Dungeon Crawl Stone Soup version 0.30.1-4-g462c640d31 (webtiles) character file. Game seed: 7999472930877213117 1621 kalagan the Magician (level 8, -2/42 HPs) Began as a Deep Elf Conjurer on Aug 29, 2023. Slain by an ogre ... wielding a +0 giant club (24 damage) ... on level 7 of the Dungeon. The game lasted 00:08:15 (6419 turns). kalagan the Magician (Deep Elf Conjurer) Turns: 6419, Time: 00:08:15 Health: -2/42 AC: 5 Str: 6 XL: 8 Next: 64% Magic: 22/30 EV: 13 Int: 24 God: Gold: 350 SH: 0 Dex: 13 Spells: 8/22 levels left rFire . . . s - staff of conjuration rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (no helmet) rElec . o - +0 cloak rCorr . n - +1 pair of gloves SInv . (no boots) Will ..... (no amulet) Stlth +++ e - ring of magical power HPRegen 0.27/turn (no ring) MPRegen 0.22/turn %: no passive effects @: no status effects A: no striking features a: no special abilities You were on level 7 of the Dungeon. You visited 2 branches of the dungeon, and saw 8 of its levels. You also visited: Sewer. You collected 350 gold pieces. Inventory: Hand Weapons q - a +1 dagger of venom Armour a - a +0 robe (worn) n - a +1 pair of gloves (worn) o - a +0 cloak (worn) t - the +0 ring mail of Qelir {rN+ rCorr Int+4} (You found it on level 6 of the Dungeon) Int: It affects your intelligence (+4). rN: It protects you from negative energy. rCorr: It protects you from acid and corrosion. Magical Staves s - a staff of conjuration (weapon) Jewellery e - a ring of magical power (left hand) Wands l - a wand of flame (25) w - a wand of roots (10) E - a wand of paralysis (11) Scrolls d - 2 scrolls of amnesia f - 2 scrolls of teleportation h - a scroll of fear j - 3 scrolls of immolation k - 3 scrolls of vulnerability p - 2 scrolls of brand weapon r - 2 scrolls of fog y - 3 scrolls of poison {unknown} A - a scroll of enchant armour D - a scroll of blinking F - a scroll of silence {unknown} Potions b - 2 potions of magic c - 2 potions of heal wounds {unknown} g - 7 potions of curing i - 3 potions of haste {unknown} m - a potion of degeneration {unknown} u - 3 potions of brilliance {unknown} v - a potion of berserk rage {unknown} x - 2 potions of might {unknown} z - a potion of cancellation {unknown} B - a potion of invisibility {unknown} C - a potion of mutation {unknown} Skills: + Level 0.9 Fighting + Level 1.2 Armour + Level 3.4 Dodging - Level 5.0 Stealth * Level 7.8 Spellcasting * Level 7.5 Conjurations + Level 6.9 Hexes * Level 2.0 Translocations - Level 1.0 Invocations - Level 1.0 Evocations You had 8 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 100% 2d8 1% 2 c - Tukima's Dance Hex 42% N/A 1% 3 d - Fulminant Prism Conj/Hex 30% 3d16 3% 4 e - Iskenderun's Mystic Conj/Tloc 48% 2d11 9% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Dazzling Flash Conj/Hex 100% N/A 1% 3 Sublimation of Blood Necr 9% N/A 10% 2 Wereblood Tmut 9% N/A 10% 2 Passage of Golubria Tloc 19% N/A 28% 4 Yara's Violent Unravell Hex/Tmut 13% 3d7 41% 5 Summon Hydra Summ 4% N/A 100% 7 Dungeon Overview and Level Annotations Branches: Dungeon (7/15) Temple (1/1) D:6 Sewer (visited) Altars: Ashenzari Cheibriados Dithmenos Fedhas Gozag Hepliaklqana Kikubaaqudgha Makhleb Nemelex Xobeh Okawaru Qazlal Ru Trog Uskayaw Xom Yredelemnul Zin The Shining One Shops: D:1 ?( D:6 : Message History You see here a +0 leather armour. F - a scroll labelled YQAV QIVOJOGGOVU A sleepcap comes into view. A sleepcap is nearby! A sleepcap is nearby! Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - sleepcap Aim: a sleepcap (dormant, 100% to hit) You feel a surge of power! The searing ray hits the sleepcap. The sleepcap is lightly damaged. (Press . to maintain the ray.) Unknown command. The searing ray hits the sleepcap! The sleepcap is heavily damaged. An ogre comes into view. It is wielding a +0 giant club. The searing ray hits the sleepcap! The sleepcap is severely damaged. The sleepcap closely misses you. The searing ray hits the sleepcap! You destroy the sleepcap! You finish channelling your searing ray. Unknown command. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - ogre Aim: an ogre, wielding a +0 giant club (92% to hit) You feel a surge of power! The searing ray hits the ogre! The ogre is moderately wounded. (Press . to maintain the ray.) The ogre hits you with a +0 giant club!! Ouch! That really hurt! The searing ray hits the ogre! The ogre is severely wounded. The searing ray misses the ogre. The ogre hits you with a +0 giant club!! Ouch! That really hurt! You die... .# #...# ######.##.##.# .# #...# #.##.##.## ## #...# #.##.....## ####.#### #.####..... #.......# ### #........#. #.##.##.# .. ######.#... #......#.# .# #.###. ........#.##.### #.###. ###..#......@...# #..... #........##O#.# ###### #.###..### .# # #.. .. .... ##. ###. .# .. . .. .# You could see an ogre. Vanquished Creatures 2 ice beasts 2 ogres A phantom (D:5) 3 bullfrogs 4 scorpions A howler monkey (D:4) A jelly (D:6) A hound (D:5) A gnoll bouda (D:2) A sleepcap (D:7) 2 orc priests 2 iguanas 4 orc wizards (D:3) 10 gnolls 10 adders 3 river rats (Sewer) 2 ufetubi (D:5) A worm (D:3) 6 dart slugs 11 orcs 18 ball pythons 9 endoplasms 5 giant cockroaches 5 hobgoblins 3 quokkas 5 bats 4 frilled lizards 2 goblins 4 kobolds 25 rats 148 creatures vanquished. Vanquished Creatures (collateral kills) A gnoll sergeant (D:7) An orc (D:6) 2 creatures vanquished. Vanquished Creatures (others) A dancing weapon (D:6) 8 fulminant prisms 9 creatures vanquished. Grand Total: 159 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | kalagan the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 200 | D:1 | Reached skill level 1 in Hexes 200 | D:1 | Reached XP level 2. HP: 15/15 MP: 4/8 203 | D:1 | Learned a level 2 spell: Searing Ray 234 | D:1 | Found The Oracle's Delphic Readings. 449 | D:1 | Found Pemuyq's Weapon Emporium. 523 | D:1 | Found a faded altar of an unknown god. 910 | D:2 | Reached XP level 3. HP: 19/19 MP: 9/9 1015 | D:2 | Reached XP level 4. HP: 24/24 MP: 9/11 1017 | D:2 | Reached skill level 5 in Conjurations 1880 | D:2 | Learned a level 3 spell: Tukima's Dance 1885 | D:2 | Learned a level 4 spell: Fulminant Prism 2120 | D:3 | Reached XP level 5. HP: 28/28 MP: 11/13 2639 | D:3 | Reached XP level 6. HP: 6/32 MP: 13/15 2640 | D:3 | Reached skill level 5 in Spellcasting 2849 | D:3 | Learned a level 4 spell: Iskenderun's Mystic Blast 3503 | D:4 | Reached XP level 7. HP: 36/36 MP: 17/17 3917 | D:5 | Entered Level 5 of the Dungeon 3942 | D:5 | Reached skill level 5 in Hexes 4823 | D:5 | Found a sparkling altar of Nemelex Xobeh. 4886 | D:5 | Found a hide-covered altar of Uskayaw. 4896 | D:6 | Found a staircase to the Ecumenical Temple. 4919 | D:6 | Identified the +0 ring mail of Qelir {rN+ rCorr Int+4} 4957 | D:6 | Found a glowing drain. 4966 | Sewer | Entered a sewer 5194 | Sewer | Reached skill level 5 in Stealth 5392 | Sewer | Reached XP level 8. HP: 41/41 MP: 20/20 5510 | D:6 | Found an ancient bone altar of Kikubaaqudgha. 5707 | D:6 | Found Diesoj's Book Emporium. 5821 | D:6 | Reached skill level 1 in Translocations 6079 | Temple | Entered the Ecumenical Temple 6178 | D:7 | Reached skill level 1 in Armour 6237 | D:7 | Reached skill level 1 in Invocations 6239 | D:7 | Reached skill level 1 in Evocations 6419 | D:7 | Slain by an ogre Illustrated notes Levels and vault maps discovered: D:1: sevenhm_arrival_forest_fort_small_4, layout_rooms, ebering_ecumenical_altar_rust, serial_shops, shop, nicolae_nh_oracle_at_delphi D:2: layout_basic, minmay_tetromino_s4 D:3: layout_rooms, minmay_misc_feat_room, hangedman_abyss_or_decor_lesser_grid D:4: layout_basic, chequers_serial_rivers_micro_b D:5: layout_loops_ring, nemelex_dance_club_becter, kennysheep_mini_moat D:6: layout_rooms, mainiacjoe_overflow_paths, minmay_temple_entry_water_ring, cheibrodos_sewer_entry_drain, nicolae_take_the_stairs D:7: layout_loops_cross Temple: hellmonk_temple_two_chambers Skill XL: | 1 2 3 4 5 6 7 8 | ---------------+-------------------------+----- Hexes | 1 2 3 4 6 | 6.9 Stealth | 3 4 5 | 5.0 Dodging | 3 | 3.4 Spellcasting | 4 5 7 | 7.8 Conjurations | 5 6 7 | 7.5 Translocations | 2 | 2.0 Armour | 1 | 1.2 Invocations | 1 | 1.0 Evocations | 1 | 1.0 Fighting | | 0.9 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Melee: Staff | | | 3 || 3 Cast: Magic Dart | 51 | 80 | 86 || 217 Searing Ray | 1 | 14 | 22 || 37 Tukima's Dance | | 2 | 4 || 6 Fulminant Prism | | | 8 || 8 Use: Scroll | 2 | 7 | 3 || 12 Armour: Robe | | 2 | 5 || 7 Dodge: Dodged | 4 | 6 | 27 || 37