loom Level 1 of the Dungeon (10, 4, D:1) a cursed +0 leather armour (14, 14, D:1) 6 tomahawks (18, -29, D:1) a +0 dagger a cursed -3 club (23, -36, D:1) a +0 leather armour (25, 15, D:1) a +0 club (31, -6, D:1) a +0 leather armour (34, 2, D:1) a cursed -2 dagger 4 stones (38, -29, D:1) a +0 club (43, 19, D:1) 3 stones (48, -10, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) a +0 club (1, 0, D:2) a +0 club a +0 dagger a cursed -1 dagger (1, 1, D:2) a +0 club (1, 2, D:2) a +0 dagger a +0 club a +0 animal skin a +0 helmet (5, 16, D:2) a +0 ring mail (7, 10, D:2) a +0 spear (13, 29, D:2) a +0 mace (16, 30, D:2) a +2 quarterstaff of chaos (22, 2, D:2) a +0 club a +0 robe (25, 15, D:2) 11 stones (27, 22, D:2) 27 arrows (35, 10, D:2) a +0 animal skin (41, 2, D:2) a throwing net Level 3 of the Dungeon (0, 0, D:3) a +0 short sword (6, 8, D:3) a +0 hunting sling 15 sling bullets (8, 8, D:3) a sling bullet (9, 8, D:3) a sling bullet (10, -26, D:3) 22 arrows (10, -10, D:3) a +2 short sword of draining a +0 blowgun 4 poisoned needles (11, -26, D:3) 12 arrows (11, -11, D:3) a +0 short sword (11, 17, D:3) 13 stones (13, -14, D:3) a +0 dagger (13, -12, D:3) a +0 hunting sling (16, -16, D:3) 2 stones (17, -16, D:3) a stone Level 4 of the Dungeon (0, 0, D:4) a +0 dagger (1, 21, D:4) a +0 hand axe (3, 21, D:4) a +0 dagger a +0 robe a +0 trident (13, 14, D:4) a +0 rapier a +0 leather armour (13, 15, D:4) 20 arrows (18, 15, D:4) a +0 giant club (42, 16, D:4) a +0 hand axe (42, 17, D:4) a +0 mace a +0 flail a +0 ring mail (42, 18, D:4) a +0 dagger a +0 leather armour (42, 34, D:4) 21 stones (50, 47, D:4) 21 arrows Level 5 of the Dungeon (0, 0, D:5) 15 stones (6, -3, D:5) 7 stones (17, 5, D:5) a cursed -3 mace (18, 5, D:5) 19 stones (22, -3, D:5) a +0 scale mail (22, -1, D:5) a +5 dire flail of protection a +0 ring mail (23, 49, D:5) a +0 mace (26, 39, D:5) the cursed +1 dagger of Cudghimi {freeze, -Tele rElec rN+ MR+} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It insulates you from electricity. It protects you from negative energy. It affects your resistance to hostile enchantments. It prevents most forms of teleportation. It has a curse placed upon it. (49, 19, D:5) a +0 falchion (58, 34, D:5) the +5 spear "Zokhlis" {venom, Int+2} It poisons the flesh of those it strikes. It affects your intelligence (+2). Level 6 of the Dungeon (0, 0, D:6) a +0 robe a +0 animal skin (10, -21, D:6) 2 javelins (17, -16, D:6) a +0 club (21, 14, D:6) 14 stones (25, 18, D:6) a +0 flail (26, -1, D:6) a +0 flail 39 stones (26, 0, D:6) a +0 whip a +0 dagger a +0 robe (26, 1, D:6) a +0 dagger a +0 robe (27, -1, D:6) a +0 club (27, 18, D:6) a +0 club (27, 19, D:6) a +0 halberd a +0 plate armour (28, 0, D:6) a stone (30, 0, D:6) a stone (31, 1, D:6) a stone (32, -7, D:6) a +0 club (33, -8, D:6) a +0 short sword a +0 giant club (35, -11, D:6) a +0 short sword (37, -13, D:6) a +0 ring mail (37, -7, D:6) a cursed -3 club a +0 scale mail (39, -10, D:6) a +0 dagger a +0 robe (44, -7, D:6) 5 large rocks (45, 14, D:6) a +0 mace (57, 8, D:6) 27 arrows (59, 0, D:6) a +0 scythe a +2 robe of resistance Level 7 of the Dungeon (0, 0, D:7) a cursed +0 plate armour (2, -42, D:7) a +0 giant spiked club (7, -14, D:7) 16 stones (23, -37, D:7) a +0 robe (32, -12, D:7) an uncursed staff of conjuration (35, -5, D:7) a +0 ring mail (45, 2, D:7) a +0 leather armour (46, 2, D:7) a +0 club a +0 ring mail (53, 5, D:7) the +5 scythe "Finisher" {speed, Str+3} Attacks with this weapon are significantly faster. It affects your strength (+3). (56, -33, D:7) 15 arrows (56, 6, D:7) the +0 leather armour "Toddeux" {rC++ Str+3} It affects your strength (+3). It greatly protects you from cold. (58, -38, D:7) a cursed -2 trident Level 8 of the Dungeon [Shop] Yseytuno's Antique Weapon Shoppe a +2 battleaxe of chopping (542 gold) a +0 long sword (87 gold) the +4 falchion "Yheist" {flame, +Blink Int+4 Stlth+} (1265 gold) It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It affects your intelligence (+4). It lets you blink. It makes you more stealthy. a +1 short sword of flaming (310 gold) a +0 flail (87 gold) the cursed +1 halberd "Luili" {chop, +Fly} (427 gold) It inflicts extra damage upon your enemies. It lets you fly. It has a curse placed upon it. (0, 0, D:8) a +0 quarterstaff (2, -34, D:8) 21 stones (2, -30, D:8) a +0 dagger of speed a stone (2, -29, D:8) a +0 dagger a +0 whip (6, -15, D:8) a +0 cloak (7, 0, D:8) a +0 dagger a +0 robe (10, -30, D:8) a -3 ring of evasion (10, -29, D:8) a +0 hand axe (21, -27, D:8) a +0 giant spiked club a +0 giant club (21, -13, D:8) 19 stones (24, -35, D:8) 6 arrows (26, -24, D:8) a +0 robe a +0 dagger (27, -23, D:8) a +0 robe a +0 dagger (29, -19, D:8) a +0 ring mail a +0 flail a +0 giant club a +0 giant club (30, -37, D:8) a cursed -1 leather armour (31, -37, D:8) a +0 hand axe a +0 ring mail a cursed +0 club a +0 scale mail (32, -37, D:8) a cursed -3 halberd a +0 plate armour (32, -21, D:8) 16 stones (33, -37, D:8) a +0 club (37, -22, D:8) a +0 dagger (44, -6, D:8) a +3 leather armour of fire resistance 10 sling bullets a +0 quarterstaff a +0 hunting sling (48, -24, D:8) a +0 leather armour Level 9 of the Dungeon [Shop] Iskaurgh's Food Shop (Shop contents are unknown) (0, 0, D:9) a +0 short sword a stone (1, 2, D:9) a stone a cursed +0 short sword (1, 3, D:9) a stone (1, 5, D:9) a stone (2, 0, D:9) a +0 whip a stone (15, 23, D:9) a +0 giant club (23, -7, D:9) 19 arrows a +0 shortbow (23, -5, D:9) an arrow (24, -3, D:9) an arrow (25, 35, D:9) a +0 shortbow (32, -8, D:9) a +0 dire flail a +0 giant club (35, 34, D:9) a +0 pair of boots (39, 32, D:9) a +0 hunting sling (51, 33, D:9) 6 javelins (54, 16, D:9) an uncursed staff of air Level 10 of the Dungeon (0, 0, D:10) an arrow (2, -1, D:10) an arrow (3, 21, D:10) 22 arrows (4, -1, D:10) a +0 shortbow 17 arrows (7, 14, D:10) 20 stones (11, -10, D:10) a +0 chain mail (21, 0, D:10) a +0 shield (34, -17, D:10) a +0 flail (34, -12, D:10) a +1 short sword of venom (52, -3, D:10) a +0 robe Level 1 of the Lair of Beasts (0, 0, Lair:1) a +0 hand axe (1, -34, Lair:1) a +0 ring mail (2, 1, Lair:1) a +0 robe (12, -9, Lair:1) the +0 scale mail of Hepliaklqana's Scorn {Dex+4} It affects your dexterity (+4). (23, -34, Lair:1) a +0 scale mail (38, -39, Lair:1) 14 arrows (38, -38, Lair:1) 15 arrows (46, 0, Lair:1) 18 stones (46, 10, Lair:1) 10 sling bullets (58, -2, Lair:1) a +2 scimitar of flaming a +2 robe of positive energy Level 2 of the Lair of Beasts (0, 0, Lair:2) a cursed +0 robe (3, 30, Lair:2) a +0 mace (6, 4, Lair:2) a cursed +0 scale mail (15, 4, Lair:2) a potion of flight (17, 10, Lair:2) a curare-tipped needle (18, 8, Lair:2) 2 curare-tipped needles (19, 9, Lair:2) a potion of degeneration (22, 15, Lair:2) 19 stones (24, 16, Lair:2) a water moccasin corpse (40, 22, Lair:2) a +0 ring mail