Dungeon Crawl Stone Soup version 0.26.1-2-gb8aa6d0cf2 (webtiles) character file. Game seed: 10693686624145639070 4 lasso the Conjurer (level 1, 11/11 HPs) Began as an Octopode Conjurer on Feb 28, 2021. Quit the game on level 1 of the Dungeon. The game lasted 00:00:24 (127 turns). lasso the Conjurer (Octopode Conjurer) Turns: 127, Time: 00:00:25 Health: 11/11 AC: 1 Str: 6 XL: 1 Next: 70% Magic: 1/3 EV: 13 Int: 20 God: Gold: 24 SH: 0 Dex: 10 Spells: 3/4 levels left rFire . . . SeeInvis . (no weapon) rCold . . . Faith . (no shield) rNeg . . . Spirit . (helmet restricted) rPois . Reflect . (no amulet) rElec . Harm . (no ring) rCorr . Rampage . (no ring) Will ..... (no ring) Stlth +++....... (no ring) HPRegen 0.03/turn (no ring) MPRegen 0.08/turn (no ring) (no ring) (no ring) @: no status effects A: almost no armour, stealthy swim, amphibious, 8 rings, constrict 8, camouflage 1, gelatinous body 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 24 gold pieces. Inventory: Scrolls a - a scroll of identify {unknown} Skills: * Level 2.1 Dodging * Level 2.7 Stealth * Level 2.0 Spellcasting * Level 4.1 Conjurations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Failure Level a - Magic Dart Conj 72% 3% 1 Your spell library contained the following spells: Spells Type Power Failure Level Searing Ray Conj 36% 4% 2 Dazzling Flash Conj/Hex 20% 21% 3 Fulminant Prism Conj/Hex 5% 54% 4 Iskenderun's Mystic Bla Conj/Tloc 10% 54% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are very stealthy in the water. (Stealth+) You are amphibious. You can wear up to eight rings at the same time. You can use your tentacles to constrict eight enemies at once. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) Message History A bat is nearby! A bat is nearby! The magic dart hits the bat. You kill the bat! No target in view! No target in view! a - a scroll labelled XIGYUFU SEGHAJ You open the door. There is an open door here. You now have 8 gold pieces. You open the door. There is an open door here. You now have 24 gold pieces (gained 16). A kobold comes into view. The magic dart hits the kobold but does no damage. The kobold shouts! The magic dart hits the kobold. You kill the kobold! You can't see any susceptible monsters within range! (Use Z to cast anyway.) Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) ......†...##........# ..........##........# ..>.......'.........# ..........#.........# ♣♣..#######.........# ♣..# #.####'####### ≈...# #............. ♣♣..# #............. ♣.. ##....@....... #............ #........$... #............ #............ #............ #.....(...... #............ There were no monsters in sight! Vanquished Creatures A dart slug (D:1) A bat (D:1) A frilled lizard (D:1) A kobold (D:1) 4 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | lasso the Octopode Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 127 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: kennysheep_arrival_forest, layout_basic, serial_bayou_crossing Action || total -------------------------++------- Melee: Unarmed || 4 Constrict || 1 Cast: Magic Dart || 6 Stab: Sleeping || 1 Dodge: Dodged || 4