loom Level 1 of the Dungeon (0, 0, D:1) 15 sling bullets (18, 10, D:1) 5 boomerangs (21, 13, D:1) 19 poisoned darts (26, 7, D:1) a +0 club (28, 12, D:1) 25 arrows (32, 47, D:1) a stone (33, 28, D:1) a +0 whip 3 stones (35, 25, D:1) a +0 mace (35, 27, D:1) a cursed -3 spear (36, 26, D:1) a stone (36, 31, D:1) 28 stones (37, 25, D:1) a +0 falchion (37, 27, D:1) a +0 hand axe (38, 10, D:1) a stone (38, 25, D:1) a stone (42, 10, D:1) a +0 short sword Level 2 of the Dungeon (7, -3, D:2) a +0 spear (7, 16, D:2) 22 arrows (8, -6, D:2) a +0 club (9, 24, D:2) a +0 spear (12, 5, D:2) 15 stones (14, -9, D:2) a +0 club (17, 12, D:2) a stone (17, 13, D:2) a stone (18, -9, D:2) 24 arrows (20, 12, D:2) a stone (22, 8, D:2) a +0 quarterstaff (23, 13, D:2) a +0 whip a stone (33, 13, D:2) a +0 hand axe (40, 7, D:2) a +0 chain mail (47, 5, D:2) a +0 chain mail Level 3 of the Dungeon (0, 0, D:3) 16 stones (5, 15, D:3) 21 arrows (9, 0, D:3) a +0 leather armour (12, 16, D:3) 22 arrows (12, 20, D:3) a +0 long sword (20, 8, D:3) a +0 ring mail (21, -1, D:3) 12 stones (21, 20, D:3) a +0 vorpal hunting sling a +0 club 9 stones (22, -6, D:3) a +0 short sword (22, 8, D:3) a +0 club (23, -1, D:3) 14 arrows (25, 39, D:3) a poisoned dart (26, 27, D:3) a +0 dagger (26, 38, D:3) a poisoned dart (28, -21, D:3) a +0 ring mail (28, 6, D:3) a +0 leather armour (28, 21, D:3) 5 stones (30, 4, D:3) 20 arrows (32, 10, D:3) a +0 club (41, 15, D:3) a +0 club (49, 9, D:3) a +0 club Level 4 of the Dungeon (0, 0, D:4) a +0 leather armour (7, -18, D:4) a +0 pair of gloves (9, -29, D:4) a +0 giant club (10, -26, D:4) a +0 short sword (20, 2, D:4) a +0 whip (21, -21, D:4) a +0 leather armour a +0 hand axe a +0 chain mail a +0 dagger a +2 robe of magic resistance a +0 short sword a +0 leather armour (21, -12, D:4) a +0 club (21, -10, D:4) a +0 halberd (23, -39, D:4) the +4 ring mail of the Tired Visionaries {MR- Int+4 Slay+5} It affects your intelligence (+4). It affects your accuracy and damage with ranged weapons and melee attacks (+5). It affects your resistance to hostile enchantments. (23, -28, D:4) a +0 dagger (26, -3, D:4) a +0 robe (31, -15, D:4) a +0 robe (41, -28, D:4) 19 stones (41, 6, D:4) a +0 ring mail (44, -31, D:4) a +0 mace (52, 6, D:4) a +0 trident Level 5 of the Dungeon [Shop] Ubroem Awa's Jewellery Shoppe an uncursed ring of resist corrosion (280 gold) an uncursed amulet of faith (560 gold) a cursed ring of attention (63 gold) an uncursed ring of positive energy (280 gold) an uncursed ring of ice (350 gold) the ring "Jemasem" {+Blink rElec Int+6 Slay-4 Stlth-} (858 gold) [ring of intelligence] It affects your intelligence (+6). It affects your accuracy and damage with ranged weapons and melee attacks (-4). It insulates you from electricity. It lets you blink. It makes you less stealthy. an uncursed amulet of magic regeneration (420 gold) a cursed ring of attention (63 gold) an uncursed amulet of reflection (420 gold) (7, -15, D:5) a +0 robe (8, -16, D:5) a +0 dagger (8, -1, D:5) a +0 hunting sling (8, 2, D:5) 17 arrows (11, -2, D:5) a +0 spear (13, -32, D:5) 11 poisoned darts (18, -29, D:5) a +0 quarterstaff (22, -20, D:5) a +0 ring mail (23, -31, D:5) (unseen) (29, -20, D:5) a +0 club (36, -2, D:5) a +0 quarterstaff (43, -22, D:5) 15 stones Level 6 of the Dungeon [Shop] Urhip's General Store 8 bolts (24 gold) a wand of random effects (19) (157 gold) a +1 rapier of protection (177 gold) a scroll of identify (30 gold) 16 stones (24 gold) a scroll of identify (30 gold) a +0 falchion (45 gold) (0, 0, D:6) 13 stones (12, -38, D:6) an uncursed staff of air (35, -17, D:6) an arrow (41, -17, D:6) a +0 morningstar a +0 short sword a cursed +0 scale mail (42, -17, D:6) a +0 shortbow 21 arrows (42, 0, D:6) 3 boomerangs (43, -46, D:6) a +0 giant club (43, -17, D:6) a +0 dagger (55, -39, D:6) 6 silver javelins Level 7 of the Dungeon (2, 2, D:7) a bolt