kuniqs Level 1 of the Dungeon (0, 0, D:1) a +0 club (0, 7, D:1) a +0 club (4, 9, D:1) a +0 short sword (6, 0, D:1) a +0 dagger (23, 26, D:1) a +0 club (24, 4, D:1) a +0 robe (25, -8, D:1) a +0 dagger (29, 4, D:1) 9 arrows (31, 30, D:1) 30 bolts (41, 20, D:1) a +0 dagger Level 2 of the Dungeon (0, 0, D:2) 24 arrows (1, 8, D:2) 24 sling bullets (5, -8, D:2) a -3 ring of protection (6, 13, D:2) a +0 dagger (8, 18, D:2) a +0 club (11, 12, D:2) a +0 flail a +0 leather armour (49, 19, D:2) a +0 short sword Level 3 of the Dungeon (0, 0, D:3) a +0 robe (4, 23, D:3) a +0 ring mail (8, 31, D:3) a +0 dagger 3 boomerangs (13, 9, D:3) a +0 dagger of draining a +0 robe (14, 7, D:3) a +0 flail 16 poisoned darts (15, 6, D:3) a +0 club (23, 1, D:3) a +0 leather armour a +0 mace (24, 1, D:3) a +0 flail a +0 ring mail a +0 flail (26, 0, D:3) a +0 dagger (27, -1, D:3) a +0 dagger (28, -2, D:3) a +0 morningstar (41, 18, D:3) a +0 dagger Level 4 of the Dungeon [Shop] Xasoph's Book Emporium a book of Geomancy (420 gold) a Fen Folio (900 gold) Poitra Cadwo's Handbook of Enchantment and the Arsonist (704 gold) Spells Type Level Known a - Flame Tongue Conjuration/Fire 1 no b - Fireball Conjuration/Fire 5 no c - Invisibility Hexes 6 no d - Ring of Flames Charms/Fire 7 no a book of Conjurations (360 gold) a book of Minor Magic (240 gold) a book of Callings (360 gold) a book of Necromancy (360 gold) a book of Frost (420 gold) a manual of Polearms (1324 gold) a book of Clouds (540 gold) a book of Misfortune (240 gold) (0, 0, D:4) 19 arrows (1, 4, D:4) a +0 hand axe a +0 club a +0 leather armour (4, 4, D:4) a +0 trident (5, -30, D:4) a +0 halberd (6, -31, D:4) 2 scrolls of noise (7, -31, D:4) a +0 flail (7, -26, D:4) a +0 hunting sling (8, -31, D:4) a +0 spear (10, -15, D:4) a +0 robe (15, 3, D:4) a +0 dagger (19, -21, D:4) 24 bolts (20, -18, D:4) 2 boomerangs a +0 ring mail (58, -16, D:4) a +0 dagger Level 5 of the Dungeon (0, 0, D:5) 27 arrows (1, -5, D:5) a +0 mace a +0 dagger (1, 2, D:5) a +0 hand axe (17, -8, D:5) 16 poisoned darts (19, 17, D:5) a +0 hunting sling (36, 7, D:5) a +0 ring mail (37, -5, D:5) a +0 robe a +0 trident (38, 0, D:5) a +0 scale mail (44, 25, D:5) a +0 mace (45, 20, D:5) a +2 whip of freezing a +0 robe (45, 24, D:5) a +0 club (47, 22, D:5) 12 poisoned darts (47, 23, D:5) a cursed -2 dagger (47, 25, D:5) a potion of cancellation (47, 26, D:5) 24 sling bullets (49, 29, D:5) a ration (50, 19, D:5) a ration (54, 19, D:5) a ration (54, 24, D:5) 12 arrows Level 6 of the Dungeon (0, 0, D:6) 13 bolts (4, -4, D:6) a +4 hand axe (unseen) (6, -37, D:6) a cursed -1 club (8, -27, D:6) a +5 short sword of flaming (8, -23, D:6) 8 bolts (16, 0, D:6) a +0 giant spiked club (19, -4, D:6) a +0 hand axe (21, -16, D:6) a +0 short sword (22, -46, D:6) a +0 club (28, 2, D:6) a +2 trident of venom (45, -26, D:6) 21 arrows (46, -20, D:6) a +0 dagger a +0 robe (51, -43, D:6) a +0 chain mail a +0 battleaxe (52, -42, D:6) a +0 club (53, -19, D:6) a +0 dagger (54, -40, D:6) a +0 leather armour a +0 dagger (54, -39, D:6) an arrow (55, -38, D:6) 2 arrows (55, -37, D:6) a +0 shortbow (56, -41, D:6) a scroll of enchant weapon Level 7 of the Dungeon [Shop] Kisemula's Antique Weapon Boutique a +1 mace of protection (296 gold) a +0 trident (98 gold) the +3 sling "Punk" {acid, rCorr} (1822 gold) It provides partial protection from all sources of acid and corrosion. a +2 scimitar of slicing (504 gold) a +0 falchion (84 gold) a cursed -3 rapier (2 gold) a +0 hunting sling (42 gold) a +1 scimitar of holy wrath (397 gold) a +2 demon trident of electrocution (1386 gold) a +0 spear (84 gold) a +0 lajatang (420 gold) a +0 glaive (182 gold) (0, 0, D:7) a throwing net (0, 2, D:7) a +0 giant spiked club (2, 6, D:7) 13 arrows (4, 1, D:7) a curare-tipped dart (7, -3, D:7) a cursed +0 falchion a +0 robe (10, -2, D:7) a +0 falchion a +0 leather armour a +0 whip 3 curare-tipped darts (10, 9, D:7) (unseen) (11, -3, D:7) a +0 club 4 boomerangs a +0 leather armour (17, 0, D:7) a +2 flail a cursed +0 robe (19, 4, D:7) a +0 short sword a +0 ring mail (19, 24, D:7) the +6 trident of Infinite Pain {chaos, Int+2} Each time it hits an enemy it has a different, random effect. It affects your intelligence (+2). (23, 23, D:7) a +0 short sword a +0 whip (23, 24, D:7) a cursed -1 war axe a +0 leather armour (33, 16, D:7) a +0 hat (34, 8, D:7) 20 arrows (37, -9, D:7) a +0 rapier (37, 21, D:7) a book of Misfortune (38, 15, D:7) a cursed -1 hunting sling a +0 robe a book of Minor Magic (40, 16, D:7) a +0 robe a +4 long sword a +0 robe a +2 hand axe a cursed +0 robe a +4 flail of freezing (42, 17, D:7) a +0 robe a +0 long sword (46, 24, D:7) 26 sling bullets (47, 21, D:7) a +0 robe a +0 falchion (48, 9, D:7) a cursed +0 battleaxe a +0 robe (50, 24, D:7) a +3 spear Level 8 of the Dungeon (0, 0, D:8) an arrow (1, 0, D:8) an arrow (2, -3, D:8) a +4 scimitar of flaming (still there?) a quokka corpse (skeletalised by now) (still there?) (5, -1, D:8) a +0 leather armour (8, 2, D:8) a cursed +0 giant spiked club (18, -10, D:8) a scarf of spirit shield (18, -8, D:8) a stone (19, -9, D:8) a stone the Ecumenical Temple