lasso Level 1 of the Dungeon [Shop] Ryulil's Book Shoppe a book of Decay (390 gold) a book of Death (572 gold) the Guide on Displacement and Transformation (338 gold) Spells Type Level Known a - Apportation Translocation 1 no b - Blink Translocation 2 no c - Wereblood Transmutation 2 no d - Petrify Transmutation/Earth 4 no Sif Muna's Catalogue of Combat Magic and Execration (312 gold) Spells Type Level Known a - Ensorcelled Hibernation Hexes/Ice 2 no b - Stone Arrow Conjuration/Earth 3 no c - Fulminant Prism Conjuration/Hexes 4 yes a book of Rime (364 gold) the Papyrus of Ice and the Entourage (546 gold) Spells Type Level Known a - Summon Ice Beast Ice/Summoning 4 no b - Animate Armour Summoning/Earth 4 no c - Summon Lightning Spire Summoning/Air 4 no d - Summon Forest Summoning/Translocation 5 no a book of Debilitation (260 gold) [Shop] Icyrph's Jewellery Shoppe a ring of protection from fire (250 gold) a ring of see invisible (150 gold) a ring of magical power (200 gold) a ring of see invisible (150 gold) an amulet of magic regeneration (300 gold) a +6 ring of intelligence (585 gold) a +6 ring of strength (585 gold) a +4 ring of evasion (360 gold) a +6 ring of dexterity (585 gold) [Shop] Zineip's Weapon Shoppe a +0 club (11 gold) the +5 halberd "Elf's Peril" {protect, rElec rF+ rC++ Stlth-} (735 gold) It grants its wielder temporary protection when it strikes (+7 to AC). rF: It protects you from fire. rC: It greatly protects you from cold. rElec: It insulates you from electricity. Stlth: It makes you less stealthy. a +0 dagger (22 gold) a +0 hand axe (33 gold) a +0 hand axe (33 gold) a +0 club (11 gold) 12 sling bullets (66 gold) 17 bolts (37 gold) (0, 0, D:1) a +0 club (11, -12, D:1) a +0 chain mail (21, -5, D:1) a +0 dagger (22, -2, D:1) a +0 robe (26, -27, D:1) a +0 short sword (34, 3, D:1) a +0 club (36, -1, D:1) a +0 club (38, -18, D:1) a +0 dagger (39, -19, D:1) a +0 robe (50, -6, D:1) a +0 mace Level 2 of the Dungeon (0, 0, D:2) 19 bolts (10, -6, D:2) 29 stones (24, -29, D:2) a +0 dagger (43, -21, D:2) a +0 club a +0 robe (46, -34, D:2) a +0 spear (46, -33, D:2) a +0 spear (52, -8, D:2) 5 javelins (53, -32, D:2) a +0 spear (66, 15, D:2) a +0 dagger (67, 9, D:2) 20 stones Level 3 of the Dungeon [Shop] Hecu Mok's Weapon Shoppe a +4 battleaxe of venom (417 gold) a +2 broad axe of draining (268 gold) a +0 falchion (42 gold) a +0 rapier (56 gold) a +1 spectral quarterstaff (238 gold) the +7 hand crossbow of Valour {vorpal, rF++} (905 gold) Any ammunition fired from it inflicts extra damage upon your enemies. rF: It greatly protects you from fire. a +0 falchion (42 gold) the +3 sling "Punk" {acid, rCorr} (911 gold) Any ammunition fired from it is coated in acid, damaging and corroding those it strikes. rCorr: It protects you from acid and corrosion. a +2 shortbow of freezing (243 gold) 3 curare-tipped darts (25 gold) [Shop] Boarar's Armour Shoppe a +0 tower shield (45 gold) a +0 ring mail of poison resistance (80 gold) a +0 leather armour (20 gold) a +2 leather armour of poison resistance (160 gold) a +0 chain mail (45 gold) a +0 scale mail (40 gold) a +0 ring mail (40 gold) a +0 ring mail (40 gold) (1, 11, D:3) a +0 club (3, 0, D:3) 4 poisoned darts (4, 0, D:3) a +0 club a +0 scale mail (11, 3, D:3) a +0 war axe a +0 ring mail a +0 club (12, 4, D:3) a +0 whip (17, 9, D:3) a +0 robe (19, 17, D:3) a +0 hand axe (22, 13, D:3) 13 bolts (34, 36, D:3) a rat corpse (34, 38, D:3) a +0 ring mail (37, 3, D:3) a +0 hand axe a +0 scale mail Level 4 of the Dungeon (0, 0, D:4) a +0 robe (3, 1, D:4) a +1 hand axe of electrocution (3, 3, D:4) a +0 dagger (14, 4, D:4) a +0 flail (18, -39, D:4) a +0 leather armour (21, 4, D:4) a +0 pair of gloves (24, -4, D:4) a +0 robe