Dungeon Crawl Stone Soup version 0.28.0-53-g5a82cb258f (webtiles) character file. Game seed: 3619233818670997316 476 kalagan the Conjurer (level 6, -4/32 HPs) Began as a Deep Elf Conjurer on Aug 20, 2022. Slain by a water moccasin (5 damage) ... on level 5 of the Dungeon. The game lasted 00:03:05 (3717 turns). kalagan the Conjurer (Deep Elf Conjurer) Turns: 3717, Time: 00:03:05 Health: -4/32 AC: 2 Str: 6 XL: 6 Next: 84% Magic: 9/16 EV: 13 Int: 23 God: Gold: 105 SH: 0 Dex: 13 Spells: 13/16 levels left rFire . . . SeeInvis . h - +2 dagger (drain) rCold . . . Faith . (no shield) rNeg . . . Spirit . a - +0 robe rPois . Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.10/turn (no ring) MPRegen 0.15/turn (no ring) @: lethally poisoned (-4 -> -12) A: no striking features a: no special abilities You were on level 5 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 105 gold pieces. Inventory: Hand Weapons h - a +2 dagger of draining (weapon) Armour a - a +0 robe (worn) Wands i - a wand of polymorph (7) Scrolls b - a scroll of enchant weapon {unknown} c - a scroll of blinking {unknown} d - 4 scrolls of identify {unknown} f - 2 scrolls of teleportation Potions e - 2 potions of cancellation {unknown} g - a potion of degeneration {unknown} j - a potion of heal wounds {unknown} k - a potion of curing {unknown} l - a potion of lignification {unknown} Skills: + Level 3.8 Dodging + Level 3.9 Stealth * Level 5.5 Spellcasting * Level 6.0 Conjurations + Level 2.9 Hexes + Level 2.5 Translocations You had 13 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 68% 2d6 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Dazzling Flash Conj/Hex 52% N/A 4% 3 Mephitic Cloud Conj/Pois/Air 15% N/A 12% 3 Call Imp Summ 6% N/A 14% 2 Fulminant Prism Conj/Hex 13% 3d9 14% 4 Iskenderun's Mystic Bla Conj/Tloc 25% 2d7 16% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Message History The water moccasin hisses angrily. The water moccasin closely misses you. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - water moccasin Aim: a water moccasin (68% to hit) The searing ray hits the water moccasin. The water moccasin is lightly wounded. (Press . to maintain the ray.) The water moccasin bites you. The searing ray hits the water moccasin. The water moccasin is moderately wounded. The water moccasin bites you. The water moccasin bites you! You are poisoned. The water moccasin poisons you! The searing ray misses the water moccasin. You feel very sick. The water moccasin closely misses you. The searing ray hits the water moccasin! The water moccasin is heavily wounded. You finish channelling your searing ray. You feel very sick. The water moccasin bites you. * * * LOW HITPOINT WARNING * * * Unknown command. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - water moccasin Aim: a water moccasin (heavily wounded, 68% to hit) The searing ray hits the water moccasin. The water moccasin is severely wounded. (Press . to maintain the ray.) * * * LOW HITPOINT WARNING * * * You feel very sick. The water moccasin bites you. * * * LOW HITPOINT WARNING * * * The water moccasin bites you. You die... +.........'.)... #.........####.. ##.......## ##. ## ##.....## ## .. #......### #. #.##.....# #. #.##...#.# #.###.###.##...#.# #...!.@.......(..# #####S###.#......# #. #..........# #. #.#........# .. #..........# ## ####........ #.......# #.......# You could see a water moccasin. Vanquished Creatures A black bear (D:3) A jelly (D:5) An orc priest (D:3) A centaur skeleton (D:5) 2 hounds (D:5) Ijyb (D:3) 2 orc wizards (D:3) Natasha (thrice) (D:2) A gnoll (D:5) 3 adders A worm (D:3) A dart slug (D:2) 6 orcs 4 ball pythons 5 endoplasms A giant cockroach (D:1) 2 goblins 4 hobgoblins (D:1) 3 jackals (D:1) 5 kobolds 3 quokkas 4 bats 2 frilled lizards A rat (D:2) 58 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | kalagan the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 273 | D:1 | Reached XP level 2. HP: 15/15 MP: 6/8 276 | D:1 | Learned a level 2 spell: Searing Ray 1039 | D:2 | Reached skill level 1 in Hexes 1039 | D:2 | Reached XP level 3. HP: 19/19 MP: 6/10 1499 | D:2 | Noticed Natasha 1505 | D:2 | Killed Natasha 1506 | D:2 | Reached skill level 1 in Translocations 1506 | D:2 | Reached XP level 4. HP: 24/24 MP: 4/12 1743 | D:2 | Found a faded altar of an unknown god. 1797 | D:2 | Noticed Natasha 1811 | D:2 | Killed Natasha 1812 | D:2 | Reached skill level 5 in Conjurations 1888 | D:2 | Noticed Natasha 2114 | D:2 | Killed Natasha 2140 | D:3 | Reached XP level 5. HP: 23/28 MP: 0/13 2387 | D:3 | Noticed a black bear 2876 | D:3 | Noticed Ijyb 2888 | D:3 | Killed Ijyb 3033 | D:3 | Killed a black bear 3034 | D:3 | Reached skill level 5 in Spellcasting 3034 | D:3 | Reached XP level 6. HP: 28/32 MP: 6/15 3302 | D:3 | You fall into a shaft and drop 2 floors! 3302 | D:5 | Entered Level 5 of the Dungeon 3628 | D:5 | Reached skill level 6 in Conjurations 3712 | D:5 | Noticed a water moccasin 3717 | D:5 | HP: 1/32 [water moccasin (4)] 3717 | D:5 | Slain by a water moccasin Illustrated notes Levels and vault maps discovered: D:1: evilmike_arrival_rings, layout_loops_ring D:2: layout_loops_ring, shapermc_ecumenical_altar_notcrosses, uniq_natasha D:3: layout_rooms, uniq_ijyb D:5: layout_loops_corners, serial_glass, glass_columns_b, glass_columns_a, due_unseen_surprise, item_on_display_b, item_on_display_a, minmay_strange_pillars, uniq_pikel Skill XL: | 1 2 3 4 5 6 | ---------------+-------------------+----- Hexes | 1 2 | 2.9 Spellcasting | 4 5 | 5.5 Translocations | 1 2 | 2.5 Dodging | 3 | 3.8 Stealth | 3 | 3.9 Conjurations | 5 6 | 6.0 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Unarmed | | 20 || 20 Dagger | | 10 || 10 Cast: Magic Dart | 63 | 53 || 116 Searing Ray | | 14 || 14 Use: Scroll | | 1 || 1 Armor: Robe | 1 | 2 || 3 Skin | | 8 || 8 Dodge: Dodged | 6 | 38 || 44