laros Level 1 of the Dungeon [Shop] Kuam Too's One-of-a-Kind Rings a +1 ring of evasion (39 gold) the ring "Faji" {rC+ AC+4} (650 gold) [ring of protection] AC: It affects your AC (+4). rC: It protects you from cold. a +6 ring of evasion (1014 gold) the ring "Olezaesa" {rPois rCorr Str-3 Dex+2} (378 gold) [ring of resist corrosion] Str: It affects your strength (-3). Dex: It affects your dexterity (+2). rPois: It protects you from poison. rCorr: It protects you from acid and corrosion. (0, 0, D:1) a +0 leather armour (5, 0, D:1) 5 stones 3 boomerangs (5, 12, D:1) 3 stones (5, 14, D:1) a +0 short sword (12, 7, D:1) a +0 animal skin (15, 8, D:1) a +0 leather armour (20, 5, D:1) a +0 barding (34, -2, D:1) a +0 dagger (43, -15, D:1) a +0 club (47, -13, D:1) a +0 spear Level 2 of the Dungeon [Shop] Muog's Antique Armour Shoppe a +0 ring mail (80 gold) a +0 ring mail (80 gold) a +1 scale mail of poison resistance (260 gold) the +1 scale mail of Yschar Giuwam {rElec rN+ Will+ Stlth+} (712 gold) rElec: It insulates you from electricity. rN: It protects you from negative energy. Will: It increases your willpower. Stlth: It makes you more stealthy. a +0 robe (14 gold) the +2 hood of the Assassin {Detection Stab+ Stlth++} (1200 gold) It allows the wearer to sense nearby creatures. It allows the wearer to make particularly effective stabbing attacks against helpless or unaware enemies with any weapon. Stlth: It makes you much more stealthy. a +0 plate armour (460 gold) a +0 leather armour (40 gold) a +0 cloak (90 gold) [Shop] Adurchota's Antique Weapon Emporium a +0 whip (65 gold) a +0 whip (65 gold) a +4 falchion of holy wrath (712 gold) a +0 war axe (91 gold) a +0 rapier (104 gold) a +0 club (26 gold) a +0 vorpal spear (169 gold) a +0 long sword (91 gold) a +0 whip (65 gold) [Shop] Obiales's Assorted Antiques a scroll of identify (36 gold) a scroll of noise (18 gold) a scroll of noise (18 gold) 2 potions of curing (108 gold) a scroll of summoning (171 gold) a potion of heal wounds (90 gold) a scroll of fear (72 gold) [Shop] Bionom's Antique Weapon Shoppe a +0 short sword (69 gold) a +0 war axe (80 gold) a +0 morningstar of pain (276 gold) a +0 dagger (46 gold) a +0 trident (80 gold) the +8 rapier of Goirgh {venom, rF+ rN+ Str-4 Stlth+} (1320 gold) It poisons the flesh of those it strikes. Str: It affects your strength (-4). rF: It protects you from fire. rN: It protects you from negative energy. Stlth: It makes you more stealthy. a +0 long sword of electrocution (246 gold) a +0 short sword (69 gold) a +5 scimitar of electrocution (851 gold) a +0 long sword of holy wrath (190 gold) (0, 0, D:2) 4 stones (6, 8, D:2) a +0 flail a +0 chain mail (6, 12, D:2) a +0 club (11, 9, D:2) a +0 long sword 6 stones (12, 3, D:2) a book of Changes (19, -1, D:2) a +0 whip (20, 8, D:2) a +0 leather armour (23, 38, D:2) a +0 club (32, 11, D:2) a +0 dagger a +0 robe (33, 12, D:2) a +0 short sword of speed Level 3 of the Dungeon [Shop] Idemuj's Book Shop a book of Debilitation (260 gold) Ozocubu's Autobiography (312 gold) a book of the Senses (416 gold) a book of Air (286 gold) the Spellbook of Pyromania and Transfiguration (598 gold) Spells Type Level a - Scorch Fire 2 b - Passwall Transmutation/Earth 2 c - Conjure Flame Conjuration/Fire 3 d - Petrify Transmutation/Earth 4 e - Storm Form Transmutation/Air 7 Trog disapproves of the use of such an item. Sif Muna's Parchment of the Peculiar Spines (338 gold) Spells Type Level a - Call Imp Summoning 2 b - Ignite Poison Fire/Transmutation/Poison 3 c - Summon Mana Viper Hexes/Summoning 5 Trog disapproves of the use of such an item. the Papyrus of the Escort and Misery (416 gold) Spells Type Level a - Call Imp Summoning 2 b - Dispel Undead Necromancy 4 c - Haunt Necromancy/Summoning 7 Trog disapproves of the use of such an item. a book of Spatial Translocations (338 gold) (0, 0, D:3) a +0 club (17, 6, D:3) a +0 dagger a +0 leather armour (19, -7, D:3) a +0 whip (23, -30, D:3) a +0 club (24, -16, D:3) a +0 dagger (26, 8, D:3) a +0 whip a +0 leather armour (27, 8, D:3) a +0 flail a +0 leather armour a +0 short sword (28, 7, D:3) a +0 hand axe (28, 8, D:3) a +0 dagger (28, 9, D:3) a +0 hand axe (33, 22, D:3) a +0 whip (39, -25, D:3) 4 stones (40, -27, D:3) 3 stones (44, -4, D:3) a +0 giant club (44, 5, D:3) a +0 chain mail (45, 5, D:3) a +0 dagger a +0 leather armour a +0 club Level 4 of the Dungeon (0, 0, D:4) a +0 dagger (10, 10, D:4) a +0 hand axe a +0 leather armour (11, -8, D:4) a +0 robe (12, -2, D:4) a +0 spear (12, -1, D:4) a +0 flail a +0 spear (17, 34, D:4) 7 stones (20, -10, D:4) a +0 club (20, -9, D:4) a +0 club a +0 chain mail (20, -7, D:4) a +0 trident (21, -9, D:4) a +0 club (23, 16, D:4) a +0 dagger (25, 15, D:4) a +0 leather armour (27, -26, D:4) a +0 giant club (31, 21, D:4) a +0 club (37, -17, D:4) a +0 rapier (41, 9, D:4) a +0 short sword (44, -15, D:4) a +0 dagger (44, -14, D:4) a +0 hand axe (45, -14, D:4) a +0 whip a +0 ring mail a +0 hand axe (45, -13, D:4) a +0 club a +0 leather armour (46, -5, D:4) a +0 quarterstaff (56, 2, D:4) a +0 dagger Level 5 of the Dungeon (0, 0, D:5) a quokka corpse (1, 8, D:5) a +0 quarterstaff (7, -18, D:5) a +0 flail (25, -25, D:5) 5 stones (35, 0, D:5) a +0 whip a +0 leather armour (36, 0, D:5) a +0 hand axe a +0 leather armour a +0 war axe a +0 ring mail (38, -18, D:5) a +0 ring mail (50, 3, D:5) a +0 scale mail