koeememe Level 1 of the Dungeon (0, 0, D:1) 7 stones (5, -9, D:1) a +1 pair of boots (16, 0, D:1) a +0 whip (24, 22, D:1) 3 stones (25, -23, D:1) a +0 club (25, -19, D:1) a +0 club (28, 1, D:1) a stone (33, -19, D:1) 6 stones (37, -26, D:1) a +0 pair of boots (56, -6, D:1) a +0 scale mail Level 2 of the Dungeon (23, -14, D:2) a +0 robe (26, -37, D:2) a +0 antimagic whip (32, -31, D:2) 5 large rocks (36, -6, D:2) a +0 sling a +0 dagger (39, -12, D:2) 5 stones (41, -15, D:2) a +0 club a +0 ring mail (57, -2, D:2) a +0 ring mail (60, 7, D:2) a +0 dagger Level 3 of the Dungeon (0, 0, D:3) a +0 chain mail (0, 2, D:3) a +0 sling (2, -19, D:3) the +0 cloak of Inaction {Will+ Regen+} Regen: It increases your rate of health regeneration. Will: It increases your willpower. (12, -8, D:3) a +0 pair of boots (13, -20, D:3) a +0 short sword a +0 ring mail (14, -20, D:3) a +0 short sword (17, 6, D:3) a +0 club a +0 sling (20, 1, D:3) a +0 club (22, 11, D:3) a +0 hand axe (23, 5, D:3) a +0 plate armour (29, 24, D:3) the +10 halberd of the Dwarven Hall {vorpal, Will+ Str-2 Int+7} It inflicts extra damage upon your enemies. Str: It affects your strength (-2). Int: It affects your intelligence (+7). Will: It increases your willpower. (37, -4, D:3) a +3 sling a +0 trident (43, 23, D:3) a +0 scale mail (46, 10, D:3) a +0 short sword (46, 11, D:3) a +0 dagger (59, -1, D:3) a +0 ring mail Level 4 of the Dungeon (0, 0, D:4) a +0 dagger (1, 23, D:4) a +0 mace (3, 13, D:4) a +0 hand axe (3, 14, D:4) a +0 dagger (8, -12, D:4) a +0 battleaxe (9, 12, D:4) a +0 falchion (28, 12, D:4) a +0 whip (42, -5, D:4) a +0 falchion (46, -4, D:4) a +0 spear (46, -2, D:4) a +0 dagger (46, 16, D:4) a +0 sling (47, 2, D:4) a +0 club (48, -19, D:4) a +0 whip a +0 robe (48, -4, D:4) a +0 hand axe (48, -2, D:4) a +0 falchion (48, -1, D:4) a +0 whip a +0 robe a +0 mace (50, 2, D:4) a +0 leather armour a +0 hand axe a +0 robe a +0 dagger a +0 club Level 5 of the Dungeon (0, 0, D:5) a +0 flail a +0 scale mail (6, 14, D:5) a +0 spear (8, -3, D:5) a +0 spear (9, 11, D:5) a +0 robe (18, -2, D:5) a +0 spear (27, -13, D:5) a +0 whip (27, 6, D:5) a +0 short sword (29, 11, D:5) a +0 club (30, 9, D:5) a +0 flail a +0 leather armour (30, 10, D:5) a +0 hand axe (34, -14, D:5) a +0 halberd (38, -14, D:5) a +0 flail (38, 11, D:5) a +1 vorpal quarterstaff a +0 leather armour (38, 20, D:5) a +0 giant club (41, 18, D:5) a +0 flail (46, -15, D:5) a +4 battleaxe a +0 robe a +0 whip (47, -18, D:5) a +0 rapier (50, 15, D:5) a +0 mace Level 6 of the Dungeon [Shop] Tesuid's Antique Weapon Boutique the +10 quick blade of the Spider Nest {antimagic, *Slow rElec rPois} (2843 gold) It reduces the magical energy of the wielder, and disrupts the spells and magical abilities of those it strikes. Natural abilities and divine invocations are not affected. rElec: It insulates you from electricity. rPois: It protects you from poison. *Slow: It may slow you when you take damage. a +2 dagger of venom (388 gold) a +2 vorpal hand axe (445 gold) a +0 quarterstaff (108 gold) a +3 great mace of venom (669 gold) a +0 rapier (108 gold) a +0 falchion (81 gold) the +5 shortbow of Innocence {vorpal, rF- rN+ Str+5 Dex+2} (1306 gold) Any ammunition fired from it inflicts extra damage upon your enemies. Str: It affects your strength (+5). Dex: It affects your dexterity (+2). rF: It makes you vulnerable to fire. rN: It protects you from negative energy. a +0 war axe (94 gold) (1, 12, D:6) a +0 morningstar a +0 robe 17 gold pieces a +0 whip (1, 14, D:6) a +0 spear (2, 10, D:6) a +0 flail (2, 11, D:6) a +2 short sword of freezing (still there?) a +0 robe (still there?) (2, 13, D:6) a +0 flail a +0 robe a +0 spear (3, 11, D:6) an acid dragon skeleton (7, 18, D:6) a +0 halberd (9, 15, D:6) a +0 robe a +0 whip (9, 16, D:6) 5 poisoned darts a +0 mace (10, 13, D:6) a +0 chain mail a +0 falchion a +0 robe a +0 dagger (11, 25, D:6) a +0 spear (11, 26, D:6) a +0 flail of distortion (unseen) the Ecumenical Temple