Dungeon Crawl Stone Soup version 0.28-a0-397-g1a7b1a870f (webtiles) character file. Game seed: 9837497735092033707 518 kuniqs the Conjurer (level 6, -2/51 HPs) Began as a Demigod Conjurer on Sept 4, 2021. Slain by Edmund (12 damage) ... on level 5 of the Dungeon. The game lasted 00:06:39 (3938 turns). kuniqs the Conjurer (Demigod Conjurer) Turns: 3938, Time: 00:06:39 Health: -2/51 AC: 3 Str: 8 XL: 6 Next: 68% Magic: 1/14 EV: 15 Int: 28 God: Gold: 63 SH: 0 Dex: 7 Spells: 5/12 levels left rFire + + + SeeInvis . n - +3 great sword rCold + . . Faith . (shield currently unavailable) rNeg . . . Spirit . m - +0 leather armour of Moesitur {rF+++ rCorr Dex-5 Stlth-} rPois . Reflect . (no helmet) rElec . Harm . (no cloak) rCorr + Rampage . (no gloves) Will ..... (no boots) Stlth +......... (no amulet) HPRegen 0.17/turn e - ring of protection from cold {@q6} MPRegen 0.14/turn k - +4 ring of evasion @: no status effects A: high mp 1, forlorn a: no special abilities You were on level 5 of the Dungeon. You visited 1 branch of the dungeon, and saw 5 of its levels. You collected 182 gold pieces. You spent 119 gold pieces at shops. Inventory: Hand Weapons n - a +3 great sword (weapon) Armour m - the +0 leather armour of Moesitur (worn) {rF+++ rCorr Dex-5 Stlth-} (You bought it in a shop on level 1 of the Dungeon) Dex: It affects your dexterity (-5). rF: It renders you almost immune to fire. rCorr: It protects you from acid and corrosion. Stlth: It makes you less stealthy. Jewellery e - a ring of protection from cold (left hand) {@q6} f - a ring of ice {@q6} k - a +4 ring of evasion (right hand) q - a ring of positive energy {@q6} r - a +6 ring of strength Wands o - a wand of polymorph (9) t - a wand of acid (2) v - a wand of mindburst (10) Scrolls c - 2 scrolls of enchant armour {unknown} g - 2 scrolls of teleportation {unknown} j - 2 scrolls of vulnerability {unknown} p - 2 scrolls of identify {unknown} s - a scroll of amnesia {unknown} Potions a - a potion of flight {unknown} b - a potion of degeneration {unknown} d - 2 potions of heal wounds {unknown} i - a potion of magic {unknown} l - 3 potions of curing {unknown} u - 2 potions of mutation {unknown} Skills: + Level 3.0 Fighting - Level 1.7 Dodging + Level 4.0 Stealth + Level 3.5 Spellcasting + Level 4.9 Conjurations You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 64% 3d5 2% 2 c - Iskenderun's Mystic Conj/Tloc 18% 2d6 38% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Apportation Tloc 8% N/A 12% 1 Dazzling Flash Conj/Hex 36% N/A 12% 3 Slow Hex 4% N/A 17% 2 Confusing Touch Hex 4% N/A 34% 3 Vampiric Draining Necr 2% 2d6 34% 3 Fulminant Prism Conj/Hex 9% 3d7 38% 4 Alistair's Intoxication Tmut/Pois 2% N/A 97% 5 Invisibility Hex 2% N/A 100% 6 Dungeon Overview and Level Annotations Branches: Dungeon (5/15) Temple: D:4-7 Shops: D:1 [ Annotations: D:5 Edmund Innate Abilities, Weirdness & Mutations Your attributes grow dramatically as you level up. You have an increased reservoir of magic. (+10% MP) You shall have no god before yourself. Message History Edmund closely misses you. Casting: Searing Ray (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Edmund Aim: Edmund, wielding a +3 flail of protection and wearing a +0 chain mail (severely wounded, 86% to hit) The searing ray hits Edmund but does no damage. Edmund is severely wounded. (Press . to maintain the ray.) Edmund barely misses you. The searing ray hits Edmund! Edmund is almost dead. Edmund completely misses you. The searing ray hits Edmund but does no damage. Edmund is almost dead. Edmund barely misses you. The searing ray hits Edmund. Edmund is almost dead. You finish channelling your searing ray. Edmund hits you with a +3 flail of protection. Throw: throwing net Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - Edmund Aim: Edmund, wielding a +3 flail of protection and wearing a +0 chain mail (almost dead, 61% to hit) You throw a throwing net. The throwing net completely misses Edmund. Edmund barely misses you. Casting: Searing Ray (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Edmund Aim: Edmund, wielding a +3 flail of protection and wearing a +0 chain mail (almost dead, 100% to hit) The magic dart hits Edmund but does no damage. Edmund is almost dead. Edmund hits you with a +3 flail of protection! * * * LOW HITPOINT WARNING * * * There is an open door here. You hit Edmund. Edmund is almost dead. Edmund hits you with a +3 flail of protection! You die... #.................# #...............# #...............+ #...............# #....######....)# #....#....#.....# .... #....#....'.....# ....##+# ###....###.@#.....# ........ #...#'####.@##....# @....... ##...........#....# ...... #...........#....# .... ####)#######+##....########'# #.........#..#####...(.)..... #.........#......#.....[..... #.........#......#........... #.........#......'........... #.........#......#........... You could see Edmund. Vanquished Creatures Grinder (D:3) 3 wights (D:4) Ijyb (D:5) An orc wizard (D:3) 2 howler monkey skeletons (D:5) 4 adders An adder skeleton (D:3) 4 worms 3 dart slugs 3 orcs (D:3) 7 bats 9 endoplasms A giant cockroach (D:1) 5 goblins 10 hobgoblins 4 jackals (D:3) 5 kobolds A quokka (D:1) 4 ball pythons 5 frilled lizards 8 rats 82 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | kuniqs the Demigod Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 5/5 228 | D:1 | Reached XP level 2. HP: 22/22 MP: 1/7 256 | D:1 | Learned a level 2 spell: Searing Ray 541 | D:1 | Reached skill level 1 in Fighting 657 | D:1 | Found Geocutam's Antique Armour Shoppe. 841 | D:1 | Reached XP level 3. HP: 28/28 MP: 1/8 1907 | D:3 | Noticed Grinder 1923 | D:3 | Killed Grinder 1924 | D:3 | Reached XP level 4. HP: 18/36 MP: 0/11 1924 | D:3 | Reached XP level 5. HP: 21/41 MP: 0/12 1929 | D:3 | Learned a level 4 spell: Iskenderun's Mystic Blast 2626 | D:1 | Bought a smoking leather armour for 119 gold pieces 2626 | D:1 | Identified the +0 leather armour of Moesitur {rF+++ rCorr | Dex-5 Stlth-} (You bought it in a shop on level 1 of the | Dungeon) 2755 | D:4 | Reached XP level 6. HP: 50/50 MP: 8/13 3611 | D:5 | Entered Level 5 of the Dungeon 3683 | D:5 | Noticed Ijyb 3697 | D:5 | Killed Ijyb 3895 | D:5 | Noticed Edmund 3938 | D:5 | Slain by Edmund Illustrated notes Levels and vault maps discovered: D:1: lightli_arrival_lavapool, layout_rooms, serial_shops, nicolae_shop_stone, ebering_ecumenical_altar_abandoned, minmay_tromino_v4_a D:2: layout_basic, columned_hall_lemuel, kennysheep_generic_room_13 D:3: layout_rooms, uniq_grinder D:4: layout_basic, mainiacjoe_overflow_paths D:5: layout_gridville, cheibrodos_ashenzari_chains, mainiacjoe_overflow_big_doors, fedhas_ov_isle_minmay, roderic_roman_lattice, uniq_ijyb, uniq_edmund Skill XL: | 1 2 3 4 5 6 | ---------------+-------------------+----- Stealth | 2 3 4 | 4.0 Spellcasting | 2 3 | 3.5 Fighting | 1 2 3 | 3.0 Conjurations | 4 | 4.9 Dodging | | 1.7 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Dagger | 9 | 17 || 26 Great sword | | 15 || 15 Throw: Throwing net | 2 | 3 || 5 Cast: Magic Dart | 87 | 46 || 133 Searing Ray | 5 | 10 || 15 Stab: Held in net/web | 1 | 1 || 2 Armor: Robe | 1 | 4 || 5 Leather armour | | 3 || 3 Dodge: Dodged | 3 | 52 || 55 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 3946 | 3720 | 226 | 1072 | 2149 | 5 | 789.2 | Dungeon | 3946 | 3720 | 226 | 1072 | 2149 | 5 | 789.2 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 995 daAuts D:1: 948 daAuts D:4: 932 daAuts D:3: 737 daAuts D:5: 333 daAuts