marsu Level 1 of the Dungeon (0, 0, D:1) a stone (1, 4, D:1) a +0 whip (7, -3, D:1) 17 stones (16, -10, D:1) 2 curare-tipped needles (16, 8, D:1) 19 stones (16, 10, D:1) a +0 whip (19, -2, D:1) a cursed -3 mace (19, -1, D:1) 15 bolts (24, 4, D:1) a +0 pair of gloves (27, 8, D:1) a +0 robe (32, 14, D:1) a +0 club (33, -11, D:1) a +0 dagger (36, 10, D:1) a -3 ring of protection (42, 4, D:1) a +0 dagger Level 2 of the Dungeon (0, 0, D:2) a +0 leather armour (8, -9, D:2) a cursed +0 club (10, 9, D:2) a +0 dagger (11, -17, D:2) a +0 ring mail (14, 3, D:2) a +0 ring mail (18, -3, D:2) a +0 leather armour (19, -23, D:2) 13 sling bullets (19, 1, D:2) a jackal corpse (skeletalised by now) (19, 2, D:2) a hobgoblin corpse (skeletalised by now) (20, 1, D:2) a frilled lizard corpse (skeletalised by now) (20, 2, D:2) a +0 dagger (21, 16, D:2) a cursed -3 club (21, 26, D:2) a +0 ring mail (23, -12, D:2) a goblin skeleton (24, -17, D:2) a +0 mace (28, -22, D:2) 16 arrows (28, -13, D:2) a +0 club