Dungeon Crawl Stone Soup version 0.32-a0-355-ged53ad6fd3 (webtiles) character file. Game seed: 10044527022083145910 22 krokodildil the Magician (level 3, 18/25 HPs) Began as a Djinni Air Elementalist on Feb 18, 2024. Quit the game on level 1 of the Dungeon. The game lasted 00:02:04 (110 turns). krokodildil the Magician (Djinni Air Elementalist) Turns: 110, Time: 00:02:05 Health: 18/25 AC: 2 Str: 9 XL: 3 Next: 7% Gold: 18 EV: 12 Int: 16 God: SH: 0 Dex: 13 rFire + + . (no weapon) rCold x . . (no shield) rNeg . . . a - +0 robe rPois ∞ (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (boots unavailable) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.00/turn %: no passive effects @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 18 gold pieces. Inventory: Armour a - a +0 robe (worn) Potions b - a potion of heal wounds {unknown} Skills: + Level 2.9 Dodging + Level 2.1 Stealth * Level 3.2 Spellcasting * Level 3.2 Conjurations * Level 3.2 Hexes * Level 3.2 Summonings * Level 3.2 Necromancy * Level 3.2 Translocations * Level 3.2 Fire Magic * Level 3.2 Ice Magic * Level 3.2 Air Magic * Level 3.2 Earth Magic * Level 3.2 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Shock Conj/Air 48% 1d6 4% 1 b - Static Discharge Conj/Air 24% 3-4/arc 8% 2 c - Swiftness Air 12% N/A 14% 3 d - Airstrike Air 6% 2d(1-17) 43% 4 e - Slow Hex 48% N/A 4% 1 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History Casting: Shock (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - giant cockroach Aim: a giant cockroach (almost dead, 68% to hit) The zap misses the giant cockroach. The goblin shouts! Casting: Shock (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - giant cockroach Aim: a giant cockroach (almost dead, 68% to hit) The zap hits the giant cockroach. You kill the giant cockroach! The zap hits the goblin. The goblin is severely wounded. A quokka comes into view. Casting: Shock (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f - goblin Aim: a goblin, wielding a +0 dagger (severely wounded, 60% to hit) The zap hits the goblin. You kill the goblin! The zap hits the quokka. The quokka is moderately wounded. You have reached level 3! Your experience leads to an increase in your attributes! Increase (S)trength, (I)ntelligence, or (D)exterity? You feel stronger. x2 The power to cast Slow wells up from within. Spell assigned to 'e'. Casting: Shock (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f - quokka Aim: a quokka (moderately wounded, 56% to hit) The zap hits the quokka. You kill the quokka! Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) ### ##.## .###########.#.## ............###.# ##.#.##.####^#.######## # # #.# #.†........ ....#.##.# ########### !†).†.>@.# # .####?##....# ## # #.###.# #. #.. #. #... #. #$... #. ###.## #. .# #. #. There were no monsters in sight! Vanquished Creatures A ball python (D:1) A bat (D:1) A giant cockroach (D:1) A goblin (D:1) 3 hobgoblins (D:1) A kobold (D:1) 2 quokkas (D:1) A frilled lizard (D:1) 11 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | krokodildil the Djinni Air Elementalist began the quest for | the Orb. 0 | D:1 | krokodildil set off with the following spells memorised: | Shock, Static Discharge, Swiftness, Airstrike. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 40 | D:1 | Reached XP level 2. HP: 17/21 MP: 0/0 109 | D:1 | Reached XP level 3. HP: 18/25 MP: 0/0 109 | D:1 | Learned a level 1 spell: Slow 110 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: scummos_arrival_hexagon, layout_loops_ring Skill XL: | 1 | ---------------+----+----- Stealth | 2 | 2.1 Dodging | | 2.9 Spellcasting | | 3.2 Conjurations | | 3.2 Hexes | | 3.2 Summonings | | 3.2 Necromancy | | 3.2 Translocations | | 3.2 Fire Magic | | 3.2 Ice Magic | | 3.2 Air Magic | | 3.2 Earth Magic | | 3.2 Alchemy | | 3.2 Action || total ---------------------------++------- Cast: Shock || 20 Armour: Robe || 1 Dodge: Dodged || 2 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 110 | 110 | 0 | 0 | 79 | 1 | 110.0 | Dungeon | 110 | 110 | 0 | 0 | 79 | 1 | 110.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 110 daAuts