mage Level 1 of the Dungeon (0, 0, D:1) a +0 club (-4, 1, D:1) a cursed +0 robe (11, 9, D:1) 29 stones (39, 9, D:1) a +0 club a chunk of flesh (21, 12, D:1) a +0 club (33, 15, D:1) a +0 club (47, 15, D:1) a +0 dagger (30, 18, D:1) 18 bolts (23, 20, D:1) a +0 club (3, 24, D:1) a +0 dagger (27, 25, D:1) 23 poisoned needles (28, 25, D:1) a +0 club (14, 27, D:1) 11 stones (39, 40, D:1) a +0 whip Level 2 of the Dungeon (0, 0, D:2) 17 stones (22, 9, D:2) a +0 plate armour (9, 11, D:2) a jackal corpse (skeletalised by now) (11, 13, D:2) a +0 leather armour (5, 14, D:2) 25 bolts (14, 16, D:2) 13 arrows (3, 18, D:2) a stone (4, 18, D:2) a +0 club a +0 whip a +0 animal skin a cursed +0 helmet 2 stones (3, 19, D:2) a +0 hunting sling 17 stones (3, 20, D:2) a +0 club (12, 22, D:2) a +0 dagger (13, 22, D:2) a +0 club a +0 dagger (17, 22, D:2) a +0 dagger (8, 31, D:2) a +0 club (4, 32, D:2) 10 sling bullets (39, 37, D:2) a +0 club