Dungeon Crawl Stone Soup version 0.31.0-9-g3a7656b989 (webtiles) character file. Game seed: 7717560999493986786 287 kalagan the Conjurer (level 6, -2/32 HPs) Began as a Deep Elf Conjurer on Feb 1, 2024. Slain by a jackal (3 damage) ... in a sewer. The game lasted 00:03:53 (2827 turns). kalagan the Conjurer (Deep Elf Conjurer) Turns: 2827, Time: 00:03:54 Health: -2/32 AC: 2 Str: 4 XL: 6 Next: 8% Magic: 11/15 EV: 12 Int: 25 God: Gold: 76 SH: 0 Dex: 13 Spells: 12/15 levels left rFire . . . o - +0 rapier rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth +++ d - ring of flight HPRegen 0.25/turn (no ring) MPRegen 0.14/turn %: no passive effects @: flying, slowed, very slow A: no striking features a: no special abilities You were in a sewer. You visited 1 branch of the dungeon, and saw 3 of its levels. You also visited: Sewer. You collected 76 gold pieces. Inventory: Hand Weapons o - a +0 rapier (weapon) Armour a - a +0 robe (worn) Jewellery d - a ring of flight (left hand) Scrolls e - a scroll of teleportation f - a scroll of silence i - a scroll of poison l - a scroll of noise Potions b - a potion of magic j - a potion of attraction {unknown} m - a potion of mutation {unknown} n - a potion of berserk rage {unknown} Skills: - Level 2.4 Dodging + Level 4.3 Stealth * Level 5.3 Spellcasting * Level 5.7 Conjurations * Level 2.5 Alchemy You had 12 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 70% 2d7 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Ensorcelled Hibernation Hex/Ice 12% N/A 12% 2 Fulminant Prism Conj/Alch 13% 3d8 14% 4 Passwall Erth 6% N/A 24% 3 Swiftness Air 6% N/A 24% 3 Iskenderun's Mystic Bla Conj/Tloc 21% 2d6 24% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Sewer (1/1) Altars: Message History You don't know that spell. Unknown command. The kobold brigand shouts! You hear a bark! Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - kobold brigand Aim: a kobold brigand, wielding a +0 whip and quivering curare-tipped darts (76% to hit) The searing ray misses the jackal. The searing ray misses the kobold brigand. (Press . to maintain the ray.) The searing ray hits the jackal! You kill the jackal! The searing ray hits the kobold brigand! The kobold brigand is heavily wounded. The kobold brigand throws a curare-tipped dart. The curare-tipped dart hits you. You are poisoned. You have difficulty breathing. You feel yourself slow down. The searing ray hits the kobold brigand! The kobold brigand is almost dead. You feel very sick. The kobold brigand throws a curare-tipped dart. The curare-tipped dart hits you. You are lethally poisoned! You have difficulty breathing. You feel as though you will be slow longer. The searing ray hits the kobold brigand. The kobold brigand is almost dead. You finish channelling your searing ray. * * * LOW HITPOINT WARNING * * * You feel extremely sick. The kobold brigand hits you with a +0 whip. * * * LOW HITPOINT WARNING * * * Unknown command. It was a potion of curing. You feel better. The kobold brigand hits you with a +0 whip. * * * LOW HITPOINT WARNING * * * The jackal bites you. You die... #.~...~~.≈ #.~P~.~.~ #~.~...~ ...~.~ #..~.~.### ##~~..~ #~.~...S~ ~~.P~.. ###.~~...############..P.. #≈≈.~...Kh~≈≈≈≈≈≈≈≈~~.P~~~ #≈≈≈≈h# #@≈≈≈≈≈≈≈≈≈~.P~.~~ ##≈≈≈≈# #≈≈≈≈≈≈≈≈≈.~P.~.~~ #≈≈≈≈# #≈≈≈≈≈≈≈≈≈.~.~~~.~ #≈≈≈≈# #≈≈≈≈≈≈≈≈≈~~.~.~~. #≈≈≈≈#~#≈########P~~..~.. ##≈≈≈#~#≈≈≈≈≈≈≈≈P~~...~.. ###≈≈≈#~#≈########P.~~~~.~ #≈≈≈≈≈#~#≈≈≈≈≈≈≈≈.~.....## ##≈≈≈≈#~#≈≈≈≈≈≈≈≈~.~~~.### You could see a kobold brigand and a jackal. Vanquished Creatures A brain worm (Sewer) 2 kobold brigands (Sewer) 3 adders A river rat (Sewer) 2 dart slugs A ribbon worm (D:3) 3 endoplasms 2 giant cockroaches A goblin (D:2) 4 hobgoblins 7 jackals 5 ball pythons 3 bats 2 frilled lizards (Sewer) 4 kobolds 8 rats 49 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | kalagan the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 99 | D:1 | Found a faded altar of an unknown god. 875 | D:2 | Reached XP level 2. HP: 15/15 MP: 4/8 878 | D:2 | Learned a level 2 spell: Searing Ray 1157 | D:2 | Reached XP level 3. HP: 19/19 MP: 0/10 1925 | D:3 | Found a glowing drain. 1937 | D:3 | Reached skill level 5 in Conjurations 1952 | Sewer | Entered a sewer 2379 | Sewer | Noticed a kobold brigand 2391 | Sewer | Killed a kobold brigand 2392 | Sewer | Reached skill level 1 in Alchemy 2392 | Sewer | Reached XP level 4. HP: 3/24 MP: 4/12 2525 | Sewer | Reached XP level 5. HP: 28/28 MP: 7/13 2581 | Sewer | Reached skill level 5 in Spellcasting 2665 | Sewer | Reached XP level 6. HP: 25/32 MP: 3/15 2826 | Sewer | HP: 1/32 [kobold brigand/+0 whip (6)] 2827 | Sewer | Slain by a jackal Illustrated notes Levels and vault maps discovered: D:1: onia_arrival_pyramid, layout_basic, shapermc_ecumenical_altar_venn, minmay_hedge_maze, chequers_big_river, nicolae_figureground_pulse D:2: layout_rooms D:3: layout_basic, grunt_qazlal_clouds, cheibrodos_sewer_entry_drain Sewer: sewer_co_scattered_pipes Skill XL: | 1 2 3 4 5 | ---------------+----------------+----- Stealth | 3 4 | 4.3 Spellcasting | 4 5 | 5.3 Conjurations | 5 | 5.7 Alchemy | 1 2 | 2.5 Dodging | | 2.4 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Rapier | 26 | || 26 Dagger | 5 | || 5 Cast: Magic Dart | 58 | 5 || 63 Searing Ray | 8 | 9 || 17 Use: Scroll | 4 | || 4 Potion | | 2 || 2 Armour: Robe | 35 | 7 || 42 Skin | | 1 || 1 Dodge: Dodged | 32 | 6 || 38