marsu Level 1 of the Dungeon (0, 0, D:1) 11 poisoned needles (0, 2, D:1) 17 arrows (1, 4, D:1) a +0 club (3, -1, D:1) a cursed +0 robe (6, -23, D:1) a +0 club (8, -19, D:1) 16 bolts (22, -16, D:1) a +0 robe (31, 3, D:1) a +0 club (33, -9, D:1) a +0 robe (33, 4, D:1) 13 stones (35, -13, D:1) a +0 club (54, -15, D:1) 4 stones Level 2 of the Dungeon (0, 0, D:2) a +0 leather armour (3, 13, D:2) 20 stones (34, 33, D:2) a +0 short sword (37, 11, D:2) a +0 whip (38, -8, D:2) a +0 ring mail (41, 10, D:2) a stone (46, 9, D:2) a +0 robe (47, 7, D:2) a cursed -2 leather armour (56, -18, D:2) a +0 hunting sling (57, 18, D:2) a +0 club Level 3 of the Dungeon (0, 0, D:3) a +0 dagger (3, -12, D:3) a +0 short sword (unseen) (3, -11, D:3) a +0 flail (unseen) (3, 8, D:3) a tomahawk (3, 14, D:3) a potion of beneficial mutation (5, 14, D:3) a +0 chain mail (6, -22, D:3) a +0 ring mail (10, -16, D:3) a +1 dagger of electrocution (15, -26, D:3) a -3 ring of strength