loom Level 1 of the Dungeon (0, 0, D:1) 10 sling bullets (2, 8, D:1) a +0 plate armour (9, 8, D:1) a cursed +0 club (9, 10, D:1) a +0 ring mail (11, 16, D:1) a +0 dagger (11, 36, D:1) a stone (11, 38, D:1) a +0 club a stone (12, 13, D:1) 16 arrows (12, 36, D:1) 3 stones (12, 39, D:1) a +0 club (14, 17, D:1) a +0 hunting sling (15, 10, D:1) a cursed -3 club (25, 9, D:1) 26 stones (34, 27, D:1) 20 stones (38, 7, D:1) 8 stones (47, 35, D:1) 25 stones Level 2 of the Dungeon (2, -18, D:2) a +0 ring mail (15, -13, D:2) 3 javelins (47, -30, D:2) a +0 club Level 3 of the Dungeon (0, 0, D:3) a +0 scale mail (5, 8, D:3) 17 stones (13, 6, D:3) a +0 falchion (17, 10, D:3) a +0 lajatang (18, 33, D:3) a +2 falchion of electrocution (28, 6, D:3) a +0 dagger (28, 8, D:3) 21 stones (29, 6, D:3) a +0 leather armour (30, 29, D:3) 19 stones (33, 44, D:3) a +0 plate armour (35, 53, D:3) an uncursed amulet of harm (36, 50, D:3) a +0 club (38, 15, D:3) 6 javelins (43, 43, D:3) a +0 club (51, 29, D:3) a +0 leather armour a +0 club (61, 40, D:3) a +0 robe Level 4 of the Dungeon (0, 0, D:4) a +0 spear (4, 5, D:4) a +0 scale mail (6, 3, D:4) a +0 whip of electrocution (6, 12, D:4) a cursed -1 spear a +0 robe a gnoll skeleton (7, 12, D:4) a +0 flail (8, 2, D:4) 10 gold pieces (15, 29, D:4) 8 poisoned darts (21, 32, D:4) the +5 whip of Kemu {protect, MP+9} It grants its wielder temporary protection when it strikes (+7 to AC). It affects your magic capacity (+9). (22, 11, D:4) a +0 leather armour