loom Level 1 of the Dungeon (0, 0, D:1) a +0 hand axe (14, 3, D:1) 2 stones (23, 5, D:1) a +4 mace (12, 6, D:1) a stone (25, 10, D:1) 21 sling bullets (-14, 11, D:1) 18 sling bullets a +0 cloak (-30, 16, D:1) a +0 dagger (18, 18, D:1) a +0 dagger a +0 dagger 2 stones (19, 18, D:1) a +0 dagger 10 stones (13, 24, D:1) 11 arrows (24, 27, D:1) a +0 club (-5, 28, D:1) 17 sling bullets (11, 28, D:1) 25 bolts (12, 32, D:1) 27 stones (24, 32, D:1) 3 stones (21, 35, D:1) a +0 dagger Level 2 of the Dungeon (0, 0, D:2) a +0 hunting sling 19 stones (33, 13, D:2) a +0 robe (26, 17, D:2) a +0 dagger (8, 19, D:2) a +0 whip (25, 21, D:2) a stone (26, 21, D:2) a stone (22, 27, D:2) 22 stones (20, 31, D:2) a +0 club (50, 35, D:2) a +0 leather armour (17, 40, D:2) 13 sling bullets (45, 41, D:2) a +0 dagger (51, 43, D:2) 16 stones (23, 47, D:2) a +0 ring mail (31, 52, D:2) a +0 robe Level 3 of the Dungeon (0, 0, D:3) a +0 short sword (-15, 3, D:3) a +0 animal skin (24, 17, D:3) 14 sling bullets (-18, 23, D:3) a +0 mace (45, 23, D:3) a cursed +0 leather armour (40, 32, D:3) an uncursed ring of loudness (4, 42, D:3) a +0 mace (3, 44, D:3) 17 bolts (11, 48, D:3) 17 arrows (12, 50, D:3) 16 bolts (24, 51, D:3) a +0 club (-2, 54, D:3) 5 stones Level 4 of the Dungeon (33, 13, D:4) a +0 scale mail (10, 14, D:4) 18 stones (21, 15, D:4) a +0 dagger (15, 21, D:4) a +0 ring mail (16, 23, D:4) a +0 dagger a +0 robe a +0 flail (48, 23, D:4) a +0 leather armour (16, 24, D:4) a cursed +0 hand axe a +0 scale mail (16, 25, D:4) a +0 short sword a +0 leather armour (7, 28, D:4) a +0 spear (12, 28, D:4) 24 stones (7, 30, D:4) 19 sling bullets (51, 30, D:4) 2 curare-tipped needles (21, 31, D:4) 14 stones (18, 33, D:4) a -2 trident (35, 33, D:4) 20 poisoned needles Level 5 of the Dungeon (-11, 3, D:5) a +0 rapier (-49, 4, D:5) 11 stones (-18, 4, D:5) a +0 dagger a +0 robe (1, 4, D:5) a +0 dagger (-24, 5, D:5) the +0 robe of Defiance {rC+ MR++ MP+9 Int-2} It affects your intelligence (-2). It protects you from cold. It affects your resistance to hostile enchantments. It affects your magic capacity (+9). (-57, 6, D:5) 21 sling bullets (-19, 7, D:5) a +0 giant club (-18, 8, D:5) a +0 mace a +0 leather armour (-11, 8, D:5) a +0 whip (-32, 9, D:5) a +0 ring mail (-1, 10, D:5) a +0 leather armour (-34, 11, D:5) an arrow (-12, 11, D:5) a +0 hand axe (-48, 12, D:5) 19 stones (-47, 12, D:5) a +0 ring mail (-11, 12, D:5) a +0 flail a +0 ring mail (-12, 13, D:5) a +0 chain mail (-33, 14, D:5) an arrow (-62, 15, D:5) a wand of magic darts (0) (-53, 15, D:5) a tomahawk (-33, 15, D:5) 2 arrows (-53, 16, D:5) 2 tomahawks (-33, 16, D:5) 2 arrows (-33, 17, D:5) a +0 shortbow 11 arrows (-51, 18, D:5) an arrow (-50, 19, D:5) 4 arrows (-49, 19, D:5) a +0 shortbow 18 arrows (-48, 21, D:5) a +0 dagger a tomahawk a +0 leather armour (-35, 25, D:5) 17 stones (-36, 26, D:5) a +0 dagger (-33, 26, D:5) a +0 club (-9, 34, D:5) 11 poisoned needles (-1, 34, D:5) an uncursed amulet of faith Level 6 of the Dungeon (0, 0, D:6) a +0 shortbow 17 arrows a +0 flail (-21, 9, D:6) a jackal corpse (-20, 9, D:6) a +0 giant club a giant frog corpse