loom Level 1 of the Dungeon (2, -4, D:1) a +0 dagger 3 stones (3, 9, D:1) a +1 dagger of holy wrath 2 stones (8, -17, D:1) a +0 dagger (22, 25, D:1) a +0 helmet (27, -5, D:1) a +0 leather armour (31, -18, D:1) 3 boomerangs (35, -15, D:1) a +0 whip a stone (37, 26, D:1) 8 stones (41, -28, D:1) a +0 dagger (41, 17, D:1) 3 stones (44, -23, D:1) a +0 club (44, 9, D:1) a +0 short sword (45, 21, D:1) a +4 dagger (48, -15, D:1) a +0 leather armour (48, -5, D:1) a +0 flail of pain (48, 3, D:1) a +0 sling Level 2 of the Dungeon (0, 0, D:2) a +0 robe (10, -11, D:2) 2 stones (21, -16, D:2) a +0 hand axe (27, -24, D:2) a +0 hand axe a +0 ring mail (34, -16, D:2) the +0 robe of Rotui {^Contam Int+5 Dex+3} Int+5: It affects your intelligence (+5). Dex+3: It affects your dexterity (+3). ^Contam: It causes magical contamination when unequipped. (34, -11, D:2) 4 boomerangs (41, -39, D:2) 7 stones (45, -17, D:2) a +0 pair of gloves Level 3 of the Dungeon (0, 0, D:3) a +0 rapier (8, 13, D:3) a +0 robe (11, -7, D:3) a +0 flail (13, -6, D:3) a +0 club a +0 sling a goblin corpse (17, -13, D:3) a +0 whip (18, -13, D:3) a rat corpse (22, 11, D:3) a +0 plate armour (24, 11, D:3) a +0 pair of gloves (26, -14, D:3) a potion of heal wounds (30, 19, D:3) a +0 short sword a +0 leather armour an orc corpse (skeletalised by now) (30, 25, D:3) 6 stones (31, -14, D:3) a +0 robe (34, 4, D:3) a quokka corpse (skeletalised by now) (35, -6, D:3) a +0 hand axe (35, 7, D:3) a +0 club (39, -7, D:3) a +0 pair of boots (41, -8, D:3) a +1 whip of draining a stone (42, 16, D:3) a +0 short sword a stone a kobold corpse (skeletalised by now)