Dungeon Crawl Stone Soup version 0.13-a0-3159-gc5ce8eb (webtiles) character file. 23 katzbalger the Skirmisher (level 1, 12/12 HPs) Began as a Kobold Abyssal Knight on Sept 24, 2013. Was an Initiate of Lugonu. Quit the game on Level 1 of the Dungeon. The game lasted 00:00:54 (54 turns). katzbalger the Skirmisher (Kobold Abyssal Knight) Turns: 54, Time: 00:00:54 HP 12/12 AC 4 Str 11 XL: 1 Next: 0% MP 0/1 EV 12 Int 10 God: Lugonu [......] Gold 23 SH 0 Dex 14 Spells: 0 memorised, 0 levels left Res.Fire : . . . See Invis. : . a - +2 short sword Res.Cold : . . . Warding : . b - +0 leather armour Life Prot.: . . . Conserve : . (no shield) Res.Poison: . Res.Corr. : . (no helmet) Res.Elec. : . Clarity : . d - +0 dwarf cloak Sust.Abil.: . . Spirit.Shd : . (no gloves) Res.Mut. : . Stasis : . (no boots) Res.Rott. : . Flight : . (no amulet) Saprovore : + + . (no ring) (no ring) @: not resistant to hostile enchantments, unstealthy A: disease resistance, carnivore 3, saprovore 2 a: Renounce Religion You were on level 1 of the Dungeon. You worshipped Lugonu. Lugonu was noncommittal. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. You visited the Abyss 1 time. You collected 3 gold pieces. Inventory: Hand weapons a - a +2,+2 short sword (weapon) Armour b - a +0 leather armour (worn) d - a +0 dwarven cloak (worn) Comestibles c - a meat ration Skills: + Level 3.2 Fighting + Level 2.6 Short Blades + Level 0.7 Armour + Level 2.4 Dodging Level 2.0 Invocations You couldn't memorise any spells. You didn't know any spells. Dungeon Overview and Level Annotations Branches: Dungeon (1/27) Altars: Innate Abilities, Weirdness & Mutations You recuperate from illness quickly. You are small and have problems with some larger weapons. You are carnivorous and can eat meat at any time. You can eat rotten meat. Message History Found a dwarven cloak. Found 3 gold pieces and a dwarven cloak. You now have 23 gold pieces (gained 3). A ynoxinul comes into view. The ynoxinul bellows! An apocalypse crab comes into view. You see here a dwarven cloak. d - a dwarven cloak The ynoxinul gestures. Use which ability? (? or * to list) You pass through the gate. Welcome to the Dungeon! You feel somewhat more hungry. You can no longer depart the Abyss at will. You stop training Invocations. Found 5 javelins. There is a staircase leading out of the dungeon here. You start putting on your armour. You continue putting on your dwarven cloak. You finish putting on your +0 dwarven cloak. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) #. ...### #.#.... ....... #....## #....8# #....@# #..(...8# ###....## #.... #.... #.### .. There were no monsters in sight! Notes Turn | Place | Note -------------------------------------------------------------- 0 | Abyss:1 | katzbalger, the Kobold Abyssal Knight, began the quest for the Orb. 0 | Abyss:1 | Reached XP level 1. HP: 12/12 MP: 1/1 49 | Abyss:1 | Noticed a ynoxinul 50 | Abyss:1 | Noticed an apocalypse crab 51 | D:1 | Escaped the Abyss 54 | D:1 | Quit the game Action || total -------------------------++------- Invok: Depart the Abyss || 1