loom Level 1 of the Dungeon (0, 0, D:1) a +2 whip of freezing (6, -4, D:1) a +0 club (9, -7, D:1) 2 stones (10, -6, D:1) a +0 short sword (20, -46, D:1) a +0 dagger (21, -60, D:1) a +0 club (23, -49, D:1) a stone (27, -49, D:1) a stone (28, -49, D:1) 2 stones (32, -56, D:1) a +0 club (33, -15, D:1) a +0 dagger (38, -27, D:1) a +0 spear (42, -47, D:1) 20 stones (43, -19, D:1) a +0 short sword (43, -11, D:1) a +0 club (46, -50, D:1) a stone (49, -49, D:1) a stone (51, -61, D:1) 7 stones (52, -49, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) a +0 mace (0, 4, D:2) a +0 robe a +0 club (7, -16, D:2) a +0 club (9, -12, D:2) a +0 club (12, -8, D:2) a +0 club (15, -5, D:2) 11 stones (17, 12, D:2) 13 stones (24, -16, D:2) 32 stones (36, -16, D:2) a +0 dagger (40, -8, D:2) a +0 club (44, 17, D:2) a +0 dagger a stone (48, 17, D:2) a stone (50, 17, D:2) a stone (51, 17, D:2) 2 stones (61, -3, D:2) a +0 spear (65, 23, D:2) 3 tomahawks Level 3 of the Dungeon (0, 0, D:3) a +0 leather armour (4, -18, D:3) a +0 dagger (6, -23, D:3) a stone (8, 1, D:3) a +0 ring mail a +0 short sword (8, 2, D:3) a +0 club a +0 club (8, 3, D:3) a +0 whip (8, 16, D:3) a +0 dagger (8, 17, D:3) 10 sling bullets (8, 18, D:3) a +0 scale mail a +0 whip (10, 0, D:3) a +0 club (13, -23, D:3) 2 stones (29, -19, D:3) a +0 hand axe (48, 10, D:3) a +0 leather armour (60, 24, D:3) a +0 dagger Level 4 of the Dungeon [Shop] Loukkeg's Antique Weapon Shoppe a +0 quarterstaff (92 gold) a +0 mace of protection (128 gold) a +0 mace (69 gold) a +0 quarterstaff (92 gold) the +12 hunting sling "Tejesog" {venom, Dex+2} (1679 gold) It poisons the ammo it fires. It affects your dexterity (+2). a +0 hand axe (69 gold) a +0 trident (80 gold) a +0 mace (69 gold) a +0 long sword (80 gold) a +0 falchion (69 gold) the +8 demon blade "Bloodbane" {slice, *Rage +Rage Stlth-} (1598 gold) It inflicts extra damage upon your enemies. It lets you go berserk. It may make you go berserk in combat. It makes you less stealthy. a +0 whip (57 gold) (0, 0, D:4) a +0 dagger a +0 scale mail (1, 0, D:4) a +0 flail (2, 0, D:4) a +0 club a +0 morningstar a +0 leather armour a +0 dagger a +0 robe (6, -16, D:4) a +0 scale mail (14, 5, D:4) 26 arrows (16, -2, D:4) a +0 ring mail (17, 4, D:4) a +0 shortbow (22, 8, D:4) 24 bolts (24, -11, D:4) 16 arrows (25, 12, D:4) a +0 flail (26, 3, D:4) a +0 scythe a +0 robe (28, 3, D:4) a +0 trident (30, 0, D:4) a +0 quarterstaff (35, -20, D:4) 20 stones (35, -7, D:4) a +0 battleaxe Level 5 of the Dungeon (0, 0, D:5) a +0 flail a +0 chain mail (2, 0, D:5) a tomahawk (5, -29, D:5) a +0 chain mail (6, -1, D:5) a tomahawk (12, -4, D:5) 30 stones (17, -47, D:5) a +0 ring mail (17, 0, D:5) a +0 dagger a +0 animal skin (18, -3, D:5) 11 poisoned needles (22, -44, D:5) 30 sling bullets (26, -26, D:5) a +0 short sword (42, -24, D:5) a cursed -2 club (49, -17, D:5) a +1 hunting sling of freezing (53, -19, D:5) 12 sling bullets (55, -20, D:5) a +0 robe a +2 whip of freezing (58, -31, D:5) a +0 leather armour (58, -7, D:5) a +0 robe Level 6 of the Dungeon (0, 0, D:6) a +0 ring mail (8, 30, D:6) the +4 flail of Xidavent {crush, rC+ MP+9 Int-4} It inflicts extra damage upon your enemies. It affects your intelligence (-4). It protects you from cold. It affects your magic capacity (+9). (20, 3, D:6) a cursed -1 spear (33, 8, D:6) an arrow (34, 12, D:6) 14 stones (35, -15, D:6) 20 stones (35, 7, D:6) a +0 shortbow 31 arrows (38, 8, D:6) an arrow (39, -2, D:6) a +0 scale mail (49, 7, D:6) 16 sling bullets Level 7 of the Dungeon (0, 15, D:7) 21 stones (3, 5, D:7) a +0 war axe (5, 19, D:7) a +0 shield (6, 39, D:7) a +0 leather armour (13, 31, D:7) 18 stones (18, 15, D:7) a +0 hand axe a +0 ring mail (18, 18, D:7) a +0 mace a +0 ring mail a +0 flail (22, 18, D:7) 19 stones (27, 11, D:7) a +0 ring mail (29, 17, D:7) a +0 mace (32, 11, D:7) 15 stones (38, 21, D:7) 16 stones (44, 31, D:7) a +0 plate armour (46, 19, D:7) 11 arrows Level 8 of the Dungeon (0, 0, D:8) a -3 ring of evasion an uncursed staff of conjuration (13, -8, D:8) a +0 giant spiked club a +0 robe (14, 3, D:8) 12 sling bullets (15, -11, D:8) 12 sling bullets (16, -4, D:8) a +0 robe (18, -8, D:8) an uncursed staff of cold (28, -3, D:8) 8 stones an uncursed amulet of magic regeneration (31, -3, D:8) a stone (37, 26, D:8) 18 sling bullets (45, 3, D:8) 9 sling bullets (48, 11, D:8) a +0 animal skin a +0 whip a +0 flail a +0 club (48, 13, D:8) a +0 spear (49, -11, D:8) a +0 giant club a cursed -1 giant club (50, 26, D:8) a cursed +1 trident a +0 robe (51, 26, D:8) a +1 battleaxe a +0 robe (51, 27, D:8) a cursed +0 war axe a +0 robe (51, 28, D:8) a cursed +2 morningstar a +0 robe (51, 32, D:8) a +0 trident (52, 26, D:8) a cursed +0 spear a +0 robe Level 9 of the Dungeon (0, 0, D:9) 9 gold pieces (4, -11, D:9) 16 gold pieces (6, -6, D:9) a +0 halberd (7, -7, D:9) a +0 halberd (7, -5, D:9) a +0 halberd (7, -4, D:9) a vampire mosquito corpse (8, -6, D:9) a +0 spear (9, -7, D:9) a +3 ring of strength (20, -9, D:9) a book of Dreams a bailey (0, 0, Bailey) a bolt (6, 1, Bailey) a bolt (7, 1, Bailey) 5 bolts