangs of dispersal (21, -12, D:5) a +0 dagger (24, 3, D:5) a +0 shortbow 34 arrows (24, 5, D:5) a +0 giant spiked club (27, 1, D:5) 15 sling bullets (28, 4, D:5) a +0 spear (52, 12, D:5) a +2 quarterstaff of chaos (54, 11, D:5) a +0 mace Level 6 of the Dungeon (0, 0, D:6) a +0 ring mail (21, 13, D:6) a scarf of harm (29, 42, D:6) a +0 hand axe a +0 leather armour (30, 39, D:6) a +0 club (31, 22, D:6) a +0 ring mail (32, 30, D:6) a +0 war axe (32, 38, D:6) a +0 scimitar a +0 robe (33, 38, D:6) a +1 hand axe of freezing a +0 dagger a +0 robe (36, 14, D:6) a +0 hand crossbow (39, 1, D:6) a +0 hunting sling (39, 30, D:6) a +0 scale mail (44, 21, D:6) a +0 flail a +0 club a +0 leather armour (44, 22, D:6) a +0 whip (44, 23, D:6) a +0 long sword a +0 club (45, 26, D:6) a +2 vorpal spear (45, 31, D:6) a +0 club (49, 29, D:6) a +0 falchion (51, 36, D:6) a +0 war axe Level 7 of the Dungeon (0, 0, D:7) 27 arrows (13, -13, D:7) 2 potions of degeneration a +0 robe a +2 dagger of protection (14, 20, D:7) a +0 dagger a +0 robe (15, 15, D:7) the +3 arbalest "Keosiwusyo" {penet, Drain +Blink rN+ Dex+4} Any ammunition fired by it passes through the targets it hits, potentially hitting all targets in its path until it reaches maximum range. Dex: It affects your dexterity (+4). rN: It protects you from negative energy. +Blink: It lets you blink. Drain: It drains your maximum health when unequipped. (15, 20, D:7) a +0 hand axe a +0 club (16, -12, D:7) a +0 scale mail 5 boomerangs a +0 club (16, 19, D:7) a +1 halberd of flaming a +0 plate armour (16, 20, D:7) a +0 short sword (17, -12, D:7) a +0 plate armour 6 boomerangs a +1 hand axe of venom (18, -14, D:7) a +0 leather armour a +0 short sword (26, 22, D:7) a +3 spectral giant club (32, -20, D:7) a +0 scale mail (38, 14, D:7) 14 sling bullets (41, 25, D:7) a +0 scale mail Level 8 of the Dungeon [Shop] Pikkiedi's Distillery 2 potions of mutation (224 gold) a potion of might (56 gold) 2 potions of degeneration (28 gold) a potion of brilliance (56 gold) (0, 0, D:8) 2 potions of berserk rage (8, -13, D:8) a +0 spear (12, -9, D:8) a +0 shortbow 27 arrows (14, 17, D:8) a +0 scimitar a +0 robe (15, 17, D:8) a +0 great sword a +0 robe (16, -10, D:8) a +0 leather armour (16, 17, D:8) a +0 mace a +0 robe a +0 mace a +0 robe (17, 17, D:8) a +0 dire flail a +0 robe (21, 11, D:8) a +0 hand axe (21, 15, D:8) a +0 robe (24, 0, D:8) a +0 ring mail (36, 9, D:8) a +0 chain mail (42, 32, D:8) 14 arrows (45, 24, D:8) a +0 club (46, 36, D:8) a +0 spear of venom a +0 ring mail a +0 whip (47, 32, D:8) a +1 halberd of chaos a +0 trident a +0 scale mail a +0 whip (47, 34, D:8) a +0 spear of flaming a +0 ring mail (47, 36, D:8) a +0 halberd (48, 32, D:8) a +0 spear (still there?) a +0 trident of venom (still there?) a +0 scale mail (still there?) a +0 spear (still there?) (48, 33, D:8) a +0 whip a +0 leather armour a +0 spear (49, 33, D:8) a +1 spear of venom (50, 32, D:8) the +9 spear of Fury {chaos, rPois rF+ Int+2} Each time it hits an enemy it has a different, random effect. Int: It affects your intelligence (+2). rF: It protects you from fire. rPois: It protects you from poison. a +2 scale mail (58, 6, D:8) a +0 dagger (62, -5, D:8) a +0 dagger Level 9 of the Dungeon (0, 0, D:9) a +0 hand crossbow a +0 club 16 bolts (3, -6, D:9) a +0 dagger (3, -4, D:9) a +0 short sword 7 poisoned darts (3, -2, D:9) a +0 whip 7 poisoned darts a +0 dagger (14, -26, D:9) a +0 flail (20, 10, D:9) a +0 robe a +0 dagger (23, 22, D:9) a +0 rapier (23, 28, D:9) a potion of attraction (25, 13, D:9) +0 acid dragon scales a +0 halberd (29, 28, D:9) 19 arrows (31, 27, D:9) a +0 chain mail a +0 battleaxe (32, -8, D:9) a +6 flail of holy wrath (32, 27, D:9) 6 poisoned darts a +0 short sword (33, -8, D:9) 2 scrolls of enchant weapon (33, 27, D:9) a +0 leather armour (34, -8, D:9) a +6 ring of intelligence (34, 26, D:9) a +0 giant club a +0 giant spiked club (34, 27, D:9) a +0 robe a +0 dagger (34, 28, D:9) a +0 club (34, 29, D:9) 5 boomerangs a +0 club (40, 12, D:9) a +0 robe Level 1 of the Lair of Beasts (0, 0, Lair:1) a +0 quarterstaff (6, 24, Lair:1) a +0 dagger of speed (20, -13, Lair:1) a +0 robe (21, -7, Lair:1) a +0 chain mail (32, 35, Lair:1) a +0 hand crossbow (39, -1, Lair:1) a +0 hand crossbow (52, -10, Lair:1) a +0 falchion Level 2 of the Lair of Beasts (0, 0, Lair:2) a +0 plate armour (10, 6, Lair:2) a +0 rapier (13, 0, Lair:2) a black mamba corpse (skeletalised by now) (14, 0, Lair:2) a black mamba corpse (skeletalised by now) (14, 2, Lair:2) a water moccasin corpse (14, 4, Lair:2) a cane toad corpse (skeletalised by now) (36, 7, Lair:2) a potion of ambrosia (39, 8, Lair:2) a potion of heal wounds (40, 8, Lair:2) a yak corpse (40, 9, Lair:2) a yak corpse