marsu Level 1 of the Dungeon (0, 0, D:1) a cursed -3 club (3, 41, D:1) a +0 club (7, 39, D:1) a +0 club (8, 50, D:1) 17 stones (9, 2, D:1) a +0 dagger (12, -7, D:1) a +0 robe (14, 40, D:1) a +0 dagger (16, -1, D:1) 6 curare-tipped needles (39, -13, D:1) a cursed -2 club (39, 9, D:1) 26 sling bullets (48, 15, D:1) a +0 club (59, 9, D:1) 23 stones (59, 24, D:1) 30 stones Level 2 of the Dungeon (0, 0, D:2) 13 stones (1, 32, D:2) 17 arrows (11, 35, D:2) a +0 club (14, 10, D:2) 15 stones (36, -13, D:2) 18 stones (43, 23, D:2) a +0 ring mail (45, -13, D:2) a cursed +0 robe (45, -10, D:2) a +0 robe (45, 21, D:2) 14 sling bullets Level 3 of the Dungeon (0, 0, D:3) a +0 short sword (1, 0, D:3) 27 stones (24, 1, D:3) 24 stones (25, -30, D:3) a +0 club (25, 12, D:3) a stone (26, 13, D:3) 2 stones (27, -9, D:3) a +0 spear (27, 14, D:3) a cursed -2 club (28, 16, D:3) a cursed +0 dagger 2 stones (29, 5, D:3) 5 needles of sleeping (34, 9, D:3) a +0 club a +0 dagger (34, 10, D:3) a +0 mace (39, -17, D:3) 15 stones (40, 0, D:3) a +0 club (41, -1, D:3) a +0 club (41, 7, D:3) 7 exploding tomahawks (42, -20, D:3) a +0 club (42, -16, D:3) 21 stones (42, -1, D:3) a +0 club a +0 chain mail Level 4 of the Dungeon (0, 0, D:4) a +0 large shield (2, -25, D:4) 12 arrows (5, -17, D:4) 19 stones (6, -27, D:4) 24 stones (10, -32, D:4) a +0 robe (10, -11, D:4) 10 bolts (10, -3, D:4) a +0 leather armour (11, 4, D:4) a +0 scale mail (16, -6, D:4) a +0 falchion (17, -17, D:4) 16 arrows (20, -28, D:4) a +0 giant club (21, -17, D:4) a +0 scimitar (27, -34, D:4) 18 stones (34, -29, D:4) a +0 spear (42, 0, D:4) 13 sling bullets Level 5 of the Dungeon (1, 3, D:5) a +0 giant club (1, 24, D:5) 5 poisoned needles (13, 12, D:5) a +0 club (36, -18, D:5) a +0 dagger (44, -12, D:5) an uncursed amulet of harm (48, 11, D:5) a +0 dagger a +0 robe a +0 dagger a +0 leather armour a +0 mace a +0 leather armour (49, 12, D:5) 25 stones Level 6 of the Dungeon (4, -5, D:6) a +0 chain mail (7, -13, D:6) a +0 short sword a +0 robe a +2 falchion of freezing a cursed +0 robe a +0 dagger a +0 leather armour (7, -6, D:6) a +0 robe (8, -12, D:6) a +0 spear a +0 chain mail (8, -9, D:6) a tomahawk (8, -8, D:6) a tomahawk (8, -6, D:6) a +0 war axe 4 tomahawks a +0 chain mail (12, -10, D:6) a +0 robe (19, -27, D:6) a +0 ring mail a +0 animal skin the +2 chain mail of Wrong Decisions {rElec rF- Dex+5 Stlth+} It affects your dexterity (+5). It makes you vulnerable to fire. It insulates you from electricity. It makes you more stealthy. (20, -25, D:6) a +0 giant club (20, -12, D:6) a +0 mace (20, 24, D:6) 15 stones (21, 12, D:6) a +0 dagger (22, 3, D:6) a +0 plate armour (23, -7, D:6) a cursed -1 war axe (25, -12, D:6) a +0 robe a +3 scimitar (26, -37, D:6) a +0 dire flail a +2 robe of magic resistance (29, -26, D:6) a +0 hand axe of electrocution (29, -16, D:6) a +4 falchion a +0 robe a +0 scale mail (29, -13, D:6) a cursed +0 war axe a +0 robe (30, -10, D:6) a cursed +0 long sword a +0 robe (31, -4, D:6) 15 stones (35, -3, D:6) a +0 giant club a +0 giant spiked club (41, -21, D:6) a +0 flail a +0 ring mail Level 7 of the Dungeon [Shop] Git Putz's Antique Weapon Boutique a +0 shortbow (72 gold) a +0 club (24 gold) a +0 dagger (48 gold) a +0 mace (72 gold) a +0 war axe (84 gold) (7, 33, D:7) a scroll of amnesia (16, 20, D:7) an uncursed ring of wizardry 4 scrolls of amnesia (20, -2, D:7) a cursed +0 club (25, 9, D:7) a +0 rapier (27, -4, D:7) 2 stones a poisoned needle (29, 5, D:7) a +0 spear (32, -4, D:7) 4 stones a +0 short sword (32, -3, D:7) a +2 dagger of venom (33, -5, D:7) a +0 dagger a cursed +0 blowgun a +0 club 18 poisoned needles (34, -5, D:7) a +0 short sword (34, -4, D:7) a stone (43, -4, D:7) a +0 hand axe (48, -3, D:7) 10 sling bullets (49, 14, D:7) a +0 leather armour (60, -5, D:7) a +0 robe Level 8 of the Dungeon (0, 0, D:8) a +0 club (2, -39, D:8) a +0 whip (2, -38, D:8) a +0 giant club (2, 0, D:8) a cursed -1 club (3, -39, D:8) a +2 whip of electrocution a +0 dagger 8 stones (3, -38, D:8) a +0 giant spiked club a +0 giant club (3, 0, D:8) a +0 ring mail a +0 mace (3, 2, D:8) a +0 giant club a cursed -1 giant club (4, 0, D:8) a +0 leather armour a +0 whip of holy wrath (5, 2, D:8) a +0 dagger a +0 robe (6, 2, D:8) a +2 short sword of electrocution a +2 flail of draining (22, -13, D:8) the +9 quarterstaff of Wrath {vamp, +Rage rPois rC- Str-5} It inflicts no extra harm, but heals its wielder when it wounds a living foe. It affects your strength (-5). It makes you vulnerable to cold. It protects you from poison. It lets you go berserk. (39, -37, D:8) the -1 mace of Variability {chaos} Each time it hits an enemy it has a different, random effect. (40, -41, D:8) a +0 trident 6 tomahawks of returning a +0 chain mail (41, -40, D:8) a +0 war axe (41, -38, D:8) a +0 mace (44, -37, D:8) a +0 ring mail a +0 flail (47, -42, D:8) a +0 robe (47, -6, D:8) a +0 short sword (48, 0, D:8) a stone (49, -5, D:8) a +0 short sword (49, -4, D:8) 3 stones (49, -2, D:8) a stone Level 9 of the Dungeon (0, 0, D:9) 22 stones (5, -47, D:9) a +0 chain mail (16, -21, D:9) a +0 quarterstaff (19, -46, D:9) 14 arrows (20, -27, D:9) a +0 rapier (21, -8, D:9) 18 bolts (28, -32, D:9) a cursed +0 scale mail (30, 10, D:9) a scroll of amnesia (35, -15, D:9) a +0 morningstar a tomahawk (35, -14, D:9) a +0 whip a +1 hand axe of venom a +0 ring mail (35, -13, D:9) a +0 hand axe a +0 leather armour (37, -14, D:9) a tomahawk (38, -14, D:9) a tomahawk (41, -36, D:9) a +0 pair of gloves (41, -13, D:9) a +0 giant spiked club (41, -11, D:9) a +0 shortbow 20 arrows (41, -4, D:9) 23 stones (66, -4, D:9) 7 stones Level 10 of the Dungeon [Shop] Tuibanogh's Food Emporium a meat ration (60 gold) a royal jelly (24 gold) a bread ration (60 gold) a bread ration (60 gold) a royal jelly (24 gold) a royal jelly (24 gold) a meat ration (60 gold) a meat ration (60 gold) (0, 0, D:10) a +0 club a +0 chain mail a +0 club a +0 club a +0 chain mail a +0 battleaxe a +0 plate armour a +0 leather armour (3, 18, D:10) a +0 hand axe a +0 leather armour (9, 19, D:10) a +0 morningstar (9, 20, D:10) a +0 dagger a +0 short sword (11, 49, D:10) a +0 whip (15, 14, D:10) a +2 leather armour of cold resistance (20, 4, D:10) 8 stones (27, 3, D:10) a +0 dagger a +2 robe of cold resistance (45, 44, D:10) a large rock (45, 45, D:10) a large rock (45, 46, D:10) 2 large rocks Level 11 of the Dungeon (0, 0, D:11) 19 stones a +0 club (0, 1, D:11) a +0 troll leather armour a cursed +0 leather armour a +3 whip (1, 0, D:11) a stone a +0 dagger a +0 robe a +0 dagger a +0 chain mail a +0 war axe (2, 0, D:11) a stone (9, -3, D:11) 15 stones (11, 11, D:11) a cursed -2 great sword a +0 robe (13, 8, D:11) a +0 war axe a +0 scimitar a +0 robe (20, 11, D:11) a +5 war axe a +0 robe (23, 24, D:11) 11 stones a +0 robe a cursed +5 halberd (23, 26, D:11) a stone (23, 32, D:11) 16 stones (30, 3, D:11) a soldier ant corpse (30, 34, D:11) a scroll of amnesia (36, 12, D:11) an uncursed staff of air (40, 33, D:11) a +0 hand axe