kuniqs Level 1 of the Dungeon (6, -20, D:1) 18 stones (14, 19, D:1) 20 sling bullets (23, -8, D:1) 23 stones (24, -17, D:1) 6 gold pieces (26, -19, D:1) 24 gold pieces (27, -22, D:1) 6 gold pieces (27, -13, D:1) a +0 dagger (32, 1, D:1) 30 bolts (38, -15, D:1) 15 gold pieces (48, -12, D:1) 14 stones (50, 24, D:1) a +0 club (53, 24, D:1) a +0 dagger a stone (65, -9, D:1) a stone (69, -29, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) a +2 short sword of holy wrath (3, 23, D:2) a +0 short sword (5, 17, D:2) a +0 leather armour (8, -4, D:2) a +0 flail a +0 chain mail (8, 29, D:2) 15 stones (10, 10, D:2) a +0 club (16, 11, D:2) a +0 ring mail (25, -10, D:2) a +0 robe (28, -6, D:2) a +0 leather armour (30, 24, D:2) a +0 ring mail (31, 21, D:2) a +0 hunting sling (33, 24, D:2) a +0 dagger (34, 22, D:2) a +0 whip (38, 11, D:2) a +0 whip (41, -4, D:2) a +0 hunting sling Level 3 of the Dungeon [Shop] Kumia's Weapon Emporium 23 arrows (46 gold) a +2 short sword of electrocution (195 gold) a +0 short sword (30 gold) a +0 hand axe (30 gold) a +0 club (10 gold) a +0 war axe (35 gold) a +0 club (10 gold) a +4 vorpal hand crossbow (272 gold) a +0 dagger (20 gold) (0, 0, D:3) 22 stones (8, 5, D:3) 22 stones (10, -25, D:3) a +0 ring mail a +0 robe a +0 dagger (11, 15, D:3) 21 sling bullets (39, -30, D:3) a +0 club Level 4 of the Dungeon (0, 10, D:4) a +0 ring mail a +0 hand axe (2, 20, D:4) 23 stones (3, 10, D:4) 23 sling bullets (5, -17, D:4) a +0 giant club (18, -1, D:4) 25 bolts (19, -22, D:4) a +0 ring mail (22, -17, D:4) a +0 robe a +0 club (23, -16, D:4) a +0 robe a +0 dagger (25, -16, D:4) a +0 robe a +0 dagger (29, 2, D:4) a +0 great sword (30, -1, D:4) a +0 dagger (33, 1, D:4) a +0 giant club (36, 21, D:4) 14 stones (37, 22, D:4) 21 arrows (39, 7, D:4) a +0 spear (39, 9, D:4) a +0 dagger (43, 14, D:4) a +2 dagger of chaos (46, -17, D:4) a +0 whip (47, 11, D:4) a +2 falchion of flaming 10 poisoned darts (47, 14, D:4) a +0 short sword (47, 16, D:4) a +0 robe (48, -16, D:4) a +0 mace (48, 12, D:4) a +0 dagger 3 stones (48, 15, D:4) a +0 whip a +1 whip of draining (49, 14, D:4) a +0 club 5 stones (49, 15, D:4) a +0 rapier of distortion (52, 2, D:4) a +0 club (53, 2, D:4) a +0 vampiric spear (54, 0, D:4) a +0 spear (54, 2, D:4) a +0 flail (62, 16, D:4) a +0 flail Level 5 of the Dungeon (0, 0, D:5) a +0 whip (2, -2, D:5) a +0 trident (9, -41, D:5) a +0 spear (14, -2, D:5) 6 stones (18, -27, D:5) a +0 spear a +0 spear a +0 whip (21, -7, D:5) a +0 ring mail (22, 7, D:5) 21 bolts (24, -5, D:5) the +1 leather armour of Satisfaction {Slay+2} Slay: It affects your accuracy & damage with ranged weapons and melee (+2). (28, 10, D:5) a +0 club (28, 12, D:5) a +0 flail a +0 whip (28, 13, D:5) a +0 whip (29, -13, D:5) a +0 ring mail (34, -24, D:5) a +0 spear (44, -24, D:5) 20 arrows a +0 shortbow (46, -25, D:5) a +0 robe (46, -18, D:5) a +0 hand axe (47, -39, D:5) a +0 ring mail (47, 9, D:5) a +0 hand axe (47, 12, D:5) a +0 whip a +0 ring mail (47, 14, D:5) a +0 hand axe a +0 ring mail a +0 dagger a +0 robe (49, -33, D:5) a +0 giant club (51, -40, D:5) a +0 rapier a +0 leather armour Level 6 of the Dungeon (0, 0, D:6) a +0 long sword (0, 23, D:6) a +0 giant club (5, 3, D:6) a +0 hat (11, -8, D:6) a +0 robe (15, 11, D:6) a stone (15, 15, D:6) 3 large rocks (16, 13, D:6) a stone (17, 15, D:6) a stone (18, 12, D:6) a stone (19, 14, D:6) 2 large rocks (20, 11, D:6) a stone (21, -14, D:6) a +0 halberd (21, 19, D:6) a +0 dagger (26, -17, D:6) 13 sling bullets (33, -1, D:6) 24 arrows a +0 giant club a +0 giant club (33, 7, D:6) a +0 flail (34, 4, D:6) 2 scrolls of noise (34, 5, D:6) a +0 scale mail (35, 17, D:6) 22 stones (40, 3, D:6) 12 stones Level 7 of the Dungeon (0, 0, D:7) a +4 great sword a +0 robe (1, -1, D:7) a +0 mace a +0 robe (2, -2, D:7) a +0 dire flail a +0 robe (10, 19, D:7) 19 stones (21, -10, D:7) 8 poisoned darts a +0 dagger (22, -9, D:7) a +0 dagger a +0 dagger 4 stones a +0 short sword 5 poisoned darts a +0 whip a +0 club (23, -9, D:7) 8 poisoned darts a +0 club (43, -9, D:7) a +0 plate armour a +0 mace a +0 halberd a +0 scale mail a +0 trident (43, 12, D:7) a +0 ring mail (44, -9, D:7) a +0 hand axe a +0 halberd (45, -9, D:7) a +0 leather armour a +0 club a +0 leather armour a +0 trident a +0 flail (45, 13, D:7) 5 gold pieces (still there?) a +0 short sword (still there?) (54, -6, D:7) a +0 robe Level 8 of the Dungeon [Shop] Soab's Antique Weapon Shoppe a +0 morningstar (136 gold) a +0 flail (119 gold) a +0 mace (102 gold) a +0 hunting sling (51 gold) a +0 short sword (102 gold) a +5 shortbow of freezing (1101 gold) a +0 rapier (136 gold) the +1 quarterstaff of the Extremes {speed, Int+3 Dex+5 Stlth+} (1482 gold) Attacks with this weapon are significantly faster. Int: It affects your intelligence (+3). Dex: It affects your dexterity (+5). Stlth: It makes you more stealthy. a +0 great sword (221 gold) [Shop] Ummif's Jewellery Emporium an amulet of regeneration (480 gold) a +4 ring of protection (576 gold) a ring of resist corrosion (320 gold) the ring of Kooneaco {rF+ Int+6 Stlth+} (1204 gold) [ring of intelligence] Int: It affects your intelligence (+6). rF: It protects you from fire. Stlth: It makes you more stealthy. a ring of willpower (400 gold) a ring of see invisible (240 gold) a ring of resist corrosion (320 gold) a ring of protection from cold (400 gold) a +4 ring of protection (576 gold) a +4 ring of protection (576 gold) the ring "Foaw" {rF+ rN+ Will- MP+9 SInv} (846 gold) [ring of positive energy] rF: It protects you from fire. rN: It protects you from negative energy. MP: It affects your magic capacity (+9). SInv: It lets you see invisible. Will: It decreases your willpower. an amulet of the acrobat (480 gold) (0, 0, D:8) a scroll of noise (4, 4, D:8) a +0 robe a +3 scimitar of flaming (5, -1, D:8) 6 gold pieces (still there?) a +5 scimitar of holy wrath (still there?) a +0 tower shield (still there?) (5, 5, D:8) 9 arrows a +0 shortbow (6, -3, D:8) 4 gold pieces (still there?) a +5 great sword of flaming (still there?) +0 fire dragon scales (still there?) (10, -16, D:8) 27 gold pieces (12, -8, D:8) 13 poisoned darts (13, -12, D:8) a +0 chain mail a +0 war axe (14, -13, D:8) a +0 chain mail a +0 mace (17, 8, D:8) 5 poisoned darts a +0 short sword (17, 21, D:8) a +0 battleaxe (21, 9, D:8) a +0 robe a +0 hand axe (23, 11, D:8) a +0 robe a +0 great sword (24, -3, D:8) 23 arrows (28, 3, D:8) a +0 short sword (50, -28, D:8) 16 sling bullets (50, 2, D:8) a +0 club (56, -13, D:8) a ring of flight a ring of ice {@q6} (57, -13, D:8) a +1 robe of willpower {@q3@q6} (58, -27, D:8) 11 stones (60, 22, D:8) 10 stones (62, -24, D:8) a +4 shortbow 23 arrows (67, -8, D:8) a +0 shortbow 30 arrows Level 9 of the Dungeon (0, 0, D:9) a +0 scale mail a +3 dire flail of protection a +0 short sword (0, 2, D:9) a +0 club (0, 3, D:9) a +0 flail a +0 club (2, 18, D:9) a ring of positive energy {@q6} (2, 19, D:9) a +0 pair of gloves (6, 9, D:9) a +0 spear (8, -14, D:9) 18 bolts (9, 19, D:9) a staff of death {@q3@q6} (14, -14, D:9) a +0 shortbow 16 arrows a +0 helmet (16, -12, D:9) +0 acid dragon scales {@q6} (16, 19, D:9) 18 stones a +0 ring mail a +1 spear of flaming (17, 3, D:9) a +0 glaive a +0 animal skin (18, 20, D:9) 7 arrows a +0 shortbow (20, 19, D:9) a +0 club 7 boomerangs of dispersal (24, -18, D:9) a +0 shortbow 20 arrows (25, -27, D:9) a +0 halberd a +0 flail (25, -26, D:9) a +0 flail of protection (25, 24, D:9) a +0 robe (26, -28, D:9) a +0 whip a +0 leather armour (26, 23, D:9) a +0 ring mail (40, -22, D:9) 19 stones (41, -22, D:9) a +0 flail a +0 flail a +0 ring mail a +0 trident of flaming (42, -22, D:9) a +0 club (44, -28, D:9) 5 gold pieces (48, 7, D:9) a +1 dagger of chaos a +0 robe (54, 10, D:9) a +0 quarterstaff Level 10 of the Dungeon (0, 0, D:10) a +0 scale mail (6, -32, D:10) a +0 quarterstaff (6, -25, D:10) a +0 robe a +4 dagger of venom (7, -19, D:10) 11 stones (15, -21, D:10) 19 gold pieces (16, -20, D:10) 21 bolts (21, -25, D:10) a +0 dagger (22, -24, D:10) a +0 plate armour a +0 vorpal dire flail (26, -27, D:10) a +0 giant club a +0 giant club (28, -25, D:10) 4 arrows a +0 shortbow (28, -21, D:10) a +0 cloak (42, -17, D:10) a +0 ring mail (47, -38, D:10) a +0 flail a +0 ring mail a +0 hand axe a +0 leather armour (47, -23, D:10) 19 stones (48, -37, D:10) a +0 mace a +0 chain mail (48, -36, D:10) a +0 glaive a +0 chain mail (48, -10, D:10) 20 stones Level 11 of the Dungeon (0, 0, D:11) 22 sling bullets (8, 46, D:11) a +0 robe (10, 33, D:11) a +0 giant spiked club a +0 giant club (11, 16, D:11) a +0 hunting sling (11, 35, D:11) a +0 morningstar (15, 40, D:11) a +0 flail a +0 fustibalus (18, 44, D:11) 5 boomerangs of dispersal (19, 12, D:11) a +0 giant club a +0 dire flail (23, 32, D:11) a staff of conjuration {@q3} (30, 12, D:11) a +0 ring mail (30, 36, D:11) 7 sling bullets (33, 5, D:11) 5 gold pieces (35, 17, D:11) 6 arrows (38, 15, D:11) a +0 giant spiked club a +0 giant club (38, 16, D:11) a +0 mace (38, 23, D:11) a +0 hand axe (38, 24, D:11) a +0 giant club a +0 giant spiked club (40, 28, D:11) 6 large rocks (41, 14, D:11) a +0 shortbow 29 arrows (42, 14, D:11) 2 large rocks (42, 22, D:11) a +0 battleaxe a +0 plate armour (47, 20, D:11) a +0 rapier Level 12 of the Dungeon [Shop] Darghil's Armour Boutique the +0 cloak of the Iron City of Dis {rC- Str+3 Slay+5 Stlth+} (346 gold) Str: It affects your strength (+3). Slay: It affects your accuracy & damage with ranged weapons and melee (+5). rC: It makes you vulnerable to cold. Stlth: It makes you more stealthy. the +1 hat of the Wilderness {Int+4} (244 gold) Int: It affects your intelligence (+4). a +2 scale mail of fire resistance (210 gold) a +0 robe of cold resistance (77 gold) a +1 ring mail of cold resistance (160 gold) a +1 robe of willpower (127 gold) a +3 ring mail of fire resistance (260 gold) a +3 chain mail of willpower (265 gold) [Shop] Zukhoy's Antique Armour Boutique a +1 leather armour of fire resistance (308 gold) a +3 plate armour of cold resistance (990 gold) a +1 scale mail of cold resistance (352 gold) a +2 scale mail of fire resistance (462 gold) a +2 chain mail of fire resistance (473 gold) a +1 chain mail of positive energy (297 gold) (0, 0, D:12) 4 boomerangs (1, 0, D:12) 3 boomerangs (2, 0, D:12) 4 boomerangs (3, 7, D:12) 21 sling bullets (4, 4, D:12) a +2 mace of venom (4, 5, D:12) a +0 giant club a +0 giant club (5, 4, D:12) 4 boomerangs (5, 18, D:12) 7 javelins (16, 6, D:12) 12 sling bullets (18, 0, D:12) a +0 robe a staff of earth {@q3} (35, 14, D:12) 2 large rocks (36, 46, D:12) 12 stones (51, 37, D:12) the +4 short sword "Rise" {vorpal, rPois SInv} It inflicts extra damage upon your enemies. rPois: It protects you from poison. SInv: It lets you see invisible. (51, 38, D:12) 12 stones (53, 2, D:12) an amulet of reflection (54, 37, D:12) the amulet of Xoarag {Acrobat rC+ SInv} [amulet of the acrobat] It increases your evasion while moving and waiting. rC: It protects you from cold. SInv: It lets you see invisible. the +7 chain mail of the Weaver {rF+ rC- Regen+ Str+4} Str: It affects your strength (+4). rF: It protects you from fire. rC: It makes you vulnerable to cold. Regen: It increases your rate of health regeneration. (54, 38, D:12) the +5 chain mail "Zurog" {rPois rC- rCorr Dex+2} Dex: It affects your dexterity (+2). rC: It makes you vulnerable to cold. rPois: It protects you from poison. rCorr: It protects you from acid and corrosion. the +8 ring mail "Ivviong" {-Cast rF+ rC+} rF: It protects you from fire. rC: It protects you from cold. -Cast: It prevents spellcasting. (56, 2, D:12) 5 large rocks (56, 13, D:12) a +0 giant club a +2 dire flail of protection (56, 36, D:12) a +0 leather armour (56, 37, D:12) a +4 troll leather armour (58, 17, D:12) a +0 leather armour (58, 44, D:12) a +0 hunting sling (60, 12, D:12) 23 gold pieces Level 13 of the Dungeon [Shop] Teimapha's Armour Shop a +0 buckler (67 gold) a +0 robe (10 gold) a +0 ring mail (60 gold) a +2 robe of cold resistance (265 gold) a +0 ring mail (60 gold) a +0 scale mail (60 gold) a +0 robe (10 gold) the +1 scale mail of Disguise {+Inv rElec Will- Dex+3} (481 gold) Dex: It affects your dexterity (+3). rElec: It insulates you from electricity. +Inv: It lets you turn invisible. Will: It decreases your willpower. a +2 pair of boots (247 gold) (0, 0, D:13) a scarf of repulsion (10, 10, D:13) 21 arrows a +0 shortbow (12, -3, D:13) 22 stones (13, 11, D:13) 9 arrows a +0 shortbow (13, 24, D:13) a +0 dagger a +0 leather armour a +0 dagger (13, 26, D:13) a +0 long sword a +0 ring mail (13, 28, D:13) a +0 club 21 stones (13, 29, D:13) a +0 shortbow a +0 dagger 24 arrows a +0 leather armour (13, 30, D:13) a +0 rapier a +0 giant club a +0 giant spiked club a +0 giant club (13, 31, D:13) a +0 giant spiked club (14, 24, D:13) a +0 club a +0 club (14, 29, D:13) a +0 spear a +0 robe (14, 32, D:13) a +0 war axe (15, 7, D:13) 13 arrows a +0 shortbow (18, 10, D:13) 4 gold pieces (24, 35, D:13) a +0 great mace a +0 ring mail a +0 scale mail (25, 37, D:13) 17 bolts (34, -20, D:13) a +0 rapier (38, 8, D:13) 4 large rocks (39, 3, D:13) a +0 kite shield a +0 war axe a +3 ring mail of poison resistance {@q6} (39, 6, D:13) a +0 long sword a +0 leather armour (39, 19, D:13) the +10 whip of Contradiction {elec, Fragile Dex+2 Stlth+} It occasionally discharges a powerful burst of electricity upon striking a foe. Dex: It affects your dexterity (+2). Fragile: It will be destroyed if unequipped. Stlth: It makes you more stealthy. a +0 robe (44, -1, D:13) a +2 scimitar of flaming (45, -2, D:13) a +0 dagger a +1 robe of resistance {@q6} (45, 0, D:13) a +0 vorpal hand axe a +0 leather armour (45, 13, D:13) a +0 hunting sling (47, -25, D:13) a +0 mace (47, -2, D:13) a +2 arbalest of flaming 13 bolts (48, 17, D:13) 24 bolts (48, 18, D:13) a +0 pair of gloves (50, -17, D:13) 9 sling bullets (52, -12, D:13) 4 atropa-tipped darts (54, -15, D:13) a +0 pair of gloves (67, -22, D:13) a +0 shortbow 20 arrows (68, -7, D:13) 13 stones Level 14 of the Dungeon (0, 0, D:14) a +0 long sword (10, 14, D:14) a +0 war axe (15, 14, D:14) a +0 battleaxe a +0 ring mail (18, 0, D:14) 19 bolts (19, 38, D:14) 4 large rocks (22, 25, D:14) 24 arrows (23, 13, D:14) a +0 tower shield (30, 32, D:14) 10 sling bullets (31, 23, D:14) a +0 robe (32, 15, D:14) a +0 chain mail a +0 dagger (37, -1, D:14) 23 stones (40, 21, D:14) 20 stones (42, 8, D:14) a +0 giant club a +0 giant club (43, 8, D:14) a +0 giant club a +0 giant club (43, 9, D:14) a +5 great mace the +7 great mace of Disgust {vorpal, Will+} It inflicts extra damage upon your enemies. Will: It increases your willpower. (44, 4, D:14) a +4 flail of venom (44, 7, D:14) a +0 giant spiked club (45, 4, D:14) an amulet of guardian spirit (45, 7, D:14) a +0 giant spiked club a +0 giant club (46, 4, D:14) a +0 leather armour of fire resistance {@q6} (49, -2, D:14) a +0 robe a +1 trident of venom (50, -6, D:14) 5 large rocks (57, 37, D:14) 20 stones Level 15 of the Dungeon (0, 0, D:15) a +0 shortbow of flaming 28 arrows (3, -9, D:15) a +0 leather armour (6, -3, D:15) 27 arrows a +0 longbow (6, 5, D:15) 11 arrows a +0 shortbow (8, -21, D:15) 23 arrows (14, -3, D:15) 19 arrows a +0 shortbow (14, 3, D:15) a +3 demon blade of electrocution (15, -25, D:15) a +0 quarterstaff (15, 3, D:15) a +2 vorpal trident a +0 rapier a +0 whip a +0 short sword (16, -7, D:15) 11 arrows a +0 shortbow (16, 3, D:15) the +9 rapier "Giantslayer" {vorpal, rElec rC+ Str-5} It inflicts extra damage upon your enemies. Str: It affects your strength (-5). rC: It protects you from cold. rElec: It insulates you from electricity. (17, -17, D:15) the +11 whip of Irritation {freeze, rC- Dex+6 Stlth+} It freezes those it strikes, dealing additional cold damage. It can also slow down cold-blooded creatures. Dex: It affects your dexterity (+6). rC: It makes you vulnerable to cold. Stlth: It makes you more stealthy. (17, -7, D:15) 23 arrows a +2 vorpal shortbow (17, -5, D:15) a +0 ring mail a +0 halberd (17, 3, D:15) a +2 scimitar of flaming (18, -6, D:15) 28 arrows a +0 shortbow a +0 shortbow (20, -19, D:15) a +0 robe a +0 mace 18 arrows a +0 shortbow (20, -18, D:15) a +0 ring mail a +0 dire flail 5 large rocks (22, -20, D:15) a +0 robe a +2 dagger of venom (25, -37, D:15) a +2 helmet of see invisible (27, 10, D:15) a +0 leather armour (29, -32, D:15) 11 stones (30, -14, D:15) a +0 dagger (30, -8, D:15) a +0 scimitar (32, -34, D:15) 19 arrows (41, -15, D:15) a +0 flail the Ecumenical Temple Level 1 of the Orcish Mines (0, 0, Orc:1) a +1 flail of venom a +0 leather armour (2, 0, Orc:1) a +0 trident a +0 plate armour (6, 3, Orc:1) a +0 dagger a +0 robe (7, 4, Orc:1) a +0 falchion (7, 22, Orc:1) 2 large rocks (9, 30, Orc:1) a +0 chain mail a +0 vampiric dagger (10, 29, Orc:1) a +0 short sword (10, 30, Orc:1) a +2 dagger of protection (11, 28, Orc:1) a +0 robe a +2 dagger of venom (12, 27, Orc:1) a +0 war axe a +0 chain mail a +0 flail (13, 24, Orc:1) a +0 mace (13, 28, Orc:1) a +0 plate armour a +0 short sword (14, 27, Orc:1) a +0 flail (15, 25, Orc:1) a +0 leather armour a +0 whip (18, 31, Orc:1) a +0 club (18, 32, Orc:1) a +0 flail (20, 19, Orc:1) a +0 giant club (20, 20, Orc:1) a +0 chain mail 12 bolts a +0 great sword a +0 arbalest (20, 21, Orc:1) a +0 plate armour a +0 mace (26, 20, Orc:1) a +0 great sword a +0 chain mail (26, 22, Orc:1) a +0 short sword (26, 23, Orc:1) a +0 scale mail a +0 dagger 5 boomerangs a +0 whip (26, 24, Orc:1) a +0 flail (27, 23, Orc:1) a +0 hand axe a +0 whip (27, 24, Orc:1) a +0 ring mail a +0 hand axe a +0 flail a +0 flail (27, 25, Orc:1) a +0 mace (27, 34, Orc:1) a +0 trident a +0 leather armour (28, 21, Orc:1) a +0 club (28, 22, Orc:1) a +2 vampiric whip (28, 23, Orc:1) a +0 leather armour a +1 dagger of draining a +0 ring mail a +0 dagger of draining (28, 24, Orc:1) a +0 chain mail a +0 flail (28, 34, Orc:1) a +3 flail a +0 leather armour (29, 23, Orc:1) a +0 flail a +0 chain mail a +0 battleaxe (38, 46, Orc:1) a +0 plate armour a +0 halberd (41, 47, Orc:1) a +0 flail (42, 44, Orc:1) a +0 dagger (42, 46, Orc:1) a +2 battleaxe of flaming 7 javelins a +0 scale mail 3 boomerangs a +0 whip (42, 47, Orc:1) a +0 chain mail a +0 dagger (43, 44, Orc:1) a +0 whip (43, 47, Orc:1) a +0 battleaxe a +0 chain mail a +0 flail (48, 46, Orc:1) a +0 robe a +0 dagger Level 2 of the Orcish Mines [Shop] Fag Pez's Magic Scroll Shop a scroll of brand weapon (240 gold) a scroll of noise (12 gold) a scroll of holy word (90 gold) a scroll of enchant weapon (90 gold) [Shop] Ketiol's Distillery a potion of ambrosia (104 gold) 2 potions of might (104 gold) a potion of ambrosia (104 gold) [Shop] Tautumya's Book Shoppe a book of Geomancy (330 gold) the Tome of the Lethal Traveller (480 gold) Spells Type Level Known a - Pain Necromancy 1 yes b - Portal Projectile Hexes/Translocation 3 yes c - Vampiric Draining Necromancy 3 yes d - Manifold Assault Translocation 5 yes a book of Party Tricks (450 gold) a book of the Tundra (510 gold) a book of Minor Magic (270 gold) a book of Stone (540 gold) a book of Debilitation (330 gold) a book of Hexes (540 gold) a book of Power (630 gold) a book of Weapons (480 gold) [Shop] Deerog's Antique Armour Emporium a +0 robe (20 gold) a +0 leather armour (58 gold) a +0 plate armour (667 gold) the +27 Lear's hauberk (3772 gold) a +2 plate armour of cold resistance (1160 gold) a +2 chain mail of cold resistance (623 gold) a +2 helmet (478 gold) a +2 scale mail of poison resistance (522 gold) (1, -10, Orc:2) a +0 robe a +0 dagger (7, -6, Orc:2) a +0 club (12, -8, Orc:2) a +0 short sword (13, -3, Orc:2) a +0 plate armour a +0 great mace (13, -2, Orc:2) a +0 flail (13, -1, Orc:2) a +0 chain mail a +0 short sword (13, 0, Orc:2) a +0 giant club (13, 1, Orc:2) a +0 dagger (13, 5, Orc:2) a +0 chain mail a +0 club (13, 8, Orc:2) a +0 ring mail a +0 hand axe (14, -2, Orc:2) a +0 giant spiked club (15, 2, Orc:2) a +0 scale mail a +2 flail of protection (15, 4, Orc:2) a +0 hand axe (15, 5, Orc:2) a +0 plate armour a +0 dire flail (15, 6, Orc:2) a +0 chain mail a +0 hand axe (15, 7, Orc:2) a +0 robe a +0 dagger (16, 3, Orc:2) a +0 leather armour a +0 mace (16, 4, Orc:2) a +0 dagger (17, -10, Orc:2) a +0 trident (17, -7, Orc:2) a +0 chain mail a +0 flail (18, -12, Orc:2) a +0 leather armour a +0 flail (18, -11, Orc:2) a +0 giant spiked club (18, -2, Orc:2) a +0 chain mail a +0 hand axe (18, 4, Orc:2) a +0 dagger (18, 9, Orc:2) a +0 hand axe (19, -14, Orc:2) a +0 ring mail a +0 morningstar (19, -13, Orc:2) a +0 leather armour a +0 dagger a +0 chain mail a +0 antimagic glaive {@q3} (19, -12, Orc:2) a +0 giant club a +0 chain mail a +0 trident a +0 robe a +0 dagger (20, -14, Orc:2) a +0 scale mail a +0 hand axe (22, -15, Orc:2) a +0 mace (22, -14, Orc:2) a +0 leather armour a +0 short sword (22, 16, Orc:2) a +0 club (23, -15, Orc:2) a +0 short sword a +0 plate armour a +0 battleaxe (23, -14, Orc:2) a +0 whip (24, -14, Orc:2) a +0 leather armour a +0 whip (25, -14, Orc:2) a +0 robe a +0 dagger (25, 29, Orc:2) a +0 robe a +0 dagger (27, 2, Orc:2) a +0 chain mail a +0 hand axe a +0 chain mail a +0 mace (27, 27, Orc:2) a +0 chain mail 7 boomerangs a +0 trident (28, 0, Orc:2) a +0 club a +0 chain mail a +0 halberd (28, 28, Orc:2) a +0 leather armour a +0 dagger (29, -1, Orc:2) a +0 club a +0 plate armour a +0 mace (29, 0, Orc:2) a +0 chain mail a +0 mace of holy wrath (29, 4, Orc:2) a +0 chain mail a +0 trident (30, -1, Orc:2) a +0 hand axe a +0 plate armour a +0 battleaxe a +0 flail a +0 ring mail a +0 dagger a +2 chain mail of poison resistance {@q6} a +3 dagger a +0 leather armour a +0 hand axe a +0 chain mail a +0 club a +0 plate armour a +0 scimitar (30, 11, Orc:2) a +0 plate armour a +0 battleaxe (30, 12, Orc:2) a +0 ring mail a +0 club (31, -3, Orc:2) a +0 chain mail a +0 mace (31, -1, Orc:2) a +0 leather armour a +0 flail a +0 leather armour a +0 mace a +0 chain mail a +0 halberd a +0 chain mail a +0 dagger (31, 0, Orc:2) a +2 hand axe of electrocution (31, 8, Orc:2) a +0 chain mail a +0 scimitar (31, 12, Orc:2) a +0 chain mail 5 boomerangs a +0 morningstar a +0 chain mail a +0 short sword a +0 glaive (31, 13, Orc:2) a +0 robe a +0 dagger a +0 ring mail a +0 short sword (32, -3, Orc:2) a +0 dagger (32, -2, Orc:2) a +0 hand axe (32, 6, Orc:2) a +2 robe of fire resistance {@q6} a +0 dagger (32, 13, Orc:2) a +0 chain mail a +0 war axe a +0 plate armour a +0 dire flail a +0 chain mail 9 bolts a +3 glaive a +0 arbalest (32, 14, Orc:2) a +0 scimitar a +0 chain mail a +0 dire flail (32, 30, Orc:2) a +0 robe a +0 dagger a +0 plate armour a +0 dire flail (32, 32, Orc:2) a +0 plate armour a +0 short sword a +0 giant club a +0 whip (33, -5, Orc:2) a +0 dagger (33, 31, Orc:2) a +0 chain mail 8 boomerangs a +0 halberd a +0 chain mail a +0 battleaxe (34, -6, Orc:2) 2 potions of degeneration a scroll of holy word (34, -2, Orc:2) a +0 plate armour a +0 glaive (34, -1, Orc:2) a +0 leather armour a +0 hand axe (34, 0, Orc:2) a +0 plate armour a +0 war axe (34, 7, Orc:2) a +0 trident (34, 13, Orc:2) a +0 leather armour a +0 hand axe (34, 30, Orc:2) a +0 plate armour a +0 dire flail (34, 31, Orc:2) a +0 chain mail a +0 glaive (35, 0, Orc:2) a +0 plate armour a +0 mace a +0 chain mail a +0 war axe (35, 5, Orc:2) a +0 scale mail a +0 halberd (35, 28, Orc:2) a +0 plate armour a +0 dire flail (35, 29, Orc:2) a +0 hand axe (36, 26, Orc:2) a +0 flail (37, 0, Orc:2) a +3 flail (37, 10, Orc:2) a +2 robe a +0 dagger (37, 14, Orc:2) a +0 trident a +0 ring mail a +2 demon trident of electrocution (38, 2, Orc:2) a +0 falchion (38, 14, Orc:2) a +0 chain mail a +0 great sword (40, 5, Orc:2) a +0 short sword (41, 6, Orc:2) a +0 chain mail a +0 hand axe (42, 7, Orc:2) a +0 dagger a +0 robe of cold resistance {@q6} a +3 battleaxe a +0 chain mail (42, 9, Orc:2) a +0 dagger a +0 robe (43, 23, Orc:2) a +0 giant club (45, 24, Orc:2) a +0 short sword (51, 1, Orc:2) a +0 scale mail a +0 hand axe (52, 7, Orc:2) a +0 dagger Level 1 of the Elven Halls (0, 0, Elf:1) a +0 leather armour (1, -28, Elf:1) 19 stones (4, -5, Elf:1) a +0 ring mail a +0 long sword (5, -3, Elf:1) a +0 halberd (6, -40, Elf:1) 21 sling bullets (6, -27, Elf:1) a +0 hunting sling (6, -15, Elf:1) a +0 dagger (10, -3, Elf:1) 20 arrows a +0 long sword a +0 shortbow (13, -4, Elf:1) 25 stones (18, -17, Elf:1) a +0 rapier (19, -15, Elf:1) a +0 short sword of protection (21, -16, Elf:1) a +0 dagger a +0 leather armour (22, -15, Elf:1) a +0 dagger a +0 short sword (23, -13, Elf:1) a +0 long sword (27, -7, Elf:1) a +0 robe a +0 long sword (28, -37, Elf:1) a +0 short sword a +0 leather armour (28, -35, Elf:1) a +0 dagger (31, -35, Elf:1) a +0 robe (33, 0, Elf:1) a +0 scale mail (35, -18, Elf:1) 16 stones (36, -6, Elf:1) a +0 fustibalus (48, -6, Elf:1) a +0 scimitar a +0 buckler a +0 long sword (48, -5, Elf:1) a +0 long sword (49, -4, Elf:1) a +0 shortbow a +0 short sword 21 arrows a +0 leather armour (50, -7, Elf:1) a +0 long sword (50, -6, Elf:1) a +2 longbow of freezing a +0 long sword 20 arrows 8 datura-tipped darts (53, -25, Elf:1) 20 poisoned darts (53, -12, Elf:1) a +4 ring of evasion (54, -21, Elf:1) a +0 long sword (59, -14, Elf:1) a +0 chain mail (60, -24, Elf:1) a +0 dagger a +0 robe (60, -20, Elf:1) a +0 rapier a +0 scale mail (63, -28, Elf:1) 14 arrows (63, -13, Elf:1) a scroll of identify {@r1} Level 2 of the Elven Halls (0, 0, Elf:2) a +0 war axe (1, -18, Elf:2) a +0 chain mail a +0 rapier (1, -9, Elf:2) a +0 ring mail (1, -7, Elf:2) a +0 leather armour (2, -1, Elf:2) a +0 long sword a +0 scale mail (2, 0, Elf:2) a +0 long sword a +1 vorpal long sword a +0 leather armour (3, -18, Elf:2) a +0 dagger (3, 22, Elf:2) a +0 rapier (4, -19, Elf:2) a +0 short sword (4, -1, Elf:2) a +0 rapier a +0 rapier a +1 leather armour of cold resistance {@q6} (5, 0, Elf:2) a +0 long sword a +0 buckler (9, -20, Elf:2) the +1 pair of boots of a volcano {Harm} Harm: It increases damage dealt and taken. (10, -7, Elf:2) a book of Conjurations (16, -20, Elf:2) a +0 leather armour (20, -22, Elf:2) a +1 scimitar of draining (20, -19, Elf:2) a +0 short sword (21, -20, Elf:2) a +0 buckler a +0 long sword (23, -19, Elf:2) a +0 leather armour a +0 long sword (25, -11, Elf:2) a +0 long sword (28, 6, Elf:2) a +0 scimitar (29, 10, Elf:2) a +3 scimitar a +0 buckler (41, -9, Elf:2) a +0 long sword a +0 leather armour (45, 21, Elf:2) a +0 long sword (46, 20, Elf:2) a +3 short sword a +0 shortbow 14 arrows (48, -31, Elf:2) a +1 cloak (48, 7, Elf:2) a +0 rapier a +0 leather armour (48, 20, Elf:2) a +0 long sword (49, -28, Elf:2) a +0 shortbow a +0 short sword 20 arrows a +0 leather armour (49, -10, Elf:2) a +0 short sword (49, 6, Elf:2) a +0 long sword (50, -9, Elf:2) a +2 vorpal long sword (51, -34, Elf:2) a +0 robe (51, 7, Elf:2) a +2 vorpal long sword (52, -32, Elf:2) a +0 hand crossbow (53, 20, Elf:2) a +0 long sword a +0 ring mail a +0 buckler (54, -7, Elf:2) a +0 short sword a +0 leather armour (55, -34, Elf:2) 24 sling bullets (60, 2, Elf:2) a +0 long sword Level 3 of the Elven Halls [Shop] Wishra's Antique Weapon Boutique a +2 rapier of venom (672 gold) a +0 falchion (120 gold) a +0 lajatang of pain (1580 gold) a +0 long sword (140 gold) a +0 rapier (160 gold) a +0 dire flail (160 gold) a +0 hand crossbow (140 gold) a +0 arbalest (180 gold) a +0 broad axe (160 gold) a +3 scimitar (840 gold) (0, 0, Elf:3) a +0 flail (2, -35, Elf:3) 24 bolts (4, -42, Elf:3) a +3 rapier (4, -33, Elf:3) a +0 long sword a scroll of identify {@r1} (5, -13, Elf:3) a +0 dagger (8, 0, Elf:3) a +0 short sword a +0 scale mail (10, -50, Elf:3) a +0 plate armour (10, -33, Elf:3) a +1 scale mail of fire resistance (10, -32, Elf:3) a phial of floods (10, -31, Elf:3) 16 stones (10, -24, Elf:3) a +0 rapier a +0 rapier a +0 leather armour a +4 ring of evasion (10, -22, Elf:3) the +0 trident of Focus {drain, +Rage Str+4} A truly terrible weapon, it drains the life of any living foe it strikes. Str: It affects your strength (+4). +Rage: It lets you go berserk. (11, -32, Elf:3) a staff of cold (11, -31, Elf:3) a phial of floods (11, -30, Elf:3) a +0 vorpal shortbow (11, -26, Elf:3) a +0 longbow 34 arrows a +2 plate armour of poison resistance {@q6} (12, -32, Elf:3) a staff of death (12, -31, Elf:3) a lightning rod (4/4) (12, -30, Elf:3) a staff of poison {@q3@q6} (12, -27, Elf:3) 9 scrolls of enchant weapon (12, 0, Elf:3) a +0 shortbow a +0 dagger 18 arrows a +0 leather armour (13, -32, Elf:3) the +8 quarterstaff "Butent" {vorpal, Dex+8 SInv} It inflicts extra damage upon your enemies. Dex: It affects your dexterity (+8). SInv: It lets you see invisible. (13, -31, Elf:3) 21 stones (13, -30, Elf:3) a +0 long sword (14, -33, Elf:3) a +0 dagger (14, -31, Elf:3) a +4 arbalest of flaming (15, -33, Elf:3) a phantom mirror (15, -32, Elf:3) a staff of poison {@q3@q6} (15, -31, Elf:3) a tin of tremorstones (2/2) (15, -30, Elf:3) a +4 ring of protection (15, -25, Elf:3) a +0 short sword a +0 chain mail (16, -30, Elf:3) the ring "Gem Geicw" {rF+ rC- rN+ Str+10, @q6} [ring of positive energy] Str: It affects your strength (+10). rF: It protects you from fire. rC: It makes you vulnerable to cold. rN: It protects you from negative energy. (17, -33, Elf:3) the +8 shortbow of Serump {flame, rElec rPois Int+3} Any ammunition fired from it burns those it strikes, dealing additional fire damage. Int: It affects your intelligence (+3). rElec: It insulates you from electricity. rPois: It protects you from poison. (17, -32, Elf:3) 8 datura-tipped darts (17, -31, Elf:3) a +5 vorpal long sword (17, -30, Elf:3) a box of beasts (18, -31, Elf:3) a +0 leather armour (18, -25, Elf:3) a +1 long sword of freezing a +0 ring mail a +0 rapier (21, -33, Elf:3) the amulet "Edwimn" {Reflect Str+2 Int+4 SH+5} [amulet of reflection] It reflects blocked missile attacks. Str: It affects your strength (+2). Int: It affects your intelligence (+4). SH: It affects your SH (+5). a +0 longbow 23 arrows a +0 ring mail (21, -28, Elf:3) a +0 dagger a +0 leather armour a +0 dagger (21, -27, Elf:3) a +0 rapier of venom a +0 rapier of venom a +0 leather armour a +0 rapier (21, -26, Elf:3) a +0 short sword a +0 ring mail (21, -25, Elf:3) a +0 long sword a +0 long sword a +0 chain mail (22, -53, Elf:3) a +0 long sword a +0 buckler (23, -53, Elf:3) a +0 long sword a +0 dagger a +0 ring mail (24, -53, Elf:3) a +0 shortbow a +0 dagger 22 arrows a +0 leather armour (24, -52, Elf:3) a +0 short sword (24, -47, Elf:3) a +0 halberd (24, -31, Elf:3) a piece from Xom's chessboard (15/15) (24, -27, Elf:3) a +0 dagger (25, -25, Elf:3) a +0 long sword (26, -33, Elf:3) an amulet of magic regeneration {@q3} (26, -25, Elf:3) a +0 short sword a +0 ring mail (27, -25, Elf:3) a ring of resist corrosion {@q6} a +0 short sword of holy wrath a +0 leather armour (28, -33, Elf:3) a +4 ring mail of positive energy (29, -30, Elf:3) a staff of fire {@q3@q6} (29, -25, Elf:3) a +4 morningstar of protection a +0 leather armour (30, -33, Elf:3) a +0 mace (30, -30, Elf:3) a +0 rapier a +0 chain mail a ring of positive energy {@q6} (31, -32, Elf:3) a +0 dagger (31, -30, Elf:3) a +0 dagger (32, -18, Elf:3) the +7 dagger of Wyrd {vorpal, +Blink Dex-3 Stlth+} It inflicts extra damage upon your enemies. Dex: It affects your dexterity (-3). +Blink: It lets you blink. Stlth: It makes you more stealthy. (34, -12, Elf:3) a +0 short sword (36, -32, Elf:3) a +0 longbow a +0 short sword 12 arrows a +0 leather armour (36, -31, Elf:3) a +0 dagger a +0 robe (36, -29, Elf:3) a +0 long sword (38, -11, Elf:3) a +0 dagger a +2 robe of willpower {@q3@q6} (38, -10, Elf:3) 19 bolts (40, -16, Elf:3) a +0 long sword (45, -54, Elf:3) a scroll of noise (45, -52, Elf:3) a +1 long sword of electrocution a +0 leather armour (45, -29, Elf:3) a +0 giant spiked club a +0 dagger (45, -27, Elf:3) a +1 falchion of protection a +0 leather armour a +0 dagger a +0 club (46, -28, Elf:3) a +0 whip (46, -27, Elf:3) a +0 scimitar (46, -26, Elf:3) a +0 club a +0 scale mail (51, -7, Elf:3) a potion of flight (54, -12, Elf:3) a +0 robe (60, -40, Elf:3) a +0 longbow a +0 short sword 15 arrows a +0 leather armour (60, -21, Elf:3) a +2 long sword of holy wrath (61, -19, Elf:3) a +0 long sword of protection (64, -15, Elf:3) a +0 long sword a +0 leather armour (64, -4, Elf:3) a +0 pair of boots Level 1 of the Lair of Beasts [Shop] Wusib's Assorted Antiques a potion of degeneration (21 gold) a +0 vorpal arbalest (182 gold) a +3 lajatang of speed (1302 gold) a +1 vampiric whip (304 gold) a condenser vane (840 gold) a staff of cold (525 gold) a +2 falchion of draining (365 gold) a +2 flail of holy wrath (384 gold) a +2 scale mail of fire resistance (441 gold) [Shop] Axethrim's Antique Armour Boutique a +2 leather armour of willpower (570 gold) a +1 scale mail of fire resistance (480 gold) the +7 Kryia's mail coat {PotionHeal*2 rC+} (1800 gold) Potions are twice as effective at healing its wearer. rC: It protects you from cold. (0, 0, Lair:1) 12 stones (5, 47, Lair:1) a +0 scale mail (10, 3, Lair:1) a scarf of resistance {@q6} (10, 4, Lair:1) a +0 pair of boots of flying (11, 2, Lair:1) 50 poisoned darts (11, 3, Lair:1) the +8 chain mail of Boothuje {Drain Str+3 Stlth+} Str: It affects your strength (+3). Drain: It drains your maximum health when unequipped. Stlth: It makes you more stealthy. (11, 4, Lair:1) a ring of see invisible (11, 5, Lair:1) an amulet of reflection (11, 7, Lair:1) a +1 buckler of positive energy {@q6} (12, 7, Lair:1) a +1 cloak of stealth (12, 31, Lair:1) 18 bolts (13, 7, Lair:1) a +2 pair of boots of rampaging (15, 7, Lair:1) the +1 chain mail "Jeczauna" {+Blink rN+ Str-5} Str: It affects your strength (-5). rN: It protects you from negative energy. +Blink: It lets you blink. (21, 24, Lair:1) a +0 leather armour (41, 18, Lair:1) 17 stones (43, 37, Lair:1) a +0 hand axe (54, 48, Lair:1) 27 stones (56, 29, Lair:1) a +0 dagger (56, 44, Lair:1) 17 sling bullets Level 2 of the Lair of Beasts [Shop] Cezea's Book Boutique a book of Decay (600 gold) the Compendium of the Supportive Mountains (640 gold) Spells Type Level Known a - Stone Arrow Conjuration/Earth 3 yes b - Animate Armour Summoning/Earth 4 yes c - Iron Shot Conjuration/Earth 6 yes a book of Blood (560 gold) a book of Flames (400 gold) a book of the Dragon (920 gold) a book of Beasts (760 gold) a book of Unlife (720 gold) Misaunyi's Guide on Hexes and Air (880 gold) Spells Type Level Known a - Airstrike Air 4 yes b - Fulminant Prism Conjuration/Hexes 4 yes c - Summon Mana Viper Hexes/Summoning 5 yes d - Silence Hexes/Air 5 yes (2, 35, Lair:2) 18 stones (4, 18, Lair:2) 18 poisoned darts (5, 44, Lair:2) a +0 ring mail (8, 18, Lair:2) a +0 rapier (21, 19, Lair:2) a scroll of noise (22, 17, Lair:2) a +0 hat (24, 34, Lair:2) 25 stones (25, 18, Lair:2) a ring of willpower {@q3@q6} (25, 19, Lair:2) the ring "Boatak" {Will- rCorr Dex+4 Stlth+, @q6} [ring of resist corrosion] Dex: It affects your dexterity (+4). rCorr: It protects you from acid and corrosion. Will: It decreases your willpower. Stlth: It makes you more stealthy. (32, 54, Lair:2) a +0 leather armour (35, 22, Lair:2) a +0 ring mail (36, 0, Lair:2) 20 stones (46, 31, Lair:2) a +1 robe of cold resistance {@q6} a staff of cold {@q3@q6} (57, 15, Lair:2) a +0 falchion Level 3 of the Lair of Beasts (0, 0, Lair:3) a +0 barding (2, -36, Lair:3) a +0 falchion (2, -32, Lair:3) a +0 kite shield (6, -8, Lair:3) 12 sling bullets (14, -8, Lair:3) a +0 leather armour (19, 7, Lair:3) a +0 ring mail (21, -17, Lair:3) 19 arrows (24, -7, Lair:3) a +0 chain mail (28, -15, Lair:3) a potion of flight (38, 7, Lair:3) 14 stones (40, 0, Lair:3) 4 potions of flight (42, -6, Lair:3) a scroll of noise (43, -42, Lair:3) a +0 robe (44, -21, Lair:3) a +0 long sword (56, 4, Lair:3) a +0 leather armour Level 4 of the Lair of Beasts (0, 0, Lair:4) a +0 scale mail (10, 5, Lair:4) a +0 plate armour (18, 18, Lair:4) a +0 whip (19, 44, Lair:4) a +0 cloak (29, 21, Lair:4) a +1 triple crossbow of freezing a +2 crystal plate armour of cold resistance {@q6} a +2 broad axe of freezing a +2 buckler of cold resistance {@q6} (31, 20, Lair:4) a +0 scimitar (35, 34, Lair:4) a +0 war axe (36, 13, Lair:4) a ring of magical power {@q3} (37, 27, Lair:4) a ring of protection from cold {@q6} a ring of poison resistance {@q6} (40, 23, Lair:4) 20 bolts (42, 7, Lair:4) a +0 fustibalus (46, 33, Lair:4) a +0 whip (46, 52, Lair:4) a +0 mace (47, 46, Lair:4) a +0 bardiche (51, 3, Lair:4) a +0 helmet (53, 11, Lair:4) a +0 short sword (57, 4, Lair:4) a +4 hunting sling of freezing Level 5 of the Lair of Beasts (2, -20, Lair:5) a +0 ring mail (3, 12, Lair:5) a +0 ring mail (6, -1, Lair:5) 21 stones (7, -33, Lair:5) 16 stones (8, 6, Lair:5) 16 sling bullets (12, 11, Lair:5) a scroll of torment (18, -27, Lair:5) a +0 leather armour (20, 7, Lair:5) a +4 ring of protection (34, -29, Lair:5) a +0 whip (39, -10, Lair:5) a potion of degeneration Level 6 of the Lair of Beasts (0, 0, Lair:6) a staff of cold (0, 2, Lair:6) a +0 rapier of distortion (5, -16, Lair:6) 12 sling bullets (10, -10, Lair:6) a box of beasts (11, -12, Lair:6) 8 stones (25, -14, Lair:6) a +0 scythe (26, -13, Lair:6) 27 stones (26, -11, Lair:6) 27 stones (27, -13, Lair:6) 27 stones (27, -11, Lair:6) 15 stones (28, -11, Lair:6) 18 stones (28, -2, Lair:6) a +0 ring mail (35, -11, Lair:6) 19 arrows (45, -3, Lair:6) 25 arrows (49, -8, Lair:6) 26 arrows (50, -10, Lair:6) a +3 morningstar of freezing (53, -3, Lair:6) a +0 scale mail (54, 11, Lair:6) the +0 kite shield of Polytheism {Slay+2} Slay: It affects your accuracy & damage with ranged weapons and melee (+2). Level 1 of the Swamp (0, 0, Swamp:1) a +0 robe (8, -8, Swamp:1) 22 stones (9, -8, Swamp:1) a +0 falchion (17, 5, Swamp:1) a +0 chain mail (18, -12, Swamp:1) a +0 spear (19, -10, Swamp:1) a +0 spear (25, 2, Swamp:1) a +0 trident (26, -10, Swamp:1) a +0 leather armour (26, 0, Swamp:1) a potion of flight (32, -34, Swamp:1) a +0 spear a +0 spear (39, -31, Swamp:1) a +0 mace a +0 robe (40, -34, Swamp:1) a +0 quarterstaff a +0 robe (40, -13, Swamp:1) a +0 leather armour (44, -22, Swamp:1) 3 boomerangs (45, -34, Swamp:1) 21 stones Level 2 of the Swamp (0, 0, Swamp:2) a +4 ring of protection (8, -15, Swamp:2) 5 boomerangs (8, -3, Swamp:2) 10 stones (14, -7, Swamp:2) 17 sling bullets (16, -12, Swamp:2) 5 scrolls of identify {@r1} (21, -8, Swamp:2) a +0 trident (21, 11, Swamp:2) a +0 buckler (30, 2, Swamp:2) 16 poisoned darts (32, 2, Swamp:2) a +0 great sword of protection (33, -14, Swamp:2) 17 stones (36, -16, Swamp:2) 24 arrows (37, 10, Swamp:2) a scroll of identify {@r1} (42, -28, Swamp:2) 20 bolts (49, -26, Swamp:2) a +0 quarterstaff a +0 robe (52, -29, Swamp:2) a scroll of identify (52, -14, Swamp:2) a +0 robe Level 3 of the Swamp (0, 0, Swamp:3) a +0 quarterstaff (5, -12, Swamp:3) a +0 long sword (7, 6, Swamp:3) a +0 pair of boots (13, -7, Swamp:3) 24 arrows (14, 24, Swamp:3) the ring of Shadows {Umbra +Inv Stlth+} [ring of stealth] It surrounds you with an aura of shadow, increasing your stealth and reducing the accuracy of all within it (including the wearer). +Inv: It lets you turn invisible. Stlth: It makes you more stealthy. (17, 11, Swamp:3) a +0 robe a +4 rapier (18, 10, Swamp:3) a +0 spear (18, 11, Swamp:3) a +0 robe a +0 quarterstaff (19, -7, Swamp:3) 25 arrows (19, 35, Swamp:3) 17 arrows (19, 46, Swamp:3) a +0 spear (32, 26, Swamp:3) 23 stones (35, 29, Swamp:3) 22 arrows (39, 27, Swamp:3) 19 sling bullets (40, 30, Swamp:3) a +0 hunting sling Level 4 of the Swamp (0, 0, Swamp:4) a +0 scimitar (13, -10, Swamp:4) a +0 robe a +0 quarterstaff (15, -8, Swamp:4) 28 stones (16, -20, Swamp:4) a +0 robe a +0 quarterstaff (17, -24, Swamp:4) a +0 spear (19, 7, Swamp:4) a +0 chain mail (21, -15, Swamp:4) 15 poisoned darts a +0 plate armour a +0 battleaxe (23, -21, Swamp:4) a scroll of identify (24, -17, Swamp:4) a +0 chain mail a +0 battleaxe (25, -14, Swamp:4) a +0 robe (27, -5, Swamp:4) a +1 quarterstaff of pain a +0 robe (29, -4, Swamp:4) a +0 quarterstaff a +0 robe (47, -8, Swamp:4) 17 stones Level 1 of the Snake Pit [Shop] Gasusivi's Antique Armour Emporium a +1 chain mail of fire resistance (594 gold) a +2 ring mail of poison resistance (648 gold) a +1 robe of positive energy (349 gold) a +0 scale mail (144 gold) a +2 crystal plate armour (3312 gold) a +0 scale mail (144 gold) a +1 ring mail of cold resistance (576 gold) a +0 leather armour (72 gold) a +0 pair of boots (162 gold) a +0 ring mail (144 gold) a +0 scale mail (144 gold) [Shop] Qiofobuh's Jewellery Emporium a +6 ring of strength (819 gold) an amulet of regeneration (420 gold) a +6 ring of dexterity (819 gold) a ring of fire (350 gold) an amulet of the acrobat (420 gold) an amulet of guardian spirit (420 gold) an amulet of the acrobat (420 gold) a +4 ring of protection (504 gold) a ring of poison resistance (280 gold) the ring of Lesser Demons {Wiz Int+4} (635 gold) [ring of wizardry] It improves your spell success rate. Int: It affects your intelligence (+4). a ring of ice (350 gold) (0, 0, Snake:1) a phial of floods (1, -8, Snake:1) a +0 scale mail (6, -10, Snake:1) 34 stones (15, -2, Snake:1) a +0 robe a +0 dire flail (17, -30, Snake:1) 6 poisoned darts (19, -26, Snake:1) a +0 mace (19, -15, Snake:1) a +0 hand axe (20, 2, Snake:1) a +0 long sword a +0 kite shield (22, 10, Snake:1) a +0 robe a +0 scimitar a +0 hand axe a +0 mace (23, 11, Snake:1) a +0 halberd a +0 kite shield a +2 short sword of speed (31, -9, Snake:1) the +1 leather armour "Lanutasm" {*Corrode rF+++ Slay+2} Slay: It affects your accuracy & damage with ranged weapons and melee (+2). rF: It renders you almost immune to fire. *Corrode: It may corrode you when you take damage. (32, -9, Snake:1) a +0 pair of gloves a +2 pair of gloves (42, 6, Snake:1) a +6 demon trident of pain a +0 ring mail a +0 kite shield Level 2 of the Snake Pit [Shop] Roxtoalach's Magic Scroll Emporium a scroll of identify (30 gold) a scroll of vulnerability (112 gold) a scroll of amnesia (52 gold) a scroll of silence (112 gold) (0, 0, Snake:2) a +0 war axe (2, -1, Snake:2) a +0 halberd a scroll of holy word (2, 1, Snake:2) a +0 club (7, -1, Snake:2) a +0 dire flail (7, 2, Snake:2) a +0 spear a +0 robe a +0 trident a +0 robe (8, 3, Snake:2) a +3 halberd a +0 robe a scroll of holy word (16, -3, Snake:2) a +0 short sword (24, -25, Snake:2) a +0 robe 18 bolts a +0 mace a +0 arbalest (25, -5, Snake:2) a potion of degeneration (27, 15, Snake:2) a +0 halberd (27, 16, Snake:2) a +0 short sword a +0 robe (28, -25, Snake:2) a +0 hand axe a +0 robe a +0 short sword (30, 11, Snake:2) a staff of cold {@q3@q6} (31, 0, Snake:2) a Trismegistus Codex (32, -25, Snake:2) a +0 glaive (33, -27, Snake:2) a +0 hand axe (34, -25, Snake:2) a +0 dire flail (37, -24, Snake:2) a scroll of holy word (37, -7, Snake:2) 16 arrows (40, -13, Snake:2) 19 stones (42, -15, Snake:2) a +0 flail (43, -15, Snake:2) a +3 shortbow of flaming 25 arrows (43, -14, Snake:2) a +0 shortbow of flaming 18 arrows (43, 0, Snake:2) a +0 halberd of pain a +0 robe (46, 16, Snake:2) a +0 robe a +0 dire flail (47, 1, Snake:2) 25 bolts a +0 glaive a +0 arbalest (53, 14, Snake:2) 20 sling bullets (56, -15, Snake:2) a +1 vorpal dire flail a +0 robe (58, 9, Snake:2) a +0 scimitar Level 3 of the Snake Pit (0, 0, Snake:3) a +0 demon trident of venom a +0 ring mail a potion of degeneration (4, 15, Snake:3) 15 sling bullets (7, -1, Snake:3) a +0 robe (7, 33, Snake:3) 25 stones (10, 29, Snake:3) a +0 halberd a +0 arbalest a +0 glaive 21 bolts (10, 34, Snake:3) a +0 glaive a +0 robe (12, -7, Snake:3) a +0 arbalest a +0 dire flail 13 bolts a +0 robe (12, 16, Snake:3) a +0 pair of gloves (14, -7, Snake:3) a +0 longbow a +0 scimitar 22 arrows (14, -6, Snake:3) a +0 shortbow a +0 mace 19 arrows (15, -7, Snake:3) a +0 longbow a +1 war axe of flaming 11 arrows a +0 barding of cold resistance {@q6} (15, 31, Snake:3) a +0 halberd a +0 robe (21, 28, Snake:3) a +0 cloak (23, 23, Snake:3) a +0 ring mail (29, 19, Snake:3) a +2 glaive of protection (32, 18, Snake:3) a +2 morningstar of protection a +0 robe a +0 tower shield a +0 halberd (33, 18, Snake:3) a +0 scimitar a +0 kite shield (34, 18, Snake:3) a +0 long sword a +0 robe (35, 2, Snake:3) a +2 vorpal hand axe 20 arrows a +0 shortbow of flaming (35, 16, Snake:3) a +0 club (36, 0, Snake:3) a ring of positive energy {@q6} a +0 robe a +0 quarterstaff (38, -1, Snake:3) a +0 spear (39, -7, Snake:3) a +0 quarterstaff a +0 robe (39, -6, Snake:3) a +0 whip (39, -5, Snake:3) a +0 shortbow of flaming 28 arrows (39, 10, Snake:3) a +0 trident a +0 halberd (54, 33, Snake:3) a +0 leather armour (55, 1, Snake:3) 23 arrows (56, 22, Snake:3) a +0 long sword (57, -7, Snake:3) a +3 arbalest a +0 halberd 20 bolts (57, 22, Snake:3) a +0 club (57, 24, Snake:3) a +0 hand axe (59, 26, Snake:3) a +0 dire flail (60, 11, Snake:3) a +0 scimitar (61, -7, Snake:3) 17 sling bullets (61, 14, Snake:3) a +0 long sword a +0 robe a +0 whip a +0 robe (61, 15, Snake:3) a +0 trident a +0 tower shield (61, 16, Snake:3) a +0 mace a +0 robe (61, 18, Snake:3) a +1 dire flail of draining Level 4 of the Snake Pit (0, 0, Snake:4) a +2 shortbow of flaming 14 arrows (2, 0, Snake:4) a +0 spear (2, 10, Snake:4) a +0 robe (6, 17, Snake:4) a book of Power (7, 2, Snake:4) a +4 quarterstaff a +0 robe a +0 trident (14, -32, Snake:4) a +0 short sword a +0 robe (15, -35, Snake:4) a +0 dire flail (15, -32, Snake:4) a +0 long sword a +0 long sword a +2 kite shield (17, -30, Snake:4) a +0 trident a +0 robe (18, -6, Snake:4) a +0 dire flail a +0 robe (19, -35, Snake:4) a +0 club a +0 robe (19, 5, Snake:4) a +0 scimitar a +0 robe a +0 war axe (19, 8, Snake:4) a +0 spear a +0 robe (20, 4, Snake:4) a +0 spear a +0 robe (21, -37, Snake:4) a +0 dire flail (21, -36, Snake:4) a +0 whip a +0 battleaxe a +0 robe (21, -35, Snake:4) a +0 short sword (21, -8, Snake:4) a +0 halberd 25 stones (21, 4, Snake:4) a +0 dire flail a +0 robe (22, -14, Snake:4) a +0 flail (22, 2, Snake:4) a +0 scimitar a +0 robe a +0 quarterstaff a +0 robe (23, 2, Snake:4) a +0 long sword (24, -1, Snake:4) a +0 shortbow a +0 trident 10 arrows a +0 robe (24, 0, Snake:4) a +0 spear a +0 robe (25, -14, Snake:4) a +0 battleaxe (25, -1, Snake:4) a +0 flail a +0 robe a +0 halberd (25, 2, Snake:4) a +0 dire flail (25, 3, Snake:4) a +1 halberd of venom a +0 robe (26, -14, Snake:4) a +0 short sword a +0 robe (26, 3, Snake:4) a +0 war axe a +0 robe (26, 4, Snake:4) a +0 quarterstaff a +0 robe (27, -13, Snake:4) a +0 halberd (27, -1, Snake:4) a +0 whip (27, 5, Snake:4) a +0 war axe a +3 flail of venom a +0 robe (28, -39, Snake:4) a +0 spear (28, -1, Snake:4) a +0 long sword a +0 kite shield a +2 battleaxe of flaming a +0 club (28, 5, Snake:4) a +0 quarterstaff a +0 robe a +0 spear (28, 6, Snake:4) a +0 whip (29, -1, Snake:4) a +0 short sword a +0 tower shield a +0 scimitar (29, 7, Snake:4) a +1 halberd (29, 8, Snake:4) a +3 shortbow a +0 war axe 16 arrows (29, 9, Snake:4) a +0 shortbow a +0 war axe 22 arrows (30, 7, Snake:4) a +0 flail a +0 robe (30, 9, Snake:4) a +0 short sword a +0 robe (31, -16, Snake:4) a +0 ring mail (32, -36, Snake:4) a +0 spear (33, -34, Snake:4) a +2 shortbow of flaming 19 arrows a +0 dagger of venom a +0 robe (36, 19, Snake:4) a +0 ring mail (38, 9, Snake:4) a +0 ring mail (40, -39, Snake:4) a +0 hand axe 18 stones (46, -26, Snake:4) 24 poisoned darts (47, -30, Snake:4) a +0 trident (48, -30, Snake:4) a +1 scimitar of holy wrath (49, -30, Snake:4) a +0 short sword a +0 robe a +0 halberd Level 1 of the Pits of Slime Level 2 of the Pits of Slime Level 3 of the Pits of Slime Level 4 of the Pits of Slime Level 5 of the Pits of Slime (0, 0, Slime:5) a +0 spear (0, 9, Slime:5) 20 bolts (1, -1, Slime:5) a scroll of identify {@r1} (1, 0, Slime:5) the amulet of the Final Brambles {Acrobat Harm rF+ Int-2 SInv} [amulet of the acrobat] It increases your evasion while moving and waiting. Int: It affects your intelligence (-2). rF: It protects you from fire. SInv: It lets you see invisible. Harm: It increases damage dealt and taken. (1, 1, Slime:5) a scroll of identify (1, 2, Slime:5) a +0 mace (1, 7, Slime:5) a +0 broad axe (1, 10, Slime:5) a +0 ring mail (2, -2, Slime:5) a scroll of identify {@r1} (2, -1, Slime:5) +0 gold dragon scales (2, 0, Slime:5) the +5 hunting sling of Recklessness {venom, rPois rC+ rN+} Any ammunition fired from it poisons the flesh of those it strikes. rC: It protects you from cold. rPois: It protects you from poison. rN: It protects you from negative energy. (2, 1, Slime:5) a staff of fire {@q3@q6} (2, 2, Slime:5) a +0 chain mail (2, 8, Slime:5) the +0 pair of gloves of Generosity {Str+3} Str: It affects your strength (+3). (2, 9, Slime:5) 13 stones (2, 10, Slime:5) a book of the Dragon (3, -2, Slime:5) a box of beasts (3, -1, Slime:5) 12 stones (3, 0, Slime:5) the +4 flail "kuniqs's Regret" {vorpal, rF+ rN+ Dex-5} It inflicts extra damage upon your enemies. Dex: It affects your dexterity (-5). rF: It protects you from fire. rN: It protects you from negative energy. (3, 1, Slime:5) a +3 broad axe (3, 8, Slime:5) 23 stones (3, 9, Slime:5) a piece from Xom's chessboard (15/15) (3, 11, Slime:5) a +0 ring mail (3, 12, Slime:5) the +0 scale mail of Darkness {rCorr Dex+4} Dex: It affects your dexterity (+4). rCorr: It protects you from acid and corrosion. (4, -2, Slime:5) a scroll of identify {@r1} (4, 2, Slime:5) a +9 quarterstaff (9, -2, Slime:5) 24 stones (9, 0, Slime:5) 25 stones (9, 2, Slime:5) a +3 rapier of draining (9, 7, Slime:5) a +0 dagger of freezing (9, 9, Slime:5) 18 arrows (9, 11, Slime:5) a book of Power (10, -2, Slime:5) a +0 robe (10, -1, Slime:5) a +0 ring mail (10, 0, Slime:5) a phial of floods (10, 1, Slime:5) 14 bolts (10, 8, Slime:5) a scroll of vulnerability (10, 10, Slime:5) a +0 trident (10, 12, Slime:5) a wand of flame (12) (11, -2, Slime:5) a +1 ring mail of willpower (11, -1, Slime:5) the +10 scimitar "Icvemna" {antimagic, rElec rN+ Will+ Dex-4, @q3} It reduces the magical energy of the wielder, and disrupts the spells and magical abilities of those it strikes. Natural abilities and divine invocations are not affected. Dex: It affects your dexterity (-4). rElec: It insulates you from electricity. rN: It protects you from negative energy. Will: It increases your willpower. (11, 0, Slime:5) a potion of flight (11, 1, Slime:5) a tin of tremorstones (2/2) (11, 2, Slime:5) 15 arrows (11, 10, Slime:5) a +6 ring of strength (12, 2, Slime:5) a +0 kite shield (12, 7, Slime:5) 23 stones (12, 8, Slime:5) a +0 plate armour (13, 0, Slime:5) 31 bolts (13, 1, Slime:5) a scroll of identify (13, 8, Slime:5) +0 swamp dragon scales Level 1 of the Vaults [Shop] Ysuzeil's General Store 11 sling bullets (77 gold) a +2 plate armour of poison resistance (518 gold) a potion of lignification (42 gold) a phantom mirror (560 gold) a +1 kite shield of positive energy (189 gold) a potion of might (56 gold) a staff of earth (350 gold) [Shop] Qekkyrug's Antique Armour Shoppe a +3 leather armour of fire resistance (792 gold) the +5 robe of Misfortune {Contam Harm *Corrode Drain *Slow EV+5} (1032 gold) EV: It affects your evasion (+5). Contam: It causes magical contamination when unequipped. *Corrode: It may corrode you when you take damage. Drain: It drains your maximum health when unequipped. *Slow: It may slow you when you take damage. Harm: It increases damage dealt and taken. a +3 leather armour of fire resistance (792 gold) a +0 ring mail of fire resistance (363 gold) +2 fire dragon scales (2376 gold) the +0 helmet of Complete Protection {rN+} (518 gold) rN: It protects you from negative energy. a +3 scale mail of cold resistance (858 gold) +2 acid dragon scales (1716 gold) (0, 0, Vaults:1) a +0 quarterstaff a +0 animal skin (5, -12, Vaults:1) a +0 arbalest 17 bolts (6, -24, Vaults:1) a +0 arbalest 14 bolts (6, -23, Vaults:1) a +0 arbalest 5 bolts a +0 dagger a +0 robe (6, -22, Vaults:1) a +0 war axe a +0 ring mail (6, -14, Vaults:1) a +0 flail a +0 ring mail (6, -10, Vaults:1) a +0 war axe a +0 ring mail a +0 arbalest 20 bolts (7, -23, Vaults:1) a +0 dagger a +0 robe (7, -22, Vaults:1) a +0 arbalest 14 bolts (7, -8, Vaults:1) a +4 rapier of electrocution a +0 cloak a +0 pair of gloves a +0 dire flail a +0 ring mail (7, 26, Vaults:1) a +0 ring mail a +0 falchion (8, -22, Vaults:1) a +0 great mace a +0 ring mail (9, -6, Vaults:1) a +0 war axe a +0 ring mail (11, -5, Vaults:1) a +0 animal skin a +0 quarterstaff a +0 scale mail a +0 long sword (14, -5, Vaults:1) a +0 ring mail a +0 morningstar (15, 23, Vaults:1) a +0 arbalest (17, -8, Vaults:1) a scroll of identify (20, 28, Vaults:1) 21 gold pieces (20, 31, Vaults:1) 7 gold pieces (21, 13, Vaults:1) a +0 hand axe a +0 plate armour (23, 36, Vaults:1) 18 arrows a +0 shortbow (23, 37, Vaults:1) 14 arrows a +0 shortbow (23, 38, Vaults:1) 25 arrows a +0 shortbow (24, 38, Vaults:1) 22 arrows a +0 shortbow (26, 36, Vaults:1) a +0 scale mail a +0 dire flail (27, 22, Vaults:1) a +0 dire flail a +0 chain mail (28, 31, Vaults:1) 19 arrows a +0 longbow (29, 31, Vaults:1) 22 arrows a +0 longbow (30, 31, Vaults:1) 25 arrows a +0 shortbow (32, 34, Vaults:1) 4 gold pieces (34, 31, Vaults:1) a +0 kite shield a +0 chain mail a +0 long sword (36, 24, Vaults:1) 4 gold pieces (still there?) a +1 whip of draining (still there?) (41, 32, Vaults:1) a +0 kite shield a +0 chain mail a +0 vorpal war axe (42, 25, Vaults:1) a +0 ring mail 27 bolts a +0 long sword a +0 arbalest (45, 16, Vaults:1) a scroll of identify (45, 26, Vaults:1) a +0 tower shield a +0 plate armour a +0 long sword (49, 30, Vaults:1) 24 sling bullets (51, 24, Vaults:1) 27 arrows (53, 17, Vaults:1) 6 gold pieces (53, 21, Vaults:1) 18 bolts a +3 arbalest (54, 21, Vaults:1) a +0 animal skin a +0 whip (55, 18, Vaults:1) 21 gold pieces (56, -13, Vaults:1) 2 scrolls of identify (58, 22, Vaults:1) 4 gold pieces (58, 33, Vaults:1) 23 stones (59, 11, Vaults:1) the +7 chain mail of Dishonesty {Will+ Int+2} Int: It affects your intelligence (+2). Will: It increases your willpower. (59, 12, Vaults:1) a +1 cloak of preservation {@q6} (60, 11, Vaults:1) the +1 ring mail "Alufron" {Slay+5 Stlth+} Slay: It affects your accuracy & damage with ranged weapons and melee (+5). Stlth: It makes you more stealthy. the +0 ring mail of Inaction {rPois Str+3} Str: It affects your strength (+3). rPois: It protects you from poison. (60, 14, Vaults:1) a +0 ring mail a +0 dire flail (60, 15, Vaults:1) 12 bolts a +0 arbalest (60, 18, Vaults:1) a +0 scale mail a +2 falchion of venom a +0 robe a +0 dagger (61, 14, Vaults:1) 27 bolts a +0 arbalest (61, 33, Vaults:1) a +0 dire flail a +0 scale mail (62, 11, Vaults:1) 24 bolts a +0 arbalest (62, 12, Vaults:1) 19 bolts a +0 arbalest a +0 ring mail a +0 war axe (62, 13, Vaults:1) 20 bolts a +0 arbalest a +0 ring mail a +0 long sword (67, 31, Vaults:1) a +0 arbalest a +0 long sword 12 bolts a +1 scale mail of poison resistance {@q6} (68, 30, Vaults:1) 2 scrolls of identify {@r1} Level 2 of the Vaults [Shop] Wozxar's Weapon Boutique the +4 flail of Iptoboas {speed, rElec rF++} (744 gold) Attacks with this weapon are significantly faster. rF: It greatly protects you from fire. rElec: It insulates you from electricity. a +0 dagger (24 gold) a +0 hand axe (36 gold) 28 arrows (67 gold) 17 stones (20 gold) (0, 0, Vaults:2) a scroll of identify (1, -2, Vaults:2) 4 silver javelins (3, 21, Vaults:2) a +0 short sword (7, 31, Vaults:2) 16 stones (14, 23, Vaults:2) a +0 great mace a +0 scale mail (16, 9, Vaults:2) a +0 robe (18, 35, Vaults:2) a +0 flail a +0 ring mail (19, 13, Vaults:2) a +0 club (22, 15, Vaults:2) a +0 hand crossbow (23, 6, Vaults:2) a +0 arbalest 21 bolts a +0 quarterstaff a +0 animal skin (27, 27, Vaults:2) a box of beasts (33, -6, Vaults:2) 23 arrows (36, 37, Vaults:2) a scroll of identify {@r1} (43, 11, Vaults:2) a +0 glaive (44, 22, Vaults:2) a +0 plate armour a +0 war axe (45, 21, Vaults:2) a +0 chain mail a +2 battleaxe (47, 22, Vaults:2) 18 bolts (47, 27, Vaults:2) a +0 ring mail (48, 21, Vaults:2) a +0 animal skin a +0 demon whip a scroll of identify {@r1} (48, 32, Vaults:2) a +0 animal skin a +0 whip (49, 21, Vaults:2) a +0 ring mail a +3 flail (49, 32, Vaults:2) 28 bolts a +0 arbalest (50, 21, Vaults:2) a +0 scale mail a +0 falchion (50, 30, Vaults:2) a +2 ring mail of fire resistance {@q6} a +0 long sword (50, 31, Vaults:2) a +0 chain mail a +1 vorpal war axe (50, 32, Vaults:2) 22 bolts a +0 arbalest a +3 ring mail a +0 dire flail (51, 21, Vaults:2) 17 bolts a +0 arbalest (51, 32, Vaults:2) a +0 scale mail a +2 dire flail of protection a +0 scale mail a +0 great mace a +0 scale mail a +0 long sword a +0 robe a +0 dagger (52, 32, Vaults:2) a +0 arbalest 34 bolts a +0 arbalest (52, 33, Vaults:2) 23 bolts a +3 arbalest a +0 chain mail a +2 antimagic war axe {@q3} (53, 32, Vaults:2) a +0 animal skin a +0 quarterstaff (53, 34, Vaults:2) a +0 scale mail a +0 morningstar (55, 35, Vaults:2) a +0 ring mail a +0 long sword (57, 20, Vaults:2) a +0 robe (58, 24, Vaults:2) a +0 ring mail a +0 morningstar (58, 25, Vaults:2) 15 bolts a +0 arbalest (59, 2, Vaults:2) a +2 chain mail of willpower (60, 21, Vaults:2) a +0 plate armour a +0 great sword of draining (61, 25, Vaults:2) 24 arrows a +0 shortbow a +0 scale mail a +0 falchion (61, 26, Vaults:2) a +0 scale mail 13 arrows a +0 shortbow a +0 ring mail a +0 long sword a +0 robe a +0 dagger (62, 25, Vaults:2) a +0 ring mail a +0 ring mail a +0 war axe a +0 plate armour a +0 glaive (62, 27, Vaults:2) 20 arrows a +0 longbow (63, 27, Vaults:2) 22 arrows a +0 shortbow (63, 37, Vaults:2) a +0 great mace a +0 plate armour (65, 22, Vaults:2) a +0 leather armour a +0 great mace (66, 12, Vaults:2) a +0 shortbow (67, -4, Vaults:2) the +9 heavy crossbow "Sniper" {vorpal, Acc+∞ SInv} Any ammunition fired from it inflicts extra damage upon your enemies. Any ammunition fired from it never misses its target. SInv: It lets you see invisible. (67, -3, Vaults:2) a +0 arbalest (67, -2, Vaults:2) a +0 arbalest (67, -1, Vaults:2) a +4 arbalest of freezing (67, 0, Vaults:2) a +0 arbalest (69, -1, Vaults:2) a +0 arbalest 21 bolts (71, -4, Vaults:2) 24 bolts (71, -3, Vaults:2) 13 bolts (71, -2, Vaults:2) 19 bolts (71, -1, Vaults:2) 15 bolts (71, 0, Vaults:2) 13 bolts Level 3 of the Vaults [Shop] Lozidgh's Antique Armour Shop a +0 ring mail (164 gold) a +0 robe (28 gold) a +0 chain mail (184 gold) a +0 leather armour (82 gold) a +0 robe (28 gold) a +0 robe (28 gold) a +0 robe (28 gold) a +0 scale mail (164 gold) (0, 0, Vaults:3) 14 bolts a +0 arbalest (1, -3, Vaults:3) a +0 ring mail a +0 morningstar a +0 plate armour 24 bolts a +2 great sword a +0 arbalest (3, -3, Vaults:3) a +3 chain mail of fire resistance {@q6} a +0 battleaxe (3, -2, Vaults:3) a +0 scale mail a +0 dire flail (3, 1, Vaults:3) a scroll of identify {@r1} a +0 ring mail 26 bolts a +0 morningstar a +0 arbalest (4, -3, Vaults:3) a +0 scale mail (4, 0, Vaults:3) a +0 chain mail a +0 battleaxe a +0 leather armour a +0 flail (4, 2, Vaults:3) a +0 plate armour a +0 war axe (4, 55, Vaults:3) a +0 whip a +0 animal skin (5, 0, Vaults:3) a +0 scale mail a +0 great mace a +0 arbalest (5, 1, Vaults:3) a +0 scale mail a +0 vorpal dire flail 29 bolts (8, 0, Vaults:3) 20 bolts a +0 arbalest (9, 1, Vaults:3) a +0 scale mail a +0 great mace (10, -1, Vaults:3) a +0 plate armour a +0 great mace of holy wrath (11, -1, Vaults:3) a +0 plate armour a +1 battleaxe (13, -1, Vaults:3) a +0 scale mail a +2 dire flail of holy wrath a +0 leather armour a +0 flail (14, -1, Vaults:3) a +0 plate armour of poison resistance {@q6} a +0 great sword (15, -1, Vaults:3) a +0 chain mail 13 bolts a +0 battleaxe a +0 arbalest a +0 chain mail a +0 vorpal dire flail (28, 30, Vaults:3) 6 scrolls of vulnerability (28, 33, Vaults:3) a +0 scale mail 10 bolts a +0 morningstar a +0 arbalest (28, 60, Vaults:3) a +0 trident (29, 30, Vaults:3) a +0 battleaxe of freezing (29, 31, Vaults:3) a +2 plate armour of fire resistance {@q6} (29, 32, Vaults:3) a +2 long sword (31, 30, Vaults:3) a +0 ring mail a +0 mace (31, 31, Vaults:3) a +0 robe a +1 dagger of speed (32, 31, Vaults:3) 5 large rocks (33, 58, Vaults:3) a +0 vorpal arbalest 23 bolts (34, 54, Vaults:3) 30 stones (34, 59, Vaults:3) a +0 ring mail (34, 60, Vaults:3) 28 stones (35, 54, Vaults:3) a +0 cloak (43, 46, Vaults:3) a +0 chain mail a +0 dire flail (45, 36, Vaults:3) a +0 morningstar a +0 scale mail (45, 37, Vaults:3) 18 bolts a +0 arbalest (46, 36, Vaults:3) a +0 plate armour a +0 war axe a +0 kite shield a +0 chain mail a +3 war axe of venom (46, 37, Vaults:3) a +0 scale mail 18 bolts (46, 38, Vaults:3) a scroll of enchant weapon a +0 chain mail a +0 bardiche 21 stones (46, 39, Vaults:3) a +0 ring mail a +0 great mace a +0 chain mail a +0 long sword (47, 21, Vaults:3) 16 sling bullets (47, 39, Vaults:3) a +0 dire flail a +0 arbalest (48, 34, Vaults:3) a +3 rapier of electrocution (48, 35, Vaults:3) 19 arrows (48, 41, Vaults:3) a +0 scale mail a +0 great mace (49, 41, Vaults:3) a +0 animal skin a +0 whip (49, 45, Vaults:3) a +0 plate armour a +1 vorpal war axe (49, 46, Vaults:3) a +0 scale mail a +0 dire flail (50, 44, Vaults:3) a +0 great mace (50, 46, Vaults:3) a +1 ring mail of cold resistance {@q6} a +0 great mace (56, 37, Vaults:3) a +2 robe of willpower {@q3@q6} (57, 38, Vaults:3) a +0 ring mail a +0 flail a +0 ring mail a +0 long sword (59, 53, Vaults:3) a +0 leather armour a +0 great mace (60, 36, Vaults:3) a potion of flight (61, 10, Vaults:3) 7 potions of might (61, 14, Vaults:3) the +7 short sword "Kawkaeck" {freeze, MP-9 Str+6 Int+3} It freezes those it strikes, dealing additional cold damage. It can also slow down cold-blooded creatures. Str: It affects your strength (+6). Int: It affects your intelligence (+3). MP: It affects your magic capacity (-9). (61, 48, Vaults:3) a +0 quarterstaff (61, 55, Vaults:3) a +0 robe a +0 dagger (62, 10, Vaults:3) 10 potions of berserk rage (62, 13, Vaults:3) the +11 flail of Cataclysm {speed, rElec Will+ Int-3} Attacks with this weapon are significantly faster. Int: It affects your intelligence (-3). rElec: It insulates you from electricity. Will: It increases your willpower. (63, 11, Vaults:3) a scroll of silence (63, 12, Vaults:3) a wand of flame (101) (66, 52, Vaults:3) a +0 scale mail a +2 great mace (74, 54, Vaults:3) 27 arrows (74, 58, Vaults:3) 19 stones 33 stones Level 4 of the Vaults (0, 0, Vaults:4) a +0 great sword (2, 0, Vaults:4) 20 arrows (3, 3, Vaults:4) a +0 great mace a +0 scale mail (4, 0, Vaults:4) a +0 war axe (5, 14, Vaults:4) a +0 arbalest 22 bolts (5, 16, Vaults:4) a +0 arbalest 23 bolts (11, 41, Vaults:4) a +0 arbalest a +0 war axe 19 bolts a +0 scale mail (11, 43, Vaults:4) a +0 dagger (13, 32, Vaults:4) a +0 battleaxe a +0 plate armour (13, 42, Vaults:4) a +2 great sword of flaming (14, -2, Vaults:4) a +2 scale mail of fire resistance (16, -5, Vaults:4) 23 stones (17, 44, Vaults:4) a +0 morningstar a +0 ring mail (20, 33, Vaults:4) a +2 war axe of freezing a +0 plate armour (22, 25, Vaults:4) a +0 giant spiked club (24, 17, Vaults:4) a +0 shortbow (25, 1, Vaults:4) 21 stones (27, 32, Vaults:4) a +0 long sword of holy wrath a +0 plate armour (30, 27, Vaults:4) a +0 war axe a +0 chain mail (30, 32, Vaults:4) a +0 ring mail (32, 33, Vaults:4) a +1 long sword of electrocution a +0 chain mail (34, -5, Vaults:4) a +0 dagger a +0 robe (35, 21, Vaults:4) 18 sling bullets (37, -7, Vaults:4) a ring of see invisible (37, -6, Vaults:4) a +0 great mace a +0 ring mail (39, 26, Vaults:4) a +0 ring mail (40, 27, Vaults:4) a +2 dagger of venom a +0 robe (41, 27, Vaults:4) a +0 ring mail a +1 vorpal morningstar (42, 33, Vaults:4) a +3 halberd (44, 41, Vaults:4) a +0 leather armour (46, 21, Vaults:4) a +1 great sword of flaming (47, 39, Vaults:4) a +0 animal skin a +0 whip (55, 7, Vaults:4) a potion of degeneration (59, -9, Vaults:4) a +0 ring mail 23 bolts a +0 long sword a +0 arbalest Level 5 of the Vaults (0, 0, Vaults:5) 19 sling bullets (0, 25, Vaults:5) a +2 war axe of venom a +0 chain mail a +0 kite shield a ring of willpower {@q3@q6} (1, 16, Vaults:5) a +0 hand axe a +3 leather armour 4 large rocks (1, 17, Vaults:5) a +0 club a +0 leather armour a scroll of identify {@r1} (1, 19, Vaults:5) a +0 hand axe a +0 chain mail (1, 43, Vaults:5) a +1 battleaxe of freezing (2, -6, Vaults:5) a +0 great mace a +0 chain mail a scroll of identify {@r1} (2, -5, Vaults:5) a +2 arbalest of freezing 23 bolts (2, -4, Vaults:5) a +2 arbalest of freezing 20 bolts (2, 12, Vaults:5) a +0 falchion 9 stones a +0 leather armour (2, 13, Vaults:5) a +0 long sword a +0 plate armour (2, 14, Vaults:5) a +0 arbalest 10 bolts (2, 16, Vaults:5) a +0 war axe a +0 leather armour a +0 spear (2, 17, Vaults:5) a +0 club a +0 leather armour (2, 18, Vaults:5) a +2 long sword of draining a +0 chain mail (2, 19, Vaults:5) a +0 trident a +0 plate armour (2, 20, Vaults:5) a +2 battleaxe of freezing (2, 24, Vaults:5) a +0 dire flail a +0 leather armour (3, -4, Vaults:5) a +0 falchion a +0 arbalest 23 bolts a +0 ring mail (3, 11, Vaults:5) a +0 trident (3, 12, Vaults:5) a +0 dagger a +0 spear a +0 robe a potion of berserk rage 2 scrolls of identify {@r1} (3, 13, Vaults:5) a +0 trident 6 boomerangs a +0 chain mail (3, 14, Vaults:5) 4 large rocks a +0 arbalest 27 bolts (3, 15, Vaults:5) a +6 ring of dexterity a +0 trident a +0 chain mail (3, 16, Vaults:5) a +0 battleaxe of flaming a +2 plate armour of willpower {@q3@q6} (3, 18, Vaults:5) a +2 battleaxe of freezing (3, 34, Vaults:5) a +0 whip (4, -6, Vaults:5) a +0 flail a +0 ring mail (4, -2, Vaults:5) a +0 dire flail 17 stones a +0 leather armour (4, 6, Vaults:5) a +1 mace of draining (5, -6, Vaults:5) 6 large rocks (5, 6, Vaults:5) the amulet "Nerpheryl" {Faith Harm Fragile rPois Will+ Str+3} [amulet of faith] It allows you to gain divine favour quickly. Str: It affects your strength (+3). rPois: It protects you from poison. Fragile: It will be destroyed if unequipped. Harm: It increases damage dealt and taken. Will: It increases your willpower. (5, 13, Vaults:5) a +0 great sword a +3 chain mail (5, 39, Vaults:5) a +0 ring mail of willpower (6, 0, Vaults:5) a +0 arbalest 20 bolts (6, 14, Vaults:5) a +0 vorpal dire flail a +2 chain mail of positive energy {@q6} (6, 39, Vaults:5) a +0 leather armour (6, 43, Vaults:5) a +0 great mace a +0 chain mail (7, 1, Vaults:5) a +2 halberd a +0 shortbow 7 stones a +0 plate armour (7, 16, Vaults:5) a +0 war axe a +0 chain mail (8, 2, Vaults:5) a +0 arbalest a +0 club 12 bolts (8, 15, Vaults:5) a +0 arbalest 17 bolts (9, 2, Vaults:5) a +0 arbalest 17 bolts (9, 14, Vaults:5) a +0 arbalest 11 bolts (9, 39, Vaults:5) a lightning rod (4/4) (10, 15, Vaults:5) a +0 arbalest 23 bolts (11, 29, Vaults:5) a +1 scale mail of fire resistance (11, 40, Vaults:5) a book of Sloth (12, 9, Vaults:5) a +1 long sword of draining a +0 chain mail (13, 26, Vaults:5) 16 sling bullets (13, 27, Vaults:5) a +0 plate armour (14, 4, Vaults:5) a +0 dagger a +0 robe (14, 6, Vaults:5) a +0 robe (15, -4, Vaults:5) 18 arrows (15, 5, Vaults:5) 19 bolts (15, 6, Vaults:5) a +0 long sword a +0 chain mail (15, 13, Vaults:5) a +0 great sword (15, 26, Vaults:5) a +0 great sword (15, 37, Vaults:5) a +1 morningstar of venom a +0 leather armour (17, -7, Vaults:5) a +0 scale mail (17, 10, Vaults:5) a +0 chain mail (19, 20, Vaults:5) 11 sling bullets (19, 33, Vaults:5) a +0 chain mail (19, 36, Vaults:5) a +0 great mace a +0 chain mail (19, 37, Vaults:5) a +2 plate armour of poison resistance {@q6} (19, 39, Vaults:5) 25 bolts (22, 36, Vaults:5) 23 bolts (22, 37, Vaults:5) a phantom mirror (22, 39, Vaults:5) a +0 pair of boots (23, 5, Vaults:5) 19 arrows (23, 6, Vaults:5) a book of the Spheres (23, 7, Vaults:5) a +0 rapier (23, 33, Vaults:5) a +5 long sword of pain a +0 chain mail (24, 6, Vaults:5) a wand of flame (18) (25, 43, Vaults:5) the +0 leather armour of the Silversmith {Will+ Slay+3} Slay: It affects your accuracy & damage with ranged weapons and melee (+3). Will: It increases your willpower. a +0 short sword (26, 22, Vaults:5) the +9 shortbow "Xocorug" {venom, +Blink rElec} Any ammunition fired from it poisons the flesh of those it strikes. rElec: It insulates you from electricity. +Blink: It lets you blink. (28, 43, Vaults:5) a +0 vorpal battleaxe a +0 hand crossbow a +0 chain mail (29, 38, Vaults:5) a +0 battleaxe a +0 plate armour (30, -6, Vaults:5) a +0 dagger (30, -4, Vaults:5) a +0 ring mail a +0 flail (30, -2, Vaults:5) a +3 hand axe (31, -2, Vaults:5) a +0 plate armour a +0 long sword (31, 13, Vaults:5) a staff of poison (31, 28, Vaults:5) a +0 hat (32, 42, Vaults:5) a +2 war axe of freezing a +0 chain mail (32, 43, Vaults:5) 5 large rocks (33, 5, Vaults:5) a +0 chain mail (33, 42, Vaults:5) a +3 great sword of electrocution a +0 chain mail (33, 43, Vaults:5) a +0 short sword a +0 plate armour (34, 0, Vaults:5) a +0 war axe a +0 scale mail of poison resistance {@q6} a +0 buckler (34, 8, Vaults:5) a +0 mace a +0 leather armour (35, 7, Vaults:5) a +0 great mace a +0 chain mail (35, 41, Vaults:5) a +2 glaive of venom a +0 chain mail a +0 battleaxe a +0 chain mail (36, -2, Vaults:5) a +2 great sword of flaming a +3 dire flail a +0 chain mail (36, 6, Vaults:5) a +2 antimagic battleaxe {@q3} a +0 plate armour (37, 5, Vaults:5) a +0 dagger (37, 30, Vaults:5) a +1 great mace 23 stones a +0 chain mail (37, 31, Vaults:5) a +0 great mace a +0 plate armour (37, 35, Vaults:5) a +5 vorpal war axe a +0 scale mail a +1 buckler of reflection (38, 39, Vaults:5) a +1 falchion of holy wrath a +0 ring mail (42, 40, Vaults:5) a +0 arbalest 5 bolts (42, 41, Vaults:5) a +0 great mace a +0 leather armour (43, 4, Vaults:5) a +1 dagger of speed (43, 8, Vaults:5) a condenser vane (43, 41, Vaults:5) a +0 dagger a +0 robe a +0 arbalest 11 bolts (44, 5, Vaults:5) a potion of might (44, 6, Vaults:5) a potion of berserk rage (44, 7, Vaults:5) a +1 flail of holy wrath (44, 30, Vaults:5) a +0 ring mail (44, 33, Vaults:5) a Trismegistus Codex (44, 35, Vaults:5) 26 arrows (45, 4, Vaults:5) the +7 spear of Daxi {vorpal, rPois Dex+4 SInv} It inflicts extra damage upon your enemies. Dex: It affects your dexterity (+4). rPois: It protects you from poison. SInv: It lets you see invisible. (45, 5, Vaults:5) 23 arrows (45, 8, Vaults:5) a +0 ring mail of fire resistance (45, 10, Vaults:5) a +0 arbalest 26 bolts (45, 34, Vaults:5) a +0 kite shield a +0 long sword (46, 5, Vaults:5) the +2 ring mail of Epro {Str+8} Str: It affects your strength (+8). (46, 7, Vaults:5) a ring of protection from cold {@q6} (46, 11, Vaults:5) a +0 arbalest 14 bolts (46, 33, Vaults:5) Cyuhor's Compendium of Creative Translocation Spells Type Level Known a - Summon Guardian Golem Hexes/Summoning 3 yes b - Teleport Other Translocation 3 yes c - Iskenderun's Mystic Blast Conjuration/Translocation 4 yes d - Summon Lightning Spire Summoning/Air 4 yes (46, 35, Vaults:5) a +0 rapier of flaming (46, 40, Vaults:5) a +0 long sword (46, 41, Vaults:5) a +0 club a +0 robe (47, 4, Vaults:5) the ring "Ciomihut" {Fly Int+5 Slay-5} [ring of flight] Int: It affects your intelligence (+5). Slay: It affects your accuracy & damage with ranged weapons and melee (-5). Fly: It grants you flight. (47, 6, Vaults:5) a staff of cold (47, 7, Vaults:5) a +0 arbalest a +0 long sword 23 bolts a +0 scale mail of positive energy {@q6} (47, 33, Vaults:5) a +2 quarterstaff of draining 39 stones a +0 chain mail (47, 41, Vaults:5) a +2 dire flail 15 stones a +0 plate armour a +0 great sword a +0 ring mail (48, -2, Vaults:5) a scroll of noise (48, 7, Vaults:5) a +4 vorpal long sword a +0 plate armour (48, 32, Vaults:5) 4 large rocks (49, 31, Vaults:5) a +0 war axe a +0 plate armour (49, 32, Vaults:5) a +0 great mace a +0 dire flail (49, 41, Vaults:5) a +0 flail (49, 42, Vaults:5) a +0 arbalest a +0 great sword 24 bolts a +0 chain mail (50, 30, Vaults:5) a +0 long sword a +0 chain mail (50, 31, Vaults:5) a +2 great sword of flaming (50, 33, Vaults:5) a +0 great mace 17 stones a +0 chain mail (50, 34, Vaults:5) a +0 long sword a scroll of identify {@r1} (50, 40, Vaults:5) a +1 great mace a +0 chain mail a +0 war axe a +0 chain mail a +0 rapier (51, 40, Vaults:5) a +0 short sword (51, 41, Vaults:5) a +0 war axe of distortion a +0 chain mail a +0 tower shield a +0 halberd a +0 chain mail (51, 42, Vaults:5) a +0 short sword a +0 chain mail (53, -3, Vaults:5) a +0 war axe a +0 chain mail (53, 41, Vaults:5) a +1 dire flail of distortion a +0 ring mail (54, 37, Vaults:5) a +0 war axe a +0 chain mail (54, 41, Vaults:5) a +3 battleaxe of pain a +0 chain mail a scroll of identify {@r1} (55, -3, Vaults:5) a +0 dire flail a +0 ring mail (55, 43, Vaults:5) a +0 short sword a +0 ring mail (56, 19, Vaults:5) a +0 dire flail a +0 dire flail of protection (57, 45, Vaults:5) 8 stones Level 1 of the Crypt (0, 0, Crypt:1) a +0 glaive (0, 3, Crypt:1) a scroll of identify (4, -38, Crypt:1) a +0 glaive (5, -3, Crypt:1) 6 boomerangs (8, 3, Crypt:1) 27 sling bullets (10, -25, Crypt:1) 26 stones (12, -9, Crypt:1) a +0 morningstar of distortion a +0 chain mail a +0 kite shield (18, -17, Crypt:1) a +0 robe a +0 dagger (20, -19, Crypt:1) a +0 mace (20, -14, Crypt:1) a +0 kite shield of reflection a +2 chain mail of fire resistance {@q6} a +2 vampiric demon trident (21, -20, Crypt:1) a +0 robe a +0 dagger (22, -20, Crypt:1) a +0 flail (22, -19, Crypt:1) 17 arrows (23, -16, Crypt:1) a +0 trident (24, -15, Crypt:1) a +0 battleaxe (25, -15, Crypt:1) a +0 hand axe of electrocution (26, -15, Crypt:1) a +0 chain mail a +0 halberd (26, -14, Crypt:1) a +0 long sword (26, -6, Crypt:1) a +0 chain mail (27, -14, Crypt:1) a +0 mace (28, -10, Crypt:1) a +0 battleaxe (30, -25, Crypt:1) a +0 halberd (35, -24, Crypt:1) 9 poisoned darts (37, -26, Crypt:1) a +0 robe a +0 halberd (39, -30, Crypt:1) 5 boomerangs (40, -24, Crypt:1) a +0 halberd (45, -17, Crypt:1) a +0 shortbow (45, -15, Crypt:1) a staff of conjuration Level 2 of the Crypt (0, 0, Crypt:2) a scroll of identify (7, -26, Crypt:2) 2 boomerangs (7, -7, Crypt:2) a +0 robe (8, -27, Crypt:2) a +0 broad axe a +0 plate armour (11, -26, Crypt:2) a +0 plate armour (16, 9, Crypt:2) a +0 robe (16, 13, Crypt:2) a +0 plate armour a +2 great sword of draining (18, 4, Crypt:2) a +0 robe (22, 3, Crypt:2) a potion of flight (24, 19, Crypt:2) a +0 leather armour (25, 17, Crypt:2) a +0 long sword (28, 17, Crypt:2) a +0 robe (31, 17, Crypt:2) a +0 quarterstaff (33, -25, Crypt:2) a +0 chain mail (38, -20, Crypt:2) a +0 robe (39, -23, Crypt:2) a +3 war axe a +0 chain mail (41, -25, Crypt:2) a +1 glaive a +0 hand crossbow a +0 chain mail 3 scrolls of vulnerability (42, -10, Crypt:2) 31 gold pieces (43, -15, Crypt:2) a +0 chain mail a +4 broad axe (43, -11, Crypt:2) 6 gold pieces (43, -8, Crypt:2) a +2 flail of venom (47, 6, Crypt:2) a +0 dagger (50, -3, Crypt:2) a +1 scale mail of fire resistance {@q6} (52, -17, Crypt:2) a +0 chain mail (52, -16, Crypt:2) a +0 robe Level 3 of the Crypt (1, 1, Crypt:3) a tin of tremorstones (2/2) (7, -18, Crypt:3) a +0 dire flail (9, -18, Crypt:3) a +0 short sword (11, -25, Crypt:3) a +2 eveningstar of draining a +0 robe (11, -7, Crypt:3) a +2 dire flail of protection (12, -7, Crypt:3) a +0 war axe (12, -6, Crypt:3) a +0 plate armour a +0 great mace (12, -5, Crypt:3) a phial of floods (13, -8, Crypt:3) a +0 battleaxe (14, -11, Crypt:3) a +0 robe a +0 dagger (17, -30, Crypt:3) a +0 arbalest (17, -29, Crypt:3) a +0 dagger (17, -20, Crypt:3) a +0 chain mail a +1 broad axe (18, -32, Crypt:3) a piece from Xom's chessboard (15/15) (18, -9, Crypt:3) 16 gold pieces (19, -25, Crypt:3) 23 gold pieces (19, -6, Crypt:3) 18 gold pieces (20, -32, Crypt:3) a phantom mirror (20, -31, Crypt:3) a +0 helmet (20, -25, Crypt:3) 10 gold pieces (21, -32, Crypt:3) a box of beasts (21, -21, Crypt:3) a +0 plate armour a +1 vorpal demon blade (21, -5, Crypt:3) a +0 short sword (21, 19, Crypt:3) a +1 vorpal flail (22, -32, Crypt:3) 26 stones (23, -32, Crypt:3) a scroll of identify (24, -29, Crypt:3) 28 stones (26, 2, Crypt:3) 8 gold pieces (27, -27, Crypt:3) a +0 chain mail a +4 great mace (31, -29, Crypt:3) a +0 scimitar (32, -13, Crypt:3) a +0 mace (33, -11, Crypt:3) a +0 dagger a +0 robe a +0 war axe (34, -18, Crypt:3) a +0 halberd (34, -10, Crypt:3) a +0 halberd (34, -9, Crypt:3) a +0 dagger a +0 robe (35, -9, Crypt:3) a +2 flail of protection (35, -4, Crypt:3) a +0 halberd (37, -17, Crypt:3) a +0 dagger a +0 robe (38, -14, Crypt:3) a +0 broad axe (39, -21, Crypt:3) a +0 great sword of flaming a +0 chain mail (39, -17, Crypt:3) a +0 long sword a +0 plate armour (39, -15, Crypt:3) a +0 dagger a +0 robe (39, 0, Crypt:3) a Grand Grimoire (39, 1, Crypt:3) a +0 broad axe (39, 2, Crypt:3) a staff of earth {@q3} a phial of floods (40, 0, Crypt:3) 21 stones (40, 1, Crypt:3) a scroll of identify (41, -22, Crypt:3) a +0 battleaxe a +0 chain mail (41, -15, Crypt:3) a +0 plate armour a +2 demon trident of draining (41, 0, Crypt:3) a +0 club Level 1 of the Tomb of the Ancients (1, -9, Tomb:1) 6 gold pieces (1, 0, Tomb:1) 5 gold pieces (3, 0, Tomb:1) 6 gold pieces (4, -2, Tomb:1) 6 gold pieces (still there?) a +0 battleaxe of draining (still there?) a +0 plate armour (still there?) (4, 0, Tomb:1) 6 gold pieces (5, -9, Tomb:1) 12 gold pieces (5, -6, Tomb:1) 4 gold pieces (5, -3, Tomb:1) 6 gold pieces (6, -3, Tomb:1) 5 gold pieces (7, -9, Tomb:1) 6 gold pieces (7, 3, Tomb:1) 3 gold pieces (8, -9, Tomb:1) 5 gold pieces (8, -4, Tomb:1) 8 gold pieces (8, -3, Tomb:1) 5 gold pieces (9, -5, Tomb:1) 4 gold pieces (10, -1, Tomb:1) 8 gold pieces (11, 0, Tomb:1) 5 gold pieces (12, -3, Tomb:1) 7 gold pieces (12, -1, Tomb:1) 11 gold pieces (15, -4, Tomb:1) 20 stones (16, -3, Tomb:1) 18 gold pieces (17, 0, Tomb:1) 3 gold pieces (19, -10, Tomb:1) 2 throwing nets Level 2 of the Tomb of the Ancients (0, 0, Tomb:2) 6 gold pieces (0, 2, Tomb:2) 6 gold pieces (0, 3, Tomb:2) 7 gold pieces (0, 4, Tomb:2) 5 gold pieces (0, 6, Tomb:2) 19 gold pieces (0, 10, Tomb:2) 5 gold pieces (0, 12, Tomb:2) 5 gold pieces (1, -10, Tomb:2) 11 gold pieces (1, -2, Tomb:2) 3 gold pieces (1, -1, Tomb:2) 8 gold pieces (1, 0, Tomb:2) 3 gold pieces (1, 5, Tomb:2) 3 gold pieces (1, 10, Tomb:2) 5 gold pieces (2, -3, Tomb:2) 26 gold pieces (2, -2, Tomb:2) 6 gold pieces (2, 0, Tomb:2) 8 gold pieces (2, 1, Tomb:2) 7 gold pieces (2, 6, Tomb:2) a scroll of brand weapon (2, 9, Tomb:2) 9 gold pieces (3, 11, Tomb:2) 8 gold pieces (4, -4, Tomb:2) 9 gold pieces (5, -9, Tomb:2) 5 gold pieces (5, -2, Tomb:2) 27 gold pieces (5, 9, Tomb:2) 4 gold pieces (6, -4, Tomb:2) 6 gold pieces (6, 12, Tomb:2) 6 gold pieces (7, -12, Tomb:2) 3 gold pieces (7, -10, Tomb:2) 4 gold pieces (7, -8, Tomb:2) 6 gold pieces (7, -2, Tomb:2) 4 gold pieces (7, 0, Tomb:2) 4 gold pieces (7, 8, Tomb:2) 4 gold pieces (7, 10, Tomb:2) 6 gold pieces (7, 12, Tomb:2) 28 stones (8, -8, Tomb:2) 5 gold pieces (8, -2, Tomb:2) 6 gold pieces (8, 0, Tomb:2) 3 gold pieces (8, 1, Tomb:2) 5 gold pieces (8, 3, Tomb:2) 6 gold pieces (8, 9, Tomb:2) 6 gold pieces (8, 10, Tomb:2) 12 gold pieces (9, -2, Tomb:2) 9 gold pieces (9, 1, Tomb:2) 24 gold pieces (9, 2, Tomb:2) 4 gold pieces (9, 10, Tomb:2) 5 gold pieces (10, -2, Tomb:2) 4 gold pieces (10, 12, Tomb:2) 5 gold pieces (11, 0, Tomb:2) 7 gold pieces (11, 10, Tomb:2) 7 gold pieces (12, 1, Tomb:2) 5 gold pieces (12, 4, Tomb:2) 7 gold pieces (12, 9, Tomb:2) 9 gold pieces (13, -2, Tomb:2) 8 gold pieces (13, 0, Tomb:2) 8 gold pieces (13, 3, Tomb:2) 3 gold pieces (13, 5, Tomb:2) 7 gold pieces (13, 13, Tomb:2) a scroll of enchant armour (14, 1, Tomb:2) 13 gold pieces (14, 9, Tomb:2) 3 gold pieces (14, 11, Tomb:2) 7 gold pieces (15, 5, Tomb:2) 22 gold pieces (16, -12, Tomb:2) 21 bolts (16, 22, Tomb:2) 3 scrolls of fog (16, 24, Tomb:2) 8 gold pieces (18, 22, Tomb:2) 8 gold pieces (19, 18, Tomb:2) 6 gold pieces (20, 15, Tomb:2) 4 gold pieces (21, 16, Tomb:2) 4 gold pieces (21, 21, Tomb:2) 7 gold pieces (22, 19, Tomb:2) 4 gold pieces (22, 21, Tomb:2) 5 gold pieces (22, 23, Tomb:2) 4 gold pieces Level 3 of the Tomb of the Ancients (0, 0, Tomb:3) 15 gold pieces (still there?) a ring of wizardry (still there?) (0, 2, Tomb:3) 8 gold pieces (0, 3, Tomb:3) 18 gold pieces (0, 4, Tomb:3) 26 gold pieces (0, 5, Tomb:3) 24 gold pieces (0, 6, Tomb:3) 32 gold pieces (0, 7, Tomb:3) 30 gold pieces (0, 8, Tomb:3) 14 gold pieces (0, 9, Tomb:3) 35 gold pieces (1, 0, Tomb:3) 10 gold pieces (1, 5, Tomb:3) 11 gold pieces (1, 6, Tomb:3) 10 gold pieces (1, 7, Tomb:3) 26 gold pieces (1, 8, Tomb:3) 31 gold pieces (1, 9, Tomb:3) 13 gold pieces (1, 10, Tomb:3) 25 gold pieces (2, 4, Tomb:3) 34 gold pieces (2, 5, Tomb:3) 15 gold pieces (2, 6, Tomb:3) 24 gold pieces (2, 7, Tomb:3) 12 gold pieces (2, 8, Tomb:3) 22 gold pieces (2, 9, Tomb:3) 22 gold pieces (2, 10, Tomb:3) 27 gold pieces (still there?) 16 stones (still there?) (2, 11, Tomb:3) 25 gold pieces (3, -1, Tomb:3) a +0 whip (3, 5, Tomb:3) 17 gold pieces (3, 6, Tomb:3) 13 gold pieces (still there?) a +0 helmet (still there?) (3, 7, Tomb:3) 16 gold pieces (3, 8, Tomb:3) 13 gold pieces (3, 9, Tomb:3) 26 gold pieces (3, 10, Tomb:3) 7 gold pieces (3, 11, Tomb:3) 12 gold pieces (3, 12, Tomb:3) a potion of berserk rage (4, 5, Tomb:3) a book of Vapours (4, 6, Tomb:3) 10 gold pieces (4, 7, Tomb:3) 27 gold pieces (4, 8, Tomb:3) a +0 long sword (4, 9, Tomb:3) an amulet of the acrobat (4, 10, Tomb:3) 28 gold pieces (4, 11, Tomb:3) 21 gold pieces (4, 12, Tomb:3) 11 gold pieces (4, 13, Tomb:3) 8 gold pieces (5, 7, Tomb:3) 15 gold pieces (5, 8, Tomb:3) 31 stones (5, 9, Tomb:3) 29 gold pieces (5, 10, Tomb:3) 29 gold pieces (5, 11, Tomb:3) 15 gold pieces (5, 12, Tomb:3) 19 stones (5, 13, Tomb:3) the +12 dagger of Balance {venom, Fragile rElec Dex+5} It poisons the flesh of those it strikes. Dex: It affects your dexterity (+5). rElec: It insulates you from electricity. Fragile: It will be destroyed if unequipped. (5, 14, Tomb:3) 32 gold pieces (6, 8, Tomb:3) 18 gold pieces (6, 9, Tomb:3) 27 gold pieces (6, 10, Tomb:3) 32 gold pieces (6, 11, Tomb:3) 13 gold pieces (6, 12, Tomb:3) 13 gold pieces (6, 13, Tomb:3) 18 gold pieces (6, 14, Tomb:3) 12 gold pieces (7, 7, Tomb:3) 16 poisoned darts (7, 8, Tomb:3) 35 gold pieces (7, 10, Tomb:3) 19 gold pieces (7, 11, Tomb:3) 16 gold pieces (7, 12, Tomb:3) 19 gold pieces (7, 13, Tomb:3) a scroll of enchant armour (7, 14, Tomb:3) 18 gold pieces (8, 3, Tomb:3) 27 gold pieces (8, 8, Tomb:3) 6 gold pieces a +0 scale mail (8, 9, Tomb:3) a +0 long sword (8, 11, Tomb:3) 6 gold pieces (8, 13, Tomb:3) 18 gold pieces (8, 14, Tomb:3) 19 gold pieces (9, -3, Tomb:3) a +0 helmet (9, 0, Tomb:3) 12 gold pieces (9, 7, Tomb:3) 6 gold pieces (still there?) a +2 scythe of flaming (still there?) (9, 8, Tomb:3) 5 gold pieces (9, 10, Tomb:3) 5 gold pieces (9, 12, Tomb:3) 6 gold pieces (10, 1, Tomb:3) 8 gold pieces (11, 0, Tomb:3) 5 gold pieces (11, 2, Tomb:3) 4 gold pieces (still there?) a piece from Xom's chessboard (15/15) (still there?) (12, -1, Tomb:3) 7 gold pieces (12, 0, Tomb:3) 26 gold pieces (12, 2, Tomb:3) 7 gold pieces (still there?) a +0 hand axe (still there?) (12, 3, Tomb:3) 9 gold pieces (12, 8, Tomb:3) 7 gold pieces (13, -6, Tomb:3) 4 gold pieces (still there?) a +2 scythe of venom (still there?) (13, 0, Tomb:3) 3 gold pieces (13, 1, Tomb:3) 7 gold pieces (13, 2, Tomb:3) 7 gold pieces (still there?) a +0 scimitar (still there?) (13, 3, Tomb:3) 13 gold pieces a +1 great sword a +0 plate armour (13, 4, Tomb:3) 12 gold pieces (13, 11, Tomb:3) 6 gold pieces (14, -13, Tomb:3) 6 gold pieces (14, 0, Tomb:3) 6 gold pieces (14, 1, Tomb:3) 6 gold pieces (14, 3, Tomb:3) 6 gold pieces (14, 5, Tomb:3) 4 gold pieces (14, 8, Tomb:3) 5 gold pieces (14, 9, Tomb:3) 3 gold pieces (14, 13, Tomb:3) 6 gold pieces (14, 14, Tomb:3) a +2 double sword a +0 plate armour 20 arrows (15, -14, Tomb:3) 14 gold pieces (15, 1, Tomb:3) 8 gold pieces (15, 3, Tomb:3) 14 gold pieces (still there?) a +2 battleaxe (still there?) a +0 chain mail (still there?) (15, 4, Tomb:3) 6 gold pieces (15, 5, Tomb:3) 7 gold pieces (15, 7, Tomb:3) 13 gold pieces (15, 8, Tomb:3) 5 gold pieces (15, 9, Tomb:3) 10 gold pieces (15, 13, Tomb:3) 5 gold pieces (15, 14, Tomb:3) 4 gold pieces (16, -14, Tomb:3) 8 gold pieces a +1 demon blade of pain a +0 plate armour (16, -1, Tomb:3) 4 gold pieces (16, 0, Tomb:3) 10 gold pieces a +0 short sword (16, 1, Tomb:3) 11 gold pieces (16, 2, Tomb:3) 4 gold pieces a +0 mace (16, 3, Tomb:3) 28 gold pieces a +1 vorpal great sword a +0 plate armour a +0 mace (16, 4, Tomb:3) 5 gold pieces (16, 5, Tomb:3) 8 gold pieces (16, 6, Tomb:3) 16 gold pieces (16, 7, Tomb:3) 4 gold pieces a +0 mace (16, 8, Tomb:3) 16 gold pieces (16, 10, Tomb:3) 12 gold pieces (16, 11, Tomb:3) 7 gold pieces (16, 12, Tomb:3) 3 gold pieces (16, 13, Tomb:3) 9 gold pieces (16, 14, Tomb:3) 6 gold pieces (17, -5, Tomb:3) 13 gold pieces (17, 1, Tomb:3) 6 gold pieces (17, 2, Tomb:3) 5 gold pieces (17, 3, Tomb:3) 10 gold pieces (17, 4, Tomb:3) 24 gold pieces (still there?) a +0 hand axe (still there?) a +0 great sword of flaming (still there?) a +0 chain mail (still there?) (17, 6, Tomb:3) 3 gold pieces (17, 12, Tomb:3) 6 gold pieces (17, 13, Tomb:3) 4 gold pieces (18, 0, Tomb:3) 6 gold pieces (still there?) 16 stones (still there?) (18, 2, Tomb:3) 14 gold pieces (18, 4, Tomb:3) 8 gold pieces (18, 7, Tomb:3) 8 gold pieces (still there?) a +2 great mace of pain (still there?) a +0 chain mail (still there?) (18, 9, Tomb:3) 4 gold pieces (18, 11, Tomb:3) 8 gold pieces (18, 12, Tomb:3) a potion of haste (18, 13, Tomb:3) 5 gold pieces (18, 14, Tomb:3) 7 gold pieces (19, 0, Tomb:3) 15 gold pieces (19, 1, Tomb:3) 14 gold pieces (19, 2, Tomb:3) 7 gold pieces (19, 3, Tomb:3) 10 gold pieces (still there?) a +2 great mace of freezing (still there?) a +0 plate armour (still there?) (19, 4, Tomb:3) 10 gold pieces (still there?) a +0 battleaxe of draining (still there?) a +0 chain mail (still there?) (19, 6, Tomb:3) 5 gold pieces (20, 0, Tomb:3) 11 gold pieces (still there?) a +0 long sword (still there?) (20, 1, Tomb:3) 7 gold pieces (20, 2, Tomb:3) 12 gold pieces (21, 0, Tomb:3) 7 gold pieces (still there?) 11 stones (still there?) (21, 1, Tomb:3) 9 gold pieces (21, 3, Tomb:3) 7 gold pieces (22, -3, Tomb:3) 7 gold pieces (22, -1, Tomb:3) 4 gold pieces (still there?) a +0 ring mail (still there?) (22, 0, Tomb:3) 8 gold pieces (23, 5, Tomb:3) a scroll of vulnerability (25, 11, Tomb:3) 21 gold pieces (25, 13, Tomb:3) 14 gold pieces (25, 14, Tomb:3) a gold piece (26, 11, Tomb:3) 16 gold pieces (26, 12, Tomb:3) 15 gold pieces (26, 13, Tomb:3) 15 gold pieces (26, 14, Tomb:3) a phantom mirror (27, 10, Tomb:3) 25 gold pieces (27, 11, Tomb:3) 16 gold pieces (27, 12, Tomb:3) a +1 plate armour of poison resistance (27, 13, Tomb:3) a +2 chain mail of poison resistance (27, 14, Tomb:3) 28 stones (still there?) the +8 Vampire's Tooth {vamp} (still there?) It occasionally heals its wielder for the full amount of damage dealt when it wounds a living foe. (28, 7, Tomb:3) 15 gold pieces (28, 8, Tomb:3) 27 gold pieces (28, 10, Tomb:3) a box of beasts (28, 11, Tomb:3) a scroll of identify (still there?) a book of Armaments (still there?) (28, 12, Tomb:3) a +2 hand axe of flaming (28, 13, Tomb:3) the +7 shortbow of Invincibility {venom, rCorr Str-5 Int+7 Stlth+} Any ammunition fired from it poisons the flesh of those it strikes. Str: It affects your strength (-5). Int: It affects your intelligence (+7). rCorr: It protects you from acid and corrosion. Stlth: It makes you more stealthy. (29, 6, Tomb:3) 30 gold pieces (29, 7, Tomb:3) 29 gold pieces (29, 8, Tomb:3) a +2 troll leather armour (29, 9, Tomb:3) the +2 glaive "Akhala" {vorpal, rC+ MP+9 Int-4 Dex+4} It inflicts extra damage upon your enemies. Int: It affects your intelligence (-4). Dex: It affects your dexterity (+4). rC: It protects you from cold. MP: It affects your magic capacity (+9). (29, 10, Tomb:3) a +2 morningstar of protection (29, 11, Tomb:3) the amulet "Iceijeloa" {Spirit Fragile rPois Will+} [amulet of guardian spirit] It causes incoming damage to be divided between your reserves of health and magic. rPois: It protects you from poison. Fragile: It will be destroyed if unequipped. Will: It increases your willpower. (29, 12, Tomb:3) a +6 scimitar of holy wrath (30, 5, Tomb:3) 11 gold pieces (30, 6, Tomb:3) 27 gold pieces (30, 7, Tomb:3) a +4 ring of slaying (30, 8, Tomb:3) the +12 glaive of Prune {vorpal} It inflicts extra damage upon your enemies. (30, 9, Tomb:3) a +2 dagger of venom (30, 10, Tomb:3) an amulet of the acrobat (30, 11, Tomb:3) the +2 glaive "Xappes" {spect, MP+9 Int+3 SInv} When its wielder attacks, the weapon's spirit leaps out and strikes again. The spirit shares a part of any damage it takes with its wielder. Int: It affects your intelligence (+3). MP: It affects your magic capacity (+9). SInv: It lets you see invisible. (31, 5, Tomb:3) 12 gold pieces (31, 6, Tomb:3) 7 gold pieces (31, 7, Tomb:3) a book of Party Tricks (31, 8, Tomb:3) a phantom mirror (31, 9, Tomb:3) a ring of magical power (32, 3, Tomb:3) 21 gold pieces (32, 4, Tomb:3) 22 gold pieces (32, 5, Tomb:3) 28 gold pieces (32, 6, Tomb:3) 11 gold pieces (32, 7, Tomb:3) the +9 whip "Gomao" {spect, Contam Int+3 Stlth+} When its wielder attacks, the weapon's spirit leaps out and strikes again. The spirit shares a part of any damage it takes with its wielder. Int: It affects your intelligence (+3). Contam: It causes magical contamination when unequipped. Stlth: It makes you more stealthy. (32, 8, Tomb:3) the +5 ring mail of Uskayaw's Respect {Fly} Fly: It grants you flight. (32, 9, Tomb:3) a ring of wizardry (33, 2, Tomb:3) 19 gold pieces (33, 4, Tomb:3) 27 gold pieces (33, 5, Tomb:3) Ichecer's Almanac of Congealing Transmigration Spells Type Level Known a - Frozen Ramparts Ice 3 yes b - Ice Form Ice/Transmutation 4 yes c - Blade Hands Transmutation 5 yes d - Ozocubu's Refrigeration Ice 7 yes (33, 6, Tomb:3) a +2 scale mail of poison resistance (33, 7, Tomb:3) a +5 dagger of venom (33, 8, Tomb:3) a tin of tremorstones (2/2) (34, 3, Tomb:3) 26 gold pieces (34, 4, Tomb:3) 17 gold pieces (34, 5, Tomb:3) a +0 fustibalus of freezing (34, 6, Tomb:3) a +4 ring of protection (34, 7, Tomb:3) a ring of fire the Vestibule of Hell [Shop] Kehas's Assorted Antiques the +9 staff of Wucad Mu {*channel} (1800 gold) It occasionally powers its wielder's spells, but with a chance of causing confusion or draining the wielder's intelligence. It becomes more likely to activate and less likely to backfire with increased Evocations skill. a scarf of shadows (216 gold) a potion of might (72 gold) a condenser vane (720 gold) a scroll of identify (36 gold) a +0 helmet of see invisible (207 gold) a scroll of enchant weapon (135 gold) [Shop] Guasav's Antique Weapon Boutique a +1 scimitar of venom (483 gold) the +9 battleaxe of Xisad {freeze, +Rage rN+} (2927 gold) It freezes those it strikes, dealing additional cold damage. It can also slow down cold-blooded creatures. rN: It protects you from negative energy. +Rage: It lets you go berserk. the +9 trident "Juacleitt" {flame, Will+} (2619 gold) It burns those it strikes, dealing additional fire damage. Will: It increases your willpower. a +4 giant club (971 gold) a +0 short sword of venom (229 gold) a +2 mace of protection (639 gold) a +2 hunting sling of freezing (602 gold) a +2 scimitar of holy wrath (787 gold) a +4 vorpal shortbow (1086 gold) a +4 vorpal scimitar (1148 gold) a +2 scimitar of protection (688 gold) the +4 trident of the Ageless Beds {vorpal, Fragile rElec Str+2 Int+4} (1894 gold) It inflicts extra damage upon your enemies. Str: It affects your strength (+2). Int: It affects your intelligence (+4). rElec: It insulates you from electricity. Fragile: It will be destroyed if unequipped. [Shop] Ziaxud's Weapon Boutique the +6 broad axe of Infinity {flame, rF+ rCorr Stlth+} (1132 gold) It burns those it strikes, dealing additional fire damage. Big, fiery blades are also staple armaments of hydra-hunters. rF: It protects you from fire. rCorr: It protects you from acid and corrosion. Stlth: It makes you more stealthy. the +0 shortbow of Anic {vorpal, rC+ Str-5 Int+2 Dex+4} (391 gold) Any ammunition fired from it inflicts extra damage upon your enemies. Str: It affects your strength (-5). Int: It affects your intelligence (+2). Dex: It affects your dexterity (+4). rC: It protects you from cold. a +0 vampiric long sword (237 gold) 27 arrows (102 gold) 16 arrows (60 gold) 19 stones (36 gold) the +7 glaive of Upheaval {flame, *Corrode Dex+3 Stlth+} (1086 gold) It burns those it strikes, dealing additional fire damage. Big, fiery blades are also staple armaments of hydra-hunters. Dex: It affects your dexterity (+3). *Corrode: It may corrode you when you take damage. Stlth: It makes you more stealthy. a +3 great mace of protection (471 gold) a +4 spectral quarterstaff (608 gold) a +4 shortbow of flaming (520 gold) [Shop] Elavyolapn's Antique Armour Emporium a +4 chain mail of poison resistance (1197 gold) a +3 leather armour of willpower (1008 gold) the +0 plate armour "Xisol" {rF++ rC+ Dex+2} (2465 gold) Dex: It affects your dexterity (+2). rF: It greatly protects you from fire. rC: It protects you from cold. a +2 ring mail of fire resistance (882 gold) a +0 chain mail of fire resistance (483 gold) the +1 plate armour of the Shining Light {+Inv rC++ Regen+ Dex-3} (2234 gold) Dex: It affects your dexterity (-3). rC: It greatly protects you from cold. +Inv: It lets you turn invisible. Regen: It increases your rate of health regeneration. the +1 robe of the Hot Ocelot {rElec} (827 gold) rElec: It insulates you from electricity. the +3 fire dragon scales of the Everdark {rF++ rC- Str+9} (4225 gold) Str: It affects your strength (+9). rF: It greatly protects you from fire. rC: It makes you vulnerable to cold. [Shop] Ycuqimesm's General Store the +6 hunting sling of Reapportionment {speed, rElec} (727 gold) Attacks with this weapon are significantly faster. rElec: It insulates you from electricity. a +3 leather armour of poison resistance (315 gold) a +0 battleaxe of holy wrath (205 gold) a scroll of identify (30 gold) a book of the Sky (660 gold) a box of beasts (600 gold) a scroll of identify (30 gold) a ring of magical power (300 gold) a scroll of teleportation (45 gold) a scroll of vulnerability (112 gold) a +5 plate armour of ponderousness (375 gold) 24 stones (36 gold) [Shop] Betreng's Weapon Shoppe a +3 hand axe of holy wrath (425 gold) a +3 hunting sling of flaming (374 gold) the +2 longbow "Liwuexki" {venom, rC- Int+7} (571 gold) Any ammunition fired from it poisons the flesh of those it strikes. Int: It affects your intelligence (+7). rC: It makes you vulnerable to cold. a +5 giant spiked club (549 gold) a +0 battleaxe of venom (186 gold) a +2 trident of protection (307 gold) a +2 rapier of protection (319 gold) 12 stones (22 gold) the +10 glaive "Uweetetu" {vorpal, rElec rCorr Dex+8} (1825 gold) It inflicts extra damage upon your enemies. Dex: It affects your dexterity (+8). rElec: It insulates you from electricity. rCorr: It protects you from acid and corrosion. a +6 scythe of venom (676 gold) a +0 trident of venom (117 gold) [Shop] Fomop's Weapon Shoppe a +0 short sword of electrocution (228 gold) 26 stones (62 gold) 18 sling bullets (216 gold) 15 stones (36 gold) a +1 shortbow of flaming (297 gold) the +6 quarterstaff of the Reaper {vorpal, Int+3} (1183 gold) It inflicts extra damage upon your enemies. Int: It affects your intelligence (+3). the +2 falchion of Toothy Conscience {vorpal, Contam Fly Str+9 Int-2} (784 gold) It inflicts extra damage upon your enemies. Str: It affects your strength (+9). Int: It affects your intelligence (-2). Fly: It grants you flight. Contam: It causes magical contamination when unequipped. a +2 vorpal shortbow (396 gold) [Shop] Kuebefoc's Antique Weapon Boutique the +3 war axe of Ambiguity {freeze, *Rage rF++ Dex+10} (2976 gold) It freezes those it strikes, dealing additional cold damage. It can also slow down cold-blooded creatures. Dex: It affects your dexterity (+10). rF: It greatly protects you from fire. *Rage: It may make you go berserk in combat. a +4 morningstar of pain (1472 gold) a +5 spear of venom (1407 gold) a +1 short sword of holy wrath (570 gold) a +2 lajatang of speed (2622 gold) the +12 flail of the Sun {pain, rF+} (3804 gold) In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. rF: It protects you from fire. the +7 quarterstaff of the Imperium {venom, rN+} (2346 gold) It poisons the flesh of those it strikes. rN: It protects you from negative energy. the +7 mace "Voiffib" {drain, rF+ Str-5 Dex+7} (2695 gold) A truly terrible weapon, it drains the life of any living foe it strikes. Str: It affects your strength (-5). Dex: It affects your dexterity (+7). rF: It protects you from fire. [Shop] Jyskunigh's Antique Weapon Shoppe a +2 fustibalus of freezing (1365 gold) the +7 quarterstaff of Stickiness {flame, rF+ Int+2} (2114 gold) It burns those it strikes, dealing additional fire damage. Int: It affects your intelligence (+2). rF: It protects you from fire. the +6 hunting sling of the Shoals {flame, +Blink Str+3 Dex+3} (2075 gold) Any ammunition fired from it burns those it strikes, dealing additional fire damage. Str: It affects your strength (+3). Dex: It affects your dexterity (+3). +Blink: It lets you blink. a +1 triple sword of electrocution (1120 gold) a +1 battleaxe of venom (518 gold) the +4 spear of Wu Jian's Reproof {flame, Int+4} (1428 gold) It burns those it strikes, dealing additional fire damage. Int: It affects your intelligence (+4). a +8 spectral quarterstaff (1820 gold) a +2 scimitar of protection (588 gold) [Shop] Keklylo's Antique Weapon Boutique a +2 falchion of protection (343 gold) a +2 battleaxe of venom (435 gold) a +0 hunting sling of freezing (103 gold) a +1 vorpal shortbow (253 gold) a +2 trident of venom (356 gold) a +5 hunting sling of flaming (653 gold) the +1 glaive of Pamap {antimagic, rF++} (1078 gold) It reduces the magical energy of the wielder, and disrupts the spells and magical abilities of those it strikes. Natural abilities and divine invocations are not affected. rF: It greatly protects you from fire. a +1 quarterstaff of draining (312 gold) [Shop] Nuomypuf's Magic Scroll Shop a scroll of fog (38 gold) a scroll of identify (38 gold) a scroll of identify (38 gold) a scroll of enchant weapon (142 gold) a scroll of vulnerability (142 gold) a scroll of vulnerability (142 gold) a scroll of amnesia (66 gold) a scroll of identify (38 gold) [Shop] Lelli Gieh's Antique Weapon Boutique a +2 hand crossbow of freezing (695 gold) a +1 hand axe of distortion (551 gold) the +5 quarterstaff "Pyoxke" {speed, rPois} (1831 gold) Attacks with this weapon are significantly faster. rPois: It protects you from poison. a +0 short sword of draining (281 gold) a +1 flail of holy wrath (505 gold) a +3 shortbow of freezing (851 gold) a +0 hand axe of electrocution (361 gold) [Shop] Hukk's Assorted Antiques the +10 spear "Cosegg" {venom, rPois rN+++ Str+3 Int-3} (3946 gold) It poisons the flesh of those it strikes. Str: It affects your strength (+3). Int: It affects your intelligence (-3). rPois: It protects you from poison. rN: It renders you almost immune to negative energy. a scroll of amnesia (161 gold) a +2 ring mail of willpower (966 gold) a scroll of teleportation (138 gold) a scroll of identify (92 gold) a +2 vampiric scythe (966 gold) a scroll of identify (92 gold) a +0 scale mail of cold resistance (506 gold) a scroll of enchant weapon (345 gold) [Shop] Tyibrec's Weapon Shoppe a +3 vorpal shortbow (473 gold) a +2 battleaxe of venom (435 gold) a +0 quarterstaff of speed (308 gold) 18 stones (39 gold) the +3 falchion "Nuejen" {drain, Int+2 Dex+3 Stlth+} (895 gold) A truly terrible weapon, it drains the life of any living foe it strikes. Int: It affects your intelligence (+2). Dex: It affects your dexterity (+3). Stlth: It makes you more stealthy. 9 arrows (39 gold) a +3 scythe of venom (453 gold) the +1 quarterstaff "Vanoah" {vamp, rF+ rC+} (836 gold) It occasionally heals its wielder for a portion of the damage dealt when it wounds a living foe. rF: It protects you from fire. rC: It protects you from cold. a +2 spear of venom (343 gold) the +6 quarterstaff of Esyrr {drain, Int+2} (1064 gold) A truly terrible weapon, it drains the life of any living foe it strikes. Int: It affects your intelligence (+2). 17 arrows (74 gold) [Shop] Kaunti's Antique Weapon Shoppe a +4 halberd of venom (723 gold) a +2 trident of venom (437 gold) a +4 short sword of speed (837 gold) a +2 scythe of freezing (469 gold) the +6 scimitar "Puuffepo" {flame, Stlth+} (1269 gold) It burns those it strikes, dealing additional fire damage. Big, fiery blades are also staple armaments of hydra-hunters. Stlth: It makes you more stealthy. the +5 hand crossbow of Qeclirch {flame, Will+ Int+5} (1468 gold) Any ammunition fired from it burns those it strikes, dealing additional fire damage. Int: It affects your intelligence (+5). Will: It increases your willpower. a +2 short sword of speed (567 gold) the +3 war axe of Hick {vorpal, SInv} (847 gold) It inflicts extra damage upon your enemies. SInv: It lets you see invisible. a +6 falchion of holy wrath (1009 gold) a +3 glaive of freezing (774 gold) [Shop] Tibbaph's Weapon Emporium a +0 dagger of venom (92 gold) a +2 spear of freezing (365 gold) a +1 great sword of protection (310 gold) a +2 fustibalus of flaming (819 gold) a +0 mace of protection (117 gold) a +3 vampiric spear (546 gold) [Shop] Xukoh's Magic Scroll Shop a scroll of fog (52 gold) a scroll of fog (52 gold) a scroll of teleportation (78 gold) a scroll of noise (26 gold) [Shop] Feenaumm's Assorted Antiques a wand of flame (26) (434 gold) a +2 vorpal falchion (511 gold) a phial of floods (1240 gold) a tin of tremorstones (2/2) (1240 gold) a wand of flame (18) (310 gold) a scroll of summoning (294 gold) a potion of ambrosia (248 gold) [Shop] Afaumac's Weapon Boutique the +9 war axe of Elikkepsitz {drain, rF+} (1436 gold) A truly terrible weapon, it drains the life of any living foe it strikes. rF: It protects you from fire. 14 stones (30 gold) a +3 hand crossbow of freezing (512 gold) a +4 falchion of protection (563 gold) the +9 trident "Cuckout" {drain, Contam rC+++ Str+3} (2068 gold) A truly terrible weapon, it drains the life of any living foe it strikes. Str: It affects your strength (+3). rC: It renders you almost immune to cold. Contam: It causes magical contamination when unequipped. a +2 vorpal shortbow (363 gold) a +5 morningstar of holy wrath (752 gold) a +0 rapier of venom (149 gold) a +2 shortbow of freezing (382 gold) the +4 short sword of Tick {protect, rElec rN+ Will+} (1042 gold) It grants its wielder temporary protection when it strikes (+7 to AC). rElec: It insulates you from electricity. rN: It protects you from negative energy. Will: It increases your willpower. [Shop] Jutzic's Assorted Antiques a phantom mirror (1520 gold) a scroll of vulnerability (285 gold) a condenser vane (1520 gold) a +1 chain mail of positive energy (513 gold) a +3 plate armour of poison resistance (1596 gold) a scroll of enchant weapon (285 gold) the +1 gold dragon scales of the Untouchables {rPois rF+ rC+ Str+5 Slay+2} (4088 gold) Str: It affects your strength (+5). Slay: It affects your accuracy & damage with ranged weapons and melee (+2). rF: It protects you from fire. rC: It protects you from cold. rPois: It protects you from poison. a scroll of teleportation (114 gold) 2 scrolls of amnesia (266 gold) a +1 hand crossbow of flaming (505 gold) a scroll of enchant armour (285 gold) [Shop] Nael's General Store Great Wizards, Vol. VII (360 gold) a potion of ambrosia (96 gold) a phantom mirror (480 gold) a wand of iceblast (12) (192 gold) a piece from Xom's chessboard (15/15) (240 gold) a +3 spear of flaming (268 gold) a scroll of identify (24 gold) a potion of curing (36 gold) a potion of brilliance (48 gold) a +0 hunting sling of flaming (56 gold) 13 stones (15 gold) [Shop] Onuguloj's Weapon Boutique 23 stones (52 gold) a +7 glaive of flaming (1120 gold) the +4 mace of the Tent {vorpal, +Blink rF+ Dex-5} (805 gold) It inflicts extra damage upon your enemies. Dex: It affects your dexterity (-5). rF: It protects you from fire. +Blink: It lets you blink. a +2 trident of protection (372 gold) the +4 long sword "Qaoskem" {vamp, rC++} (1265 gold) It occasionally heals its wielder for a portion of the damage dealt when it wounds a living foe. rC: It greatly protects you from cold. 5 stones (11 gold) a +4 spear of flaming (630 gold) the +7 battleaxe of Abuse {vorpal, rPois rC+ Str+3} (1591 gold) It inflicts extra damage upon your enemies. Str: It affects your strength (+3). rC: It protects you from cold. rPois: It protects you from poison. a +5 flail of protection (717 gold) the +12 rapier "Nonu" {spect, rC++} (2173 gold) When its wielder attacks, the weapon's spirit leaps out and strikes again. The spirit shares a part of any damage it takes with its wielder. rC: It greatly protects you from cold. [Shop] Pozuaz's Weapon Shop a +6 broad axe of freezing (823 gold) a +8 giant spiked club (921 gold) a +1 arbalest of freezing (317 gold) the +7 trident of Revolt {venom, rF++} (1337 gold) It poisons the flesh of those it strikes. rF: It greatly protects you from fire. the +8 shortbow of Bile {freeze, rF+ Will+ Dex+5} (1585 gold) Any ammunition fired from it freezes those it strikes, dealing additional cold damage. It can also slow down cold-blooded creatures. Dex: It affects your dexterity (+5). rF: It protects you from fire. Will: It increases your willpower. 4 atropa-tipped darts (50 gold) a +0 vampiric halberd (294 gold) [Shop] Onit's Assorted Antiques a scroll of immolation (157 gold) the +4 longbow of the Pariah {speed, Fragile Str+3 Int+3 Stlth+} (2263 gold) Attacks with this weapon are significantly faster. Str: It affects your strength (+3). Int: It affects your intelligence (+3). Fragile: It will be destroyed if unequipped. Stlth: It makes you more stealthy. a +0 ring mail of poison resistance (360 gold) a +2 vorpal hand crossbow (774 gold) a condenser vane (1800 gold) a +2 vorpal broad axe (810 gold) a +1 plate armour of cold resistance (1575 gold) a ring of poison resistance (900 gold) a potion of attraction (135 gold) the +1 robe of Fuatt {rF- Int+9 Slay+6} (2241 gold) Int: It affects your intelligence (+9). Slay: It affects your accuracy & damage with ranged weapons and melee (+6). rF: It makes you vulnerable to fire. a +2 scale mail of fire resistance (945 gold) a scroll of enchant weapon (337 gold) [Shop] Usajos's Antique Weapon Boutique a +1 whip of pain (501 gold) a +4 vorpal hunting sling (919 gold) a +3 hand axe of venom (782 gold) a +4 vorpal great mace (1204 gold) a +2 dagger of venom (547 gold) a +0 glaive of freezing (520 gold) a +7 battleaxe of freezing (1850 gold) a +0 morningstar of holy wrath (349 gold) a +3 vorpal trident (843 gold) a +1 morningstar of protection (448 gold) a +2 mace of draining (661 gold) [Shop] Vulynudiv's Jewellery Shoppe an amulet of faith (760 gold) a ring of poison resistance (380 gold) the ring "Plog" {rN+ Will+ Int+5} (818 gold) [ring of positive energy] Int: It affects your intelligence (+5). rN: It protects you from negative energy. Will: It increases your willpower. a ring of ice (475 gold) a ring of see invisible (285 gold) the ring "Bunag" {Int+2 Dex+6} (1324 gold) [ring of dexterity] Int: It affects your intelligence (+2). Dex: It affects your dexterity (+6). a ring of flight (332 gold) an amulet of magic regeneration (570 gold) an amulet of reflection (570 gold) the ring "Ejamet" {MP+9 Str+2} (592 gold) [ring of magical power] Str: It affects your strength (+2). MP: It affects your magic capacity (+9). a ring of fire (475 gold) an amulet of the acrobat (570 gold) [Shop] Moud's Weapon Shoppe a +4 long sword of holy wrath (679 gold) a +0 spear of venom (134 gold) a +4 vampiric short sword (744 gold) a +8 shortbow of freezing (1137 gold) a +1 vampiric lajatang (1248 gold) a +4 lajatang of electrocution (1428 gold) the +4 quarterstaff of Qosig {vorpal, rC- rN+ MP+9} (1178 gold) It inflicts extra damage upon your enemies. rC: It makes you vulnerable to cold. rN: It protects you from negative energy. MP: It affects your magic capacity (+9). a +2 hunting sling of flaming (352 gold) the +11 morningstar of Posch {speed, Fly rN+ Str-3 Dex+3} (1927 gold) Attacks with this weapon are significantly faster. Str: It affects your strength (-3). Dex: It affects your dexterity (+3). rN: It protects you from negative energy. Fly: It grants you flight. the +5 flail of the Leaping Jester {protect, rElec Stlth+} (1104 gold) It grants its wielder temporary protection when it strikes (+7 to AC). rElec: It insulates you from electricity. Stlth: It makes you more stealthy. [Shop] Mairod's Magic Scroll Boutique a scroll of torment (97 gold) a scroll of torment (97 gold) a scroll of immolation (45 gold) a scroll of enchant weapon (97 gold) a scroll of teleportation (39 gold) a scroll of identify (26 gold) a scroll of identify (26 gold) a scroll of identify (26 gold) 3 scrolls of identify (78 gold) [Shop] Iris's Weapon Shop 25 arrows (70 gold) the +5 quarterstaff of a volcano {holy, Dex+3} (637 gold) It has been blessed by the Shining One to cause great damage to the undead and demons. Dex: It affects your dexterity (+3). a +1 mace of protection (148 gold) a +2 shortbow of freezing (243 gold) the +6 mace of Gauffeis {speed, Str+7} (849 gold) Attacks with this weapon are significantly faster. Str: It affects your strength (+7). a +2 rapier of freezing (268 gold) a +6 longbow (511 gold) a +3 flail of holy wrath (326 gold) a +0 rapier of freezing (128 gold) a +1 war axe of holy wrath (186 gold) a +0 hand crossbow of freezing (116 gold) the +10 quarterstaff of Regicide {elec, rC+} (1036 gold) It occasionally discharges a powerful burst of electricity upon striking a foe. rC: It protects you from cold. a +1 morningstar of holy wrath (198 gold) [Shop] Vuin's Antique Armour Emporium a +2 robe of willpower (672 gold) the +1 scale mail of Hecyqosch {Harm} (608 gold) Harm: It increases damage dealt and taken. a +2 robe of positive energy (558 gold) the +4 chain mail "Pesha" {rF+ Will+ Regen+} (1675 gold) rF: It protects you from fire. Regen: It increases your rate of health regeneration. Will: It increases your willpower. the +1 leather armour of the Grue {Contam rPois rN+ Int+4} (957 gold) Int: It affects your intelligence (+4). rPois: It protects you from poison. rN: It protects you from negative energy. Contam: It causes magical contamination when unequipped. a +0 scale mail of cold resistance (418 gold) a +2 robe (482 gold) a +3 leather armour of fire resistance (912 gold) a +1 robe of willpower (482 gold) a +1 scale mail of cold resistance (608 gold) a +2 robe of fire resistance (672 gold) a +0 ring mail of poison resistance (304 gold) [Shop] Uvvitage's Antique Armour Boutique a +0 crystal plate armour (3200 gold) a +3 ring mail of poison resistance (920 gold) a +0 chain mail of poison resistance (340 gold) a +3 plate armour of fire resistance (1800 gold) a +2 robe of positive energy (588 gold) a +2 leather armour of cold resistance (760 gold) the +0 robe "Illeizari" {Str+5} (728 gold) Str: It affects your strength (+5). a +2 chain mail of cold resistance (860 gold) quicksilver dragon scales (2400 gold) a +2 plate armour of fire resistance (1600 gold) [Shop] Suconam's Weapon Boutique a +1 great sword of holy wrath (280 gold) the +4 shortbow of Futot {freeze, Contam Drain rF+++ Int+9} (1126 gold) Any ammunition fired from it freezes those it strikes, dealing additional cold damage. It can also slow down cold-blooded creatures. Int: It affects your intelligence (+9). rF: It renders you almost immune to fire. Contam: It causes magical contamination when unequipped. Drain: It drains your maximum health when unequipped. a +3 lajatang of speed (930 gold) a +1 giant spiked club (133 gold) 17 bolts (51 gold) the +3 lajatang of the Ecumenical Temple {freeze, rC+ rN+ Str-5 SInv} (808 gold) It freezes those it strikes, dealing additional cold damage. It can also slow down cold-blooded creatures. Str: It affects your strength (-5). rC: It protects you from cold. rN: It protects you from negative energy. SInv: It lets you see invisible. 17 stones (25 gold) 20 bolts (60 gold) [Shop] Poiseq Eni's Antique Weapon Shoppe a +1 rapier of freezing (667 gold) the +7 shortbow of Doom {freeze, Fragile rCorr Int+5} (2721 gold) Any ammunition fired from it freezes those it strikes, dealing additional cold damage. It can also slow down cold-blooded creatures. Int: It affects your intelligence (+5). rCorr: It protects you from acid and corrosion. Fragile: It will be destroyed if unequipped. a +1 whip of draining (540 gold) a +1 trident of venom (526 gold) the +10 quarterstaff of Zin's Outrage {flame, rElec rF+++ rC- Dex+4} (4949 gold) It burns those it strikes, dealing additional fire damage. Dex: It affects your dexterity (+4). rF: It renders you almost immune to fire. rC: It makes you vulnerable to cold. rElec: It insulates you from electricity. the +9 quarterstaff of the Inferno {pain, Str+4} (3308 gold) In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. Str: It affects your strength (+4). the +6 falchion of Tosedaf {antimagic, +Blink rElec rCorr Dex+2} (3280 gold) It reduces the magical energy of the wielder, and disrupts the spells and magical abilities of those it strikes. Natural abilities and divine invocations are not affected. Dex: It affects your dexterity (+2). rElec: It insulates you from electricity. +Blink: It lets you blink. rCorr: It protects you from acid and corrosion. the +8 scimitar of Cheese {vorpal, Will+} (2754 gold) It inflicts extra damage upon your enemies. Will: It increases your willpower. the +7 shortbow "Cifum" {vorpal, Str+6} (2777 gold) Any ammunition fired from it inflicts extra damage upon your enemies. Str: It affects your strength (+6). a +0 vampiric glaive (1010 gold) a +1 vorpal dire flail (611 gold) [Shop] Geog's Antique Armour Shop the +0 robe "Ducyklio" {rF- rCorr SInv} (535 gold) rF: It makes you vulnerable to fire. SInv: It lets you see invisible. rCorr: It protects you from acid and corrosion. a +2 robe of positive energy (749 gold) a +2 leather armour of willpower (969 gold) a +2 robe of resistance (1922 gold) a +2 plate armour of cold resistance (2040 gold) a +3 scale mail of cold resistance (1326 gold) a +2 robe of fire resistance (902 gold) a +2 robe of willpower (902 gold) the +1 robe "Xuyqymna" {rElec Str+4 Dex-5} (897 gold) Str: It affects your strength (+4). Dex: It affects your dexterity (-5). rElec: It insulates you from electricity. a +2 helmet of intelligence (1096 gold) the +1 leather armour of Laliene {rCorr} (999 gold) rCorr: It protects you from acid and corrosion. [Shop] Cownibuh's General Store a scroll of amnesia (45 gold) a +4 halberd of distortion (416 gold) a tin of tremorstones (2/2) (520 gold) a phial of floods (520 gold) a scroll of blinking (97 gold) a scroll of identify (26 gold) a potion of might (52 gold) [Shop] Iqoenaorr's Antique Armour Shop the +8 chain mail of Freedom {Dex+6} (1858 gold) Dex: It affects your dexterity (+6). a +1 pair of gloves of strength (478 gold) a +0 plate armour of poison resistance (783 gold) a +0 chain mail of cold resistance (333 gold) a +2 scale mail of fire resistance (609 gold) a +2 robe (368 gold) a +4 ring mail of willpower (899 gold) a +1 scale mail of willpower (464 gold) a +3 chain mail of fire resistance (768 gold) a +0 pair of gloves of strength (333 gold) the +1 scale mail "Kieluab" {MP+9 Dex+2} (1133 gold) Dex: It affects your dexterity (+2). MP: It affects your magic capacity (+9). a +1 plate armour of fire resistance (1015 gold) a +0 ring mail of cold resistance (319 gold) [Shop] Gawuw's Armour Boutique a +2 robe of resistance (754 gold) a +2 leather armour of willpower (380 gold) a +2 kite shield of protection (430 gold) a scarf of resistance (640 gold) the +0 pair of gloves of Tomim {rElec Int+3} (496 gold) Int: It affects your intelligence (+3). rElec: It insulates you from electricity. the +2 robe of the Bagpipe {rCorr Str+6 Int-4} (550 gold) Str: It affects your strength (+6). Int: It affects your intelligence (-4). rCorr: It protects you from acid and corrosion. a +3 scale mail of fire resistance (520 gold) a +3 chain mail of poison resistance (470 gold) the +1 plate armour of Defence {rC+ Str+2} (924 gold) Str: It affects your strength (+2). rC: It protects you from cold. a +1 cloak of willpower (330 gold) [Shop] Kich's Magic Scroll Emporium a scroll of blinking (187 gold) a scroll of identify (50 gold) a scroll of identify (50 gold) a scroll of noise (25 gold) a scroll of identify (50 gold) a scroll of identify (50 gold) a scroll of holy word (187 gold) a scroll of enchant weapon (187 gold) [Shop] Zafais's Antique Armour Boutique the +0 ring mail "Wuloat" {Will+ Int+3} (435 gold) Int: It affects your intelligence (+3). Will: It increases your willpower. the +4 chain mail of Qeegit {Rampage Fly rPois Dex-3} (598 gold) Dex: It affects your dexterity (-3). rPois: It protects you from poison. Fly: It grants you flight. Rampage: It bestows one free step when moving towards enemies. a +0 kite shield of reflection (161 gold) a +2 plate armour of cold resistance (760 gold) a +2 buckler of reflection (351 gold) a +2 leather armour of cold resistance (361 gold) the +15 plate armour of the Baker {Int+4} (2076 gold) Int: It affects your intelligence (+4). a +1 pair of gloves of stealth (313 gold) a +3 chain mail of fire resistance (503 gold) a +1 ring mail of cold resistance (304 gold) a +4 scale mail of poison resistance (532 gold) [Shop] Zemmutui's Antique Armour Boutique a +2 leather armour of poison resistance (496 gold) a +3 leather armour of cold resistance (744 gold) the +4 ring mail "Awen" {MP+9 Stlth+} (1633 gold) MP: It affects your magic capacity (+9). Stlth: It makes you more stealthy. a +1 cloak of willpower (511 gold) the +5 ring mail of the Loofah {Dex+2} (1246 gold) Dex: It affects your dexterity (+2). a +1 crystal plate armour (2697 gold) the +4 ring mail of the Centipede {Dex+4} (1221 gold) Dex: It affects your dexterity (+4). a +2 scale mail of cold resistance (651 gold) a +0 scale mail of fire resistance (341 gold) a +0 chain mail of cold resistance (356 gold) [Shop] Xoxt's Weapon Shop the +4 dagger "Izixkawn" {vorpal, rC+ Str+4} (953 gold) It inflicts extra damage upon your enemies. Str: It affects your strength (+4). rC: It protects you from cold. 23 stones (48 gold) the +6 great mace of Fuzzy Offence {flame, +Rage rC+} (1243 gold) It burns those it strikes, dealing additional fire damage. rC: It protects you from cold. +Rage: It lets you go berserk. a +2 morningstar of protection (352 gold) 24 stones (50 gold) a +0 short sword of speed (231 gold) the +3 battleaxe of Ashenzari's Hope {freeze, Drain +Rage rF+ Int+6} (1075 gold) It freezes those it strikes, dealing additional cold damage. It can also slow down cold-blooded creatures. Int: It affects your intelligence (+6). rF: It protects you from fire. +Rage: It lets you go berserk. Drain: It drains your maximum health when unequipped. the +3 quarterstaff "Aromiuzi" {drain, rF- Str+9} (863 gold) A truly terrible weapon, it drains the life of any living foe it strikes. Str: It affects your strength (+9). rF: It makes you vulnerable to fire. a +6 mace of holy wrath (785 gold) the +5 dire flail of Ocku {flame, rC+ MP-9 Int+2 Stlth+} (720 gold) It burns those it strikes, dealing additional fire damage. Int: It affects your intelligence (+2). rC: It protects you from cold. MP: It affects your magic capacity (-9). Stlth: It makes you more stealthy. 13 sling bullets (136 gold) 11 stones (23 gold) [Shop] Vetrix's Antique Weapon Emporium the +6 great sword of Expedience {freeze, Will+} (2226 gold) It freezes those it strikes, dealing additional cold damage. It can also slow down cold-blooded creatures. Will: It increases your willpower. a +3 quick blade (1312 gold) a +3 vampiric long sword (1127 gold) the +9 scimitar "Vaetsyva" {pain, rF+ Dex+4} (3173 gold) In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. Dex: It affects your dexterity (+4). rF: It protects you from fire. a +1 spear of venom (434 gold) a +3 war axe of freezing (955 gold) a +0 vampiric demon whip (1927 gold) the +5 battleaxe of Callousness {vorpal, +Rage rF- rC+++ rCorr} (3230 gold) It inflicts extra damage upon your enemies. rF: It makes you vulnerable to fire. rC: It renders you almost immune to cold. +Rage: It lets you go berserk. rCorr: It protects you from acid and corrosion. [Shop] Hepail's Antique Weapon Boutique a +1 flail of protection (302 gold) the +6 war axe of Carved Reinforcement {venom, Fly} (1169 gold) It poisons the flesh of those it strikes. Fly: It grants you flight. a +0 spear of freezing (199 gold) the +5 flail "Noempoq" {vorpal, rPois rF+ Int-2 SInv} (1306 gold) It inflicts extra damage upon your enemies. Int: It affects your intelligence (-2). rF: It protects you from fire. rPois: It protects you from poison. SInv: It lets you see invisible. the +8 morningstar "Jotynuc" {freeze, *Corrode rElec rN+ Str+2} (1728 gold) It freezes those it strikes, dealing additional cold damage. It can also slow down cold-blooded creatures. Str: It affects your strength (+2). rElec: It insulates you from electricity. rN: It protects you from negative energy. *Corrode: It may corrode you when you take damage. a +2 morningstar of distortion (594 gold) a +6 spear of flaming (1009 gold) a +2 broad axe of freezing (518 gold) [Shop] Vipet's Weapon Shoppe a +3 rapier of electrocution (405 gold) a +1 vorpal war axe (183 gold) a +3 vampiric rapier (435 gold) a +5 falchion of holy wrath (486 gold) a +4 hunting sling of flaming (370 gold) 22 sling bullets (165 gold) a +2 dagger of venom (216 gold) 19 stones (28 gold) a +1 trident of flaming (199 gold) a +1 hunting sling of freezing (145 gold) a +1 falchion of draining (186 gold) [Shop] Suunouth's Armour Boutique the +0 fire dragon scales "Goydic" {-Tele rF++ rC- Int+5 Dex+3} (860 gold) Int: It affects your intelligence (+5). Dex: It affects your dexterity (+3). rF: It greatly protects you from fire. rC: It makes you vulnerable to cold. -Tele: It prevents most forms of teleportation. a +3 scale mail of cold resistance (286 gold) the +1 scale mail of Hyof {Rampage rC- rN++ Regen+} (214 gold) rC: It makes you vulnerable to cold. rN: It greatly protects you from negative energy. Regen: It increases your rate of health regeneration. Rampage: It bestows one free step when moving towards enemies. a +3 scale mail of fire resistance (286 gold) a +1 scale mail of cold resistance (176 gold) the +0 pair of gloves of Snakes and Ladders {Str+7} (288 gold) Str: It affects your strength (+7). [Shop] Jytyr's Weapon Shoppe the +10 hand axe of Instant Death {drain, rElec rCorr Str+2 Dex-3} (874 gold) A truly terrible weapon, it drains the life of any living foe it strikes. Str: It affects your strength (+2). Dex: It affects your dexterity (-3). rElec: It insulates you from electricity. rCorr: It protects you from acid and corrosion. the +6 trident of Okawaru's Benevolence {freeze, Will+ Str+2} (637 gold) It freezes those it strikes, dealing additional cold damage. It can also slow down cold-blooded creatures. Str: It affects your strength (+2). Will: It increases your willpower. a +1 whip of flaming (138 gold) a +3 long sword of flaming (279 gold) a +4 dagger of speed (336 gold) 12 sling bullets (72 gold) a +2 long sword of electrocution (248 gold) 11 stones (13 gold) the +7 halberd "Demonspawn's Foe" {vorpal, Fragile +Blink rPois rN+} (693 gold) It inflicts extra damage upon your enemies. rPois: It protects you from poison. rN: It protects you from negative energy. +Blink: It lets you blink. Fragile: It will be destroyed if unequipped. 6 datura-tipped darts (28 gold) 12 stones (14 gold) the +8 rapier of the Penguin {venom, *Corrode rF- Str+3 Dex+10} (798 gold) It poisons the flesh of those it strikes. Str: It affects your strength (+3). Dex: It affects your dexterity (+10). rF: It makes you vulnerable to fire. *Corrode: It may corrode you when you take damage. a +2 triple sword of draining (360 gold) [Shop] Paos's Antique Weapon Shop a +4 giant spiked club (669 gold) a +2 lajatang of venom (840 gold) a +1 broad axe of freezing (397 gold) a +6 mace of protection (996 gold) a +3 dagger of protection (543 gold) the +6 mace of Qoetseis {vorpal, +Blink rF+ rCorr} (1710 gold) It inflicts extra damage upon your enemies. rF: It protects you from fire. +Blink: It lets you blink. rCorr: It protects you from acid and corrosion. a +3 vorpal quarterstaff (644 gold) a +3 halberd of venom (610 gold) the +6 quarterstaff of the Twisting Big Fish {drain, rElec} (1433 gold) A truly terrible weapon, it drains the life of any living foe it strikes. rElec: It insulates you from electricity. a +5 whip of flaming (882 gold) a +1 vorpal scimitar (364 gold) [Shop] Rourib's Assorted Antiques a scroll of enchant weapon (360 gold) a +1 shortbow of flaming (595 gold) a +1 dire flail of protection (566 gold) a potion of curing (144 gold) the +3 quarterstaff of Dishonesty {vorpal, Str+5 Int-5} (1344 gold) It inflicts extra damage upon your enemies. Str: It affects your strength (+5). Int: It affects your intelligence (-5). a potion of curing (144 gold) a wand of iceblast (12) (768 gold) the +0 chain mail of Subjectivity {+Inv} (888 gold) +Inv: It lets you turn invisible. a scroll of holy word (360 gold) [Shop] Hepp's Weapon Boutique a +2 halberd of flaming (268 gold) 8 arrows (22 gold) the +1 hand crossbow "Codelidu" {venom, rN+} (285 gold) Any ammunition fired from it poisons the flesh of those it strikes. rN: It protects you from negative energy. 12 stones (16 gold) a +0 vampiric trident (175 gold) a +6 scimitar of holy wrath (548 gold) 16 sling bullets (112 gold) 19 arrows (53 gold) 17 stones (23 gold) the +8 spear of Gukuf {vamp, *Corrode rN+ Str+4 Stlth+} (921 gold) It occasionally heals its wielder for a portion of the damage dealt when it wounds a living foe. Str: It affects your strength (+4). rN: It protects you from negative energy. *Corrode: It may corrode you when you take damage. Stlth: It makes you more stealthy. 13 stones (18 gold) 19 sling bullets (133 gold) [Shop] Cicsasuc's General Store a +2 plate armour of fire resistance (720 gold) a +2 leather armour of cold resistance (342 gold) a potion of degeneration (18 gold) a potion of lignification (54 gold) 18 arrows (64 gold) a scroll of magic mapping (63 gold) a scroll of identify (36 gold) a potion of flight (54 gold) a condenser vane (720 gold) 18 arrows (64 gold) a potion of might (72 gold) a scroll of identify (36 gold) a scroll of identify (36 gold) [Shop] Asyorux's Antique Weapon Shop a +4 morningstar of draining (1372 gold) a +5 shortbow (1410 gold) a +0 war axe of freezing (390 gold) a +2 lajatang of pain (2326 gold) a +3 vorpal flail (1043 gold) a +1 spectral quarterstaff (799 gold) the +5 fustibalus "Hymaipn" {flame, Int+4 SInv Stlth+} (3496 gold) Any ammunition fired from it burns those it strikes, dealing additional fire damage. Int: It affects your intelligence (+4). SInv: It lets you see invisible. Stlth: It makes you more stealthy. the +9 dire flail of Jukosute {venom, rPois Will- Dex+3 Stlth+} (3097 gold) It poisons the flesh of those it strikes. Dex: It affects your dexterity (+3). rPois: It protects you from poison. Will: It decreases your willpower. Stlth: It makes you more stealthy. a +3 vorpal morningstar (1081 gold) [Shop] Ygilaoh's Weapon Emporium 18 bolts (54 gold) a +0 morningstar of draining (138 gold) the +5 shortbow "Qepsu" {venom, rCorr} (618 gold) Any ammunition fired from it poisons the flesh of those it strikes. rCorr: It protects you from acid and corrosion. a +5 falchion of holy wrath (486 gold) 25 arrows (75 gold) 4 silver javelins (144 gold) the +5 quarterstaff of Saltpetre {vorpal, rElec rN+} (738 gold) It inflicts extra damage upon your enemies. rElec: It insulates you from electricity. rN: It protects you from negative energy. a +2 vorpal battleaxe (325 gold) 10 stones (15 gold) a +0 mace of draining (111 gold) a +3 vorpal hand crossbow (333 gold) [Shop] Medoav's Weapon Emporium the +7 hand crossbow of the Volcano {flame, Dex+2} (630 gold) Any ammunition fired from it burns those it strikes, dealing additional fire damage. Dex: It affects your dexterity (+2). a +1 eveningstar of pain (534 gold) 20 arrows (48 gold) a +2 short sword of speed (252 gold) a +1 hunting sling of flaming (116 gold) a +6 trident of venom (434 gold) a +4 vorpal long sword (326 gold) the +6 dagger "Wadoop" {venom, Contam Will+ Str+3 Dex+3} (624 gold) It poisons the flesh of those it strikes. Str: It affects your strength (+3). Dex: It affects your dexterity (+3). Contam: It causes magical contamination when unequipped. Will: It increases your willpower. the +6 quarterstaff of Caetreitaph {protect, Will+ Dex+2} (619 gold) It grants its wielder temporary protection when it strikes (+7 to AC). Dex: It affects your dexterity (+2). Will: It increases your willpower. a +0 broad axe of flaming (110 gold) 9 stones (10 gold) [Shop] Byschimiph's Weapon Boutique a +3 mace of draining (380 gold) a +1 morningstar of protection (200 gold) 16 stones (27 gold) a +3 vorpal war axe (377 gold) a +2 spectral lajatang (841 gold) a +2 vampiric scimitar (408 gold) 3 datura-tipped darts (20 gold) a +1 vorpal shortbow (195 gold) [Shop] Haeti's Assorted Antiques a potion of invisibility (240 gold) a potion of lignification (90 gold) the +1 scale mail of Terror {Will+ Dex+3} (837 gold) Dex: It affects your dexterity (+3). Will: It increases your willpower. a lightning rod (4/4) (900 gold) a +3 plate armour of fire resistance (1350 gold) a +3 vorpal mace (645 gold) a scroll of brand weapon (600 gold) a lightning rod (4/4) (900 gold) a +1 chain mail of poison resistance (405 gold) a potion of lignification (90 gold) a +2 chain mail of willpower (645 gold) a +0 scythe of flaming (222 gold) a +2 lajatang of pain (1485 gold) (1, 15, Hell) the +2 kite shield of Ethereal the Good {rN+} rN: It protects you from negative energy. (5, -7, Hell) the +1 pearl dragon scales of the Eternal Fruit {rN+ Will- Regen+ rCorr SInv} rN: It protects you from negative energy. SInv: It lets you see invisible. Regen: It increases your rate of health regeneration. rCorr: It protects you from acid and corrosion. Will: It decreases your willpower. (5, -6, Hell) the +0 tower shield of Kasuxuy {Str-3 Int+6} Str: It affects your strength (-3). Int: It affects your intelligence (+6). (6, -7, Hell) a +4 tower shield of reflection (6, -6, Hell) the +1 cloak of the Bagpipe {Int+4 Dex-2} Int: It affects your intelligence (+4). Dex: It affects your dexterity (-2). (6, -5, Hell) a +2 cloak of poison resistance {@q6} (6, -4, Hell) +0 pearl dragon scales {@q6} (6, 1, Hell) a +8 tower shield of resistance {@q6} (6, 8, Hell) the ring of Rosasosa {rC+ Will+ rCorr EV+4} [ring of evasion] EV: It affects your evasion (+4). rC: It protects you from cold. rCorr: It protects you from acid and corrosion. Will: It increases your willpower. (6, 9, Hell) the amulet "Zicvemof" {RegenMP rN+ Regen+ Str+3} [amulet of magic regeneration] It increases your rate of magic regeneration. Str: It affects your strength (+3). rN: It protects you from negative energy. Regen: It increases your rate of health regeneration. (6, 10, Hell) the ring "Deottey" {rF+ Will+ Str+2 Dex+6} [ring of dexterity] Str: It affects your strength (+2). Dex: It affects your dexterity (+6). rF: It protects you from fire. Will: It increases your willpower. (6, 11, Hell) the +0 cloak of the Moneychanger {rElec Will+ rCorr SInv} rElec: It insulates you from electricity. SInv: It lets you see invisible. rCorr: It protects you from acid and corrosion. Will: It increases your willpower. (7, -10, Hell) the +5 quarterstaff "Gaosch" {vorpal, rElec rN+ Dex+4} It inflicts extra damage upon your enemies. Dex: It affects your dexterity (+4). rElec: It insulates you from electricity. rN: It protects you from negative energy. (7, -9, Hell) the +0 pair of boots "Qiazup" {Drain Regen+ rCorr Int+6} Int: It affects your intelligence (+6). Regen: It increases your rate of health regeneration. rCorr: It protects you from acid and corrosion. Drain: It drains your maximum health when unequipped. (7, -7, Hell) the +3 robe of the Jackalope {Will- Regen+ Int+5 Archmagi} Int: It affects your intelligence (+5). Regen: It increases your rate of health regeneration. Archmagi: It increases the power of your magical spells. Will: It decreases your willpower. (7, -6, Hell) the amulet "Olotwa" {Faith Contam MP+9 Dex+8 Stlth+} [amulet of faith] It allows you to gain divine favour quickly. Dex: It affects your dexterity (+8). MP: It affects your magic capacity (+9). Contam: It causes magical contamination when unequipped. Stlth: It makes you more stealthy. (7, -5, Hell) a +2 cloak of willpower {@q3@q6} (7, -4, Hell) the amulet "Jyckof" {Reflect rF+ rC+ rN+ SH+5} [amulet of reflection] It reflects blocked missile attacks. rF: It protects you from fire. rC: It protects you from cold. rN: It protects you from negative energy. SH: It affects your SH (+5). (7, -3, Hell) the amulet of the Zebra {RegenMP rC+ rN+ MP+9 Int+3} [amulet of magic regeneration] It increases your rate of magic regeneration. Int: It affects your intelligence (+3). rC: It protects you from cold. rN: It protects you from negative energy. MP: It affects your magic capacity (+9). (7, -2, Hell) the amulet "Goreaqal" {RegenMP Will+ SInv} [amulet of magic regeneration] It increases your rate of magic regeneration. SInv: It lets you see invisible. Will: It increases your willpower. (7, 1, Hell) the +7 ice dragon scales of Defence {rElec rF- rC++ Int+4 SInv} Int: It affects your intelligence (+4). rF: It makes you vulnerable to fire. rC: It greatly protects you from cold. rElec: It insulates you from electricity. SInv: It lets you see invisible. (7, 2, Hell) the ring "Naolio" {rElec rN+ Dex+4 SInv, @q6} [ring of positive energy] Dex: It affects your dexterity (+4). rElec: It insulates you from electricity. rN: It protects you from negative energy. SInv: It lets you see invisible. (7, 3, Hell) the +2 pair of boots of Hubris {+Inv rF+ rC+ Str+4} Str: It affects your strength (+4). rF: It protects you from fire. rC: It protects you from cold. +Inv: It lets you turn invisible. (7, 4, Hell) the +3 pair of gloves of Lanerixt {Harm Str-2 Dex+6 Stlth+} Str: It affects your strength (-2). Dex: It affects your dexterity (+6). Harm: It increases damage dealt and taken. Stlth: It makes you more stealthy. (7, 9, Hell) the amulet "Qekkier" {RegenMP MP+9 Int+3} [amulet of magic regeneration] It increases your rate of magic regeneration. Int: It affects your intelligence (+3). MP: It affects your magic capacity (+9). (7, 10, Hell) the ring "Noijeisk" {rCorr Str-3 Int+10 SInv Stlth-} [ring of see invisible] Str: It affects your strength (-3). Int: It affects your intelligence (+10). SInv: It lets you see invisible. rCorr: It protects you from acid and corrosion. Stlth: It makes you less stealthy. (7, 14, Hell) the +4 kite shield of the Okapi {Slay+3} Slay: It affects your accuracy & damage with ranged weapons and melee (+3). the +1 pair of boots of Light {rPois} rPois: It protects you from poison. (8, -8, Hell) the +2 pair of gloves of Patience {Harm rPois rN+ Str+4} Str: It affects your strength (+4). rPois: It protects you from poison. rN: It protects you from negative energy. Harm: It increases damage dealt and taken. (8, -6, Hell) the +4 dagger "Morg" {pain, Will+ Int+5} In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. Int: It affects your intelligence (+5). Will: It increases your willpower. (8, -5, Hell) the +3 sling "Punk" {acid, rCorr} Any ammunition fired from it is coated in acid, damaging and corroding those it strikes. rCorr: It protects you from acid and corrosion. (8, -4, Hell) the +7 captain's cutlass {speed, disarm} Attacks with this weapon are significantly faster. It may disarm weapon-wielding foes when striking them, dealing extra damage in the process. (8, -3, Hell) the +6 arbalest "Damnation" {damnation} Any ammunition fired from it explodes in a burst of damnation on striking a foe, dealing damage which bypasses armour. (8, -2, Hell) the +8 demon blade "Leech" {vamp, *Rage +Rage rN+} It heals its wielder for a portion of the damage dealt every time it strikes a living foe. rN: It protects you from negative energy. +Rage: It lets you go berserk. *Rage: It may make you go berserk in combat. (8, -1, Hell) the +9 staff of Olgreb {rPois∞} If the wielder is skilled in Evocations, they can envenom those struck by it, dealing poison damage which bypasses armour. It enhances your poison magic. It grants immunity to poison. It can be evoked to radiate toxic energy, with effectiveness depending on Evocations skill. (8, 0, Hell) the +8 storm bow {elec, penet} Any ammunition fired from it occasionally discharges a powerful burst of electricity upon striking a foe. Any ammunition fired by it passes through the targets it hits, potentially hitting all targets in its path until it reaches maximum range. (8, 1, Hell) the +0 staff of Battle It enhances your conjuration magic. It summons a battlesphere in combat, with strength depending on Conjurations skill. (8, 2, Hell) the +7 mace of Variability {chain chaos} Each time it hits an enemy it has a different, random effect. It occasionally unleashes arcs of chaos on nearby creatures upon striking a foe. (8, 3, Hell) the +5 scythe "Finisher" {speed, eviscerate} Attacks with this weapon are significantly faster. It may eviscerate those it strikes, slaying them instantly, with a decreasing chance against stronger foes. (8, 4, Hell) the +6 Majin-Bo {vamp, MP+6 Int+6} It occasionally heals its wielder for a portion of the damage dealt when they wound a living foe with it or with a spell. Its wielder's spells cost health as well as magical power. Int: It affects your intelligence (+6). MP: It affects your magic capacity (+6). (8, 5, Hell) the +8 autumn katana {vorpal, Clar} It inflicts extra damage upon your enemies. Clar: It protects you against confusion. (8, 6, Hell) the +8 longbow "Zephyr" {speed, Dex+3 SInv} Attacks with this weapon are significantly faster. Dex: It affects your dexterity (+3). SInv: It lets you see invisible. (8, 7, Hell) the +13 scythe of Curses {drain, Drain} A truly terrible weapon, it drains the life of any living foe it strikes. It inflicts powerful necromantic curses on any living foe it strikes. Drain: It drains your maximum health when unequipped. (8, 8, Hell) the +11 plutonium sword {Contam Stlth-} It occasionally inflicts wild transmutation effects on those it strikes, inflicting malmutation or extra damage, or polymorphing them into a new form. Contam: It causes magical contamination when unequipped. Stlth: It makes you less stealthy. (9, -11, Hell) the +4 skin of Zhor {*Englaciate rC+++ SInv} It radiates cold, occasionally slowing all nearby creatures who are not resistant to cold. rC: It renders you almost immune to cold. SInv: It lets you see invisible. (9, -10, Hell) the +18 shield of the Gong {rElec rN+ Will+ EV-5} It is deafeningly noisy when blocking attacks. EV: It affects your evasion (-5). rElec: It insulates you from electricity. rN: It protects you from negative energy. Will: It increases your willpower. (9, -9, Hell) the +3 pair of gauntlets of War {Slay+5} Slay: It affects your accuracy & damage with ranged weapons and melee (+5). (9, -8, Hell) the +10 tower shield of Ignorance {rN+ Int-4} Int: It affects your intelligence (-4). rN: It protects you from negative energy. (9, -7, Hell) the +0 mask of the Dragon {Will+ Slay+3 SInv} Slay: It affects your accuracy & damage with ranged weapons and melee (+3). SInv: It lets you see invisible. Will: It increases your willpower. (9, -6, Hell) the +0 pair of fencer's gloves {Riposte Dex+3} It allows the wearer to riposte with any weapon, or to riposte more often with a long blade, swiftly retaliating against a missed attack. Dex: It affects your dexterity (+3). (9, -5, Hell) the +15 Maxwell's patent armour {-Cast -Tele rElec Will+ rCorr} rElec: It insulates you from electricity. -Cast: It prevents spellcasting. -Tele: It prevents most forms of teleportation. rCorr: It protects you from acid and corrosion. Will: It increases your willpower. (9, -4, Hell) the +10 Black Knight's barding {ponderous, rPois rN+} rPois: It protects you from poison. rN: It protects you from negative energy. (9, -3, Hell) the +3 pair of seven-league boots {Rampage+∞} Its wearer moves as far as possible in that direction when moving towards enemies. (9, -2, Hell) the +3 warlock's mirror {reflect} It can block and reflect piercing ranged attacks and magical attacks against the wielder's willpower. (9, -1, Hell) the +3 salamander hide armour {Flames rF++ rC--} It surrounds you with a cloud of flames. It grants immunity to clouds of flame. It enhances your fire magic. rF: It greatly protects you from fire. rC: It makes you very vulnerable to cold. (9, 0, Hell) the +2 ratskin cloak {*Rats rPois rN+ Str-1 Int-1 Dex+1} When the wearer is hurt, rats may emerge from it to assist them. Str: It affects your strength (-1). Int: It affects your intelligence (-1). Dex: It affects your dexterity (+1). rPois: It protects you from poison. rN: It protects you from negative energy. (9, 1, Hell) the +2 shield of Resistance {rF++ rC++ Will++} rF: It greatly protects you from fire. rC: It greatly protects you from cold. Will: It greatly increases your willpower. (9, 2, Hell) the +2 robe of Vines {NoPotionHeal Regen+++} Its wearer cannot be healed by potions. Regen: It increases your rate of health regeneration. (9, 3, Hell) the +4 robe of Folly {Brilliance Will-∞ Int+8} It increases the power of your magical spells. It halves the magic cost of your spells (rounding up). It reduces your willpower to zero. Int: It affects your intelligence (+8). (9, 4, Hell) the +8 orange crystal plate armour {Archmagi, Int+3 Clar} Int: It affects your intelligence (+3). Clar: It protects you against confusion. (9, 5, Hell) the -2 hat of the Alchemist {rElec rPois rF+ rC+ rN+ Will+ rMut rCorr} rF: It protects you from fire. rC: It protects you from cold. rElec: It insulates you from electricity. rPois: It protects you from poison. rN: It protects you from negative energy. rCorr: It protects you from acid and corrosion. rMut: It protects you from mutation. Will: It increases your willpower. (9, 6, Hell) the +4 moon troll leather armour {Spirit, Regen++ MP+5} MP: It affects your magic capacity (+5). Regen: It increases your rate of health regeneration. (9, 7, Hell) the +2 hat of the Bear Spirit {Spirit, +Rage rN+ Will++} rN: It protects you from negative energy. +Rage: It lets you go berserk. Will: It greatly increases your willpower. (9, 8, Hell) the +3 robe of Clouds {+Thunder rCloud rElec} It can be evoked to surround the wearer with storm clouds, with success rate depending on Evocations skill. rElec: It insulates you from electricity. (9, 9, Hell) the +4 robe of Augmentation {Str+4 Int+4 Dex+4} Str: It affects your strength (+4). Int: It affects your intelligence (+4). Dex: It affects your dexterity (+4). (9, 10, Hell) the +5 robe of Night {Dark Will+ SInv} It shrouds the wearer in darkness, reducing the range at which they can see and be seen by others. SInv: It lets you see invisible. Will: It increases your willpower. (9, 11, Hell) the +3 hat of Pondering {ponderous, Will+ MP+10 Int+5} Int: It affects your intelligence (+5). MP: It affects your magic capacity (+10). Will: It increases your willpower. (9, 12, Hell) the +2 cloak of the Thief {*Fog Slay-2 SInv Stlth+} It may release a thick cloud of smoke when the wearer is hurt. Slay: It affects your accuracy & damage with ranged weapons and melee (-2). SInv: It lets you see invisible. Stlth: It makes you more stealthy. (9, 13, Hell) the +3 crown of Dyrovepreva {rElec Int+2 SInv} Int: It affects your intelligence (+2). rElec: It insulates you from electricity. SInv: It lets you see invisible. (9, 14, Hell) the +9 scales of the Dragon King {rPois rF+ rC+ Will+} rF: It protects you from fire. rC: It protects you from cold. rPois: It protects you from poison. Will: It increases your willpower. (9, 15, Hell) the +4 Cigotuvi's embrace {rMiasma Drain rN+} It gathers nearby corpses to temporarily increase the armour it provides. It protects you from foul pestilence. rN: It protects you from negative energy. Drain: It drains your maximum health when unequipped. (10, -5, Hell) the necklace of Bloodlust {*Rage +Rage Will++ Int-3 Slay+6} [amulet of nothing] It extends the wearer's berserk rage when killing foes. Int: It affects your intelligence (-3). Slay: It affects your accuracy & damage with ranged weapons and melee (+6). +Rage: It lets you go berserk. *Rage: It may make you go berserk in combat. Will: It greatly increases your willpower. (10, -4, Hell) the ring of the Tortoise {AC+8} [ring of protection] AC: It affects your AC (+8). (10, -3, Hell) the brooch of Shielding {Spirit SH+8} [amulet of guardian spirit] It causes incoming damage to be divided between your reserves of health and magic. SH: It affects your SH (+8). (10, -2, Hell) the ring of the Hare {EV+8} [ring of evasion] EV: It affects your evasion (+8). (10, -1, Hell) the amulet of the Air {Inacc Air Fly rElec RMsl} [amulet of nothing] It reduces the accuracy of all your attacks. It enhances your air magic. rElec: It insulates you from electricity. Fly: It grants you flight. RMsl: It protects you from missiles. (10, 0, Hell) the ring of the Mage {Wiz Will++ Int+3} [ring of wizardry] It improves your spell success rate. Int: It affects your intelligence (+3). Will: It greatly increases your willpower. (10, 1, Hell) a ring of the Octopus King {Fly AC+1 EV+1 Str+1 Int+1 Dex+1} [ring of flight] AC: It affects your AC (+1). EV: It affects your evasion (+1). Str: It affects your strength (+1). Int: It affects your intelligence (+1). Dex: It affects your dexterity (+1). Fly: It grants you flight. (10, 2, Hell) the amulet of the Four Winds {rN+ Will+++ Clar} [amulet of nothing] rN: It protects you from negative energy. Clar: It protects you against confusion. Will: It greatly increases your willpower. (10, 3, Hell) a ring of the Octopus King {rCorr AC+1 EV+1 Str+1 Int+1 Dex+1, @q6} [ring of resist corrosion] AC: It affects your AC (+1). EV: It affects your evasion (+1). Str: It affects your strength (+1). Int: It affects your intelligence (+1). Dex: It affects your dexterity (+1). rCorr: It protects you from acid and corrosion. (10, 4, Hell) the amulet of Vitality {Regen+ HP+15} [amulet of regeneration] HP: It affects your health (+15). Regen: It increases your rate of health regeneration. (10, 5, Hell) the macabre finger necklace {rN+} [amulet of nothing] It enables you to equip an extra ring. rN: It protects you from negative energy. (10, 6, Hell) a ring of the Octopus King {rN+ AC+1 EV+1 Str+1 Int+1 Dex+1, @q6} [ring of positive energy] AC: It affects your AC (+1). EV: It affects your evasion (+1). Str: It affects your strength (+1). Int: It affects your intelligence (+1). Dex: It affects your dexterity (+1). rN: It protects you from negative energy. (10, 7, Hell) a ring of the Octopus King {MP+9 AC+1 EV+1 Str+1 Int+1 Dex+1} [ring of magical power] AC: It affects your AC (+1). EV: It affects your evasion (+1). Str: It affects your strength (+1). Int: It affects your intelligence (+1). Dex: It affects your dexterity (+1). MP: It affects your magic capacity (+9). (10, 8, Hell) a ring of the Octopus King {rC+ AC+1 EV+1 Str+1 Int+1 Dex+1, @q6} [ring of protection from cold] AC: It affects your AC (+1). EV: It affects your evasion (+1). Str: It affects your strength (+1). Int: It affects your intelligence (+1). Dex: It affects your dexterity (+1). rC: It protects you from cold. (10, 9, Hell) a ring of the Octopus King {AC+1 EV+1 Str+1 Int+1 Dex+1 SInv} [ring of see invisible] AC: It affects your AC (+1). EV: It affects your evasion (+1). Str: It affects your strength (+1). Int: It affects your intelligence (+1). Dex: It affects your dexterity (+1). SInv: It lets you see invisible. (10, 10, Hell) a ring of the Octopus King {rF+ AC+1 EV+1 Str+1 Int+1 Dex+1, @q6} [ring of protection from fire] AC: It affects your AC (+1). EV: It affects your evasion (+1). Str: It affects your strength (+1). Int: It affects your intelligence (+1). Dex: It affects your dexterity (+1). rF: It protects you from fire. (10, 11, Hell) a ring of the Octopus King {Wiz AC+1 EV+1 Str+1 Int+1 Dex+1} [ring of wizardry] It improves your spell success rate. AC: It affects your AC (+1). EV: It affects your evasion (+1). Str: It affects your strength (+1). Int: It affects your intelligence (+1). Dex: It affects your dexterity (+1). (11, -5, Hell) the +8 arc blade {discharge, rElec} It occasionally unleashes powerful arcs of lightning upon striking a foe. These may arc to other adjacent creatures (including the wielder, but dealing reduced damage to them) before grounding out. rElec: It insulates you from electricity. (11, -4, Hell) the +7 great mace "Firestarter" {inner flame, rF++} It burns those it strikes, dealing additional fire damage. It fills those it strikes with an explosive inner flame. It grants immunity to clouds of flame. rF: It greatly protects you from fire. (11, -3, Hell) the +7 pair of quick blades "Gyre" and "Gimble" {protect} It grants its wielder temporary protection when it strikes (+7 to AC). (11, -2, Hell) the +8 Wrath of Trog {antimagic, *Rage Rampage, @q3} It reduces the magical energy of the wielder, and disrupts the spells and magical abilities of those it strikes. Natural abilities and divine invocations are not affected. It causes slowness and exhaustion when equipped. It extends the wielder's berserk rage when killing foes. *Rage: It may make you go berserk in combat. Rampage: It bestows one free step when moving towards enemies. (11, -1, Hell) the +7 Spriggan's Knife {stab, EV+4 Stlth+} It is more effective when stabbing unaware enemies, treating them as though they were completely helpless. EV: It affects your evasion (+4). Stlth: It makes you more stealthy. (11, 0, Hell) the +7 great mace "Undeadhunter" {disrupt, rN+} It inflicts significantly more damage against the undead. rN: It protects you from negative energy. (11, 1, Hell) the +8 whip "Snakebite" {venom, curare, rPois} It poisons the flesh of those it strikes. It occasionally inflicts asphyxiating poison on those it strikes, dealing poison damage and causing slowness. rPois: It protects you from poison. (11, 2, Hell) the +7 sceptre of Torment {pain, torment} In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. It occasionally torments all nearby living foes when it strikes in combat. (11, 3, Hell) the +8 mithril axe "Arga" {speed, Will+} Attacks with this weapon are significantly faster. Will: It increases your willpower. (11, 4, Hell) the +7 lajatang of Order {silver, rMut} It inflicts extra damage upon those it strikes, and deals substantially increased damage to chaotic, mutated and magically transformed beings. rMut: It protects you from mutation. (11, 5, Hell) the +2 Maxwell's thermic engine {flame, freeze} It burns those it strikes, dealing additional fire damage. Big, fiery blades are also staple armaments of hydra-hunters. It freezes those it strikes, dealing additional cold damage. It can also slow down cold-blooded creatures. It becomes more effective when it hits something. This effect fades over time. (11, 6, Hell) the +10 dark maul {vorpal} It inflicts extra damage upon your enemies. (11, 7, Hell) the +9 sword of Zonguldrok {reap} Any living foe damaged by it may be reanimated upon death as a zombie friendly to the wielder, with an increasing chance as more damage is dealt. (12, -5, Hell) the +7 Singing Sword {vorpal, sonic wave} It inflicts extra damage upon your enemies. It radiates damaging sonic waves as it strikes, especially in combat involving dangerous or numerous foes. (12, -4, Hell) the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ AC+3} It inflicts extra damage against dragons and draconians. AC: It affects your AC (+3). rF: It protects you from fire. rC: It protects you from cold. rPois: It protects you from poison. (12, -3, Hell) the +8 demon trident "Rift" {distort, reach+} It warps and distorts space around it, and may blink, banish, or inflict extra damage upon those it strikes. Unwielding it can cause banishment or high damage. It can reach especially far, and its reaching attacks ignore other creatures in the way. (12, -2, Hell) the +10 morningstar "Eos" {elec, Halo rElec} It occasionally discharges a powerful burst of electricity upon striking a foe. It grants its wielder a halo, increasing accuracy against those within it. rElec: It insulates you from electricity. (12, -1, Hell) the +5 sword of Power {vorpal} It inflicts extra damage upon your enemies. It occasionally discharges a powerful but inaccurate bolt of energy upon striking a foe, with increased chance the greater the wielder's current health. (12, 0, Hell) the +6 shillelagh "Devastator" {shatter} It releases a powerful concussive burst when it strikes, dealing extra damage to the target and all other foes adjacent to them. (12, 1, Hell) the +10 zealot's sword {holy, *Rage rN+ EV+3} It has been blessed by the Shining One to cause great damage to the undead and demons. Whenever the wielder enters a berserk rage, their allies are berserked alongside them. EV: It affects your evasion (+3). rN: It protects you from negative energy. *Rage: It may make you go berserk in combat. (12, 2, Hell) the +3 giant club "Skullcrusher" {speed, Str+7} Attacks with this weapon are significantly faster. Str: It affects your strength (+7). (12, 3, Hell) the +8 frozen axe "Frostbite" {freezing cloud, *Noise Fly rC+} It freezes those it strikes, dealing additional cold damage. It can also slow down cold-blooded creatures. It occasionally leaves clouds of freezing vapour upon striking a foe. It grants immunity to clouds of freezing vapour. rC: It protects you from cold. Fly: It grants you flight. *Noise: It may make noises in combat. (12, 4, Hell) the +8 trident of the Octopus King {venom, rElec rPois Will+} It poisons the flesh of those it strikes. rElec: It insulates you from electricity. rPois: It protects you from poison. Will: It increases your willpower. (12, 5, Hell) the +14 obsidian axe {vorpal, Drain Fly SInv} It inflicts extra damage upon your enemies. It occasionally summons demons to assist the wielder when it strikes in combat. Its wielder is mesmerised by any visible foes. It cannot be unequipped while any foes are visible. SInv: It lets you see invisible. Fly: It grants you flight. Drain: It drains your maximum health when unequipped. (12, 6, Hell) the +8 glaive of the Guard {elec, spectral, AC+5} It occasionally discharges a powerful burst of electricity upon striking a foe. When it strikes, its spirit leaps out and fights alongside the wielder. AC: It affects your AC (+5). (12, 7, Hell) the +5 demon whip "Spellbinder" {antimagic, Will+, @q3} It reduces the magical energy of the wielder, and disrupts the spells and magical abilities of those it strikes. Natural abilities and divine invocations are not affected. It unleashes wild and unpredictable magical effects upon striking a wizard or a creature with magical abilities. Will: It increases your willpower. (13, -1, Hell) the ring of the Turtledove {rElec rF+ rC++ rN+ Int-2, @q6} [ring of protection from fire] Int: It affects your intelligence (-2). rF: It protects you from fire. rC: It greatly protects you from cold. rElec: It insulates you from electricity. rN: It protects you from negative energy. (13, 0, Hell) the ring "Nogrea" {rElec rPois MP+9 Str+2 SInv} [ring of magical power] Str: It affects your strength (+2). rElec: It insulates you from electricity. rPois: It protects you from poison. MP: It affects your magic capacity (+9). SInv: It lets you see invisible. (14, 0, Hell) the +0 pair of gloves of Sanig {rC+ Int+4} Int: It affects your intelligence (+4). rC: It protects you from cold. (14, 1, Hell) the +19 crystal plate armour "Mula" {rF+ Int+3} Int: It affects your intelligence (+3). rF: It protects you from fire. (15, 1, Hell) the amulet "Diuq" {rN+++ Regen+ Str+6 Stlth-} [amulet of regeneration] Str: It affects your strength (+6). rN: It renders you almost immune to negative energy. Regen: It increases your rate of health regeneration. Stlth: It makes you less stealthy. (15, 2, Hell) the ring of Ivarar {Drain MP+9 EV+4 Int+3 SInv} [ring of evasion] EV: It affects your evasion (+4). Int: It affects your intelligence (+3). MP: It affects your magic capacity (+9). SInv: It lets you see invisible. Drain: It drains your maximum health when unequipped. (15, 8, Hell) the +9 shortbow "Kiackun" {flame, Int+3} Any ammunition fired from it burns those it strikes, dealing additional fire damage. Int: It affects your intelligence (+3). (18, 0, Hell) a staff of conjuration {@q3} (18, 1, Hell) the ring "Saarych" {Wiz Dex+6} [ring of wizardry] It improves your spell success rate. Dex: It affects your dexterity (+6). (19, 0, Hell) a +0 kite shield of protection the ring "Fuffyonk" {rN+ Will+, @q6} [ring of positive energy] rN: It protects you from negative energy. Will: It increases your willpower. (19, 1, Hell) the ring of Huselusm {rC+ rN+ EV+4 Int+5 Slay-3} [ring of evasion] EV: It affects your evasion (+4). Int: It affects your intelligence (+5). Slay: It affects your accuracy & damage with ranged weapons and melee (-3). rC: It protects you from cold. rN: It protects you from negative energy. (20, 0, Hell) a ring of fire {@q6} a +0 chain mail a +3 battleaxe a +0 robe a +0 dagger a +0 chain mail a +2 battleaxe of flaming a +0 robe a +0 dagger a +0 plate armour a +4 broad axe a +0 plate armour a +0 demon whip a +0 robe a +0 dagger a +1 plate armour of positive energy {@q6} a +2 halberd of draining a +0 robe a +0 dagger a +0 robe a +0 dagger a +0 chain mail a +0 demon blade of draining a +8 plate armour of ponderousness a +0 demon blade a +0 plate armour a +4 demon whip of flaming a +0 robe a +1 dagger of draining a +0 chain mail a +1 demon trident of draining a +0 chain mail a +0 great mace of flaming a +0 robe a +0 dagger a +0 chain mail a +5 long sword a +0 robe a +0 dagger a +0 robe a +0 dagger a +0 flail the horn of Geryon a potion of berserk rage a +0 flail a +0 morningstar a +4 antimagic morningstar {@q3} (20, 1, Hell) the ring "Petif" {rElec rPois rN+++ Str+6 Stlth-} [ring of strength] Str: It affects your strength (+6). rElec: It insulates you from electricity. rPois: It protects you from poison. rN: It renders you almost immune to negative energy. Stlth: It makes you less stealthy. (33, -5, Hell) a +0 flail Level 1 of the Iron City of Dis (0, 0, Dis:1) 6 gold pieces (still there?) a +2 scythe of freezing (still there?) (2, 0, Dis:1) 3 gold pieces Level 2 of the Iron City of Dis (0, 0, Dis:2) 7 gold pieces (0, 7, Dis:2) 4 gold pieces (1, -2, Dis:2) 8 gold pieces (1, 2, Dis:2) 8 gold pieces (4, 4, Dis:2) 5 gold pieces (4, 6, Dis:2) 4 gold pieces (4, 7, Dis:2) 7 gold pieces (6, 4, Dis:2) 15 gold pieces (7, 3, Dis:2) 6 gold pieces (7, 4, Dis:2) 4 gold pieces (10, -5, Dis:2) 3 gold pieces (13, -4, Dis:2) 7 gold pieces (still there?) a +0 morningstar (still there?) a +2 robe of willpower (still there?) (13, 1, Dis:2) 4 gold pieces (still there?) a +2 battleaxe (still there?) a +0 robe (still there?) (14, 2, Dis:2) 6 gold pieces (still there?) a +0 scimitar (still there?) a +0 robe (still there?) (19, 9, Dis:2) 6 gold pieces (19, 12, Dis:2) 7 gold pieces (22, 8, Dis:2) 6 gold pieces Level 3 of the Iron City of Dis (3, -8, Dis:3) 5 gold pieces (3, -1, Dis:3) 4 gold pieces (still there?) a +3 scythe of flaming (still there?) (4, -7, Dis:3) 6 gold pieces (4, -6, Dis:3) 5 gold pieces (6, -7, Dis:3) 5 gold pieces (6, 0, Dis:3) 5 gold pieces (7, -10, Dis:3) 4 gold pieces (7, -9, Dis:3) 7 gold pieces (8, -8, Dis:3) 7 gold pieces Level 4 of the Iron City of Dis (0, 0, Dis:4) 7 gold pieces (1, 0, Dis:4) 6 gold pieces (still there?) a +0 trident (still there?) (2, 4, Dis:4) 3 gold pieces (still there?) a +0 trident (still there?) (4, 1, Dis:4) 3 gold pieces (7, -2, Dis:4) 6 gold pieces (still there?) a +3 great mace (still there?) a +0 plate armour (still there?) (7, 6, Dis:4) 5 gold pieces (8, 3, Dis:4) a +0 great sword of draining a +0 plate armour (9, -5, Dis:4) 5 gold pieces (9, -2, Dis:4) 27 gold pieces (still there?) a +0 giant spiked club (still there?) (10, -4, Dis:4) 5 gold pieces Level 5 of the Iron City of Dis (0, 0, Dis:5) 7 gold pieces (7, -6, Dis:5) 4 gold pieces (8, -11, Dis:5) 9 gold pieces Level 6 of the Iron City of Dis Level 7 of the Iron City of Dis (0, 0, Dis:7) 16 gold pieces (2, -3, Dis:7) 6 gold pieces (5, 0, Dis:7) 14 gold pieces (6, -11, Dis:7) 8 gold pieces (7, -4, Dis:7) 29 gold pieces (still there?) a +0 giant club (still there?) (10, -19, Dis:7) 7 gold pieces (10, -18, Dis:7) 4 gold pieces (still there?) a +6 antimagic scythe (still there?) (10, -17, Dis:7) 5 gold pieces (11, -19, Dis:7) 7 gold pieces (11, 18, Dis:7) 15 gold pieces (12, -19, Dis:7) 8 gold pieces (12, -17, Dis:7) 7 gold pieces (12, 17, Dis:7) 6 gold pieces (13, -19, Dis:7) 4 gold pieces (13, 18, Dis:7) 4 gold pieces (14, -19, Dis:7) 6 gold pieces (14, 17, Dis:7) 19 gold pieces (14, 18, Dis:7) 58 gold pieces (14, 19, Dis:7) 47 gold pieces (14, 20, Dis:7) 16 gold pieces (15, 16, Dis:7) 5 gold pieces (15, 19, Dis:7) 27 gold pieces (15, 20, Dis:7) 10 gold pieces (15, 25, Dis:7) 15 gold pieces (17, 17, Dis:7) 17 gold pieces (17, 18, Dis:7) 39 gold pieces (17, 21, Dis:7) 12 gold pieces (17, 28, Dis:7) 8 gold pieces (still there?) a +0 morningstar (still there?) (17, 29, Dis:7) 25 gold pieces (still there?) a +2 halberd of protection (still there?) a +0 long sword (still there?) a +0 long sword (still there?) a +0 dire flail (still there?) (18, 12, Dis:7) 9 gold pieces (18, 14, Dis:7) 5 gold pieces (18, 17, Dis:7) 10 gold pieces (still there?) a +3 flail of protection (still there?) (18, 21, Dis:7) 4 gold pieces (still there?) a +0 flail (still there?) (19, 19, Dis:7) 12 gold pieces (19, 22, Dis:7) 16 gold pieces (19, 23, Dis:7) 4 gold pieces (still there?) a +1 great sword of pain (still there?) a +0 chain mail (still there?) (20, 22, Dis:7) 5 gold pieces (21, 19, Dis:7) the +0 plate armour of the Vestibule of Hell {rCorr Str-4 Int+6} Str: It affects your strength (-4). Int: It affects your intelligence (+6). rCorr: It protects you from acid and corrosion. (22, 17, Dis:7) 20 gold pieces (22, 18, Dis:7) the +9 hand crossbow "Yjingoen" {venom, rElec rF+} Any ammunition fired from it poisons the flesh of those it strikes. rF: It protects you from fire. rElec: It insulates you from electricity. (24, 15, Dis:7) 7 gold pieces (24, 24, Dis:7) 30 gold pieces (still there?) a +0 giant club (still there?) (25, 24, Dis:7) 8 gold pieces (still there?) a +3 battleaxe of draining (still there?) a +0 plate armour (still there?) Level 1 of Gehenna (0, 4, Geh:1) 5 gold pieces (1, 0, Geh:1) 5 gold pieces a +0 mace a +0 robe (1, 1, Geh:1) 3 gold pieces (still there?) a +0 flail (still there?) a +0 robe (still there?) (1, 7, Geh:1) 11 gold pieces (2, 2, Geh:1) 8 gold pieces (2, 6, Geh:1) 22 gold pieces (3, -2, Geh:1) 9 gold pieces (still there?) a +0 battleaxe (still there?) a +0 robe (still there?) (3, 6, Geh:1) 7 gold pieces (4, -3, Geh:1) 5 gold pieces (still there?) a +0 trident (still there?) (4, -2, Geh:1) 4 gold pieces (still there?) a +1 halberd (still there?) a +0 robe (still there?) (4, 1, Geh:1) 5 gold pieces (4, 5, Geh:1) 6 gold pieces (5, -4, Geh:1) 5 gold pieces (5, -1, Geh:1) 7 gold pieces (5, 3, Geh:1) 4 gold pieces (5, 5, Geh:1) 5 gold pieces (6, -5, Geh:1) 8 gold pieces (6, -3, Geh:1) 9 gold pieces (6, 4, Geh:1) 7 gold pieces (7, -2, Geh:1) 5 gold pieces (8, 3, Geh:1) 9 gold pieces (8, 7, Geh:1) 3 gold pieces (still there?) a +0 long sword (still there?) a +0 robe (still there?) (9, -6, Geh:1) 6 gold pieces (still there?) a +2 demon trident of pain (still there?) (9, 3, Geh:1) 7 gold pieces (9, 6, Geh:1) 5 gold pieces (still there?) a +0 morningstar (still there?) (11, -3, Geh:1) 6 gold pieces (still there?) a +2 spear of freezing (still there?) a +0 robe (still there?) (11, 2, Geh:1) 9 gold pieces (11, 5, Geh:1) 6 gold pieces (12, 0, Geh:1) 9 gold pieces (still there?) a +4 dagger (still there?) a +0 robe (still there?) (12, 7, Geh:1) 6 gold pieces (still there?) a +0 vampiric demon trident (still there?) (13, 2, Geh:1) 4 gold pieces a +0 great sword a +0 robe (13, 5, Geh:1) 4 gold pieces (14, 7, Geh:1) 11 gold pieces (15, 3, Geh:1) 6 gold pieces (still there?) a +2 spear of freezing (still there?) a +0 robe (still there?) (16, 3, Geh:1) 7 gold pieces a +4 halberd a +0 robe (18, 3, Geh:1) 5 gold pieces a +0 trident Level 2 of Gehenna (0, 0, Geh:2) 5 gold pieces (0, 1, Geh:2) 4 gold pieces (1, 2, Geh:2) 5 gold pieces (4, 3, Geh:2) 7 gold pieces (4, 6, Geh:2) 8 gold pieces (6, -2, Geh:2) 6 gold pieces (6, -1, Geh:2) 6 gold pieces (6, 0, Geh:2) 19 gold pieces (6, 5, Geh:2) 3 gold pieces (7, -1, Geh:2) 7 gold pieces (7, 0, Geh:2) 4 gold pieces (7, 5, Geh:2) 9 gold pieces (8, -4, Geh:2) 6 gold pieces (still there?) a +2 dagger of freezing (still there?) a +0 robe (still there?) (8, -2, Geh:2) 5 gold pieces (8, 0, Geh:2) 8 gold pieces (8, 4, Geh:2) 26 gold pieces (9, -5, Geh:2) 7 gold pieces (still there?) a +3 great sword (still there?) a +0 robe (still there?) (9, 6, Geh:2) 5 gold pieces (9, 7, Geh:2) 7 gold pieces (10, -6, Geh:2) 4 gold pieces (still there?) a +0 hand axe (still there?) a +0 robe (still there?) (11, -12, Geh:2) 8 gold pieces (still there?) a +5 long sword (still there?) a +0 chain mail (still there?) (11, -11, Geh:2) 7 gold pieces (still there?) a +0 dagger (still there?) a +0 robe (still there?) (11, -9, Geh:2) 5 gold pieces (11, -8, Geh:2) 11 gold pieces (11, -7, Geh:2) 6 gold pieces (still there?) a +0 mace (still there?) a +0 robe (still there?) (11, -2, Geh:2) 5 gold pieces (still there?) a +0 trident (still there?) (11, 0, Geh:2) 6 gold pieces (12, -12, Geh:2) 6 gold pieces (still there?) a +4 battleaxe of draining (still there?) a +0 plate armour (still there?) (12, -11, Geh:2) 15 gold pieces (still there?) a +0 scimitar of flaming (still there?) (12, -10, Geh:2) 6 gold pieces (still there?) a +5 long sword (still there?) a +0 chain mail (still there?) (12, -8, Geh:2) 4 gold pieces (12, -4, Geh:2) 5 gold pieces (still there?) a +1 war axe (still there?) a +0 plate armour (still there?) (12, -3, Geh:2) 7 gold pieces (12, -2, Geh:2) 18 gold pieces (12, 4, Geh:2) 6 gold pieces (12, 11, Geh:2) 9 gold pieces (13, -4, Geh:2) 7 gold pieces (13, -2, Geh:2) 15 gold pieces (still there?) a +0 trident (still there?) a +2 flail (still there?) a +0 robe (still there?) (13, 0, Geh:2) 7 gold pieces (still there?) a +0 battleaxe (still there?) a +0 robe (still there?) (13, 10, Geh:2) 4 gold pieces (14, -9, Geh:2) 6 gold pieces (14, -6, Geh:2) 14 gold pieces (14, -5, Geh:2) 17 gold pieces (still there?) a +0 demon whip (still there?) (15, -13, Geh:2) 4 gold pieces (15, -11, Geh:2) 7 gold pieces (still there?) a +0 long sword of flaming (still there?) a +1 chain mail of willpower (still there?) (15, -7, Geh:2) 7 gold pieces (still there?) a +0 trident (still there?) (15, -4, Geh:2) 11 gold pieces (15, -3, Geh:2) 31 gold pieces (still there?) a +1 trident of venom (still there?) a +4 halberd of freezing (still there?) a +0 robe (still there?) (16, -15, Geh:2) 7 gold pieces (16, -9, Geh:2) 6 gold pieces (still there?) a +1 demon trident of electrocution (still there?) (16, -1, Geh:2) 5 gold pieces (17, -15, Geh:2) 5 gold pieces (17, -14, Geh:2) 13 gold pieces (17, -13, Geh:2) 14 gold pieces (still there?) a +0 dagger (still there?) a +0 robe (still there?) (17, -11, Geh:2) 7 gold pieces (still there?) a +0 battleaxe of pain (still there?) a +0 chain mail (still there?) (17, -5, Geh:2) 8 gold pieces (18, -14, Geh:2) 10 gold pieces Level 3 of Gehenna (0, 0, Geh:3) 6 gold pieces (2, -2, Geh:3) 6 gold pieces (9, -1, Geh:3) 7 gold pieces Level 7 of Gehenna (0, 0, Geh:7) 7 gold pieces (0, 7, Geh:7) 5 gold pieces (0, 37, Geh:7) 4 gold pieces (1, 2, Geh:7) 6 gold pieces (2, 1, Geh:7) 32 gold pieces (still there?) a +0 demon whip (still there?) an amulet of magic regeneration (still there?) (4, -8, Geh:7) 43 gold pieces (4, -7, Geh:7) 10 gold pieces (4, -6, Geh:7) 28 gold pieces (4, -5, Geh:7) 17 gold pieces (4, -4, Geh:7) 34 gold pieces (4, -3, Geh:7) 6 gold pieces (4, 34, Geh:7) 8 gold pieces (5, -8, Geh:7) 27 gold pieces (5, -7, Geh:7) 32 gold pieces (6, -4, Geh:7) 6 gold pieces (6, 0, Geh:7) 16 gold pieces (6, 8, Geh:7) 5 gold pieces (7, -8, Geh:7) a staff of poison (7, -7, Geh:7) 39 gold pieces (7, -4, Geh:7) 145 gold pieces (still there?) the +7 sceptre of Asmodeus (still there?) It can be evoked to summon fiery demons, with success rate depending on Evocations skill. Those summoned this way will remain friendly only for a limited time. a potion of might (still there?) (7, 1, Geh:7) 7 gold pieces (7, 5, Geh:7) 17 gold pieces (7, 6, Geh:7) 6 gold pieces (7, 32, Geh:7) 7 gold pieces (8, -7, Geh:7) 26 gold pieces (8, -5, Geh:7) 44 gold pieces (8, 7, Geh:7) 6 gold pieces (8, 12, Geh:7) 7 gold pieces (still there?) a +0 flail of protection (still there?) (8, 17, Geh:7) 5 gold pieces (still there?) a +0 flail (still there?) (8, 18, Geh:7) 6 gold pieces (9, -6, Geh:7) 45 gold pieces (9, -5, Geh:7) 23 gold pieces (9, -4, Geh:7) 18 gold pieces (9, 6, Geh:7) 14 gold pieces (still there?) a +0 vampiric demon whip (still there?) (9, 8, Geh:7) a +0 trident a +0 trident (9, 20, Geh:7) 4 gold pieces (9, 29, Geh:7) 5 gold pieces (10, 3, Geh:7) 6 gold pieces (10, 6, Geh:7) 8 gold pieces (10, 9, Geh:7) a +0 great sword of flaming (10, 30, Geh:7) 6 gold pieces (11, 7, Geh:7) 7 gold pieces (11, 19, Geh:7) 6 gold pieces (still there?) a +0 flail (still there?) (11, 30, Geh:7) 8 gold pieces (12, 0, Geh:7) 6 gold pieces (12, 3, Geh:7) 65 gold pieces (still there?) a +2 demon whip of venom (still there?) (12, 31, Geh:7) 6 gold pieces (13, -2, Geh:7) 9 gold pieces (13, 5, Geh:7) 7 gold pieces (still there?) a +0 dire flail (still there?) (13, 6, Geh:7) 5 gold pieces (13, 15, Geh:7) 5 gold pieces (14, 5, Geh:7) 9 gold pieces (14, 8, Geh:7) 5 gold pieces (14, 14, Geh:7) 5 gold pieces (14, 15, Geh:7) 8 gold pieces (still there?) a +0 mace (still there?) (15, 12, Geh:7) 8 gold pieces (16, 32, Geh:7) 8 gold pieces (17, 12, Geh:7) 5 gold pieces (18, 8, Geh:7) 4 gold pieces (still there?) a +0 demon trident of venom (still there?) (18, 17, Geh:7) 6 gold pieces (still there?) a +0 mace (still there?) (21, 14, Geh:7) 6 gold pieces Level 1 of Cocytus (5, -1, Coc:1) 7 gold pieces (16, -3, Coc:1) 4 gold pieces Level 2 of Cocytus (0, 0, Coc:2) 3 gold pieces (5, 2, Coc:2) 22 gold pieces Level 3 of Cocytus (0, 0, Coc:3) 5 gold pieces (still there?) a +2 scythe of protection (still there?) Level 4 of Cocytus (11, 7, Coc:4) 19 gold pieces (11, 8, Coc:4) 7 gold pieces (still there?) a +0 battleaxe (still there?) (11, 9, Coc:4) 7 gold pieces (11, 10, Coc:4) 6 gold pieces (11, 11, Coc:4) 8 gold pieces (11, 12, Coc:4) 5 gold pieces (12, 5, Coc:4) 5 gold pieces (13, 6, Coc:4) 5 gold pieces (still there?) a +0 war axe (still there?) (15, 7, Coc:4) 7 gold pieces (still there?) a +1 flail (still there?) (22, 20, Coc:4) 18 gold pieces Level 5 of Cocytus (0, 6, Coc:5) 5 gold pieces (0, 7, Coc:5) 5 gold pieces (1, 8, Coc:5) 17 gold pieces (2, 8, Coc:5) 7 gold pieces Level 6 of Cocytus (0, 0, Coc:6) 7 gold pieces (6, -3, Coc:6) 5 gold pieces (still there?) a +2 antimagic hand axe (still there?) (6, 2, Coc:6) 6 gold pieces (still there?) a +2 scythe of venom (still there?) (7, -7, Coc:6) 6 gold pieces (still there?) a +0 halberd (still there?) (10, -6, Coc:6) 7 gold pieces (still there?) a +1 vorpal scimitar (still there?) Level 7 of Cocytus (0, 0, Coc:7) 8 gold pieces (0, 1, Coc:7) a potion of haste (1, -1, Coc:7) a wand of paralysis (11) (1, 0, Coc:7) a +0 scale mail (1, 1, Coc:7) a book of Decay (1, 2, Coc:7) 22 gold pieces (1, 7, Coc:7) a +0 halberd (1, 8, Coc:7) 26 gold pieces (2, -1, Coc:7) 36 gold pieces (2, 1, Coc:7) 21 arrows (2, 2, Coc:7) 33 gold pieces (2, 6, Coc:7) 11 gold pieces (2, 8, Coc:7) a scroll of magic mapping (2, 9, Coc:7) a wand of acid (5) (3, 0, Coc:7) a +0 robe (3, 1, Coc:7) 28 gold pieces (3, 6, Coc:7) a potion of resistance (3, 7, Coc:7) 11 arrows (3, 8, Coc:7) a +1 quarterstaff of speed (3, 9, Coc:7) 40 gold pieces (4, -5, Coc:7) a scroll of torment (4, -4, Coc:7) 41 gold pieces (4, 7, Coc:7) 35 gold pieces (4, 8, Coc:7) 55 gold pieces (5, -6, Coc:7) 16 gold pieces (5, -5, Coc:7) a scroll of blinking (5, -3, Coc:7) a +0 quarterstaff (6, -6, Coc:7) 13 stones (6, -5, Coc:7) a +0 ring mail of fire resistance (6, -4, Coc:7) a box of beasts (6, 3, Coc:7) 7 gold pieces (6, 4, Coc:7) 6 gold pieces (6, 11, Coc:7) 25 gold pieces (6, 12, Coc:7) 40 gold pieces (7, -5, Coc:7) 23 gold pieces (7, -4, Coc:7) a +0 morningstar (7, 2, Coc:7) 11 gold pieces (still there?) a +2 battleaxe of freezing (still there?) (7, 6, Coc:7) 15 gold pieces (7, 11, Coc:7) 11 gold pieces (7, 12, Coc:7) 24 gold pieces (9, 6, Coc:7) 20 gold pieces (9, 10, Coc:7) 5 gold pieces (10, 0, Coc:7) 6 gold pieces (10, 11, Coc:7) 27 gold pieces (10, 12, Coc:7) a condenser vane (11, 1, Coc:7) 19 gold pieces (11, 3, Coc:7) 4 gold pieces (11, 4, Coc:7) 19 gold pieces (11, 5, Coc:7) 4 gold pieces (11, 10, Coc:7) the +5 quarterstaff of the Undead {vorpal, *Slow Will++} It inflicts extra damage upon your enemies. *Slow: It may slow you when you take damage. Will: It greatly increases your willpower. (11, 13, Coc:7) 26 gold pieces (12, 1, Coc:7) 11 gold pieces (12, 4, Coc:7) 6 gold pieces (12, 10, Coc:7) 27 gold pieces (12, 11, Coc:7) the +1 leather armour of Zywyq {rElec rC+ Str+7 Dex-4} Str: It affects your strength (+7). Dex: It affects your dexterity (-4). rC: It protects you from cold. rElec: It insulates you from electricity. (12, 13, Coc:7) a staff of earth {@q3} (13, 5, Coc:7) 21 gold pieces a +0 flail of protection a potion of heal wounds {@q2} (13, 12, Coc:7) 20 gold pieces (14, 6, Coc:7) 17 gold pieces (15, 0, Coc:7) 5 gold pieces (16, -3, Coc:7) 10 gold pieces (16, -1, Coc:7) 24 gold pieces (17, -9, Coc:7) 18 gold pieces (17, -3, Coc:7) 13 gold pieces (18, 1, Coc:7) 41 gold pieces (19, -5, Coc:7) 29 gold pieces (19, -3, Coc:7) 9 gold pieces (20, -9, Coc:7) 23 gold pieces (21, -6, Coc:7) 3 gold pieces (still there?) a +2 scythe of flaming (still there?) (22, -44, Coc:7) 9 gold pieces (22, 0, Coc:7) 18 gold pieces (22, 5, Coc:7) 2 scrolls of acquirement (23, -40, Coc:7) 9 gold pieces (23, -3, Coc:7) 6 gold pieces (23, 5, Coc:7) 34 gold pieces (24, -2, Coc:7) 16 gold pieces (25, -41, Coc:7) 30 gold pieces (25, -3, Coc:7) 6 gold pieces (25, -2, Coc:7) 19 gold pieces (26, -41, Coc:7) 6 gold pieces (26, -13, Coc:7) 6 gold pieces (26, -11, Coc:7) 3 gold pieces (26, -1, Coc:7) 10 gold pieces (28, -6, Coc:7) 17 gold pieces (30, -6, Coc:7) 6 gold pieces (30, -5, Coc:7) 7 gold pieces (32, -13, Coc:7) 6 gold pieces (32, -9, Coc:7) 27 gold pieces (34, -17, Coc:7) 9 gold pieces (35, -44, Coc:7) 7 gold pieces (still there?) a +0 scythe of protection (still there?) (36, -1, Coc:7) 5 gold pieces (37, -44, Coc:7) 7 gold pieces (40, -10, Coc:7) 7 gold pieces (41, -13, Coc:7) 8 gold pieces (41, -11, Coc:7) 6 gold pieces (42, -14, Coc:7) 8 gold pieces (42, -13, Coc:7) 42 gold pieces (42, -12, Coc:7) 8 gold pieces (43, -12, Coc:7) 8 gold pieces (47, -10, Coc:7) 4 gold pieces (48, -12, Coc:7) 3 gold pieces (49, -12, Coc:7) 6 gold pieces (54, -18, Coc:7) 9 gold pieces (54, -17, Coc:7) 7 gold pieces (55, -25, Coc:7) 3 gold pieces (55, -13, Coc:7) 6 gold pieces (56, -14, Coc:7) 6 gold pieces Level 1 of Tartarus (0, 0, Tar:1) 5 gold pieces (still there?) a +0 dire flail (still there?) (1, -2, Tar:1) 5 gold pieces (2, 5, Tar:1) 6 gold pieces (still there?) a +0 falchion (still there?) a +0 robe (still there?) (3, 1, Tar:1) 5 gold pieces (still there?) a +4 spear of freezing (still there?) a +0 robe (still there?) (3, 2, Tar:1) 7 gold pieces (still there?) a +0 battleaxe (still there?) a +0 robe (still there?) (4, 2, Tar:1) 5 gold pieces (still there?) a +0 great sword (still there?) a +0 robe (still there?) (5, 2, Tar:1) 5 gold pieces (still there?) a +0 hand axe (still there?) a +0 robe (still there?) (6, 2, Tar:1) 6 gold pieces (still there?) a +1 vorpal scythe (still there?) Level 2 of Tartarus (0, 0, Tar:2) 5 gold pieces (14, 12, Tar:2) 6 gold pieces Level 3 of Tartarus (4, -13, Tar:3) 7 gold pieces (4, -9, Tar:3) 4 gold pieces (6, -3, Tar:3) 5 gold pieces (6, 25, Tar:3) 7 gold pieces (still there?) a +3 scythe of freezing (still there?) (10, -14, Tar:3) 3 gold pieces (19, 34, Tar:3) 8 gold pieces (19, 39, Tar:3) 5 gold pieces Level 4 of Tartarus (0, 0, Tar:4) 8 gold pieces (0, 7, Tar:4) 5 gold pieces (3, -6, Tar:4) 6 gold pieces (5, -3, Tar:4) 14 gold pieces (5, 0, Tar:4) 4 gold pieces (6, -5, Tar:4) 7 gold pieces (6, 1, Tar:4) 5 gold pieces (6, 2, Tar:4) 7 gold pieces (7, -6, Tar:4) 4 gold pieces (7, 8, Tar:4) 7 gold pieces (8, -4, Tar:4) 6 gold pieces (9, -4, Tar:4) 4 gold pieces (9, 11, Tar:4) 9 gold pieces (11, 12, Tar:4) 20 gold pieces (11, 14, Tar:4) 8 gold pieces (12, 8, Tar:4) 6 gold pieces (12, 12, Tar:4) 6 gold pieces (12, 13, Tar:4) 6 gold pieces (13, 11, Tar:4) 7 gold pieces (14, 9, Tar:4) 6 gold pieces (14, 10, Tar:4) 7 gold pieces (16, 6, Tar:4) 9 gold pieces (16, 7, Tar:4) 5 gold pieces (17, 11, Tar:4) 7 gold pieces (20, 9, Tar:4) 6 gold pieces (still there?) a +2 scythe of freezing (still there?) (21, 12, Tar:4) 6 gold pieces (still there?) a +0 scythe of protection (still there?) (24, 17, Tar:4) 6 gold pieces (25, 18, Tar:4) 8 gold pieces (34, 19, Tar:4) 6 gold pieces (35, 18, Tar:4) 6 gold pieces Level 5 of Tartarus (0, 0, Tar:5) the +10 demon blade of Dissatisfaction {pain, rN+ Stlth+} In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. rN: It protects you from negative energy. Stlth: It makes you more stealthy. (1, 0, Tar:5) a +0 demon blade of freezing (1, 1, Tar:5) 13 gold pieces (still there?) a +0 short sword (still there?) (2, -2, Tar:5) 6 gold pieces (still there?) a +4 scythe of protection (still there?) (3, 3, Tar:5) 3 gold pieces (still there?) a +0 robe (still there?) (4, 1, Tar:5) 6 gold pieces (5, 0, Tar:5) 6 gold pieces (5, 1, Tar:5) 7 gold pieces (5, 3, Tar:5) 5 gold pieces (6, 1, Tar:5) 5 gold pieces (6, 3, Tar:5) a +0 glaive of venom (6, 5, Tar:5) 18 gold pieces (6, 6, Tar:5) a +0 battleaxe (7, 1, Tar:5) 14 gold pieces a +0 robe (7, 4, Tar:5) 5 gold pieces (8, 3, Tar:5) 9 gold pieces (8, 4, Tar:5) 6 gold pieces (9, 7, Tar:5) 6 gold pieces (13, 0, Tar:5) 4 gold pieces (16, -3, Tar:5) 7 gold pieces Level 6 of Tartarus (11, 6, Tar:6) 6 gold pieces (12, 5, Tar:6) 7 gold pieces (14, 7, Tar:6) 28 gold pieces (15, 1, Tar:6) 6 gold pieces (16, 1, Tar:6) 10 gold pieces (still there?) a +0 scimitar (still there?) (16, 2, Tar:6) 6 gold pieces (17, 0, Tar:6) 5 gold pieces (still there?) a +0 hand axe (still there?) (17, 1, Tar:6) 5 gold pieces (still there?) a +0 halberd (still there?) (17, 9, Tar:6) 4 gold pieces (17, 10, Tar:6) 5 gold pieces (17, 11, Tar:6) 8 gold pieces (17, 15, Tar:6) 8 gold pieces (17, 17, Tar:6) 8 gold pieces (18, 11, Tar:6) 8 gold pieces (18, 12, Tar:6) 5 gold pieces (20, 10, Tar:6) 4 gold pieces (20, 11, Tar:6) 4 gold pieces (20, 12, Tar:6) 7 gold pieces (21, 10, Tar:6) 5 gold pieces (21, 11, Tar:6) 4 gold pieces (21, 12, Tar:6) 3 gold pieces (26, 13, Tar:6) 6 gold pieces (still there?) a +5 scythe of flaming (still there?) Level 7 of Tartarus (0, 0, Tar:7) 3 gold pieces (2, -24, Tar:7) 6 gold pieces (4, -31, Tar:7) 8 gold pieces (4, -30, Tar:7) 16 gold pieces (5, -32, Tar:7) the Tome of Quantum Envenoming Spells Type Level Known a - Poisonous Vapours Poison/Air 2 yes b - Ignite Poison Fire/Transmutation/Poison 3 yes c - Lesser Beckoning Translocation 3 yes d - Spider Form Transmutation/Poison 3 yes (5, -21, Tar:7) 7 gold pieces (5, -19, Tar:7) 5 gold pieces (5, -18, Tar:7) 15 gold pieces (5, -17, Tar:7) 42 gold pieces (5, -2, Tar:7) a +1 falchion of distortion (6, -32, Tar:7) a +2 tower shield of poison resistance (6, -29, Tar:7) 6 gold pieces (6, -28, Tar:7) 17 gold pieces (6, -20, Tar:7) 22 gold pieces (6, -17, Tar:7) 20 gold pieces (6, -2, Tar:7) the +2 ring mail of Absence {Str+2} Str: It affects your strength (+2). (7, -30, Tar:7) 13 gold pieces (still there?) a +0 scythe of freezing (still there?) (7, -21, Tar:7) 6 gold pieces (7, 0, Tar:7) 7 gold pieces a +4 antimagic scythe {@q3} (7, 1, Tar:7) 4 gold pieces (8, -22, Tar:7) 7 gold pieces (9, 0, Tar:7) 22 gold pieces (12, -34, Tar:7) 3 gold pieces (14, -18, Tar:7) 33 gold pieces (14, -17, Tar:7) a +3 long sword of draining (14, -16, Tar:7) 30 gold pieces (15, 0, Tar:7) 7 gold pieces (18, -1, Tar:7) 3 gold pieces (18, 4, Tar:7) 6 gold pieces (still there?) a +2 scythe of venom (still there?) (18, 7, Tar:7) 6 gold pieces (still there?) a +0 scythe of venom (still there?) (19, -33, Tar:7) 7 gold pieces (still there?) a +0 robe (still there?) (19, -30, Tar:7) 8 gold pieces (20, -33, Tar:7) 4 gold pieces (20, -15, Tar:7) 3 gold pieces (20, 0, Tar:7) 5 gold pieces (still there?) a +0 scythe of venom (still there?) (21, 4, Tar:7) 22 gold pieces (21, 7, Tar:7) 6 gold pieces (22, 4, Tar:7) 4 gold pieces (24, -19, Tar:7) 16 gold pieces (25, -41, Tar:7) a condenser vane (25, -10, Tar:7) 5 gold pieces (25, 4, Tar:7) 8 gold pieces (25, 7, Tar:7) a Fen Folio (26, -41, Tar:7) a +0 short sword of draining (26, 7, Tar:7) a +1 robe of positive energy (27, -41, Tar:7) a staff of fire (27, -31, Tar:7) 20 gold pieces (27, -17, Tar:7) 7 gold pieces (27, -3, Tar:7) 22 gold pieces (27, 5, Tar:7) 4 gold pieces a +2 scythe of distortion (27, 7, Tar:7) a +0 war axe of flaming (28, -41, Tar:7) a staff of air (28, -26, Tar:7) 23 gold pieces (28, -21, Tar:7) 7 gold pieces (28, -19, Tar:7) 16 gold pieces (28, -16, Tar:7) 7 gold pieces (28, -3, Tar:7) a +6 flail of venom (28, 7, Tar:7) the amulet "Wivvubo" {RegenMP rPois} [amulet of magic regeneration] It increases your rate of magic regeneration. rPois: It protects you from poison. (29, -41, Tar:7) the ring of Vischugya {rC- Str+6 Dex+5} [ring of strength] Str: It affects your strength (+6). Dex: It affects your dexterity (+5). rC: It makes you vulnerable to cold. (29, -31, Tar:7) 21 gold pieces (29, 5, Tar:7) 8 gold pieces (29, 7, Tar:7) a staff of air (30, -41, Tar:7) a piece from Xom's chessboard (15/15) (30, -30, Tar:7) 6 gold pieces (30, -29, Tar:7) 18 gold pieces (30, -19, Tar:7) 6 gold pieces (30, 7, Tar:7) the ring of Fozu {rN+ Str-2 Int+6 SInv} [ring of intelligence] Str: It affects your strength (-2). Int: It affects your intelligence (+6). rN: It protects you from negative energy. SInv: It lets you see invisible. (31, -41, Tar:7) a staff of fire (31, 5, Tar:7) 20 gold pieces (31, 7, Tar:7) a +0 rapier of freezing (33, -18, Tar:7) 19 gold pieces (35, -40, Tar:7) 5 gold pieces (35, -37, Tar:7) 7 gold pieces (35, -36, Tar:7) 7 gold pieces (still there?) a +0 great mace (still there?) a +0 chain mail (still there?) (35, 3, Tar:7) 8 gold pieces (36, -44, Tar:7) 4 gold pieces (37, -35, Tar:7) 7 gold pieces (37, -33, Tar:7) 8 gold pieces (38, -44, Tar:7) 8 gold pieces (38, -34, Tar:7) 7 gold pieces (39, -38, Tar:7) 8 gold pieces (still there?) a +1 scythe of venom (still there?) (39, -34, Tar:7) 16 gold pieces (still there?) a +1 scythe of protection (still there?) (40, -33, Tar:7) 4 gold pieces (still there?) a +0 halberd (still there?) (40, 0, Tar:7) 5 gold pieces (41, -37, Tar:7) 4 gold pieces (41, -36, Tar:7) 9 gold pieces (41, -33, Tar:7) 11 gold pieces (still there?) a +0 glaive (still there?) a +0 flail (still there?) (41, 1, Tar:7) 5 gold pieces (41, 3, Tar:7) 8 gold pieces (42, -42, Tar:7) 5 gold pieces (42, -39, Tar:7) 5 gold pieces (still there?) a +1 scythe of venom (still there?) (42, -38, Tar:7) 23 gold pieces (42, -33, Tar:7) 22 gold pieces (still there?) a +1 hand axe of venom (still there?) a +0 short sword (still there?) a +0 short sword (still there?) (42, -18, Tar:7) 18 gold pieces (42, -17, Tar:7) a ring of protection from cold (42, 2, Tar:7) 5 gold pieces (43, -40, Tar:7) 20 gold pieces (43, -33, Tar:7) 7 gold pieces (still there?) a +0 mace (still there?) (43, -2, Tar:7) 9 gold pieces (43, 3, Tar:7) 6 gold pieces (43, 4, Tar:7) 5 gold pieces (44, -40, Tar:7) 6 gold pieces (44, 0, Tar:7) 8 gold pieces (44, 1, Tar:7) 3 gold pieces (44, 3, Tar:7) 4 gold pieces (44, 4, Tar:7) 8 gold pieces (44, 5, Tar:7) 4 gold pieces (45, -37, Tar:7) 27 gold pieces (45, -1, Tar:7) 5 gold pieces (46, -34, Tar:7) 6 gold pieces (46, -33, Tar:7) 12 gold pieces (still there?) a +2 vampiric scythe (still there?) (46, -22, Tar:7) 6 gold pieces (46, 5, Tar:7) 6 gold pieces (47, -41, Tar:7) 6 gold pieces (47, -40, Tar:7) 3 gold pieces (47, -27, Tar:7) 22 gold pieces (47, -22, Tar:7) 5 gold pieces (47, -1, Tar:7) 7 gold pieces (48, -35, Tar:7) 10 gold pieces (48, -21, Tar:7) 7 gold pieces (48, -18, Tar:7) 5 gold pieces (still there?) a +1 vorpal scythe (still there?) (48, -15, Tar:7) 6 gold pieces (48, -3, Tar:7) 16 gold pieces (49, -36, Tar:7) 14 gold pieces (still there?) a +0 short sword (still there?) a +0 glaive (still there?) (49, -35, Tar:7) 7 gold pieces (still there?) a +0 dire flail (still there?) (49, -34, Tar:7) 5 gold pieces (still there?) a +4 vampiric scythe (still there?) (49, -33, Tar:7) a +0 trident (49, -17, Tar:7) 8 gold pieces (49, -3, Tar:7) 5 gold pieces a +2 scythe of distortion (49, -1, Tar:7) 5 gold pieces (50, -32, Tar:7) a book of Power (50, -17, Tar:7) 37 gold pieces (50, -2, Tar:7) an amulet of faith (51, -32, Tar:7) the Compendium of the Harmful Blaze Spells Type Level Known a - Static Discharge Conjuration/Air 2 yes b - Inner Flame Hexes/Fire 3 yes c - Ignition Fire 8 yes (51, -23, Tar:7) 3 gold pieces (51, -18, Tar:7) 20 gold pieces (51, -17, Tar:7) 37 gold pieces (51, -16, Tar:7) 28 gold pieces (51, -2, Tar:7) a +2 ring mail of poison resistance (52, -24, Tar:7) 7 gold pieces (53, -24, Tar:7) 5 gold pieces (54, -18, Tar:7) 5 gold pieces (55, -20, Tar:7) 4 gold pieces (55, -17, Tar:7) 23 gold pieces (56, -20, Tar:7) 9 gold pieces (56, -17, Tar:7) 30 gold pieces (still there?) a +2 scythe of protection (still there?) (57, -17, Tar:7) 5 gold pieces (57, -14, Tar:7) 5 gold pieces (58, -19, Tar:7) 6 gold pieces (59, -21, Tar:7) 7 gold pieces (59, -14, Tar:7) 4 gold pieces (60, -19, Tar:7) 4 gold pieces Level 1 of the Realm of Zot [Shop] Jejegikk's Antique Armour Boutique a +0 ring mail of poison resistance (224 gold) a +2 ring mail of cold resistance (588 gold) a +0 ring mail of poison resistance (224 gold) a +10 plate armour of ponderousness (1400 gold) a +3 chain mail of poison resistance (658 gold) a +2 pair of boots of flying (602 gold) a +2 pair of boots of rampaging (602 gold) a +0 ring mail of poison resistance (224 gold) a +0 ring mail of poison resistance (224 gold) [Shop] Beler's Weapon Shop a +0 hand crossbow of flaming (141 gold) the +9 glaive "Icuwkem" {flame, rCorr Str+5 Int-3} (1249 gold) It burns those it strikes, dealing additional fire damage. Big, fiery blades are also staple armaments of hydra-hunters. Str: It affects your strength (+5). Int: It affects your intelligence (-3). rCorr: It protects you from acid and corrosion. a +2 hand crossbow of flaming (311 gold) a +2 spear of flaming (295 gold) a +2 bardiche of protection (387 gold) a +1 whip of venom (170 gold) a +0 vorpal falchion (110 gold) a +3 spear of venom (350 gold) the +10 spear "Miyniz" {freeze, Stlth+} (1108 gold) It freezes those it strikes, dealing additional cold damage. It can also slow down cold-blooded creatures. Stlth: It makes you more stealthy. a +1 short sword of draining (210 gold) [Shop] Ucuiv's Antique Armour Shoppe a +1 ring mail of willpower (416 gold) a +2 leather armour of poison resistance (416 gold) the +6 lightning scales {swift, rElec} (1742 gold) It allows the wearer to cover ground more swiftly. rElec: It insulates you from electricity. a +6 plate armour of ponderousness (780 gold) a +2 chain mail of cold resistance (559 gold) a +2 leather armour of fire resistance (494 gold) a +1 chain mail of willpower (429 gold) [Shop] Kygiyx's Assorted Antiques an amulet of the acrobat (660 gold) a +0 chain mail of willpower (253 gold) a scroll of identify (44 gold) a ring of ice (550 gold) a +4 plate armour of cold resistance (1100 gold) a phial of floods (880 gold) a phial of floods (880 gold) a scroll of enchant weapon (165 gold) a +2 rapier of distortion (484 gold) a potion of might (88 gold) a +3 morningstar of protection (479 gold) a +0 pair of boots of flying (253 gold) a scroll of enchant weapon (165 gold) a +4 scale mail of poison resistance (616 gold) (0, 0, Zot:1) 12 stones (0, 11, Zot:1) a condenser vane (8, -15, Zot:1) a staff of conjuration (16, -20, Zot:1) a scroll of identify (20, 19, Zot:1) a scroll of identify (21, 4, Zot:1) a +0 war axe (23, 19, Zot:1) 17 stones (26, 4, Zot:1) a +1 cloak a +0 whip (27, 2, Zot:1) a +0 glaive a +0 short sword (28, 2, Zot:1) a +0 cloak (28, 6, Zot:1) the +0 scale mail of Beauty {Int+5} Int: It affects your intelligence (+5). the +3 chain mail of Uweumm {Contam rCorr MP+9} MP: It affects your magic capacity (+9). Contam: It causes magical contamination when unequipped. rCorr: It protects you from acid and corrosion. the +0 tower shield of the Vacuum {Dex+3 SInv} Dex: It affects your dexterity (+3). SInv: It lets you see invisible. the +5 scale mail of Devotion {Will++ Int-4} Int: It affects your intelligence (-4). Will: It greatly increases your willpower. (28, 8, Zot:1) a +2 halberd of venom (29, -11, Zot:1) a +0 hand axe (29, 7, Zot:1) the +1 robe of the Gloaming {rPois Will- Regen+ Int+7} Int: It affects your intelligence (+7). rPois: It protects you from poison. Regen: It increases your rate of health regeneration. Will: It decreases your willpower. a +2 pair of gloves of strength (30, 4, Zot:1) a +0 cloak a +0 rapier (32, -16, Zot:1) a +0 short sword (32, -11, Zot:1) a +0 leather armour (32, 22, Zot:1) a +0 short sword (35, -15, Zot:1) a +0 chain mail (35, 14, Zot:1) a staff of conjuration (37, -15, Zot:1) a Fen Folio (37, 22, Zot:1) a +0 cloak (43, 0, Zot:1) a +0 ring mail (44, -8, Zot:1) a +0 hand axe (44, 17, Zot:1) a ring of protection from cold {@q6} Level 2 of the Realm of Zot (0, 0, Zot:2) a scroll of identify {@r1} (7, 33, Zot:2) a +0 cloak a +3 vorpal great sword (9, 33, Zot:2) a +0 scimitar (10, 34, Zot:2) a +0 cloak a +0 long sword (10, 35, Zot:2) a +0 flail (10, 36, Zot:2) a +0 mace (13, -11, Zot:2) 2 scrolls of identify (15, 34, Zot:2) a +0 war axe a +0 dire flail (16, 33, Zot:2) a +0 cloak a +0 whip (16, 34, Zot:2) a +0 trident (17, 34, Zot:2) a scroll of silence a +0 battleaxe (19, -9, Zot:2) a +0 glaive (20, 37, Zot:2) a +0 mace (23, 6, Zot:2) a book of Pain (23, 8, Zot:2) a +0 hand axe (25, -6, Zot:2) a +0 rapier a +0 cloak (26, 12, Zot:2) a scroll of identify (27, -6, Zot:2) a +0 halberd (27, -4, Zot:2) a +0 cloak (29, -3, Zot:2) a +1 great mace of protection a +0 cloak (29, 9, Zot:2) a +0 dire flail (31, 0, Zot:2) a +0 dagger a +0 cloak (31, 1, Zot:2) a +0 long sword a +0 cloak (31, 4, Zot:2) a +0 flail a +0 cloak (31, 9, Zot:2) a +0 short sword (31, 12, Zot:2) a +11 club of flaming (31, 13, Zot:2) a +3 vampiric battleaxe (32, 1, Zot:2) a +0 rapier a +0 cloak (32, 2, Zot:2) a +2 dire flail of protection a +0 cloak (32, 7, Zot:2) a +0 trident (35, 19, Zot:2) a +0 club (36, 10, Zot:2) a scroll of holy word (37, 3, Zot:2) a +0 quarterstaff (39, 4, Zot:2) 24 stones (39, 6, Zot:2) a +0 plate armour (39, 8, Zot:2) a +0 short sword Level 3 of the Realm of Zot (0, 0, Zot:3) 15 gold pieces (0, 5, Zot:3) 13 gold pieces (1, 4, Zot:3) 4 gold pieces (2, 4, Zot:3) 8 gold pieces (20, 6, Zot:3) a +0 long sword (21, 22, Zot:3) a scroll of holy word (22, 1, Zot:3) a staff of earth (23, 6, Zot:3) a +0 leather armour (25, 35, Zot:3) a ring of positive energy (33, 4, Zot:3) a book of Vapours (34, -4, Zot:3) 24 arrows (44, 0, Zot:3) 13 stones (44, 1, Zot:3) 16 poisoned darts (48, 1, Zot:3) a +9 club of flaming (49, 17, Zot:3) 16 stones (50, 4, Zot:3) a +0 war axe a +0 war axe (50, 6, Zot:3) a +0 halberd (50, 7, Zot:3) a +0 trident (50, 11, Zot:3) a +0 trident (50, 12, Zot:3) a +0 long sword (50, 16, Zot:3) 23 stones (55, -4, Zot:3) 14 bolts (55, 1, Zot:3) a +0 mace (57, 9, Zot:3) a +2 pair of boots (57, 23, Zot:3) a +0 trident (58, 8, Zot:3) a potion of might (59, 19, Zot:3) a +0 scale mail (60, 19, Zot:3) a +0 mace (61, 5, Zot:3) a +0 war axe (61, 19, Zot:3) a +0 robe (62, 6, Zot:3) a +0 flail a +0 long sword a +0 cloak (62, 7, Zot:3) a +0 trident (62, 9, Zot:3) a +0 halberd (62, 19, Zot:3) a +0 quarterstaff (63, 1, Zot:3) a +0 long sword a +0 cloak a potion of degeneration Level 4 of the Realm of Zot (0, 0, Zot:4) 32 stones (4, 29, Zot:4) a staff of fire {@q3@q6} (5, 24, Zot:4) a +0 long sword (5, 25, Zot:4) a +0 long sword a +0 cloak (5, 27, Zot:4) a +0 trident (6, 26, Zot:4) a +0 flail (6, 27, Zot:4) a +0 dire flail (7, 28, Zot:4) a +0 mace (7, 29, Zot:4) a +1 short sword of venom a +0 long sword (8, 25, Zot:4) a +0 scimitar (8, 29, Zot:4) a +0 cloak (8, 37, Zot:4) a +0 mace (9, 24, Zot:4) a +2 glaive of protection a +0 cloak a scroll of noise (9, 27, Zot:4) a +0 cloak (9, 29, Zot:4) a +3 halberd (13, 23, Zot:4) a scroll of identify (16, 30, Zot:4) 5 stones (23, 9, Zot:4) an amulet of regeneration (25, 23, Zot:4) a +0 arbalest (25, 32, Zot:4) a +0 halberd (27, 22, Zot:4) a +0 battleaxe of electrocution (27, 51, Zot:4) an amulet of guardian spirit (28, 14, Zot:4) 15 sling bullets (28, 20, Zot:4) a +1 long sword of holy wrath a +2 cloak (28, 21, Zot:4) a +0 glaive a +0 dagger a +0 cloak (28, 22, Zot:4) a +0 halberd (28, 24, Zot:4) a +4 battleaxe of electrocution a +0 cloak (29, 22, Zot:4) a +0 battleaxe a +0 cloak (29, 32, Zot:4) a ring of magical power {@q3} (29, 34, Zot:4) a +0 rapier (30, 8, Zot:4) the -5 hat of the Armadillo {Harm} Harm: It increases damage dealt and taken. (30, 26, Zot:4) a +0 rapier of electrocution (30, 28, Zot:4) a lightning rod (4/4) (38, 22, Zot:4) a +2 eveningstar of electrocution a +0 cloak a ring of magical power {@q3} (40, 54, Zot:4) 7 stones (40, 56, Zot:4) a +0 dagger a +0 cloak a +0 scimitar (41, 55, Zot:4) a +0 long sword (42, 16, Zot:4) a +1 cloak (42, 53, Zot:4) a +0 long sword a +2 cloak (47, 21, Zot:4) a +0 short sword (47, 46, Zot:4) a +1 morningstar of protection (48, 21, Zot:4) a +1 cloak (48, 22, Zot:4) a +0 cloak (48, 42, Zot:4) a +0 dire flail (48, 44, Zot:4) a +0 short sword a +0 short sword (48, 45, Zot:4) a +0 battleaxe (49, 44, Zot:4) a +0 cloak (54, 3, Zot:4) a +0 mace Level 5 of the Realm of Zot (3, -43, Zot:5) 14 sling bullets (10, -1, Zot:5) a +0 hand axe a +0 cloak (10, 0, Zot:5) a +0 mace (11, 1, Zot:5) a +0 war axe (11, 3, Zot:5) a +9 club (12, 2, Zot:5) a +2 dagger of distortion a +0 cloak (13, 2, Zot:5) a +2 scimitar of holy wrath (13, 4, Zot:5) a +10 club of electrocution (13, 8, Zot:5) a +0 whip (15, -44, Zot:5) 17 stones (15, -2, Zot:5) a +0 long sword (16, -39, Zot:5) a ring of wizardry (16, -2, Zot:5) a +0 morningstar (16, -1, Zot:5) a +0 flail (17, -20, Zot:5) a +0 scimitar (18, 2, Zot:5) a +0 long sword (27, -16, Zot:5) a book of Cantrips (27, -15, Zot:5) a +0 plate armour (29, -11, Zot:5) a +8 club of flaming (32, -41, Zot:5) a +0 whip (39, -43, Zot:5) a +0 leather armour (40, -43, Zot:5) 7 poisoned darts (41, -6, Zot:5) a +0 long sword a +0 short sword (41, -5, Zot:5) a +0 cloak a +0 long sword (42, -40, Zot:5) 21 stones (42, -7, Zot:5) a +0 cloak a +0 long sword (43, -8, Zot:5) a +0 glaive a +0 morningstar a +12 club of distortion (44, -5, Zot:5) a +0 glaive (45, -38, Zot:5) a +0 war axe (45, -5, Zot:5) a +10 vorpal club (48, -1, Zot:5) a box of beasts (52, -38, Zot:5) a +0 glaive (52, -3, Zot:5) a +0 battleaxe (60, -30, Zot:5) a +0 robe Level 1 of the Depths (0, 0, Depths:1) a +2 great sword of flaming (5, -38, Depths:1) a scroll of noise (5, -33, Depths:1) a +0 leather armour (8, -54, Depths:1) a +2 vorpal battleaxe (9, -30, Depths:1) 24 stones (9, -24, Depths:1) a +0 ring mail a +3 bardiche (10, -24, Depths:1) a +0 ring mail 28 bolts a +3 long sword of freezing a +0 arbalest (18, -29, Depths:1) 2 large rocks (35, -13, Depths:1) a +0 great mace (38, -23, Depths:1) a wand of flame (15) (47, -54, Depths:1) 4 large rocks (49, -33, Depths:1) a +0 battleaxe of freezing (50, -25, Depths:1) a +0 ring mail (50, -8, Depths:1) a +1 cloak (51, -41, Depths:1) 14 gold pieces (still there?) a +0 robe (still there?) a +0 long sword (still there?) (51, -36, Depths:1) a +0 buckler a +0 ring mail a +0 long sword (51, -35, Depths:1) a +1 great sword of flaming (51, -33, Depths:1) a +0 robe a +0 long sword (51, -27, Depths:1) a +1 great sword of flaming (51, -26, Depths:1) a +0 dire flail a +0 dire flail a +1 scale mail of positive energy {@q6} a +0 triple sword of flaming (51, -25, Depths:1) a +0 dire flail a +0 great mace a +0 buckler a +3 ring mail of fire resistance {@q6} a +0 war axe Level 2 of the Depths (0, 0, Depths:2) a +0 battleaxe (0, 1, Depths:2) a +0 crystal plate armour (0, 4, Depths:2) a +0 chain mail (2, 2, Depths:2) a staff of cold {@q3@q6} (2, 4, Depths:2) a +0 plate armour (8, 34, Depths:2) a +2 chain mail of cold resistance (11, 2, Depths:2) a +4 vampiric demon whip (13, 33, Depths:2) a +0 chain mail (14, 44, Depths:2) a +0 robe (20, 6, Depths:2) a +0 war axe (27, 15, Depths:2) the +5 hand axe "Qane" {freeze, rPois Str+4 Int+3} It freezes those it strikes, dealing additional cold damage. It can also slow down cold-blooded creatures. Str: It affects your strength (+4). Int: It affects your intelligence (+3). rPois: It protects you from poison. (30, 18, Depths:2) a +0 club (33, 19, Depths:2) 14 poisoned darts (33, 20, Depths:2) 20 arrows (37, 18, Depths:2) a +0 animal skin (38, 23, Depths:2) 6 large rocks (38, 24, Depths:2) a +0 broad axe a +0 animal skin (38, 39, Depths:2) a +0 antimagic war axe {@q3} a +0 animal skin (39, 19, Depths:2) a +2 dire flail of draining a +0 dire flail (40, 3, Depths:2) 26 arrows (40, 31, Depths:2) a +1 vorpal dire flail a +0 dire flail (40, 39, Depths:2) a +2 war axe a +0 chain mail (41, 27, Depths:2) a +3 halberd of venom a +0 ring mail a +4 ring of protection (41, 35, Depths:2) a +0 battleaxe a +0 plate armour (41, 39, Depths:2) a +0 dagger a +0 robe (42, 26, Depths:2) a +0 animal skin a +0 war axe (43, 30, Depths:2) a +1 barding of stealth (43, 32, Depths:2) a +0 quarterstaff (43, 39, Depths:2) a +5 war axe a +0 plate armour a +4 battleaxe a +0 plate armour (44, 39, Depths:2) a +1 long sword a +0 plate armour a +2 battleaxe a +0 plate armour (45, 32, Depths:2) the +2 hood of the Assassin {Detection Stab+ Stlth++} It allows the wearer to sense nearby creatures. It allows the wearer to make particularly effective stabbing attacks against helpless or unaware enemies with any weapon. Stlth: It makes you much more stealthy. (49, 11, Depths:2) a +0 halberd (53, 14, Depths:2) a +0 dagger (54, 14, Depths:2) a +0 short sword (56, 33, Depths:2) 4 large rocks (57, 37, Depths:2) a +0 rapier a +0 animal skin (58, 18, Depths:2) a +0 robe a +5 dagger (59, 37, Depths:2) a +0 spear (59, 42, Depths:2) 4 large rocks (60, 37, Depths:2) a +0 spear a +0 plate armour (60, 40, Depths:2) a +0 dire flail of protection a +0 dire flail (62, 38, Depths:2) 4 stones (69, 26, Depths:2) a scroll of identify (69, 50, Depths:2) a +0 rapier Level 3 of the Depths (0, 0, Depths:3) a +2 pair of gloves of archery (0, 1, Depths:3) a box of beasts (0, 2, Depths:3) a +0 plate armour (1, 34, Depths:3) 3 silver javelins (2, -1, Depths:3) a +2 hunting sling of freezing (3, -1, Depths:3) 3 sling bullets (4, 3, Depths:3) a +2 dire flail of protection a +2 scale mail of cold resistance {@q6} (4, 4, Depths:3) 3 large rocks (5, 4, Depths:3) a +0 long sword (6, 7, Depths:3) a +0 rapier a +0 robe (7, 5, Depths:3) a +0 dire flail a +0 dire flail (7, 28, Depths:3) 5 stones a +0 animal skin (8, 6, Depths:3) a +2 dire flail a +0 plate armour (8, 32, Depths:3) 5 stones a +0 animal skin (9, 8, Depths:3) a +0 long sword (9, 9, Depths:3) a +4 quick blade a +0 robe a +0 buckler (11, 27, Depths:3) a +0 club a +0 animal skin (12, 10, Depths:3) a +0 dire flail a +0 plate armour (13, 23, Depths:3) 5 stones a +0 animal skin (13, 37, Depths:3) a +0 robe (17, 51, Depths:3) a scroll of identify (18, 14, Depths:3) 46 stones a +0 animal skin (19, 18, Depths:3) 45 stones a +0 animal skin (21, 17, Depths:3) a +1 great sword of flaming (22, 20, Depths:3) a +0 plate armour a +0 great sword a +0 buckler a +1 ring mail of willpower {@q3@q6} a +0 long sword (25, 21, Depths:3) 7 gold pieces (still there?) a +0 trident (still there?) (26, 22, Depths:3) 15 gold pieces (28, 22, Depths:3) 18 gold pieces (29, 13, Depths:3) a phial of floods (31, 24, Depths:3) 4 atropa-tipped darts (38, 54, Depths:3) 17 stones (42, 41, Depths:3) a scroll of enchant weapon (43, 40, Depths:3) 12 sling bullets (44, 38, Depths:3) 3 large rocks (44, 52, Depths:3) 2 large rocks (45, 40, Depths:3) a +0 dire flail a +0 dire flail (46, 13, Depths:3) a +0 buckler (49, 14, Depths:3) a +0 helmet (50, 13, Depths:3) 4 large rocks (55, 10, Depths:3) a +1 battleaxe of freezing (55, 37, Depths:3) 20 arrows (57, 11, Depths:3) a +0 plate armour a +0 long sword (59, 10, Depths:3) a +1 great sword of flaming (60, 4, Depths:3) a scroll of holy word (61, 13, Depths:3) a +0 hunting sling (63, 17, Depths:3) a +0 tower shield a +1 trishula of holy wrath (63, 21, Depths:3) 19 stones (63, 26, Depths:3) 3 large rocks (64, 16, Depths:3) a +0 buckler of cold resistance {@q6} a +2 scale mail of cold resistance {@q6} a +3 war axe of venom (65, 11, Depths:3) a +0 war axe (65, 17, Depths:3) a +0 ring mail a +0 great sword (66, 6, Depths:3) a ring of protection from cold {@q6} (66, 32, Depths:3) a +2 battleaxe of freezing (70, 50, Depths:3) a +0 ring mail Level 4 of the Depths [Shop] Edam's Assorted Antiques a +1 hat (583 gold) a scroll of identify (106 gold) a potion of berserk rage (265 gold) a scroll of amnesia (185 gold) a +0 flail (185 gold) a +0 rapier (212 gold) a +0 ring mail (212 gold) a +0 plate armour (1219 gold) [Shop] Roemei's Weapon Boutique a +0 falchion (60 gold) 22 arrows (88 gold) a +1 mace of distortion (290 gold) a +4 lajatang (740 gold) a +2 morningstar of protection (336 gold) a +0 spear (60 gold) a +1 trident of protection (224 gold) a +0 longbow (90 gold) a +0 dire flail (80 gold) a +0 morningstar (80 gold) a +0 spear (60 gold) [Shop] Texkem's Antique Weapon Emporium (Shop contents are unknown) [Shop] Pathruh's Assorted Antiques a wand of polymorph (10) (324 gold) a +0 mace (81 gold) the +5 mace of Gozag {vorpal, rPois Int+5 Dex-2} (1269 gold) It inflicts extra damage upon your enemies. Int: It affects your intelligence (+5). Dex: It affects your dexterity (-2). rPois: It protects you from poison. a +1 short sword of draining (334 gold) a +0 scale mail (108 gold) a box of beasts (1080 gold) a wand of iceblast (3) (189 gold) a +0 scale mail (108 gold) a wand of digging (4) (432 gold) a +4 ring of evasion (972 gold) (4, 41, Depths:4) a +2 tower shield a +2 long sword of holy wrath a +2 tower shield of poison resistance {@q6} a +4 scimitar of holy wrath (5, 17, Depths:4) a +0 morningstar (9, 27, Depths:4) a +0 battleaxe of freezing (10, 17, Depths:4) a +0 spear (10, 31, Depths:4) a +2 battleaxe of freezing a +0 spear a +0 robe (10, 34, Depths:4) 21 stones (11, 12, Depths:4) a +0 robe a +1 lajatang of electrocution (11, 16, Depths:4) 4 large rocks (11, 28, Depths:4) a +0 robe a +2 vorpal trident (11, 30, Depths:4) a +2 battleaxe of freezing 4 large rocks (12, 11, Depths:4) a +0 buckler a +2 robe of cold resistance {@q6} a +4 rapier of electrocution (12, 17, Depths:4) a +0 robe a +0 dagger (12, 30, Depths:4) a +0 buckler a +1 scale mail of cold resistance {@q6} (13, 29, Depths:4) a +0 robe a +0 dagger (13, 31, Depths:4) a +1 great sword of flaming a +4 triple sword of holy wrath (13, 32, Depths:4) a +0 spear (14, 29, Depths:4) a +0 long sword the +3 ring mail of Words of Power {Harm rC++ rCorr Stlth-} rC: It greatly protects you from cold. rCorr: It protects you from acid and corrosion. Harm: It increases damage dealt and taken. Stlth: It makes you less stealthy. the +1 robe of Grace {Drain rF++ Archmagi} rF: It greatly protects you from fire. Drain: It drains your maximum health when unequipped. Archmagi: It increases the power of your magical spells. the +5 hand axe "Iruegriv" {vorpal, Will+ Int+5} It inflicts extra damage upon your enemies. Int: It affects your intelligence (+5). Will: It increases your willpower. (14, 30, Depths:4) a +0 spear of venom (16, 41, Depths:4) a +0 club (18, 35, Depths:4) a +0 war axe (19, -4, Depths:4) a +0 leather armour 12 javelins a +0 spear (19, 1, Depths:4) 13 stones (23, 0, Depths:4) 4 large rocks (24, 18, Depths:4) a +0 great sword of flaming (25, 3, Depths:4) a +0 pair of gloves (25, 17, Depths:4) a +0 ring mail (27, 32, Depths:4) 15 sling bullets (42, 5, Depths:4) a book of Cantrips (42, 40, Depths:4) a +0 robe (46, 34, Depths:4) a +0 leather armour 9 silver javelins a +0 spear of venom (48, 16, Depths:4) a +0 leather armour a +1 trident of protection (50, 26, Depths:4) the +3 chain mail of Fowojoomn {Slay+2} Slay: It affects your accuracy & damage with ranged weapons and melee (+2). (51, 26, Depths:4) 10 curare-tipped darts Level 5 of the Depths (0, 0, Depths:5) 2 potions of flight (6, -1, Depths:5) a +0 robe (7, -19, Depths:5) a +0 trident (9, -39, Depths:5) a +0 club (11, -18, Depths:5) a scroll of identify (17, -30, Depths:5) a ring of ice (19, -32, Depths:5) a scroll of silence (21, -40, Depths:5) a +0 antimagic flail {@q3} a +0 animal skin a potion of flight (29, -23, Depths:5) 11 poisoned darts (30, 7, Depths:5) a +0 dire flail a +1 great mace of protection (32, -20, Depths:5) a +0 war axe (32, -17, Depths:5) a +0 war axe (32, -13, Depths:5) a +1 cloak a +0 whip (33, -31, Depths:5) a +0 mace a +0 trident (33, -20, Depths:5) a +0 robe (34, -22, Depths:5) 3 large rocks (34, -17, Depths:5) a +0 long sword (35, -28, Depths:5) a +0 cloak a +0 long sword (37, -17, Depths:5) a +2 long sword of holy wrath (37, -16, Depths:5) a +0 cloak (38, -15, Depths:5) 25 bolts a +0 arbalest (39, -43, Depths:5) 11 poisoned darts (39, -9, Depths:5) a scroll of identify (47, -38, Depths:5) a scroll of identify (49, -29, Depths:5) a +0 buckler