Dungeon Crawl Stone Soup version 0.27.0-1-g7a089689b8 (webtiles) character file. Game seed: 2853268243349169889 84 kuniqs the Conjurer (level 4, 28/32 HPs) Began as a Demonspawn Conjurer on Aug 12, 2021. Got out of the dungeon alive. The game lasted 00:02:13 (1788 turns). kuniqs the Conjurer (Demonspawn Conjurer) Turns: 1788, Time: 00:02:14 Health: 28/32 AC: 2 Str: 8 XL: 4 Next: 24% Magic: 7/7 EV: 12 Int: 20 God: Gold: 46 SH: 4 Dex: 11 Spells: 5/8 levels left rFire . . . SeeInvis . b - +0 hunting sling rCold . . . Faith . (no shield) rNeg . . . Spirit . a - +0 robe rPois . Reflect . (no helmet) rElec . Harm . g - scarf {repulsion} rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.10/turn (no ring) MPRegen 0.10/turn (no ring) @: repel missiles A: large bone plates 1, demonic magic 1 a: no special abilities You escaped. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 46 gold pieces. Inventory: Hand Weapons b - a +0 hunting sling (weapon) c - a +0 dagger of venom Missiles d - 35 stones (quivered ammo) Armour a - a +0 robe (worn) g - a scarf of repulsion (worn) Scrolls f - 5 scrolls of teleportation {unknown} h - 2 scrolls of noise {unknown} i - 3 scrolls of identify {unknown} Potions e - a potion of lignification {unknown} j - a potion of berserk rage {unknown} Skills: + Level 1.4 Fighting + Level 2.3 Dodging + Level 2.5 Stealth + Level 2.5 Spellcasting + Level 4.4 Conjurations You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 80% 1d7 2% 1 b - Searing Ray Conj 40% 3d4 3% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Dazzling Flash Conj/Hex 22% N/A 19% 3 Fulminant Prism Conj/Hex 5% 3d7 52% 4 Iskenderun's Mystic Bla Conj/Tloc 11% 2d4 52% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Xom Innate Abilities, Weirdness & Mutations You are partially covered in large bone plates. (SH +4) Spells you cast may paralyse adjacent enemies. Message History Terence is heavily wounded. Terence hits you from afar with a +0 trident! The searing ray hits Terence. Terence is heavily wounded. You finish channeling your searing ray. Terence looks scornfully at you. Terence barely misses you. Terence hits you from afar with a +0 trident. Terence asks, "Do you want it fast or slow?" You see here a giant cockroach corpse. There is an open door here. Casting: Searing Ray (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Terence Aim: Terence, wielding a +0 trident and wearing a +0 scale mail (heavily wounded, 81% to hit) The searing ray hits Terence! You kill Terence! (Press . to maintain the ray.) You have reached level 4! You feel stronger. Your demonic ancestry asserts itself... A menacing aura infuses your magic. (D) Dungeon Where to? (Enter - D:2, ? - help) You open the door. There is an open door here. You see here a +0 spear. There is a stone staircase leading down here. There is an open door, spattered with blood here. There is a stone staircase leading up here. You climb upwards. There is a stone staircase leading down here. You open the door. There is an open door here. You open the door. There is an open door here. There is an empty arch of ancient stone here. There is a staircase leading out of the dungeon here. Are you sure you want to leave the Dungeon? This will make you lose the game! You have escaped! .##.#+###.###########.........#.# .#......#....>.....>#.#######.#.# .#......#.##...♣♣♣.......##.#.#.# .#........##.♣♣♣♣♣♣♣..#..##.#.#.# .#.....####.♣♣♣∩∩∩♣♣..#.....#.#.# .'.....###..♣♣∩...∩.........#.#.# .#.........♣♣♣.....♣♣♣..##....#.# .########..♣♣∩.♣.♣.∩♣♣..##.####.# .#### #......♣@♣.∩♣♣..##.#^...# ....# #..♣♣∩.♣.♣.∩♣♣.....#.#### .##.# #..♣♣♣......♣♣...###...# ###.# #...♣♣∩...∩♣÷........#.# ....# #...♣♣♣∩∩∩♣♣♣.#.####...# ..### ##...♣♣♣♣♣♣♣.##....#.### #.# ##....♣♣♣.......#.#.# #.# ###>[....>###..#.###### ..# ###########..#....#.. There were no monsters in sight! Vanquished Creatures Terence (D:2) An adder (D:2) A worm (D:2) 4 ball pythons 4 bats 5 endoplasms 2 giant cockroaches 4 goblins 2 hobgoblins (D:1) 5 jackals 2 kobolds 3 quokkas 2 frilled lizards (D:1) 3 rats 39 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | kuniqs the Demonspawn Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 366 | D:1 | You fall into a shaft and drop 1 floor! 389 | D:2 | Found a shimmering altar of Xom. 517 | D:1 | Gained mutation: You are partially covered in large bone | plates. (SH +4) [demonic ancestry] 517 | D:1 | Reached XP level 2. HP: 20/20 MP: 5/5 610 | D:1 | Learned a level 2 spell: Searing Ray 887 | D:1 | Reached skill level 1 in Fighting 887 | D:1 | Reached XP level 3. HP: 25/26 MP: 4/6 1618 | D:2 | Noticed Terence 1650 | D:2 | Killed Terence 1651 | D:2 | Gained mutation: Spells you cast may paralyse adjacent | enemies. [demonic ancestry] 1651 | D:2 | Reached XP level 4. HP: 14/32 MP: 2/7 1788 | D:$ | Got out of the dungeon alive. Illustrated notes Levels and vault maps discovered: D:1: heliophobic_arrival_henge, layout_basic D:2: layout_basic, basic_altar, hellmonk_ecumenical_altar_slurped_away, uniq_terence, uniq_jessica Skill XL: | 1 2 | ---------------+-------+----- Stealth | 2 | 2.5 Dodging | 2 | 2.3 Fighting | 1 | 1.4 Spellcasting | | 2.5 Conjurations | | 4.4 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Unarmed | 11 | || 11 Dagger | 9 | || 9 Fire: Hunting sling | 67 | || 67 Cast: Magic Dart | 43 | || 43 Searing Ray | 3 | || 3 Armor: Robe | 13 | || 13 Dodge: Dodged | 35 | || 35 Block: Other | 4 | || 4