loom Level 1 of the Dungeon (0, 0, D:1) 20 arrows (12, 8, D:1) a +0 robe (17, 40, D:1) a +0 ring mail (38, 1, D:1) 16 arrows (39, 9, D:1) a +0 short sword (39, 12, D:1) a stone (39, 40, D:1) a +0 dagger (43, 21, D:1) a +0 hunting sling Level 2 of the Dungeon (0, 0, D:2) a +0 club (11, 26, D:2) a +0 club (18, 8, D:2) 24 bolts (19, 18, D:2) a +0 club (22, 24, D:2) a +0 club (23, 6, D:2) 17 stones (24, -5, D:2) a +0 halberd (24, 9, D:2) a stone (24, 11, D:2) a stone (24, 12, D:2) 2 stones (25, -3, D:2) a +0 club (25, 26, D:2) 13 stones (30, 11, D:2) a stone (33, 13, D:2) a +0 club a +0 hunting sling 13 stones (42, 34, D:2) a +0 dagger (56, 15, D:2) a +0 ring mail Level 3 of the Dungeon (0, 0, D:3) a cursed +0 robe (1, -6, D:3) a +0 dagger a +0 ring mail (1, 4, D:3) a stone (1, 7, D:3) a +0 club (2, -10, D:3) a +0 club a +0 ring mail (2, -8, D:3) a +0 short sword (2, -7, D:3) a +0 scale mail a +0 falchion a +0 leather armour (2, -6, D:3) a +0 trident (4, 19, D:3) a +0 short sword (9, 7, D:3) a +0 hand axe (18, -19, D:3) a +0 flail (19, 13, D:3) a book of Misfortune (25, -1, D:3) a +0 spear (27, -18, D:3) a +3 whip of freezing (28, -18, D:3) a +0 club (28, -17, D:3) a +0 club (31, -17, D:3) a +0 club (37, 34, D:3) a +0 scale mail (43, 4, D:3) 7 sling bullets (45, 8, D:3) a +0 quarterstaff Level 4 of the Dungeon [Shop] Daawam's Jewellery Shop an uncursed amulet of harm (300 gold) a +2 amulet of reflection (75 gold) a cursed -4 ring of intelligence (20 gold) an uncursed ring of magical power (200 gold) a +3 ring of dexterity (157 gold) a +4 amulet of reflection (270 gold) an uncursed amulet of harm (300 gold) the ring of Siypoiss {-Tele +Inv rCorr Int+6 Dex+3} (473 gold) [ring of resist corrosion] It affects your intelligence (+6). It affects your dexterity (+3). It lets you turn invisible. It prevents most forms of teleportation. It provides partial protection from all sources of acid and corrosion. the ring of Shadows {Umbra +Inv Stlth+} (400 gold) [ring of stealth] It lets you turn invisible. It makes you more stealthy. the amulet of Vitality {Regen+ HP+15} (790 gold) [amulet of regeneration] It affects your health (+15). It increases your rate of regeneration. the ring of Duwnunek {*Contam +Inv rC+++ EV+1 Int+3} (527 gold) [ring of evasion] It affects your evasion (+1). It affects your intelligence (+3). It renders you almost immune to cold. It lets you turn invisible. It causes magical contamination when unequipped. (0, 0, D:4) an uncursed staff of earth (12, 15, D:4) an uncursed staff of fire (16, -2, D:4) a +0 giant spiked club (17, 3, D:4) a +0 war axe (22, 7, D:4) a +0 trident (32, 25, D:4) a +0 falchion (35, -12, D:4) a +1 flail of protection a cursed -1 scale mail (42, 26, D:4) a +0 ring mail (56, -8, D:4) a +0 giant club Level 5 of the Dungeon (0, 0, D:5) 12 stones (2, -1, D:5) a +2 falchion of draining Level 6 of the Dungeon (0, 0, D:6) 24 stones (1, -10, D:6) a cursed -1 dagger a +0 robe (1, -6, D:6) a +0 club an orc skeleton (2, -9, D:6) a +0 short sword a +0 chain mail (4, -3, D:6) 2 poisoned darts (7, -8, D:6) a +0 hand axe (unseen)